Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 16 hours ago
44,573 skills
- version-bumpthedotmack/claude-memAutomated semantic versioning and release workflow for Claude Code plugins. Handles version increments across package.json, marketplace.json, plugin.json manifests, build verification, git tagging, GitHub releases, and changelog generation. Ends with the agent running npm publish itself using the maintainer's npm token.EngineeringNo warnings★ 103K↓ —
- launch-retro-analyzeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "run a launch retro / post-mortem", "compare launch results vs targets by channel", or "decide what to keep or kill for the next launch"; produces a structured D1/W1/M1 retrospective — a per-channel actual-vs-target table (UTM-attributed own analytics as the truth column, platform self-reported numbers as reference, every figure labeled Measured / User-provided / Estimated), a 5-Whys chain on the single largest miss, keep / kill / change decisions per channel, 3-5 actionable learnings for the next launch, and an outcome snapshot submitted to the launch registry. Not for return math (CPA / ROI) — use roi-calculator; not for the stakeholder-facing report writeup — use report-generator; not for a metric deep-dive — use performance-analyzer. 发布复盘/渠道归因/5-Whys/keep-killDataNo warnings★ 3K↓ —
- github-automationdavepoon/buildwithclaudeAutomate GitHub repositories, issues, pull requests, branches, CI/CD, and permissions via Rube MCP (Composio). Manage code workflows, review PRs, search code, and handle deployments programmatically.DevOpsNo warnings★ 3.7K↓ —
- gitlab-automationdavepoon/buildwithclaudeAutomate GitLab project management, issues, merge requests, pipelines, branches, and user operations via Rube MCP (Composio). Always search tools first for current schemas.OtherNo warnings★ 3.7K↓ —
- pymc-bayesian-modelingforyourhealth111-pixel/Vibe-SkillsCompatibility alias for the descriptive PyMC skill name. Delegate to the canonical local `pymc` payload while preserving route and README compatibility.OtherNo warnings★ 3.8K↓ —
- category-narrative-mapperaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "map the category narrative", "tear down how competitors tell their story", or "find the language conventions in our market"; produces a category narrative map — the dominant stories and points of view in the category, its language conventions and framing clichés, and a per-competitor narrative teardown (arc, claimed onlyness, proof pattern) plus how each rival's messaging has shifted over time (scraped copy vs archived copy). Not for the positioning canvas itself — use positioning-mapper; not for the beachhead's beliefs and objections — use audience-belief-mapper; not for SERP keyword targeting — use keyword-research; not for claim adjudication — use offer-claims-registry. 品类叙事/竞争叙事拆解/语言惯例/叙事演变BrowserNo warnings★ 3K↓ —
- doca-container-deploymentNVIDIA/skillsRunning an in-bundle DOCA service as a container on a BlueField (Argus, DMS, Firefly, or UROM service): kubelet standalone watching a static-pod manifests directory, YAML pod-spec drop, kubelet status / ENTRYPOINT logs / per-service liveness. Trigger on "how do I run my built service on the BlueField?", "where do I drop the pod-spec YAML?", "pod stuck in Pending / ImagePullBackOff / CrashLoopBackOff", "container Running but service isn't ready", "pod restart-loops after edit", or "DMS and Firefly together", even without naming container deployment. A DOCA-linked binary launched directly on the host or Arm belongs to doca-bare-metal-deployment. Covers smoke-before-bulk and the layered error taxonomy (pod-spec, scheduling, image pull, runtime, mount, network, version, host). Refuse and route elsewhere for per-service config schemas, DOCA install, library-API questions, external NVIDIA services (BlueMan, HBN, SNAP, Virtio-net), or full Kubernetes-cluster ops.DevOpsNo warnings★ 3.7K↓ —
- audio-designgamedev-skills/awesome-gamedev-agent-skillsImplement game audio practice — bus/mixer architecture and gain in decibels, ducking (sidechain), adaptive/dynamic music via layering and re-sequencing, SFX variation, and beat synchronization. Engine-neutral. Use when the user mentions audio mixing, audio buses, adaptive/dynamic music, ducking, SFX variation, music layers, or syncing gameplay to the beat.DesignNo warnings★ 4.1K↓ —
- howmichael-denyer/pstack-claudeUse for "how does X work", code walkthroughs before changing something, and placement / ownership / layering questions ("where should this live", "which package owns this", "is this the right layer"). Explains subsystem architecture, runtime flow, onboarding mental models. Use why for motivation.PlanningNo warnings★ 3.4K↓ —
- teachmichael-denyer/pstack-claudeExplain a body of work plainly so a person actually understands it. Runs the `how` and `why` skills and weaves what they find into one clear explanation. Use for 'teach me this', 'help me really understand X', 'explain this change or subsystem to me'.OtherNo warnings★ 3.4K↓ —
- deslopmichael-denyer/pstack-claudeRemove AI-generated code slop and clean up code styleEngineeringNo warnings★ 3.4K↓ —
- ctf-malwareljagiello/ctf-skillsProvides malware analysis and network traffic techniques for CTF challenges. Use when analyzing obfuscated scripts, malicious packages, custom crypto protocols, C2 traffic, PE/.NET binaries, RC4/AES encrypted communications, YARA rules, shellcode analysis, memory forensics for malware (Volatility malfind, process injection detection), anti-analysis techniques (VM/sandbox detection, timing evasion, API hashing, process injection, environment checks), or extracting malware configurations and indicators of compromise.SecurityNo warnings★ 3.5K↓ —
