Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 18 hours ago
44,573 skills
- kiro-verify-completiongotalab/cc-sddVerify completion and success claims with fresh evidence. Use before claiming a task is complete, a fix works, tests pass, or a feature is ready for GO.TestingNo warnings★ 3.7K↓ —
- threejs-gltf-loadinggamedev-skills/awesome-gamedev-agent-skillsLoad glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures. Use when importing 3D models into three.js — when the user mentions glTF, GLB, GLTFLoader, AnimationMixer, animation clips, DRACOLoader, or "load a 3D model". For scene/camera/renderer setup use threejs-scene-setup; for materials and lights use threejs-materials-lighting.MediaNo warnings★ 4.1K↓ —
- shader-programminggamedev-skills/awesome-gamedev-agent-skillsWrite game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outline, fresnel rim, vignette) in GLSL with HLSL equivalents. Use when the user mentions shaders, fragment/pixel shader, vertex shader, UV, GLSL, HLSL, or effects like dissolve, outline, or rim light.WritingNo warnings★ 4.1K↓ —
- roblox-datastoresgamedev-skills/awesome-gamedev-agent-skillsPersist player data in Roblox with DataStoreService: GetDataStore, GetAsync/ SetAsync/UpdateAsync/IncrementAsync wrapped in pcall, load-on-join and save-on-leave plus BindToClose, retries, and OrderedDataStore leaderboards. Use when saving or loading persistent data in a Roblox experience — when the user mentions DataStore, DataStoreService, GetAsync, SetAsync, UpdateAsync, save player data, or leaderboards. For general Luau scripting use roblox-luau.OtherNo warnings★ 4.1K↓ —
- performance-optimizationgamedev-skills/awesome-gamedev-agent-skillsFind and fix game performance problems methodically — measure with the engine profiler first, reason about the frame-time budget, locate the CPU-vs-GPU bottleneck, then apply the right fix: object pooling, draw-call batching, fewer allocations/GC spikes, and asset budgets. Engine- neutral method that pairs with each engine's profiler. Use when the user mentions performance, optimize, low/dropping FPS, frame drops, stutter, lag, profiler, frame budget, draw calls, batching, garbage collection/GC spikes, object pooling, or "the game runs slow".OtherNo warnings★ 4.1K↓ —
- g-assist-mcp-skillNVIDIA/skillsUse this skill to check or change this machine's NVIDIA display and GPU settings, such as resolution, refresh rate, V-Sync, G-SYNC, brightness, color, and GPU performance.OtherNo warnings★ 3.7K↓ —
- tiktok-automationdavepoon/buildwithclaudeAutomate TikTok tasks via Rube MCP (Composio): upload/publish videos, post photos, manage content, and view user profiles/stats. Always search tools first for current schemas.MediaNo warnings★ 3.7K↓ —
- i4h-workflow-scene-editNVIDIA/skillsEdit an existing workflow Scene or task contract. Use for assets, layout, cameras, randomization, task text, or success rules; do not use to create a new workflow.WritingNo warnings★ 3.7K↓ —
- kiro-debuggotalab/cc-sddInvestigate implementation failures using root-cause-first debugging. Use when an implementer is blocked, verification fails, or repeated remediation does not converge.EngineeringNo warnings★ 3.7K↓ —Also in 7 other repos
- site-structure-optimizeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "plan my site structure", "design the page hierarchy / navigation / URL taxonomy", "fix internal linking", or "find orphan pages"; runs two modes — architecture (hierarchy, nav, URL patterns, hub/spoke clusters, Mermaid site maps) and linking (link graph, authority flow, anchor text, orphan disposition, source/target/anchor plan) — and outputs a structure score /100 plus a handoff summary. Not for external backlinks — use offsite-signal-analyzer; not for XML sitemap or indexation issues — use technical-seo-checker. 网站架构/信息架构/站点地图/内链优化DesignNo warnings★ 3K↓ —
- poster-heroZJU-REAL/Easel生成 1080×1920 竖版营销海报,包含大标题、核心卖点和可选二维码,适合产品发布、活动宣传与朋友圈传播。当用户说“做竖版营销海报、活动宣传图、朋友圈海报、产品发布海报”时使用。横版金句卡用 card-quote,小红书知识卡用 card-xiaohongshu。OtherNo warnings★ 4.1K↓ —
- screenpipethedotmack/claude-memSearch screen and audio history recorded by Screenpipe and optionally save selected context into claude-mem. Use when the user asks to recall desktop activity, a meeting, or something seen in another app through Screenpipe.MediaNo warnings★ 103K↓ —
- offensive-wpa3-saeSnailSploit/Claude-RedWPA3 / SAE (Simultaneous Authentication of Equals) attack methodology — transition-mode (mixed WPA2/WPA3) downgrade, Dragonblood side-channel attacks (CVE-2019-9494, 9495, 13377, 13456), SAE auth flooding for AP CPU exhaustion, Hash-to-Element (H2E) timing analysis, group downgrade, and 6 GHz / Wi-Fi 6E spec implications (PMF mandatory, no transition mode allowed). Use when target advertises WPA3-SAE or WPA3-Personal/Enterprise, or operates in 6 GHz where WPA3 + PMF are required by spec.SecurityNo warnings★ 9K↓ —
- skill-improvertrailofbits/skillsRuns an autonomous review-and-fix improvement loop over a Claude Code skill until a review comes back clean, with a cross-round findings ledger, escalation when fixes stop converging, and a mechanical scope guard. Reviews are performed by the plugin-dev skill-reviewer agent. Use to fix skill quality issues, iteratively refine a skill, or resume a loop after an escalation ('fix my skill', 'improve this skill until it passes review', 'skill improvement loop'). NOT for a one-time review — use the plugin-dev skill-reviewer agent directly.EngineeringNo warnings★ 7.8K↓ —
