Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 15 hours ago
44,573 skills
- ctf-ai-mlljagiello/ctf-skillsProvides AI and machine learning techniques for CTF challenges. Use when attacking ML models, crafting adversarial examples, performing model extraction, prompt injection, membership inference, training data poisoning, fine-tuning manipulation, neural network analysis, LoRA adapter exploitation, LLM jailbreaking, or solving AI-related puzzles.OtherNo warnings★ 3.5K↓ —
- token-integration-analyzertrailofbits/skillsToken integration and implementation analyzer based on Trail of Bits' token integration checklist. Analyzes token implementations for ERC20/ERC721 conformity, checks for 20+ weird token patterns, assesses contract composition and owner privileges, performs on-chain scarcity analysis, and evaluates how protocols handle non-standard tokens. Use when integrating or accepting arbitrary ERC20/ERC721 tokens, auditing a token implementation for standards conformity, or assessing risk from weird tokens such as fee-on-transfer, rebasing, missing return values, or blocklists.LegalNo warnings★ 7.8K↓ —
- testing-handbook-generatortrailofbits/skillsGenerates Claude Code skills from the Trail of Bits Testing Handbook (appsec.guide), analyzing handbook pages and emitting SKILL.md files with the structure each skill type requires. Use when creating or refreshing a skill from handbook content, or when the user names the testing handbook or appsec.guide. Not for answering security testing questions — the generated skills cover those.TestingNo warnings★ 7.8K↓ —
- cosmos-vulnerability-scannertrailofbits/skillsScans Cosmos SDK blockchain modules and CosmWasm contracts for consensus-critical vulnerabilities — chain halts, fund loss, state divergence. 25 core + 16 IBC + 10 EVM + 3 CosmWasm patterns. Use when auditing custom x/ modules, reviewing IBC integrations, or assessing pre-launch chain security. Updated for SDK v0.53.x.SecurityNo warnings★ 7.8K↓ —
- upstream-patchespulumi/agent-skillsCreate, amend, remove, and rebase patches for Terraform provider submodules using `./scripts/upstream.sh`. Use when `upgrade-provider` or manual patch work needs owning-patch lookup, patch conflict fixes, patch/hunk removal, or upstream rebase.OfficialDevOpsNo warnings★ 78↓ —
- skill-voice-builderZJU-REAL/Easel通过结构化访谈和写作样本分析,构建创作者个人声音画像(语气/用词/节奏/风格),确保后续内容风格一致。 当用户说"声音画像""我的写作风格""风格一致""建立人设语气""voice/tone""我的表达习惯""统一文风"时使用。 和 skill-audience-profiler 的区别:本 SKILL 建创作者自己的声音画像;audience-profiler 建目标受众/粉丝画像。WritingNo warnings★ 4.1K↓ —
- wiki-stage-commitAr9av/obsidian-wikiReview staged wiki writes and promote accepted pages to final locations when WIKI_STAGED_WRITES is enabled. Use for staging approval/commit; rejected pages return to _raw/ for editing.EngineeringNo warnings★ 3.6K↓ —
- golang-project-layoutsamber/cc-skills-golangGolang project layout and workspace setup — cmd/internal/pkg directory conventions, module and package naming, go.work workspaces, and essential configuration files. Use when starting a new Go project, organizing an existing codebase, setting up a monorepo with multiple packages, creating CLI tools with multiple main packages, or discussing package restructuring, package splits, or module splits. Not for restructuring existing code without a layout change (→ See `samber/cc-skills-golang@golang-refactoring` skill).EngineeringNo warnings★ 3.6K↓ —
- substrate-vulnerability-scannertrailofbits/skillsScans Substrate/Polkadot pallets for 7 critical vulnerabilities including arithmetic overflow, panic DoS, incorrect weights, and bad origin checks. Use when auditing Substrate runtimes or FRAME pallets.SecurityNo warnings★ 7.8K↓ —
- obsidian-markdowndavepoon/buildwithclaudeCreate and edit Obsidian Flavored Markdown with wikilinks, embeds, callouts, properties, and other Obsidian-specific syntax. Use when working with .md files in Obsidian, or when the user mentions wikilinks, callouts, frontmatter, tags, embeds, or Obsidian notes.ProductivityNo warnings★ 3.7K↓ —