- ai-behavior-trees-utility-aigamedev-skills/awesome-gamedev-agent-skillsBuild a production behavior-tree runtime (Blackboard, action/condition leaves, sequence/selector/parallel composites, decorators) and a Utility AI system (response curves — linear, exponential, sigmoid, quadratic — considerations, and action evaluators), plus hybrid BT-drives-Utility agents. Use when implementing a reusable behavior-tree or utility-based decision system, or tuning enemy/NPC decisions beyond a simple FSM, or when the user mentions behavior tree, blackboard, decorator, selector, sequence, tick status, utility AI, response/scoring curve, or consideration. For choosing between FSM/BT/steering or for pathfinding, use game-ai; for Unreal's BehaviorTree/Blackboard assets, use unreal-behavior-trees.OtherNo warnings★ 4.1K↓ —
- code-slice-heroheygen-com/hyperframesA tiled headline surface flips cell by cell under a sweeping depth field to reveal the rear headline. HyperFrames block, 1920×1080, 8s, 18 variables.OfficialEngineeringNo warnings★ 71.8K↓ —
- remotion-to-hyperframesheygen-com/hyperframesBring existing video code or footage into HyperFrames and verify it frame by frame against the original - Remotion first, also Motion Canvas, Lottie, Three.js, p5.js, canvas or plain HTML/CSS animation, or renders from Manim, After Effects or Blender. Use to port, convert, migrate or reuse work made with another tool.OfficialDesignNo warnings★ 71.8K↓ —
- gsd:ai-integration-phasedavepoon/buildwithclaudeGenerate AI design contract (AI-SPEC.md) for phases that involve building AI systems — framework selection, implementation guidance from official docs, and evaluation strategyDesignNo warnings★ 3.7K↓ —
- report-generatoraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "create a campaign report", "build an executive summary", or "deliver client results"; produces audience-tailored influencer marketing reports (executive, client, internal team) with data tables, narrative, key learnings, and recommendations. Not for raw metric computation — use performance-analyzer. 达人营销报告/结案汇报MarketingNo warnings★ 3K↓ —
- architectmichael-denyer/pstack-claudeSketch types, signatures, and module structure before code, then stay in the loop while implementation fills in. Use for /architect, 'architect this', 'design this', or non-trivial work where jumping to code would lock in the wrong shape.PlanningNo warnings★ 3.4K↓ —
- sharpenmichael-denyer/pstack-claudeSharpen a task before starting: the expert approach, what the user is really after, and the right level of specification. Use for /sharpen.PlanningNo warnings★ 3.4K↓ —
- unslopmichael-denyer/pstack-claudeCut AI tells from any writing.WritingNo warnings★ 3.4K↓ —
- shader-programminggamedev-skills/awesome-gamedev-agent-skillsWrite game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outline, fresnel rim, vignette) in GLSL with HLSL equivalents. Use when the user mentions shaders, fragment/pixel shader, vertex shader, UV, GLSL, HLSL, or effects like dissolve, outline, or rim light.WritingNo warnings★ 4.1K↓ —
- threejs-gltf-loadinggamedev-skills/awesome-gamedev-agent-skillsLoad glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures. Use when importing 3D models into three.js — when the user mentions glTF, GLB, GLTFLoader, AnimationMixer, animation clips, DRACOLoader, or "load a 3D model". For scene/camera/renderer setup use threejs-scene-setup; for materials and lights use threejs-materials-lighting.MediaNo warnings★ 4.1K↓ —
- hyperplancode-yeongyu/oh-my-openagentAdversarial multi-agent planning skill. Self-orchestrates 5 hostile category members (unspecified-low, unspecified-high, deep, ultrabrain, artistry) via team-mode for ruthless cross-critique debate, distills only the defensible insights, then MANDATORILY hands the distilled insight bundle to the `plan` agent for executable plan formalization. Use when planning needs maximum rigor and surfacing of weak assumptions, blind spots, and over-engineering. Triggers: 'hyperplan', 'hpp', '/hyperplan', 'adversarial plan', 'hostile planning', 'cross-critique plan', '하이퍼플랜', '적대적 계획', '교차 비평'.PlanningNo warnings★ 70.3K↓ —
- automate-memichael-denyer/pstack-claudeUse for "automate me", "create/update/refresh my -mode skill", "turn/capture my preferences or working style into a skill", or wanting agents to follow how the user works. Drafts or revises a personal -mode skill via plugin-dev:skill-development + unslop, optionally pulling fresh evidence from recent transcripts.OtherNo warnings★ 3.4K↓ —
tao-run-on-slurm
NVIDIA/skills
From the author
Remote SLURM GPU cluster execution over SSH with sbatch/srun, Pyxis/Enroot containers, and Lustre-backed results. Use when running TAO training/eval/inference jobs on an on-prem or DGX SLURM cluster. Trigger phrases include "run on SLURM", "submit sbatch", "DGX SLURM cluster", "Pyxis/Enroot container", "Lustre dataset".
Install
npx skills add NVIDIA/skills --skill tao-run-on-slurm -a claude-code
Installs to .claude/skills/tao-run-on-slurm/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 90
Files (12)
- BENCHMARK.md
- SKILL.md
- config/skillspector-baseline.yaml
- evals/evals.json
- references/cosmos-slurm-guardrails.md
- references/detailed-guide.md
- references/skill_info.yaml
- references/slurm-container-execution.md
- references/slurm-preflight-storage.md
- references/slurm-ssh-credentials.md
- skill-card.md
- skill.oms.sig