Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 16 hours ago
44,573 skills
- godot-gdscriptgamedev-skills/awesome-gamedev-agent-skillsWrite idiomatic GDScript for Godot 4.7: static typing, the node lifecycle (_ready/_process/_physics_process), @export/@onready/@tool annotations, signals, and await for asynchronous flow. Use when editing .gd scripts in a Godot project (project.godot), writing or debugging GDScript, or porting 3.x GDScript to 4.x (function signatures, yield to await, export to @export).WritingNo warnings★ 4.1K↓ —
- gsd:reapply-patchesdavepoon/buildwithclaudeReapply local modifications after a GSD updateOtherNo warnings★ 3.7K↓ —
- unity-physicsgamedev-skills/awesome-gamedev-agent-skillsSet up 3D physics in Unity 6.3 LTS: Rigidbody movement and forces, colliders, triggers vs collisions, layer-based collision, raycasts, and joints. Use when adding a Rigidbody, handling OnCollisionEnter/OnTriggerEnter, tuning collision layers, casting rays, or when the user mentions Unity physics, AddForce, isKinematic, or linearVelocity.ScienceNo warnings★ 4.1K↓ —
- visualization-best-practicesforyourhealth111-pixel/Vibe-SkillsReview chart choice, labeling, accessibility, and storytelling quality for existing visualizations. Use as an explicit/manual helper for critique and cleanup, not as the main owner for scientific figure production or general chart generation.ScienceNo warnings★ 3.8K↓ —
- brand-guidelinesdavepoon/buildwithclaudeApplies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having Anthropic's look-and-feel. Use it when brand colors or style guidelines, visual formatting, or company design standards apply.DesignNo warnings★ 3.7K↓ —
- godot-shadersgamedev-skills/awesome-gamedev-agent-skillsWrite Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hint_range), TIME/UV animation, and screen-reading via hint_screen_texture. Use when authoring .gdshader files, writing fragment/vertex code, making 2D/3D visual effects, or porting 3.x shaders (SCREEN_TEXTURE, hint_color) to 4.x.MediaNo warnings★ 4.1K↓ —
- skill-ugc-discoveryZJU-REAL/Easel发现用户生成内容(UGC)。搜索与创作者品牌/账号相关的粉丝内容、测评、提及和社区讨论, 输出高价值 UGC 列表与互动建议。当用户说"谁提到了我"、"粉丝内容"、"品牌提及"、 "UGC 发现"、"用户口碑"、"测评搜索"、"社区讨论"时触发。OtherNo warnings★ 4.1K↓ —
- reproduce-regressiontrailofbits/skillsUse when deploying before/after systems and building a live-system PoC for a regression candidate.DevOpsNo warnings★ 7.8K↓ —
- chart-visualizationZJU-REAL/Easel将数据可视化为图表。当用户需要生成柱状图、折线图、饼图、散点图、雷达图、桑基图、思维导图、流程图等图表时调用此技能,通过 curl 工具调用 AntV API 生成图表图片。产出静态图片 URL(25+ 类型);要本地渲染的信息图/GIF 动画图表用 infographic,要 CSV/JSON→整页报告用 data-reportDataNo warnings★ 4.1K↓ —
- ops-gtmdavepoon/buildwithclaudeGo-to-market strategy planner. Generates a complete GTM plan across paid, unpaid, marketing, sales, and AI-automation channels for any project — and hands executable campaigns off to /marketing.MarketingNo warnings★ 3.7K↓ —
- skill-risk-scannerZJU-REAL/Easel内容原创度与版权风险评估:分析文案是否存在洗稿/搬运嫌疑,评估素材版权风险, 检查引用规范。基于 LLM 文本分析,不包含技术查重。 当用户说"查重"、"原创度"、"是不是抄的"、"版权风险"、"能不能用这张图"、 "音乐版权"、"原创检测"、"有没有侵权"、"素材版权"、"会不会被投诉"时触发。 和 skill-quality-gate 的区别:quality-gate 查敏感词和平台规则合规, risk-scanner 专注原创度和版权侵权风险。OtherNo warnings★ 4.1K↓ —
- subtitle-translateZJU-REAL/Easel字幕翻译 / 双语字幕:把已有字幕(SRT/VTT/ASS)翻译成目标语言,生成双语(原文+译文)或纯译文字幕,并可软挂载 / 硬烧录进视频。当用户说 字幕翻译、翻译字幕、双语字幕、中英字幕、给视频加翻译、SRT 翻译、字幕本地化、把字幕翻成中文/英文、字幕转双语 时使用。翻译由 LLM 完成,时间轴/格式/烧录由 shared/scripts/subtitle_ops.py 确定性处理。与 auto-subtitle 区别:auto-subtitle 是语音识别生成字幕,本 SKILL 是把已有字幕翻译成双语。OtherNo warnings★ 4.1K↓ —
- video-intro-outroZJU-REAL/Easel视频片头 / 片尾:生成带标题、副标题、logo、关注引导的片头卡片和片尾卡片,并拼接到主视频(硬切或淡入淡出转场)。当用户说 片头、片尾、加片头片尾、开场卡片、结尾卡片、标题卡、关注引导页、订阅引导、视频开头加标题、结尾加点赞关注、intro、outro、片头动画 时使用。基于 shared/scripts/intro_outro.py 确定性 ffmpeg 封装。与 poster-hero 区别:poster-hero 出静态封面图,本 SKILL 出可拼接的视频卡片片段。MediaNo warnings★ 4.1K↓ —
- exploitsdavepoon/buildwithclaudeAnalyze exploit intelligence for a vulnerability against the current repositorySecurityNo warnings★ 3.7K↓ —
- unity-tilemap-2dgamedev-skills/awesome-gamedev-agent-skillsBuild and script 2D tilemaps in Unity 6.3 LTS: the Grid + Tilemap components, the Tile Palette, tilemap colliders, rule tiles, and runtime SetTile/GetTile painting. Use when painting tile levels, adding a TilemapCollider2D, using rule or animated tiles, generating tilemaps from code, or when the user mentions Unity tilemap, tile palette, rule tile, or Grid.EngineeringNo warnings★ 4.1K↓ —
- kiro-spec-quickgotalab/cc-sddQuick spec generation with interactive or automatic modePlanningNo warnings★ 3.7K↓ —
