Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
47,966 skills from 2,309 repositories · updated 11 hours ago
47,966 skills
- vercel-composition-patternszebbern/claude-code-guideReact composition patterns that scale. Use when refactoring components with boolean prop proliferation, building flexible component libraries, or designing reusable APIs. Triggers on tasks involving compound components, render props, context providers, or component architecture. Includes React 19 API changes.MediaNo warnings★ 4.7K↓ —
- meme-coin-auditelementalsouls/Claude-BugHunterMeme coin and token security audit — rug pull detection (honeypot, hidden mint, fee manipulation, LP lock bypass), Solana SPL token analysis (freeze authority, mint authority, metadata mutability), Token-2022 extension risks (transfer hooks, permanent delegate), DEX liquidity pool attacks (sandwich amplification, LP drain, bonding curve exploits), pump.fun/Raydium/Jupiter integration risks, and real exploit examples from 2024-2025. Use for any token audit, rug pull assessment, meme coin security review, or pre-investment due diligence.SecurityNo warnings★ 5.4K↓ —
- microbenchmarkingdotnet/skillsActivate this skill when BenchmarkDotNet (BDN) is involved in the task — creating, running, configuring, or reviewing BDN benchmarks. Also activate when microbenchmarking .NET code would be useful and BenchmarkDotNet is the likely tool. Consider activating when answering a .NET performance question requires measurement and BenchmarkDotNet may be needed. Covers microbenchmark design, BDN configuration and project setup, how to run BDN microbenchmarks efficiently and effectively, and using BDN for side-by-side performance comparisons. Do NOT use for profiling/tracing .NET code (dotnet-trace, PerfView), production telemetry, or load/stress testing (Crank, k6).TestingNo warnings★ 5.8K↓ —
- unreal-enhanced-inputgamedev-skills/awesome-gamedev-agent-skillsSet up player input in Unreal Engine 5 with Enhanced Input: Input Actions, Input Mapping Contexts, modifiers and triggers, adding the mapping context, and binding actions by ETriggerEvent. Use when wiring movement/look/jump input, creating IA_/IMC_ assets, binding in C++ or Blueprints, or when the user mentions Enhanced Input, Input Mapping Context, Input Action, IA_/IMC_, or ETriggerEvent.ProductivityNo warnings★ 5.8K↓ —
- build-perf-diagnosticsdotnet/skillsDiagnose MSBuild bottlenecks from binlog timelines and Target/Task Performance Summaries after build-perf-baseline establishes measurements. USE FOR: unknown build slowness, RAR >5s, analyzers >30% of Csc, one target >50% of build time, node utilization <80%, excessive Copy tasks, finding restore overhead. DO NOT USE FOR: known repeated-restore fixes (use eliminate-redundant-restores), initial baselines (use build-perf-baseline), incremental rebuilds (use incremental-build), parallelism tuning (use build-parallelism), non-MSBuild builds.ProductivityNo warnings★ 5.8K↓ —
- xss-html-injectionzebbern/claude-code-guideThis skill should be used when the user asks to "test for XSS vulnerabilities", "perform cross-site scripting attacks", "identify HTML injection flaws", "exploit client-side injection vulnerabilities", "steal cookies via XSS", or "bypass content security policies". It provides comprehensive techniques for detecting, exploiting, and understanding XSS and HTML injection attack vectors in web applications.SecurityNo warnings★ 4.7K↓ —
- pixijs-renderinggamedev-skills/awesome-gamedev-agent-skillsBuild a PixiJS v8 render layer: create the async Application, load textures with Assets, compose the scene graph with Container and Sprite, drive the ticker loop, wire pointer events, and group draws with render groups. Use when building or debugging PixiJS v8 — when the user mentions PixiJS, Pixi, Application, app.stage, Container, Sprite, Assets.load, app.ticker, or eventMode. Pins the v8 async init() API (examples checked against 8.22).MediaNo warnings★ 5.8K↓ —
- melonjs-pluginsmelonjs/melonJSUse this skill when adding a melonJS plugin or adapter — the debug panel, Spine skeletal animation, compressed Tiled map support, on-screen touch controls, Capacitor packaging — or when writing your own plugin. Covers plugin.register and its version gate, plugin.cache, plugin.patch, and why physics adapters are not plugins. Triggers on: plugin, plugin.register, plugin.cache, plugin.get, plugin.patch, BasePlugin, debug-plugin, DebugPanelPlugin, SpinePlugin, TiledInflatePlugin, GamepadPlugin, gamepad-plugin, touch controls, virtual joystick, CapacitorPlugin, adapter, custom plugin, plugin version mismatch, already registered.MediaNo warnings★ 6.4K↓ —
- vitepressantfu/skillsVitePress static site generator powered by Vite and Vue. Use when building documentation sites, configuring themes, or writing Markdown with Vue components.WritingNo warnings★ 6K↓ —
- principle-sequence-verifiable-unitsmichael-denyer/pstack-claudeApply to multi-step work (sweeps, migrations, runs of similar edits) and to how you stack commits and PRs. Break work into small units that each end in a verifiable state, check each before the next, and order delivery so the sequence proves itself to a reviewer.WritingNo warnings★ 3.7K↓ —
- speak-sdk-patternsjeremylongshore/tons-of-skills-marketplaceProduction patterns for Speak language learning API: conversation sessions, pronunciation assessment, audio preprocessing, and batch operations. Use when implementing sdk patterns features, or troubleshooting Speak language learning integration issues. Trigger with phrases like "speak sdk patterns", "speak sdk patterns".MediaNo warnings★ 2.9K↓ —
