Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 16 hours ago
44,573 skills
- skill-carousel-plannerZJU-REAL/Easel规划轮播图/多图笔记的分页结构:封面 Hook、内容节奏、每页文案和视觉方向、CTA 设计,附互动评分。 当用户说"轮播图策划""多图笔记""图集结构""分页设计""九宫格怎么排""每页写什么""carousel"时使用。 本 SKILL 出分页结构与文案规划(策划层);实际渲染卡片图用 card-xiaohongshu / xhs-note-creator。PlanningNo warnings★ 4.1K↓ —
- procedural-gengamedev-skills/awesome-gamedev-agent-skillsGenerate game content procedurally — seeded deterministic RNG, value/Perlin/ Simplex noise for terrain and heightmaps, grid dungeon generation (rooms + corridors, BSP, random walk, wave function collapse), and weighted loot/drop tables. Engine-neutral algorithms. Use when the user mentions procedural generation, perlin/simplex noise, random seed, dungeon generator, WFC, heightmap/terrain, or loot tables.OtherNo warnings★ 4.1K↓ —
- roblox-datastoresgamedev-skills/awesome-gamedev-agent-skillsPersist player data in Roblox with DataStoreService: GetDataStore, GetAsync/ SetAsync/UpdateAsync/IncrementAsync wrapped in pcall, load-on-join and save-on-leave plus BindToClose, retries, and OrderedDataStore leaderboards. Use when saving or loading persistent data in a Roblox experience — when the user mentions DataStore, DataStoreService, GetAsync, SetAsync, UpdateAsync, save player data, or leaderboards. For general Luau scripting use roblox-luau.OtherNo warnings★ 4.1K↓ —
- threejs-gltf-loadinggamedev-skills/awesome-gamedev-agent-skillsLoad glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures. Use when importing 3D models into three.js — when the user mentions glTF, GLB, GLTFLoader, AnimationMixer, animation clips, DRACOLoader, or "load a 3D model". For scene/camera/renderer setup use threejs-scene-setup; for materials and lights use threejs-materials-lighting.MediaNo warnings★ 4.1K↓ —
- skill-algorithm-updatesZJU-REAL/Easel追踪抖音、小红书、B站、微博、知乎和视频号的算法、推荐分发、审核与变现规则变化,并分析对创作者的影响。 当用户说“算法/推荐机制变了吗、流量规则更新、为什么流量下降、平台规则变化”时使用。 内容热点用 skill-trending-topics;泛行业资讯用 skill-news-intelligence;本 SKILL 只看平台机制。OtherNo warnings★ 4.1K↓ —
- vector-forgetrailofbits/skillsMutation-driven test vector generation. Finds implementations of a cryptographic algorithm or protocol, runs mutation testing to identify escaped mutants, then generates new test vectors that deliberately exercise the uncovered code paths. Compares before/after mutation kill rates to prove vector effectiveness. Use when generating cryptographic test vectors, measuring Wycheproof coverage gaps, finding escaped mutants via mutation testing, creating cross-implementation test suites, or improving test vector coverage for crypto primitives.TestingNo warnings★ 7.8K↓ —
- skill-lookupforyourhealth111-pixel/Vibe-SkillsActivates when the user asks about Agent Skills, wants to find reusable AI capabilities, needs to install skills, or mentions skills for Claude. Use for discovering, retrieving, and installing skills.OtherNo warnings★ 3.8K↓ —
- doca-staNVIDIA/skillsUse this skill when the user builds an NVMe-over-Fabrics storage target on BlueField with DOCA STA — instantiating doca_sta, declaring doca_sta_subsystem NQNs and namespaces over local NVMe disks via doca_sta_be, validating platform support with doca_sta_cap_is_supported, sizing I/O queue depth, or decoding DOCA_ERROR_* statuses such as IO_FAILED on NVMe reads. Also load it for implied asks like "Identify Controller times out over RoCE", "offload the nvmf target", "NVMe-oF Connect never completes", or "16 I/O queues at depth 1024 — supported?". Refuse and route to the proper owner for raw RDMA movement, packet I/O, steering rules, initiator-side NVMe, or SDK install.OtherNo warnings★ 3.7K↓ —
- skill-account-diagnosisZJU-REAL/Easel账号诊断/起号体检:读取已完善的画像 Profile + 近期内容数据,诊断垂直度、定位清晰度、限流降权信号、流量池阶段,给出病因→证据→处方式的起号意见与发布建议。当用户说账号诊断/起号体检/为什么没流量/是不是被限流了/账号定位诊断/起号建议/怎么起号时使用OtherNo warnings★ 4.1K↓ —
