Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
48,168 skills from 2,325 repositories · updated 19 hours ago
48,168 skills
- designlang-tokensManavarya09/design-extractUse when styling UI for cal.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignNo warnings★ 4.4K↓ —
- rpggamedev-skills/awesome-gamedev-agent-skillsBuild an RPG: stats and leveling, inventory and equipment, quests, branching dialogue, save/load, and combat. Use for an RPG/JRPG, or designing stat, inventory, quest, or combat systems.OtherNo warnings★ 6.2K↓ —
- mirrord-kafkametalbear-co/mirrordHelps DevOps engineers configure mirrord Operator's Kafka queue splitting feature end-to-end. Generates the MirrordSplitConfig and MirrordPropertyList Kubernetes CRD YAMLs (the current resources; MirrordKafkaTopicsConsumer + MirrordKafkaClientConfig are deprecated but still supported), the matching mirrord.json split_queues section with message_filter and jq_filter, and Helm value guidance. Use this skill whenever the user mentions Kafka splitting with mirrord, MirrordSplitConfig, MirrordPropertyList, MirrordKafkaClientConfig, MirrordKafkaTopicsConsumer, Kafka queue/topic splitting, configuring mirrord with Kafka, Kafka Streams splitting, MSK IAM auth, or troubleshooting Kafka splitting sessions. Also trigger on split_queues with queue_type Kafka, or connecting mirrord to a Kafka cluster. This is a Team/Enterprise feature of mirrord.DevOpsNo warnings★ 5.4K↓ —
- top-web-vulnerabilitieszebbern/claude-code-guideThis skill should be used when the user asks to "identify web application vulnerabilities", "explain common security flaws", "understand vulnerability categories", "learn about injection attacks", "review access control weaknesses", "analyze API security issues", "assess security misconfigurations", "understand client-side vulnerabilities", "examine mobile and IoT security flaws", or "reference the OWASP-aligned vulnerability taxonomy". Use this skill to provide comprehensive vulnerability definitions, root causes, impacts, and mitigation strategies across all major web security categories.SecurityNo warnings★ 4.7K↓ —
- pdfopenai/skillsUse when tasks involve reading, creating, or reviewing PDF files where rendering and layout matter; prefer visual checks by rendering pages (Poppler) and use Python tools such as `reportlab`, `pdfplumber`, and `pypdf` for generation and extraction.OfficialDocumentsNo warnings★ 28.4K↓ —Also in 3 other repos
- designlang-tokensManavarya09/design-extractUse when styling UI for mintlify.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignNo warnings★ 4.4K↓ —
- melonjs-pluginsmelonjs/melonJSUse this skill when adding a melonJS plugin or adapter — the debug panel, Spine skeletal animation, compressed Tiled map support, on-screen touch controls, Capacitor packaging — or when writing your own plugin. Covers plugin.register and its version gate, plugin.cache, plugin.patch, and why physics adapters are not plugins. Triggers on: plugin, plugin.register, plugin.cache, plugin.get, plugin.patch, BasePlugin, debug-plugin, DebugPanelPlugin, SpinePlugin, TiledInflatePlugin, GamepadPlugin, gamepad-plugin, touch controls, virtual joystick, CapacitorPlugin, adapter, custom plugin, plugin version mismatch, already registered.MediaNo warnings★ 6.4K↓ —
- linkedin-content-plannersergebulaev/linkedin-skillsGenerate a 7-day LinkedIn content plan from a theme, audience, and pillars. Produces per-day post pillar, format, hook type, CTA, posting time, daily comment targets, and a weekly inbound-readiness check. Use when the user wants to plan a week or month of content, not draft a single post (use linkedin-post-writer).MarketingNo warnings★ 5.4K↓ —Also in 1 other repo
- survival-craftinggamedev-skills/awesome-gamedev-agent-skillsBuild a survival-crafting game: resource gathering, inventory, crafting and a tech tree, needs (hunger/thirst/temperature), and base building. Use for a survival or crafting/base-building game.OtherNo warnings★ 6.2K↓ —
- audio-designgamedev-skills/awesome-gamedev-agent-skillsImplement game audio practice — bus/mixer architecture and gain in decibels, ducking (sidechain), adaptive/dynamic music via layering and re-sequencing, SFX variation, and beat synchronization. Engine-neutral. Use when the user mentions audio mixing, audio buses, adaptive/dynamic music, ducking, SFX variation, music layers, or syncing gameplay to the beat.DesignNo warnings★ 6.2K↓ —
