Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
48,168 skills from 2,325 repositories · updated 18 hours ago
48,168 skills
- template-validationdotnet/skillsValidates custom dotnet new templates for correctness before publishing. Catches missing fields, parameter bugs, shortName conflicts, constraint issues, and common authoring mistakes that cause templates to fail silently. USE FOR: checking template.json files for errors before publishing or testing, diagnosing why a template doesn't appear after installation, reviewing template parameter definitions for type mismatches and missing defaults, finding shortName conflicts with dotnet CLI commands, validating post-action and constraint configuration. DO NOT USE FOR: finding or using existing templates (use template-discovery), creating projects from templates (use template-instantiation), creating templates from existing projects (use template-authoring).TestingNo warnings★ 5.8K↓ —
- author-componentdotnet/skillsCreate or review Blazor components (.razor files) with correct architecture. USE FOR: writing new Blazor components that do NOT involve JavaScript interop, implementing parameters and EventCallback, RenderFragment slots, component lifecycle (OnInitializedAsync, OnParametersSet), async patterns, IAsyncDisposable, CancellationToken, CSS isolation, code-behind. DO NOT USE FOR: creating new projects (use create-blazor-project), JavaScript interop or calling browser APIs from Blazor (use use-js-interop), forms and validation (use collect-user-input), prerendering issues (use support-prerendering), HTTP data fetching patterns (use fetch-and-send-data), coordinating state between unrelated components (use coordinate-components).DesignNo warnings★ 5.8K↓ —
- ai-behavior-trees-utility-aigamedev-skills/awesome-gamedev-agent-skillsBuild a production behavior-tree runtime (Blackboard, action/condition leaves, sequence/selector/parallel composites, decorators) and a Utility AI system (response curves — linear, exponential, sigmoid, quadratic — considerations, and action evaluators), plus hybrid BT-drives-Utility agents. Use when implementing a reusable behavior-tree or utility-based decision system, or tuning enemy/NPC decisions beyond a simple FSM, or when the user mentions behavior tree, blackboard, decorator, selector, sequence, tick status, utility AI, response/scoring curve, or consideration. For choosing between FSM/BT/steering or for pathfinding, use game-ai; for Unreal's BehaviorTree/Blackboard assets, use unreal-behavior-trees.OtherNo warnings★ 6.2K↓ —
- importing-a-codebaseJetBrains/thinkrailUse when asked to create the initial spec graph for an existing codebase that has source code but no specs. Normally reached via setting-up-a-project.PlanningNo warnings★ 6.8K↓ —
- nansen-smart-money-trackerinternet-court/internet-court-skillSmart money tracking — netflow, trades, holdings, perp trades. Use when finding what smart money wallets are buying/selling or tracking whale activity.OtherNo warnings★ 7K↓ —
- hunt-subdomainelementalsouls/Claude-BugHunterHunting skill for subdomain takeover vulnerabilities. Includes modern provider fingerprints — Microsoft Azure DevOps `cloudapp.azure.com` regional-pool re-issue (1-click OAuth ATO via wildcard `reply_to`, Binary Security), Zendesk help-desk takeover → email interception → password reset chain (0xprial writeup), Vercel `cname.vercel-dns.com` deleted-project takeover, plus general Fastly CDN service re-attach and S3 dangling-bucket cookie-scope techniques. Use when hunting subdomain takeover — emphasis on ATO-chain primitives (OAuth `redirect_uri`, cookie-domain, email DNS).SecurityNo warnings★ 5.4K↓ —
- adaptive-metricsgrafana/skillsCut Grafana Cloud Metrics cost by shrinking active-series count with Adaptive Metrics aggregation rules — auto-recommendations from query history, custom exact/regex rules, label-drop config, unused-metric detection, and Alloy remote_write fallback. Use when investigating a high Mimir/Grafana Cloud bill, hunting high-cardinality labels (`pod_uid`, `service_instance_id`, `version`), pre-aggregating counters/gauges, dropping unused metrics, or measuring `grafanacloud_instance_active_series` before/after — even when the user says "reduce cardinality", "too many series", "metrics spend", "active series count is exploding", or "drop the version label" without naming Adaptive Metrics.OfficialFinanceNo warnings★ 300↓ —
- threejs-gltf-loadinggamedev-skills/awesome-gamedev-agent-skillsLoad glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures. Use when importing 3D models into three.js — when the user mentions glTF, GLB, GLTFLoader, AnimationMixer, animation clips, DRACOLoader, or "load a 3D model". For scene/camera/renderer setup use threejs-scene-setup; for materials and lights use threejs-materials-lighting.MediaNo warnings★ 6.2K↓ —