- posthog-automationdavepoon/buildwithclaudeAutomate PostHog tasks via Rube MCP (Composio): events, feature flags, projects, user profiles, annotations. Always search tools first for current schemas.ProductivityNo warnings★ 3.7K↓ —
- gsd:debugdavepoon/buildwithclaudeSystematic debugging with persistent state across context resetsEngineeringNo warnings★ 3.7K↓ —
- drill-statusdavepoon/buildwithclaudeShow drill-me learning progress — topics studied, cards due for review, weakest concepts, and what to study next. Use when the user asks what's due, how their learning is going, or for their drill-me status.EngineeringNo warnings★ 3.7K↓ —
- data-context-extractoranthropics/knowledge-work-pluginsGenerate or improve a company-specific data analysis skill by extracting tribal knowledge from analysts. BOOTSTRAP MODE - Triggers: "Create a data context skill", "Set up data analysis for our warehouse", "Help me create a skill for our database", "Generate a data skill for [company]" → Discovers schemas, asks key questions, generates initial skill with reference files ITERATION MODE - Triggers: "Add context about [domain]", "The skill needs more info about [topic]", "Update the data skill with [metrics/tables/terminology]", "Improve the [domain] reference" → Loads existing skill, asks targeted questions, appends/updates reference files Use when data analysts want Claude to understand their company's specific data warehouse, terminology, metrics definitions, and common query patterns.OfficialProductivityNo warnings★ 32.8K↓ —Also in 1 other repo
- bevy-ecsgamedev-skills/awesome-gamedev-agent-skillsStructure a Bevy app around its Entity Component System: build the App with plugins, define Component/Resource types, write systems with Query/Res/Commands, filter and order systems, and use the Time resource for frame-rate-independent motion. Use when building or debugging a Bevy game in Rust — when the user mentions Bevy, ECS, App::new, add_systems, Query, Commands, components/systems, or a Cargo.toml depending on bevy.WritingNo warnings★ 4.1K↓ —
- doca-gpiNVIDIA/skillsUse this skill for DOCA GPI work — configuring a GPU Packet Initiator so device code issues RDMA operations straight out of GPU-resident buffers via doca_gpi objects: domain creation and channel limits, attribute objects, the doca_gpu_gpi_channel* handoff consumed inside device code, and DOCA_ERROR_* triage on doca_gpi_* entry points such as doca_gpi_gpu_channel_get. Also load it for implied asks like "how many channels fit in a GPI domain" or "device code issuing one-sided RDMA". Refuse and route to the proper owner for Send/Receive semantics (doca-gpunetio), host-managed QP lifecycle (doca-rdma), Arm-side origination (doca-rdmi), or generic CUDA tutelage.EngineeringNo warnings★ 3.7K↓ —
- holoscan-install-sourceNVIDIA/skillsBuild and verify Holoscan SDK 5.x from an explicit source ref with the repository run wrapper; use for Early Access or SDK development.OtherNo warnings★ 3.7K↓ —
- howmichael-denyer/pstack-claudeUse for "how does X work", code walkthroughs before changing something, and placement / ownership / layering questions ("where should this live", "which package owns this", "is this the right layer"). Explains subsystem architecture, runtime flow, onboarding mental models. Use why for motivation.PlanningNo warnings★ 3.4K↓ —
- readdavepoon/buildwithclaudePreview a distilled wiki page from inside Claude Code. Prints title, summary, source count, and the local md path. Full body lives on disk — open with the user's editor. Invoked as `/read <title_or_id>`.WritingNo warnings★ 3.7K↓ —
- uctm-initdavepoon/buildwithclaudeInitialize uc-taskmanager for the current project. Creates works/ directory and configures Bash permissions in .claude/settings.local.json. Use when the user says "uctm init", "initialize uctm", "uctm 초기화", or "초기화".OtherNo warnings★ 3.7K↓ —