- sharp-edgestrailofbits/skillsIdentifies error-prone APIs, dangerous configurations, and footgun designs that enable security mistakes. Use when reviewing API designs, configuration schemas, cryptographic library ergonomics, or evaluating whether code follows 'secure by default' and 'pit of success' principles. Triggers: footgun, misuse-resistant, secure defaults, API usability, dangerous configuration.SecurityNo warnings★ 7.8K↓ —
- verify-paperclippaperclipai/paperclipVerify Paperclip from a source checkout, published npm install, or existing staging or production stack. Select the environment, data state, version, and platform; drive real UI or CLI journeys and capture evidence. Route deployment to the private Cloud skills.DevOpsNo warnings★ 107.1K↓ —
- data-storytellingforyourhealth111-pixel/Vibe-SkillsTransform data into compelling narratives using visualization, context, and persuasive structure. Use when presenting analytics to stakeholders, creating data reports, or building executive presentations.DataNo warnings★ 3.8K↓ —
- ad-creative-builderaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "write ad copy", "generate RSA headlines", or "build ad creative at volume"; produces ad units — RSA headlines/descriptions, hooks, and an angle matrix — message-matched to the destination landing page. Not for scoring an ad account — use ad-account-auditor; not for the post-click page — use landing-optimizer; not for organic articles — use content-writer. 广告创意/广告文案/RSA标题MarketingNo warnings★ 3K↓ —
- list-segment-builderaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "build email segments from my list", "make engaged / lapsed / RFM segments", "set up cart-abandoner or lifecycle-stage audiences", or "build a suppression list of unsubscribes and bounces"; turns the user's OWN list/CRM/GA4/ecommerce export into behavioral, attribute, and lifecycle-stage segments plus a suppression list, with per-segment sizes labeled Measured/Estimated, informing the SEND E (Engagement/targeting) dimension. Not for scoring EQS or running vetoes — use email-quality-auditor; not for authentication or spam-content checks — use deliverability-qa. 邮件列表分群/生命周期分群/抑制名单/流失召回TestingNo warnings★ 3K↓ —
- validate-bugtrailofbits/skillsUse when a bug PoC package needs an independent rerun and judgment before patching.OtherNo warnings★ 7.8K↓ —
- schema-markup-generatornowork-studio/notfair-pluginGenerate JSON-LD structured data markup for rich results in Google Search. Supports FAQ, HowTo, Article, Product, LocalBusiness, and multi-type schemas. Validates against Google requirements and provides implementation guidance. Use when asked to "add schema markup", "generate structured data", "JSON-LD", "rich snippets", "FAQ schema", "product markup", "add structured data to my page", "how to get rich snippets", or any structured data task.WritingNo warnings★ 4.1K↓ —
- roblox-datastoresgamedev-skills/awesome-gamedev-agent-skillsPersist player data in Roblox with DataStoreService: GetDataStore, GetAsync/ SetAsync/UpdateAsync/IncrementAsync wrapped in pcall, load-on-join and save-on-leave plus BindToClose, retries, and OrderedDataStore leaderboards. Use when saving or loading persistent data in a Roblox experience — when the user mentions DataStore, DataStoreService, GetAsync, SetAsync, UpdateAsync, save player data, or leaderboards. For general Luau scripting use roblox-luau.OtherNo warnings★ 4.1K↓ —
- threejs-materials-lightinggamedev-skills/awesome-gamedev-agent-skillsLight and shade a three.js scene: choose materials (MeshStandardMaterial PBR vs unlit MeshBasicMaterial), add ambient/hemisphere/directional/point/spot lights, turn on shadow maps, and use an environment map (IBL) for realistic reflections. Use when a three.js model looks black, flat, or wrong — when the user mentions three.js materials, MeshStandardMaterial, lights, shadows, envMap, or PBR. For renderer/loop setup use threejs-scene-setup; for loading models use threejs-gltf-loading.MediaNo warnings★ 4.1K↓ —
