Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
47,966 skills from 2,309 repositories · updated 10 hours ago
47,966 skills
- app-observabilitygrafana/skillsGet RED metrics + service maps + frontend RUM + AI/LLM monitoring out of Grafana Cloud — Application Observability (`traces_spanmetrics_*` from OTel traces, p50/p95/p99 latency, exemplar-to-trace, traces-to-logs / profiles), Frontend Observability with the Faro Web SDK (Core Web Vitals, session replay, `pushError`, React + router integration, `TracingInstrumentation` for browser → backend trace correlation), and AI Observability via OpenLIT (token / cost / latency, GPU, hallucination + toxicity evals). Use when standing up APM for a service, wiring an Alloy OTLP receiver + forwarding to Cloud, instrumenting a React frontend for RUM, debugging why service-map edges are missing, monitoring LLM cost drift, or correlating a frontend error to its backend trace — even when the user says "set up APM", "show service map", "monitor browser perf", "session replay", "RUM SDK", or "watch our OpenAI bill" without naming App / Frontend / AI Observability.OfficialDevOpsNo warnings★ 297↓ —
- hunt-dispatchelementalsouls/Claude-BugHunterSkill-set loader for /hunt orchestrator. Fingerprints the target, picks the right platform attack skills, and loads the Red Team or WAPT skill set. Use when /hunt has just received a mode answer (redteam or wapt + blackbox|greybox) and needs to load the appropriate skills and print the taxonomy. Not for direct user invocation.OtherNo warnings★ 5.4K↓ —
- threejs-materials-lightinggamedev-skills/awesome-gamedev-agent-skillsLight and shade a three.js scene: choose materials (MeshStandardMaterial PBR vs unlit MeshBasicMaterial), add ambient/hemisphere/directional/point/spot lights, turn on shadow maps, and use an environment map (IBL) for realistic reflections. Use when a three.js model looks black, flat, or wrong — when the user mentions three.js materials, MeshStandardMaterial, lights, shadows, envMap, or PBR. For renderer/loop setup use threejs-scene-setup; for loading models use threejs-gltf-loading.MediaNo warnings★ 5.8K↓ —
- sn-image-imitateOpenSenseNova/SenseNova-SkillsGenerates a new image that imitates the style of a reference image while updating content based on user intent. Uses a three-stage pipeline: image annotation (long caption), caption rewriting, and image generation. Use when user asks to "imitate style", "保持这个风格重画", "按这张图风格生成", or "style transfer with new content".MediaNo warnings★ 6K↓ —
- threejs-gltf-loadinggamedev-skills/awesome-gamedev-agent-skillsLoad glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures. Use when importing 3D models into three.js — when the user mentions glTF, GLB, GLTFLoader, AnimationMixer, animation clips, DRACOLoader, or "load a 3D model". For scene/camera/renderer setup use threejs-scene-setup; for materials and lights use threejs-materials-lighting.MediaNo warnings★ 5.8K↓ —
- roblox-physicsgamedev-skills/awesome-gamedev-agent-skillsImplement Roblox physical simulation and queries with assemblies, anchoring, constraints, collision groups, CanCollide/CanTouch/CanQuery, raycasts and overlap queries, mass, impulses, forces, velocity, moving assemblies, cleanup, and network ownership. Use for Roblox collisions, hit detection, RaycastParams, PhysicsService, projectiles, vehicles, knockback, constraints, deprecated BodyMovers, unstable motion, or client-owned physics exploits.ScienceNo warnings★ 5.8K↓ —
- physics-tuninggamedev-skills/awesome-gamedev-agent-skillsTune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tunneling, fixing jitter, and collision layers/masks. Engine-neutral. Use when the user mentions physics feel, jitter, tunneling, fixed timestep, FixedUpdate, CCD, bouncing/unstable physics, or collision layers.ScienceNo warnings★ 5.8K↓ —
- phaser-arcade-physicsgamedev-skills/awesome-gamedev-agent-skillsUse Phaser 4 Arcade Physics: enable the world, give sprites bodies, set velocity/acceleration/gravity, and resolve collisions with colliders, overlaps, groups, and world bounds. Use when a Phaser game needs movement or collisions — when the user mentions Arcade Physics, this.physics, setVelocity, collider, overlap, gravity, onFloor, or a platformer/top-down controller. For game config, scenes, and the loader use phaser-core.ScienceNo warnings★ 5.8K↓ —