- video-highlightsZJU-REAL/Easel长视频 / 直播录像高光切片:从一条长视频里找出高光片段,切成多条独立短视频,可选转竖版 9:16 + 加字幕。找点两种方式——音频能量峰值(情绪高涨/欢呼/大声处)或转录后由内容判断挑金句段。当用户说 直播切片、高光切片、长视频切短、录像剪精华、切片、高光时刻、把直播剪成短视频、提取精彩片段、长视频找亮点 时使用。基于 shared/scripts/highlight_cut.py(librosa 能量分析)。与 clipify 区别:clipify 专做英文口播找笑点+动态人脸pan,本 SKILL 更通用(中文/直播皆可)、静态转竖版更稳。MediaNo warnings★ 4.1K↓ —
- doca-dmsNVIDIA/skillsOperate NVIDIA DOCA Management Service on a BlueField, Arm/x86 host, or Kubernetes pod: from DOCA 3.5 the local `dms-cli` (one command per YANG path, no server), and the `dmsd` + `dmspe` service: choose deployment and authentication, configure `-allowed_users` and `dmsgroup`, use gNMI Get/Set/Subscribe, run supported gNOI workflows, and debug frontend/backend failures. Trigger even without "DMS" for "manage a remote BlueField over gRPC", "gNOI reboot from orchestrator", or fleet-management requests. SAFETY: reboot, OS install, factory-reset, and managed-file deletion are destructive and require target-bound explicit confirmation; never invoke them speculatively. Route installation and library/API build questions elsewhere, and route turnkey aggregation to the externally-productized DOCA Telemetry Service.DevOpsNo warnings★ 3.7K↓ —
- holoscan-install-wheelNVIDIA/skillsInstall Holoscan SDK 5.x CUDA 13 Python wheels in an isolated environment, choosing the full stack or version-matched components.EngineeringNo warnings★ 3.7K↓ —
- tao-train-single-stepNVIDIA/skillsStandard single-step train/eval/export workflow for any TAO model. Use when training a TAO model on a dataset without iterative data augmentation, AutoML, or DEFT loops. Trigger phrases include "single train run", "train then evaluate then export", "plain TAO training", "normal training", "no AutoML", "skip the loop". Routes through the per-model SKILL.md for action specifics and through `tao-launch-workflow` for platform/credentials/dataset intake.PlanningNo warnings★ 3.7K↓ —
- pulumi-best-practicespulumi/agent-skillsLoad when the user is writing, reviewing, or debugging Pulumi TypeScript/Python programs; asks about Output<T> or apply() usage; wants to create ComponentResource classes; needs to refactor resources without destroying them (aliases); is setting up secrets or config; or is configuring a pulumi preview/up CI workflow. Also load for questions about resource dependency order, parent/child resource relationships, or pulumi.interpolate.OfficialWritingNo warnings★ 78↓ —
- meta-tags-optimizernowork-studio/notfair-pluginOptimize title tags, meta descriptions, Open Graph, and Twitter cards for maximum click-through rate. Generates multiple A/B test variations with character counting and SERP preview. Use when asked to "optimize title tag", "write meta description", "improve CTR", "Open Graph tags", "fix my meta tags", "social media preview", "my click rate is low", "title optimization", or any meta tag task.TestingNo warnings★ 4.1K↓ —
- godot-ui-controlgamedev-skills/awesome-gamedev-agent-skillsBuild Godot 4.7 user interfaces with Control nodes: anchors and offsets for responsive layout, Container nodes (VBox/HBox/Grid/Margin) for automatic arrangement, Theme resources for consistent styling, and keyboard/gamepad focus navigation. Use when laying out a HUD, menu, or UI in a Godot project, working with Control/Container nodes, anchors, themes, or focus in a .tscn.DesignNo warnings★ 4.1K↓ —
- structured-content-storageforyourhealth111-pixel/Vibe-SkillsEnforces structured, highly documented storage for code and data projects. Use when working on machine learning scripts, data processing, code creation, or script modification that should preserve clear structure and documentation.EngineeringNo warnings★ 3.8K↓ —
jetson-customize-pcie
NVIDIA/skills
OtherUpdated 2 days ago
From the author
Per-controller PCIe enable / disable / lanes / link-speed for a Jetson Thor or Orin custom carrier via ODMDATA + kernel-DT overlay. Do NOT use for UPHY lane allocation or endpoint-mode bring-up.
Install
npx skills add NVIDIA/skills --skill jetson-customize-pcie -a claude-code
Installs to .claude/skills/jetson-customize-pcie/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Download .zip
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Instructions onlyNo network use seenLicence: APACHE-2.0
Safety checks on SKILL.md
No warnings.
Why 90
Security100
Provenance83
Maintenance100
Licence100
Adoption57
Files (7)
- BENCHMARK.md
- SKILL.md
- evals/evals.json
- references/gotchas.md
- references/procedure.md
- skill-card.md
- skill.oms.sig