- ai-behavior-trees-utility-aigamedev-skills/awesome-gamedev-agent-skillsBuild a production behavior-tree runtime (Blackboard, action/condition leaves, sequence/selector/parallel composites, decorators) and a Utility AI system (response curves — linear, exponential, sigmoid, quadratic — considerations, and action evaluators), plus hybrid BT-drives-Utility agents. Use when implementing a reusable behavior-tree or utility-based decision system, or tuning enemy/NPC decisions beyond a simple FSM, or when the user mentions behavior tree, blackboard, decorator, selector, sequence, tick status, utility AI, response/scoring curve, or consideration. For choosing between FSM/BT/steering or for pathfinding, use game-ai; for Unreal's BehaviorTree/Blackboard assets, use unreal-behavior-trees.OtherNo warnings★ 4.1K↓ —
- threejs-gltf-loadinggamedev-skills/awesome-gamedev-agent-skillsLoad glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures. Use when importing 3D models into three.js — when the user mentions glTF, GLB, GLTFLoader, AnimationMixer, animation clips, DRACOLoader, or "load a 3D model". For scene/camera/renderer setup use threejs-scene-setup; for materials and lights use threejs-materials-lighting.MediaNo warnings★ 4.1K↓ —
- clerk-webhooksclerk/skillsClerk webhooks for real-time events and data syncing. Verify with verifyWebhook from the framework-specific package. Handle user, session, organization, billing, and payment events. Build event-driven features like database sync, notifications, and integrations.OfficialDataNo warnings★ 89↓ —
- performance-optimizationgamedev-skills/awesome-gamedev-agent-skillsFind and fix game performance problems methodically — measure with the engine profiler first, reason about the frame-time budget, locate the CPU-vs-GPU bottleneck, then apply the right fix: object pooling, draw-call batching, fewer allocations/GC spikes, and asset budgets. Engine- neutral method that pairs with each engine's profiler. Use when the user mentions performance, optimize, low/dropping FPS, frame drops, stutter, lag, profiler, frame budget, draw calls, batching, garbage collection/GC spikes, object pooling, or "the game runs slow".OtherNo warnings★ 4.1K↓ —
- roblox-studio-workflowgamedev-skills/awesome-gamedev-agent-skillsModify living Roblox Studio projects safely: inspect Explorer and execution locations, preserve existing structure, reuse modules/remotes, create meaningful Instances, apply Attributes and CollectionService tags, test server/client and multiple devices, inspect Output, and remove experiments/debug objects. Use when an agent edits a place or rbxl/rbxlx/Rojo project, operates in Studio, adds Scripts/LocalScripts/ModuleScripts, or must verify a Roblox change in context.ProductivityNo warnings★ 4.1K↓ —
doca-bf4-deployment
NVIDIA/skills
From the author
WARNING: guides IRREVERSIBLE BlueField-4 hardware operations (PLDM firmware burns, ISO reflashes, power cycles, BMC factory resets); every mutating step is governed by doca-hardware-safety (window, rollback). BlueField-4 only: BlueField-3 bring-up is doca-bf3-deployment. Use this skill for BlueField-4 (BF4) day-1 platform bring-up from the BMC: installing the BlueField/DOCA bundle ISO onto the DPU (Grace, the Arm complex) over UEFI HTTP Boot, PXE, or Redfish Virtual Media; the PLDM firmware-update flow (BMC, NIC firmware, SBIOS, ERoT) via the Redfish UpdateService and pldmtool; and a Grace Ubuntu image with optional cloud-init. Trigger on BlueField-4/BF4 bring-up phrasings even without "BF4": {bring up my new BlueField-4}, {the BlueField ISO will not boot over HTTP from the BMC}, {attach BF4 virtual media via Redfish}, {BF4 firmware Task stuck at Running}, {prepare a BlueField-4 host: platform support, version alignment, safest first smoke test}. Route application launch and library APIs to other skills.
Install
npx skills add NVIDIA/skills --skill doca-bf4-deployment -a claude-code
Installs to .claude/skills/doca-bf4-deployment/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 90
Files (8)
- BENCHMARK.md
- CAPABILITIES.md
- SKILL.md
- TASKS.md
- evals/evals.json
- references/details.md
- skill-card.md
- skill.oms.sig