Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 15 hours ago
44,573 skills
- phaser-coregamedev-skills/awesome-gamedev-agent-skillsSet up and debug a Phaser 4 game: the Game config, the Scene lifecycle (init/preload/create/update), the asset loader, cameras, and cross-scene communication. Use when building or debugging a Phaser game — when the user mentions Phaser, Phaser.Game, Phaser.Scene, preload/create/update, this.load, this.add, or scene transitions. For Arcade Physics movement/collisions use phaser-arcade-physics.ScienceNo warnings★ 4.1K↓ —
- principle-subtract-before-you-addmichael-denyer/pstack-claudeApply when sequencing an addition, refactor, or rewrite. Remove dead code, redundant validators, and stub references first, then build on the simpler base.EngineeringNo warnings★ 3.4K↓ —
- scientific-data-preprocessingforyourhealth111-pixel/Vibe-Skills⚠️ CRITICAL USER EXPERIENCE-BASED SKILL - ALWAYS CONSULT BEFORE DATA PREPROCESSING ⚠️ Prevents catastrophic errors (88.9% error rate in V1.0 case study) through multi-level feature analysis, data leakage detection, and semantic validation. MANDATORY for: data preprocessing, feature engineering, standardization, normalization, interpolation, missing value handling, feature selection, or ANY data transformation task. Covers grouped time-series, cross-sectional, panel data. Detects: time travel leakage, causal inversion, ID misuse, semantic-numeric fallacies, distribution blindness. User's hard-won lessons from real project failures.ScienceNo warnings★ 3.8K↓ —
- create-formal-verification-skillmichael-denyer/pstack-claudeGenerate a project-local skill that formally verifies the code where a bug costs the most and tests reach the least, in any language, with whichever verification tool fits. Use for /create-formal-verification-skill, "model-check this race", "prove this invariant", or when concurrency, retries, state machines, parsers, or unsafe code need more than tests.TestingNo warnings★ 3.4K↓ —
- adaptyvforyourhealth111-pixel/Vibe-SkillsCloud laboratory platform for automated protein testing and validation. Use when designing proteins and needing experimental validation including binding assays, expression testing, thermostability measurements, enzyme activity assays, or protein sequence optimization. Also use for submitting experiments via API, tracking experiment status, downloading results, optimizing protein sequences for better expression using computational tools (NetSolP, SoluProt, SolubleMPNN, ESM), or managing protein design workflows with wet-lab validation.TestingNo warnings★ 3.8K↓ —Also in 2 other repos
- principle-foundational-thinkingmichael-denyer/pstack-claudeApply before writing logic: choosing core types and data structures, sequencing scaffold-vs-feature work, asking what concurrent actors share. Get the data structures right so downstream code becomes obvious.WritingNo warnings★ 3.4K↓ —
- principle-minimize-reader-loadmichael-denyer/pstack-claudeApply when reviewing or shaping code that's hard to trace. Count layers between question and answer, and hidden state in the reader's head; collapse one-caller wrappers and shrink mutable scope.EngineeringNo warnings★ 3.4K↓ —
- search-term-mineraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "mine my search terms", "find new keywords from converting queries", "build a negative-keyword list", or "cut wasted paid spend"; harvests converting queries into new keywords/ad-groups, builds a standing negative-keyword list and an n-gram waste report from the search-terms export, and delivers a maintenance diff (add / negate / move). Not for account structure — use campaign-architect; not for budget split — use budget-optimizer; not for computing the final RQS — use ad-account-auditor. 付费广告搜索词挖掘/否定关键词/浪费词清单MarketingNo warnings★ 3K↓ —
- offensive-advanced-redteamSnailSploit/Claude-RedComprehensive red team operations methodology covering full engagement lifecycle from planning through reporting. Addresses engagement scoping and rules of engagement negotiation, multi-tier C2 infrastructure design with redirectors and domain fronting, malleable traffic profiles and beacon tradecraft, OPSEC discipline including attribution avoidance and indicator management, EDR and AMSI evasion techniques using direct syscalls and unhooking, data collection with chain-of-custody controls, and structured reporting with purple team debrief workflows. Covers assumed-breach, external-to-internal, insider threat, and hybrid physical-cyber engagement scenarios with MITRE ATT&CK mapping throughout. Targets operators planning or executing adversary simulation engagements against mature defenders.DevOpsNo warnings★ 9K↓ —
- principle-model-the-domainmichael-denyer/pstack-claudeApply when writing stateful logic, or when code branches a lot or repeats a shape assumption across files.WritingNo warnings★ 3.4K↓ —
- typescript-best-practicesmichael-denyer/pstack-claudeTypeScript best practices. Use when reading or editing any .ts or .tsx file.EngineeringNo warnings★ 3.4K↓ —
- performance-optimizationgamedev-skills/awesome-gamedev-agent-skillsFind and fix game performance problems methodically — measure with the engine profiler first, reason about the frame-time budget, locate the CPU-vs-GPU bottleneck, then apply the right fix: object pooling, draw-call batching, fewer allocations/GC spikes, and asset budgets. Engine- neutral method that pairs with each engine's profiler. Use when the user mentions performance, optimize, low/dropping FPS, frame drops, stutter, lag, profiler, frame budget, draw calls, batching, garbage collection/GC spikes, object pooling, or "the game runs slow".OtherNo warnings★ 4.1K↓ —