- MCP Integrationforyourhealth111-pixel/Vibe-SkillsThis skill should be used when the user asks to "add MCP server", "integrate MCP", "configure MCP in plugin", "use .mcp.json", "set up Model Context Protocol", "connect external service", mentions "${CLAUDE_PLUGIN_ROOT} with MCP", or discusses MCP server types (SSE, stdio, HTTP, WebSocket). Provides comprehensive guidance for integrating Model Context Protocol servers into Claude Code plugins for external tool and service integration.EngineeringNo warnings★ 3.8K↓ —Also in 2 other repos
- complexa-targetNVIDIA/skillsAdd, edit, inspect, or validate Proteina-Complexa target definitions for protein binders, ligand binders, and AME motif scaffolding. Use for target registries, chain/residue selectors, hotspots, ligand fields, and incomplete motif inputs. Covers direct YAML edits and complexa target/validate target commands; running a campaign with an already registered target belongs to complexa-design.DesignNo warnings★ 3.7K↓ —
- doca-bench-extensionNVIDIA/skillsUse this skill when the operator is authoring, building, loading, or debugging a custom doca-bench plug-in — a versioned shared library with DOCA_EXPERIMENTAL-marked C entry points that doca-bench loads to measure a workload class its built-in modes do not cover, with doca_bench_cuda as the shipped reference exemplar. Trigger even when the user does not say "doca-bench-extension" or "doca_bench_cuda" — typical implicit phrasings include "no built-in doca-bench mode fits my workload", "how do I benchmark a CUDA GPUNetIO RX/TX kernel", "doca-bench cannot find or load my custom .so", "extension exported symbols do not match what the parent expects", "soversion mismatch after a DOCA upgrade", or "my GPU kernel hangs because stop_flag was never set". Refuse and route elsewhere for questions about which built-in doca-bench mode to pick, DOCA GPUNetIO programming semantics, CUDA toolkit installation, or contributor work on in-tree extensions — those belong to other skills.EngineeringNo warnings★ 3.7K↓ —
- plotlyforyourhealth111-pixel/Vibe-SkillsInteractive scientific and statistical data visualization library for Python. Use when creating charts, plots, or visualizations including scatter plots, line charts, bar charts, heatmaps, 3D plots, geographic maps, statistical distributions, financial charts, and dashboards. Supports both quick visualizations (Plotly Express) and fine-grained customization (graph objects). Outputs interactive HTML or static images (PNG, PDF, SVG).DocumentsNo warnings★ 3.8K↓ —Also in 2 other repos
- pathmlforyourhealth111-pixel/Vibe-SkillsComputational pathology toolkit for analyzing whole-slide images (WSI) and multiparametric imaging data. Use this skill when working with histopathology slides, H&E stained images, multiplex immunofluorescence (CODEX, Vectra), spatial proteomics, nucleus detection/segmentation, tissue graph construction, or training ML models on pathology data. Supports 160+ slide formats including Aperio SVS, NDPI, DICOM, OME-TIFF for digital pathology workflows.DocumentsNo warnings★ 3.8K↓ —
nemo-relay-plugin-build
NVIDIA/skills
From the author
Use this skill when building or packaging reusable NeMo Relay runtime behavior as an embedded configuration component or a manifest-backed `rust_dynamic` native or `worker` gRPC plugin, with deterministic validation and rollback-safe registration.
Install
npx skills add NVIDIA/skills --skill nemo-relay-plugin-build -a claude-code
Installs to .claude/skills/nemo-relay-plugin-build/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 90
Files (5)
- BENCHMARK.md
- SKILL.md
- evals/evals.json
- skill-card.md
- skill.oms.sig