- designlang-tokensManavarya09/design-extractUse when styling UI for clerk.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignNo warnings★ 4.4K↓ —
- k6-trend-analysisgrafana/skillsAnalyze Grafana Cloud k6 test run trends over time. Detects slow metric drift (e.g., P95 latency creeping up while still passing thresholds), computes headroom to thresholds, flags anomalies, and recommends threshold tightening. Use when the user asks about test performance trends, wants to know if metrics are degrading, asks whether thresholds should be tightened, or wants a health check across recent runs for a specific test. Trigger on phrases like "how is my test trending", "is P95 getting worse", "check for performance regression", "should I tighten thresholds", "are my tests degrading", "show me trends for test X", "analyze my k6 test runs", or "is my test getting slower". Also trigger when a user asks to check all tests in a project -- run this skill once per test and synthesize.OfficialTestingNo warnings★ 300↓ —
- troubleshoot-binlog-mcpdotnet/skillsDiagnose dotnet-msbuild binlog MCP startup failures. USE FOR: CONNECTION_CLOSED, binlog server won't connect, missing binlog tools, Microsoft.AITools.BinlogMcp not found, dnx launch errors. Checks workspace SDK, feeds, and source mapping without bypassing policy. DO NOT USE FOR: errors inside a binlog (use binlog-failure-analysis), capturing binlogs (use binlog-generation), unrelated MCP servers.OtherNo warnings★ 5.8K↓ —
- spec-graphJetBrains/thinkrailUse when locating, reading, creating, updating, or validating project specs, or when work is governed by or may alter a documented boundary, contract, invariant, behavior, or architecture decision.PlanningNo warnings★ 6.8K↓ —
- hunt-atoelementalsouls/Claude-BugHunterHunt account takeover taxonomy — 9 distinct paths to ATO, plus chains. Paths: (1) password reset flaws (host-header injection redirects token, predictable/numeric token, Referer leak, no-expiry/reuse), (2) email change without re-auth, (3) OAuth account-link CSRF, (4) MFA bypass (per hunt-mfa-bypass), (5) session fixation, (6) JWT manipulation (forge token to another identity; crypto details → hunt-jwt-crypto), (7) password change without step-up (chain with login timing/length oracle), (8) social-recovery / security-question brute-force, (9) SSO subdomain takeover at OAuth redirect_uri. Chains: cookie theft + password oracle + no step-up = persistent ATO; lax redirect_uri = auth-code theft; dangling-CNAME takeover at redirect_uri = ATO. Validate: demonstrate real takeover of test account B from attacker A's session; OOB/Collaborator confirm blind token-leak steps. Use when hunting ATO chains, testing password reset / email change / MFA / OAuth / session / JWT, or chaining primitives toward Critical.SecurityNo warnings★ 5.4K↓ —
- audio-designgamedev-skills/awesome-gamedev-agent-skillsImplement game audio practice — bus/mixer architecture and gain in decibels, ducking (sidechain), adaptive/dynamic music via layering and re-sequencing, SFX variation, and beat synchronization. Engine-neutral. Use when the user mentions audio mixing, audio buses, adaptive/dynamic music, ducking, SFX variation, music layers, or syncing gameplay to the beat.DesignNo warnings★ 6.2K↓ —
- unreal-packaginggamedev-skills/awesome-gamedev-agent-skillsPackage and ship an Unreal Engine 5 project: the Platforms menu Package Project flow, build configurations (Development vs Shipping), cooking content, packaging settings and the Game Default Map, and command-line builds with RunUAT BuildCookRun. Use when packaging a build, making a shipping build, cooking content, configuring packaging settings, or when the user mentions package Unreal, cook content, shipping build, or BuildCookRun.OtherNo warnings★ 6.2K↓ —
- egm-review-loopNewgoogle/elephant-goldfish-modelExecutes the Antagonistic-Review process from the Elephant-Goldfish Model (EGM) via an automated multi-agent review loop to audit documents against qualitative standards and structural templates, and automatically apply approved fixes. Use when reviewing design docs, READMEs, feature specifications, implementation plans, or verifying document completeness and tone.EngineeringNo warnings★ 7K↓ —Also in 1 other repo
- agent-walletinternet-court/internet-court-skillGive the AI agent its own EVM wallet with admin-controlled policies the agent CANNOT bypass even under prompt injection. Encrypted keystore (AES-256-GCM, scrypt KDF), policy file the agent has no tool to write, deterministic policy gate on every signing operation, optional local HTTP dashboard. Triggers: agent wallet, give the agent a wallet, agent address, fund the agent, agent autonomy, policy gate, kill switch, agent permissions, bounded autonomy, ERC-4337 alternative, session-key alternative.WritingNo warnings★ 7K↓ —