- principle-build-the-levermichael-denyer/pstack-claudeApply to any non-trivial work, not just bulk work: edits, migrations, analyses, checks. Build the tool that does it or proves it (codemod, script, generator, or a skill your subagents follow) instead of working by hand. The tool is the artifact a reviewer can rerun.WritingNo warnings★ 3.4K↓ —
- principle-explain-the-numbermichael-denyer/pstack-claudeApply before you trust, report, or act on a number you measured: a speedup, a regression, a throughput, a latency, or an eval result. Find what limits it, and rule out that it measured something other than the work you think.OtherNo warnings★ 3.4K↓ —
- dialogue-systemsgamedev-skills/awesome-gamedev-agent-skillsBuild branching dialogue and narrative — a node/choice graph with conditions, variables, and localization hooks — and choose between authoring tools Ink and Yarn Spinner or a custom data-driven runner. Engine-neutral. Use when the user mentions dialogue system, branching dialogue, conversation tree, choices, Ink (.ink), Yarn Spinner (.yarn), or NPC dialogue.OtherNo warnings★ 4.1K↓ —
- what-did-i-get-donemichael-denyer/pstack-claudeSummarize authored commits over a user-specified time period into a concise updatePlanningNo warnings★ 3.4K↓ —
- vercel-automationdavepoon/buildwithclaudeAutomate Vercel tasks via Rube MCP (Composio): manage deployments, domains, DNS, env vars, projects, and teams. Always search tools first for current schemas.DevOpsNo warnings★ 3.7K↓ —
- offensive-bluetooth-classicSnailSploit/Claude-RedBluetooth Classic (BR/EDR) attack methodology — device discovery, service enumeration via SDP, LMP/L2CAP layer attacks, legacy PIN cracking (BlueBorne / KNOB), Bluetooth file-transfer abuse (BlueSnarfing legacy), unauthenticated profile abuse (HSP, HFP, OPP), and modern relevance against older industrial / automotive / accessory targets. Use when in-scope devices use Bluetooth Classic (Bluetooth ≤ 4.0 BR/EDR) — common in legacy car kits, industrial sensors, older medical devices, and audio accessories.MediaNo warnings★ 9K↓ —
- skill-content-calendar-logZJU-REAL/Easel统一内容日历底座。记录每次发布(发布页/对话页均自动落库)、用户排期、平台活动/节日/特殊日期到 一个时间线,并供 Agent 规划前读回。当用户说"内容日历""日历里有什么""接下来发什么""这周发了啥" "把这个活动记到日历""最近的发布节奏""哪个平台该更新了"时触发。是发布时间线的权威底座, 与 skill-publish-log(指标底座)互补:本底座管"何时发什么/该做什么",publish-log 管"每条数据表现"。ProductivityNo warnings★ 4.1K↓ —
- blast-radiusmichael-denyer/pstack-claudeFind what a change could break somewhere else before it ships, beyond the diff, and prove the one fact it's safe because of by running real code instead of writing it up. Use for 'blast radius of X', 'what could this break', reviewing a small diff you don't trust, or a brief that asserts something about existing code ('make X public', 'X already handles Y') before you design against that assertion.DesignNo warnings★ 3.4K↓ —
- godot-gdscript-headless-testinggamedev-skills/awesome-gamedev-agent-skillsRun GDScript test suites from the command line with `godot --headless`, using a SceneTree/MainLoop runner script that exits non-zero on failure so CI can gate merges. Use when a Godot project needs unit tests without opening the editor, when wiring a CI job (GitHub Actions or similar) that must fail the build on a failing `.gd` test, or when a `godot --headless` invocation hangs, opens a window, or exits 0 despite failed assertions.TestingNo warnings★ 4.1K↓ —
- procedural-gengamedev-skills/awesome-gamedev-agent-skillsGenerate game content procedurally — seeded deterministic RNG, value/Perlin/ Simplex noise for terrain and heightmaps, grid dungeon generation (rooms + corridors, BSP, random walk, wave function collapse), and weighted loot/drop tables. Engine-neutral algorithms. Use when the user mentions procedural generation, perlin/simplex noise, random seed, dungeon generator, WFC, heightmap/terrain, or loot tables.OtherNo warnings★ 4.1K↓ —
- brief-generatoraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "create an influencer brief" or "write a campaign brief"; produces a structured creator brief with deliverables, key messages, creative direction, timeline, disclosure rules, and compensation terms. Not for choosing how to split spend across creators — use budget-optimizer. 达人合作简报/创作者BFMarketingNo warnings★ 3K↓ —
- physics-tuninggamedev-skills/awesome-gamedev-agent-skillsTune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tunneling, fixing jitter, and collision layers/masks. Engine-neutral. Use when the user mentions physics feel, jitter, tunneling, fixed timestep, FixedUpdate, CCD, bouncing/unstable physics, or collision layers.ScienceNo warnings★ 4.1K↓ —
trello-automation
davepoon/buildwithclaude
OtherUpdated 22 hours ago
From the author
Automate Trello boards, cards, and workflows via Rube MCP (Composio). Create cards, manage lists, assign members, and search across boards programmatically.
Install
npx skills add davepoon/buildwithclaude --skill trello-automation -a claude-code
Installs to .claude/skills/trello-automation/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Download .zip
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Instructions onlyNo network use seenLicence: MIT
Safety checks on SKILL.md
No warnings.
Why 90
Security100
Provenance83
Maintenance100
Licence100
Adoption57
Files (1)
- SKILL.md