- umap-learnforyourhealth111-pixel/Vibe-SkillsUMAP dimensionality reduction. Fast nonlinear manifold learning for 2D/3D visualization, clustering preprocessing (HDBSCAN), supervised/parametric UMAP, for high-dimensional data.OtherNo warnings★ 3.8K↓ —Also in 1 other repo
- scikit-survivalforyourhealth111-pixel/Vibe-SkillsComprehensive toolkit for survival analysis and time-to-event modeling in Python using scikit-survival. Use this skill when working with censored survival data, performing time-to-event analysis, fitting Cox models, Random Survival Forests, Gradient Boosting models, or Survival SVMs, evaluating survival predictions with concordance index or Brier score, handling competing risks, or implementing any survival analysis workflow with the scikit-survival library.EngineeringNo warnings★ 3.8K↓ —
- design-componentplugin87/ux-ui-agent-skillsDesign a UI component spec to the house quality bar (anatomy, variants, sizes, the 8 states, token mapping, and accessibility). Use when the user wants to design or document a component (button, input, tabs, toast, combobox, date picker, modal, etc.) at the spec level before or alongside code. For generating framework code, use design-code.DesignNo warnings★ 3.1K↓ —
- github-automationdavepoon/buildwithclaudeAutomate GitHub repositories, issues, pull requests, branches, CI/CD, and permissions via Rube MCP (Composio). Manage code workflows, review PRs, search code, and handle deployments programmatically.DevOpsNo warnings★ 3.7K↓ —
- kavel-image-studiodavepoon/buildwithclaudeTurn a photo into a specific AI look (new hairstyle, collectible figurine, royal pet portrait, wedding photo, 90s yearbook, sticker, HD restore) or a photo into a dance video, using Kavel (www.kavel.ai). Use when the user wants to restyle/transform a photo, asks "how do I make an AI X from my photo", or wants a photorealistic image edit that keeps the same face. Gives the right tool, a model-tuned prompt, and the generate link.MediaNo warnings★ 3.7K↓ —
- seo-pagenowork-studio/notfair-pluginSingle-page SEO audit: content quality under Google's E-E-A-T framework and Helpful Content guidelines, on-page factors, search intent, technical signals and readability. Pulls GSC data for the page, crawls the live HTML, checks metadata, schema, internal linking and depth, and produces a scored report with fixes. Use whenever the user wants to analyze a specific page or URL, not the whole site. Trigger on: "analyze this page", "audit this URL", "how is this page doing", "evaluate my blog post", "check this landing page", "page SEO", "content quality check", "is this page good enough", "review this page's SEO", "what's wrong with this page", "how can I improve this page", "page analysis", "single page audit", "content audit for [URL]", or any request naming a specific URL/page for SEO evaluation. If the user provides a specific URL (not just a domain), this is likely the right skill; use /seo-analysis for full-site audits instead.MarketingNo warnings★ 4.1K↓ —
- opsdavepoon/buildwithclaudeBusiness operations command center. Routes to the right ops command based on what you need — briefing, inbox, fires, projects, comms, triage, linear, revenue, deploy, or yolo mode.DevOpsNo warnings★ 3.7K↓ —
- ruzzytrailofbits/skillsSets up and runs Ruzzy, Trail of Bits' coverage-guided Ruby fuzzer and the only production-ready one for the language. Covers harness structure, fuzzing pure Ruby and the native C extensions in gems, and sanitizer builds. Use when fuzzing a Ruby library or gem, testing a Ruby C extension for memory safety, or asking how to fuzz Ruby at all.TestingNo warnings★ 7.9K↓ —
- anima-rate-limitsjeremylongshore/tons-of-skills-marketplaceImplement rate limiting for Anima API code generation requests. Use when batching component generation, handling rate limit errors, or optimizing API throughput for large design systems. Trigger with: "anima rate limit", "anima throttling", "anima batch generation".DesignNo warnings★ 2.9K↓ —
- Verification & Quality Assuranceforyourhealth111-pixel/Vibe-SkillsComprehensive truth scoring, code quality verification, and automatic rollback system with 0.95 accuracy threshold for ensuring high-quality agent outputs and codebase reliability.EngineeringNo warnings★ 3.8K↓ —Also in 1 other repo
- image-to-codeplugin87/ux-ui-agent-skillsTurn a reference image, screenshot, or mockup into token-driven, accessible code. Infer the design system from the reference (palette, type scale, spacing, radius, layout archetype), map it to the 3-tier tokens, rebuild it, then verify with the kit's gates. Use when the user provides a design/screenshot and wants matching UI code.MediaNo warnings★ 3.1K↓ —
- gsd:notedavepoon/buildwithclaudeZero-friction idea capture. Append, list, or promote notes to todos.ProductivityNo warnings★ 3.7K↓ —
- skill-zhihu-publisherZJU-REAL/Easel知乎发布:把文章发布到知乎专栏(也可用于回答草稿)。当用户说"发知乎""知乎发布" "发布知乎文章""知乎专栏""投知乎"时使用。基于通用浏览器发布框架(Playwright + 登录态持久化)。TestingNo warnings★ 4.2K↓ —
love2d-core
gamedev-skills/awesome-gamedev-agent-skills
EngineeringUpdated 3 days ago
From the author
Structure and debug a LÖVE (Love2D) game in Lua: the love.load/update/draw loop, delta-time movement, input, and screen states. Use when building a LÖVE 11.x game (main.lua, conf.lua, .love).
Install
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill love2d-core -a claude-code
Installs to .claude/skills/love2d-core/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Download .zip
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Instructions onlyNo network use seenLicence: APACHE-2.0
Safety checks on SKILL.md
No warnings.
Why 91
Security100
Provenance85
Maintenance100
Licence100
Adoption59
Files (2)
- SKILL.md
- references/state-stack.md