- mirrord-operatormetalbear-co/mirrordHelp users install and configure the mirrord Operator for team/enterprise environments. Use when users ask about operator setup, Helm installation, cloud API key or license configuration, air-gapped/offline licensing, enabling features (queue splitting, DB branching, preview environments, multi-cluster), internal registries, OpenShift/GKE Autopilot, RBAC, or multi-user mirrord deployments. Also use when an AI agent hits a Team or Enterprise feature on a cluster with no license and needs to offer the user a trial (agent-started trial; the trial is Enterprise tier).DevOpsNo warnings★ 5.4K↓ —
- migrate-xunit-to-xunit-v3dotnet/skillsMigrate .NET test projects from xUnit.net v2 to xunit.v3 and fix v3 breaks. Use for package/CPM conversion, OutputType=Exe, preserving the VSTest or MTP runner (including projects currently using YTest.MTP.XUnit2), incompatible TFMs, async void tests, string-to-Type attributes, custom Fact/Theory/BeforeAfterTest attributes, Xunit.SkippableFact, xunit.abstractions/extensibility consolidation, and Xunit.Combinatorial/StaFact compatibility. Do not use for framework conversion or a runner-only migration. For xUnit v3 MTP filter syntax, also use migrate-vstest-to-mtp.TestingNo warnings★ 5.8K↓ —
- visual-novelgamedev-skills/awesome-gamedev-agent-skillsBuild a visual novel: a branching script, character and background display, a text box with choices, save/load, backlog, and skip/auto. Use for a VN, dating sim, or branching story game.OtherNo warnings★ 6.2K↓ —
- boltzaipoch/open-scienceStructure prediction for protein, nucleic-acid, and small-molecule complexes with Boltz-2 (Passaro & Wohlwend et al. 2025, github.com/jwohlwend/boltz). Reach for this skill to validate designed binders against a target, to co-fold a protein with a SMILES or CCD ligand, or to get an open-source AlphaFold3 alternative with optional binding-affinity prediction.ScienceNo warnings★ 5.4K↓ —
- process-api-net11dotnet/skillsProvides guidance on the new System.Diagnostics.Process APIs introduced in .NET 11: Process.Run, Process.RunAndCaptureText, Process.StartAndForget, Process.ReadAllText/Bytes/Lines, KillOnParentExit, InheritedHandles, and StartDetached. USE FOR: starting, orchestrating, or capturing output from external processes in applications targeting net11.0 or later. DO NOT USE FOR: applications targeting .NET 10 or earlier, or basic pre-.NET 11 Process.Start usage without new APIs.EngineeringNo warnings★ 5.8K↓ —
- gsd:workstreamsdavepoon/buildwithclaudeManage parallel workstreams — list, create, switch, status, progress, complete, and resumeOtherNo warnings★ 3.7K↓ —
- doca-debugNVIDIA/skillsUse this skill when the user is debugging any DOCA symptom — a build that won't compile, a link step that can't resolve a doca_* symbol, a runtime call returning DOCA_ERROR_*, a silent service or tool, or a stack trace / valgrind / core dump — and needs the layered ladder (install → version → build → link → runtime → program → driver), verbosity controls (--sdk-log-level, DOCA_LOG_LEVEL, the doca-{lib}-trace flavor), container-debug constraints, or how to capture state for a Developer Forum post. Trigger even when the user does not say "DOCA debug" — implicit phrasings include "undefined reference to doca_*", "how do I get more logs", "packets aren't reaching the wire", "doca_caps returned nothing", or "hugepages empty in the container". Refuse and route elsewhere for library-specific debug (Flow pipe trace, RDMA QP, Comch stats), env-class pkg-config or hugepages symptoms, the DOCA_ERROR_* taxonomy and lifecycle interpretation, and performance or incident-response work — those belong to other skills.EngineeringNo warnings★ 3.8K↓ —
roblox-simulator-economy
gamedev-skills/awesome-gamedev-agent-skills
From the author
Design, balance, and implement the economy of a Roblox simulator, tycoon, clicker, or idle game in Luau: upgrade cost curves, buy max, income per second, rebirth/prestige requirements and multipliers, offline earnings, big-number display (1.5K, 3.4M, 2.0Qa), server-authoritative purchases, repairing tampered or old save data, and odds disclosure for paid random items such as eggs, crates, and spins. Includes a Lune pacing calculator. Use when choosing or checking baseCost/costGrowth/rebirth numbers, writing upgrade/currency/rebirth/offline code, or when progress stalls, a rebirth takes far longer than the last, numbers display as 1000K, offline earnings pay too much, or players gain currency they did not earn.
Install
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill roblox-simulator-economy -a claude-code
Installs to .claude/skills/roblox-simulator-economy/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
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Why 91
Files (7)
- SKILL.md
- agents/openai.yaml
- references/formulas.md
- references/server-patterns.md
- scripts/balance.luau
- scripts/economy_math.luau
- scripts/test_economy_math.luau