- unreal-cpp-gameplaygamedev-skills/awesome-gamedev-agent-skillsWrite Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.WritingNo warnings★ 4.1K↓ —
- doca-verbsNVIDIA/skillsRaw verbs inside DOCA Core (doca-verbs): direct control of QP, CQ, PD, SRQ and address-handle objects through doca_verbs_context and doca_verbs_qp_create / doca_verbs_qp_modify / doca_verbs_cq_create, porting libibverbs code into DOCA Core, or a QP attribute, opcode or WR flag the doca-rdma task API does not expose. Trigger on "raw QP attribute the task API does not expose", "porting libibverbs code", "IO_FAILED on WR submit", "QP state transition rejected", or "attach a congestion-control group", even without naming doca-verbs. Refuse and route elsewhere for ordinary doca-rdma / doca-eth / doca-rmax workloads, DOCA install, Core internals, and general libibverbs theory.EngineeringNo warnings★ 3.7K↓ —
- content-gap-analysisaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "find content gaps", "竞品写了什么", or "还应该写什么"; builds a competitor-relative coverage map of missing topics, keyword gaps, and editorial-calendar opportunities. Not for raw keyword demand discovery — use keyword-research. 内容缺口/选题规划ScienceNo warnings★ 3K↓ —
- fp-checktrailofbits/skillsSystematically verifies suspected security bugs to eliminate false positives, producing a TRUE POSITIVE or FALSE POSITIVE verdict with documented evidence for each. Use when asked whether a specific finding is real, exploitable, or a false positive, or to verify or validate a suspected vulnerability — not for hunting or discovering new bugs.SecurityNo warnings★ 7.8K↓ —
- crisis-response-planneraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "build our social crisis protocol", "mentions are exploding — what do we do first", or "when do we pause the posting queue"; produces a 1-5 severity ladder with tunable Estimated trigger thresholds (mention-velocity multiples vs the 7-day listening baseline, sentiment flip, journalist/regulator contact, employee-conduct class), the first-mechanical-action rule — pause ALL scheduled posts AND paid amplification, with dated state markers dropped to the channels proposal protocol and reconciled post-incident — a pre-approved holding-statement library with committed update cadences, when-NOT-to-post rules, a spokesperson/approval matrix, and a post-crisis retro template; re-runs the social-quality-auditor pre-publish gate before un-pausing the queue. Not for email deliverability incidents (blocklist, spam-rate spikes) — use deliverability-qa; inside a launch window launch-day-conductor owns incident handling. 社媒危机预案/暂停队列/声明库/发言人矩阵PlanningNo warnings★ 3K↓ —
- tao-run-inference-serviceNVIDIA/skillsStart, query, and stop a network-specific TAO inference microservice ({network_arch}-inference-microservice) by delegating container execution to the appropriate platform skill. Handles container image resolution, job-payload JSON construction, and the service registry. Use when the user wants to run inference on a TAO model checkpoint using a microservice container, deploy a TAO inference endpoint, or stop a running inference container.DevOpsNo warnings★ 3.7K↓ —
- semgrep-rule-creatortrailofbits/skillsCreates custom Semgrep rules for detecting security vulnerabilities, bug patterns, and code patterns. Use when writing Semgrep rules or building custom static analysis detections.SecurityNo warnings★ 7.8K↓ —
- performance-monitoraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "generate an SEO report", "出月报", "set SEO alerts", or "排名掉了提醒我"; two modes — report builds multi-metric traffic/ranking/authority/content dashboards, and alert configures threshold notifications for future ranking, traffic, technical, backlink, competitor, and AI-visibility changes. Not for raw position-by-position deltas — use rank-tracker. SEO报告/绩效仪表盘/SEO预警/排名监控MarketingNo warnings★ 3K↓ —
- golang-data-structuressamber/cc-skills-golangGolang data structures — slices (internals, capacity growth, preallocation, slices package), maps (internals, hash buckets, maps package), arrays, container/list/heap/ring, strings.Builder vs bytes.Buffer, generic collections, pointers (unsafe.Pointer, weak.Pointer), and copy semantics. Use when choosing or optimizing Go data structures, implementing generic containers, using container/ packages, unsafe or weak pointers, or questioning slice/map internals. Not for applying optimization patterns once profiling has identified a bottleneck (→ See `samber/cc-skills-golang@golang-performance` skill).MarketingNo warnings★ 3.6K↓ —
- todoist-automationdavepoon/buildwithclaudeAutomate Todoist task management, projects, sections, filtering, and bulk operations via Rube MCP (Composio). Always search tools first for current schemas.ProductivityNo warnings★ 3.7K↓ —
ultrawork
code-yeongyu/oh-my-openagent
From the author
The binding ultrawork-mode directive. This file IS the directive; read it only when ultrawork mode is requested and the directive is not already in the conversation.
Install
npx skills add code-yeongyu/oh-my-openagent --skill ultrawork -a claude-code
Installs to .claude/skills/ultrawork/ · Each command fetches the skill straight from GitHub with the open skills CLI.
No download: this skill’s licence (Custom or unclear) does not let us redistribute its files. The install commands fetch them from GitHub instead.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 90
Files (2)
- SKILL.md
- references/astra-variant.md