Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 16 hours ago
44,573 skills
- youtube-fulldavepoon/buildwithclaudeUse when YouTube is or could be relevant — video/channel/playlist links, video IDs, @handles, creator lookups, summaries, quotes, topic research, tutorials, talks, product reviews, or anywhere video content is fresher or richer than text search. Covers transcripts, video/channel search, channel browsing, playlists, and in-channel search.MediaNo warnings★ 3.7K↓ —
- doca-staNVIDIA/skillsUse this skill when the user builds an NVMe-over-Fabrics storage target on BlueField with DOCA STA — instantiating doca_sta, declaring doca_sta_subsystem NQNs and namespaces over local NVMe disks via doca_sta_be, validating platform support with doca_sta_cap_is_supported, sizing I/O queue depth, or decoding DOCA_ERROR_* statuses such as IO_FAILED on NVMe reads. Also load it for implied asks like "Identify Controller times out over RoCE", "offload the nvmf target", "NVMe-oF Connect never completes", or "16 I/O queues at depth 1024 — supported?". Refuse and route to the proper owner for raw RDMA movement, packet I/O, steering rules, initiator-side NVMe, or SDK install.OtherNo warnings★ 3.7K↓ —
- nikadavepoon/buildwithclaudeRuns repeatable AI work as checked, budgeted workflow files. The agent captures a repeated task as a .nika.yaml DAG, audits cost/permits/schema before a single token is spent, and runs it with tamper-evident traces.ProductivityNo warnings★ 3.7K↓ —
- doca-gpiNVIDIA/skillsUse this skill for DOCA GPI work — configuring a GPU Packet Initiator so device code issues RDMA operations straight out of GPU-resident buffers via doca_gpi objects: domain creation and channel limits, attribute objects, the doca_gpu_gpi_channel* handoff consumed inside device code, and DOCA_ERROR_* triage on doca_gpi_* entry points such as doca_gpi_gpu_channel_get. Also load it for implied asks like "how many channels fit in a GPI domain" or "device code issuing one-sided RDMA". Refuse and route to the proper owner for Send/Receive semantics (doca-gpunetio), host-managed QP lifecycle (doca-rdma), Arm-side origination (doca-rdmi), or generic CUDA tutelage.EngineeringNo warnings★ 3.7K↓ —
- doca-rdmiNVIDIA/skillsUse this skill when the user works with DOCA RDMI, the RDMA Initiator library that lets a DPA-resident function originate one-sided RDMA toward a remote responder. Covers choosing doca-rdmi versus doca-rdma, instantiating doca_rdmi_connection and doca_rdmi_poster, wiring doca_dpa_completion or doca_verbs_cq ahead of doca_ctx_start(), exporting the datapath handle consumed on-DPA, auditing whether a doca_rdmi_* symbol is EXPERIMENTAL for the installed release, or decoding DOCA_ERROR_* statuses such as BAD_STATE at completion-attach. Also load it for implied asks like "my Arm-side function must originate RDMA writes", "symbol missing at link time on doca_rdmi_*", or "posted work request never arrived". Refuse and route to the proper owner for two-sided host RDMA, GPU-originated traffic, or generic IB/RoCE theory.WritingNo warnings★ 3.7K↓ —
- cdf-anomalygenNVIDIA/skillsUse when running the CDF AnomalyGen pipeline over a defect dataset — mask placement, fine-tuning, synthetic defect-image generation (SDG), evaluation, quality refinement, and pseudo-labeling — even when the user names only one stage.MediaNo warnings★ 3.7K↓ —
- nemo-retriever-mcpNVIDIA/skillsUse when a task needs to search or add documents through NeMo Retriever MCP.ProductivityNo warnings★ 3.7K↓ —
- kiro-spec-quickgotalab/cc-sddQuick spec generation with interactive or automatic modePlanningNo warnings★ 3.7K↓ —
- azure-verified-moduleshashicorp/agent-skillsAzure Verified Modules (AVM) requirements and best practices for developing certified Azure Terraform modules. Use when creating or reviewing Azure modules that need AVM certification.OfficialDevOpsNo warnings★ 907↓ —
- terraform-testhashicorp/agent-skillsComprehensive guide for writing and running Terraform tests. Use when creating test files (.tftest.hcl), writing test scenarios with run blocks, validating infrastructure behavior with assertions, mocking providers and data sources, testing module outputs and resource configurations, or troubleshooting Terraform test syntax and execution.OfficialTestingNo warnings★ 907↓ —
- garden-inboxpaperclipai/paperclipScan a Paperclip user's Mine inbox, classify reversible archive candidates, request checkbox confirmation, and archive only accepted selections. Use when asked to garden, clean up, prune, or tidy a Paperclip inbox without changing issues, branches, or workspaces.OtherNo warnings★ 107.1K↓ —
- kegg-analysisdavepoon/buildwithclaudeMulti-step KEGG bioinformatics workflows — pathway enrichment from gene lists, drug-target investigation, cross-species metabolic comparison, and compound-reaction network exploration. Guides Claude through the full analytical pipeline using KEGG MCP tools.ScienceNo warnings★ 3.7K↓ —
- openai-docsforyourhealth111-pixel/Vibe-SkillsUse when the user asks how to build with OpenAI products or APIs and needs up-to-date official documentation with citations (for example: Codex, Responses API, Chat Completions, Apps SDK, Agents SDK, Realtime, model capabilities or limits); prioritize OpenAI docs MCP tools and restrict any fallback browsing to official OpenAI domains.EngineeringNo warnings★ 3.8K↓ —