- configure-authdotnet/skillsAdd authentication and authorization to a Blazor Web App, accounting for the app's render mode. USE WHEN the user needs [Authorize] on pages, AuthorizeView, role or policy-based access, login/logout Identity pages, or AuthenticationStateProvider. Also USE WHEN auth state is null after WebAssembly loads, SignInManager throws in an interactive component, NotAuthorized content never renders in static SSR, or HttpContext.User is null in an interactive component. DO NOT USE for general component authoring (see author-component), for prerendering concerns unrelated to auth (see support-prerendering), or for managing non-auth cascading state (see coordinate-components).MediaNo warnings★ 5.8K↓ —
- unreal-packaginggamedev-skills/awesome-gamedev-agent-skillsPackage and ship an Unreal Engine 5 project: the Platforms menu Package Project flow, build configurations (Development vs Shipping), cooking content, packaging settings and the Game Default Map, and command-line builds with RunUAT BuildCookRun. Use when packaging a build, making a shipping build, cooking content, configuring packaging settings, or when the user mentions package Unreal, cook content, shipping build, or BuildCookRun.OtherNo warnings★ 6.2K↓ —
- unreal-cpp-gameplaygamedev-skills/awesome-gamedev-agent-skillsWrite Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.WritingNo warnings★ 6.2K↓ —
- dialogue-systemsgamedev-skills/awesome-gamedev-agent-skillsBuild branching dialogue and narrative — a node/choice graph with conditions, variables, and localization hooks — and choose between authoring tools Ink and Yarn Spinner or a custom data-driven runner. Engine-neutral. Use when the user mentions dialogue system, branching dialogue, conversation tree, choices, Ink (.ink), Yarn Spinner (.yarn), or NPC dialogue.OtherNo warnings★ 6.2K↓ —
- technology-selectiondotnet/skillsGuides technology selection and implementation of AI and ML features in .NET 8+ applications using ML.NET, Microsoft.Extensions.AI (MEAI), Microsoft Agent Framework (MAF), GitHub Copilot SDK, ONNX Runtime, and OllamaSharp. Covers the full spectrum from classic ML through modern LLM orchestration to local inference. Use when adding classification, regression, clustering, anomaly detection, recommendation, LLM integration (text generation, summarization, reasoning), RAG pipelines with vector search, agentic workflows with tool calling, Copilot extensions, or custom model inference via ONNX Runtime to a .NET project. DO NOT USE FOR projects targeting .NET Framework (requires .NET 8+), the task is pure data engineering or ETL with no ML/AI component, or the project needs a custom deep learning training loop (use Python with PyTorch/TensorFlow, then export to ONNX for .NET inference).DataNo warnings★ 5.8K↓ —
- wordpress-penetration-testingzebbern/claude-code-guideThis skill should be used when the user asks to "pentest WordPress sites", "scan WordPress for vulnerabilities", "enumerate WordPress users, themes, or plugins", "exploit WordPress vulnerabilities", or "use WPScan". It provides comprehensive WordPress security assessment methodologies.TestingNo warnings★ 4.7K↓ —
- roguelikegamedev-skills/awesome-gamedev-agent-skillsBuild a roguelike: turn-based grid movement, procedural dungeons, permadeath, field-of-view, and loot tables. Use for a roguelike/roguelite or turn-based grid dungeon crawler with procedural levels.BrowserNo warnings★ 6.2K↓ —
- godot-exportgamedev-skills/awesome-gamedev-agent-skillsExport and build a Godot 4.7 project for distribution: install export templates, define export presets (Windows/macOS/Linux/Web/Android), run headless command-line exports for CI, and handle web (HTML5) COOP/COEP and dedicated-server/headless builds. Use when exporting a Godot game, configuring export_presets.cfg, building for web/desktop/mobile, or automating builds from the command line.OtherNo warnings★ 6.2K↓ —
- paper-compilewanshuiyin/Auto-claude-code-research-in-sleepCompile LaTeX paper to PDF, fix errors, and verify output. Use when user says "编译论文", "compile paper", "build PDF", "生成PDF", or wants to compile LaTeX into a submission-ready PDF.ScienceNo warnings★ 18.4K↓ —Also in 1 other repo