- phaser-arcade-physicsgamedev-skills/awesome-gamedev-agent-skillsUse Phaser 4 Arcade Physics: enable the world, give sprites bodies, set velocity/acceleration/gravity, and resolve collisions with colliders, overlaps, groups, and world bounds. Use when a Phaser game needs movement or collisions — when the user mentions Arcade Physics, this.physics, setVelocity, collider, overlap, gravity, onFloor, or a platformer/top-down controller. For game config, scenes, and the loader use phaser-core.ScienceNo warnings★ 4.1K↓ —
- neon-object-storageneondatabase/agent-skillsS3-compatible object storage that branches with your database, so each branch gets its own copy of the files and the rows that point at them. Use when a user wants object storage, a bucket, blob/file storage, or somewhere to put uploads, images, documents, avatars, or user-generated files for their app or agent — especially when they already use (or are setting up) Lakebase Postgres and don't want to add a separate storage provider like AWS S3, Cloudflare R2, or Supabase Storage. Triggers include "object storage", "bucket", "blob storage", "file storage", "store uploads/images/files", "S3-compatible storage", "presigned URL", "where do I put files", "storage logs", "bucket logs", "CDN in front of object storage", "Neon Object Storage", "Neon Storage", and "storage that branches with my database".OfficialDevOpsNo warnings★ 105↓ —Also in 1 other repo
- geomasterforyourhealth111-pixel/Vibe-SkillsComprehensive geospatial science skill covering remote sensing, GIS, spatial analysis, machine learning for earth observation, and 30+ scientific domains. Supports satellite imagery processing (Sentinel, Landsat, MODIS, SAR, hyperspectral), vector and raster data operations, spatial statistics, point cloud processing, network analysis, and 7 programming languages (Python, R, Julia, JavaScript, C++, Java, Go) with 500+ code examples. Use for remote sensing workflows, GIS analysis, spatial ML, Earth observation data processing, terrain analysis, hydrological modeling, marine spatial analysis, atmospheric science, and any geospatial computation task.ScienceNo warnings★ 3.8K↓ —
- gsd:verify-workdavepoon/buildwithclaudeValidate built features through conversational UATOtherNo warnings★ 3.7K↓ —
- unreal-behavior-treesgamedev-skills/awesome-gamedev-agent-skillsBuild NPC AI in Unreal Engine 5 with Behavior Trees and Blackboards: composites (Selector/Sequence), tasks, decorators, services, and running the tree from an AIController. Use when creating enemy/NPC AI, BT_/BB_ assets, custom BTTask or BTService nodes, or when the user mentions Behavior Tree, Blackboard, AIController, BTTask, decorator, or service.ProductivityNo warnings★ 4.1K↓ —
- gsd:ai-integration-phasedavepoon/buildwithclaudeGenerate AI design contract (AI-SPEC.md) for phases that involve building AI systems — framework selection, implementation guidance from official docs, and evaluation strategyDesignNo warnings★ 3.7K↓ —
- review-workcode-yeongyu/oh-my-openagentPost-implementation gate review: run manual QA on the real surface yourself, then launch ONE gate reviewer (never a panel) to audit goal, constraints, code quality, security, missed context, and QA evidence. Use before a PR handoff or when the user explicitly asks to review completed work.EngineeringNo warnings★ 70.3K↓ —
- jetson-quick-startNVIDIA/skillsEntry skill for Jetson / IGX BSP customization. Asks one core click-to-select setup questionnaire and passes prefilled answers to downstream setup skills.OtherNo warnings★ 3.7K↓ —
- verify-paperclippaperclipai/paperclipVerify Paperclip from a source checkout, published npm install, or existing staging or production stack. Select the environment, data state, version, and platform; drive real UI or CLI journeys and capture evidence. Route deployment to the private Cloud skills.DevOpsNo warnings★ 107.1K↓ —
- gsd:docs-updatedavepoon/buildwithclaudeGenerate or update project documentation verified against the codebaseOtherNo warnings★ 3.7K↓ —
- phaser-coregamedev-skills/awesome-gamedev-agent-skillsSet up and debug a Phaser 4 game: the Game config, the Scene lifecycle (init/preload/create/update), the asset loader, cameras, and cross-scene communication. Use when building or debugging a Phaser game — when the user mentions Phaser, Phaser.Game, Phaser.Scene, preload/create/update, this.load, this.add, or scene transitions. For Arcade Physics movement/collisions use phaser-arcade-physics.ScienceNo warnings★ 4.1K↓ —
narrative-registry
aaron-he-zhu/aaron-marketing-skills
From the author
Use when the user asks to record/query the brand narrative canon, tagline, message hierarchy, voice/naming rules, or a canon re-version; curates complete versioned canon events through the append-only narrative stream and derived views. Not for TALE scoring — use narrative-quality-auditor; not for authoring the system — use message-system-architect. 品牌叙事台账/canon 记录/语气与命名规范
Install
npx skills add aaron-he-zhu/aaron-marketing-skills --skill narrative-registry -a claude-code
Installs to .claude/skills/narrative-registry/ · Each command fetches the skill straight from GitHub with the open skills CLI.
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