- cloud-iam-deepelementalsouls/Claude-BugHunterCloud IAM red-team attack chain across AWS, Azure, GCP — focused on EXTERNAL exploitation paths and post-credential-discovery privilege analysis. Covers IAM enumeration (aws iam, az role, gcloud iam), STS/AssumeRole chaining, Azure Managed Identity abuse (via SSRF/leak), GCP service account JSON abuse, IMDSv1/v2 attacks via SSRF, K8s ServiceAccount token privilege analysis once held (token discovery / cluster exposure is owned by hunt-k8s), role-trust-policy confused-deputy, cross-account assume-role enumeration, IAM privilege escalation patterns (24+ AWS, 8+ Azure, 6+ GCP), and AWS Cognito Identity Pool unauthenticated-role attack chain (GetId → GetCredentialsForIdentity → IAM role abuse). Built for the case where recon yields a credential (key, JSON, token) and you need to know what it grants and how to escalate. Use when an AWS key / Azure secret / GCP service account JSON / K8s SA token surfaces from a code repo, JS bundle, APK, breach corpus, or SSRF chain.DevOpsNo warnings★ 5.4K↓ —
- godot-2d-movementgamedev-skills/awesome-gamedev-agent-skillsImplement 2D kinematic character movement in Godot 4.7 with CharacterBody2D and move_and_slide(): platformer run/jump with gravity, top-down 8-direction motion, slope handling, and reading collisions. Use when coding a 2D player or enemy controller, a platformer or top-down character, or fixing move_and_slide()/ is_on_floor() behavior in a .tscn with a CharacterBody2D.EngineeringNo warnings★ 6.2K↓ —
- scaffold-dotnet-test-projectdotnet/skillsMUST USE when an existing .NET test project was excluded from a .slnf/CI solution filter, disappeared from .sln/.slnx discovery, or lost its production ProjectReference; also for requests to set up, create, reuse, add, register, include, or repair a test project. Handles "tests pass directly but CI discovers zero", exact solution wiring, xUnit/NUnit/MSTest, and central packages. DO NOT USE to only author tests in an already-wired project (code-testing), run tests, migrate, or correct MSTest syntax/configuration without changing project or CI files (writing-mstest-tests).TestingNo warnings★ 5.8K↓ —
- skill-profile-managerZJU-REAL/Easel管理账号画像全生命周期:创建空白画像、编辑六维字段、更新记忆、切换、导出和对比。 当用户说“新建/编辑/更新/切换/导出/对比画像、写进画像记忆”时使用。 首次从社媒数据生成画像用 skill-profile-builder;只提炼语言风格用 skill-voice-builder;品牌首次入驻引导用 skill-brand-onboarding。OtherNo warnings★ 4.2K↓ —
- provider-docshashicorp/agent-skillsCreate, update, and review Terraform provider documentation for Terraform Registry using HashiCorp-recommended patterns, tfplugindocs templates, and schema descriptions. Use when adding or changing provider configuration, resources, data sources, ephemeral resources, list resources, functions, actions, or guides; when validating generated docs; and when troubleshooting missing or incorrect Registry documentation.OfficialDevOpsNo warnings★ 910↓ —
convert-to-cpm
dotnet/skills
From the author
Convert .NET projects and solutions (.sln, .slnx) to NuGet Central Package Management (CPM) using Directory.Packages.props. USE FOR: converting to CPM, centralizing or aligning NuGet package versions across multiple projects, inlining MSBuild version properties from Directory.Build.props into Directory.Packages.props, resolving version conflicts or mismatches across a solution or repository, updating or bumping or syncing package versions across projects. Also activate when packages are out of sync, drifting, or inconsistent -- even without the user mentioning CPM. Provides baseline build capture, version conflict resolution, build validation with binlog comparison, and a structured post-conversion report. DO NOT USE FOR: packages.config projects (must migrate to PackageReference first) or repositories that already have CPM fully enabled.
Install
npx skills add dotnet/skills --skill convert-to-cpm -a claude-code
Installs to .claude/skills/convert-to-cpm/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
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Why 91
Files (7)
- SKILL.md
- references/audit-complexities.md
- references/baseline-comparison.md
- references/directory-packages-props.md
- references/msbuild-property-handling.md
- references/report-template.md
- references/validation-and-errors.md