- replica-deployJakeschincariol/replica-skillShips an app clone live on the user's own domain: a preflight gate (tests green, parity must-haves done, rebrand sweep clean, listing linted, legal pages up), production database and env vars, the host, DNS records for the domain and for email, Stripe live mode, OAuth redirects, monitoring, and mobile builds to TestFlight and Play. Use when the user says "deploy it", "ship it", "put it live", "connect my domain", "go to production", "publish the app", or after /replica-launch.DevOpsNo warnings★ 6.6K↓ —
- doca-capsNVIDIA/skillsUse this skill when the user wants to invoke the read-only doca_caps CLI to ask what DOCA sees on this host — listing DOCA devices and PCIe addresses, listing representor devices, asking which DOCA libraries are available on the current OS, checking per-device per-library capabilities, scoping output to a specific PCIe address, or capturing a side-effect-free capability snapshot for debug or install smoke-test. Trigger even when the user does not explicitly mention "doca_caps" or "capabilities print tool" — typical implicit phrasings include "what does DOCA actually see on this box", "is my BlueField PF visible to DOCA", "is Flow available on my RHEL host", "enumerate VF representors for pf0", "doca_caps: command not found", or "empty output for RDMA, is the tool broken". Refuse and route elsewhere for DOCA installation (doca-setup owns it; never walk the steps), library-internal capability matrices (Flow pipe creation, RDMA verbs features), streaming telemetry / DTS, or modifying the shipped binary.TestingNo warnings★ 3.8K↓ —
- kiro-spec-requirementsgotalab/cc-sddGenerate comprehensive requirements for a specificationPlanningNo warnings★ 3.7K↓ —Also in 5 other repos
- poteto-helpmichael-denyer/pstack-claudeGuides users through pstack setup, /poteto-mode, and picking the skill, playbook, or principle for a task. Type /poteto-help with a question.ProductivityNo warnings★ 3.7K↓ —
- kiro-spec-requirementsgotalab/cc-sddGenerate comprehensive requirements for a specificationPlanningNo warnings★ 3.7K↓ —
- scientific-reportingforyourhealth111-pixel/Vibe-SkillsWrite research/technical reports with strong structure + figure standards. Supports Markdown/HTML/PDF outputs (Quarto optional), executive summary, methods, results, discussion, and reproducibility appendix.ScienceNo warnings★ 3.8K↓ —
- pulumi-automation-apipulumi/agent-skillsLoad this skill when a user asks how to run Pulumi programmatically, embed Pulumi in an application, orchestrate multiple stacks in code, build a self-service infrastructure portal, replace pulumi CLI shell scripts with code, or use the Pulumi Automation API (LocalWorkspace, createOrSelectStack, inline programs). Also load for questions about multi-stack sequencing, parallel deployments, or passing outputs between stacks via code.OfficialEngineeringNo warnings★ 78↓ —
- kiro-spec-statusgotalab/cc-sddShow specification status and progressPlanningNo warnings★ 3.7K↓ —
- wiki-rebuildAr9av/obsidian-wikiArchive and rebuild wiki knowledge from source, or restore a prior archive. Use for full restart/recovery when incremental repair is inappropriate; this is broader and more destructive than ordinary update or lint.OtherNo warnings★ 3.6K↓ —
- tao-run-dinov3-ssl-deftNVIDIA/skillsRun iterative DINOv3 SSL DEFT data selection and retraining from an unlabeled pool, using GRIT or multi-task weakness and fixed-encoder retrieval. Use for active-learning-style DINOv3 mining, not plain pretraining/fine-tuning (tao-train-dinov3) or AOI/PAS DEFT.ProductivityNo warnings★ 3.8K↓ —
- session-brainAr9av/obsidian-wikiBuild or refresh a browser-viewable topic graph over Claude session history using local clustering. Use for mapping or clustering sessions, recent or stale topic analysis, or rebuilding/showing the session graph. Unlike wiki-history-ingest, it indexes raw sessions and never writes to the vault.BrowserNo warnings★ 3.6K↓ —
- golang-observabilitysamber/cc-skills-golangGolang everyday observability — the always-on signals in production. Covers structured logging with slog, Prometheus metrics, OpenTelemetry distributed tracing, continuous profiling with pprof/Pyroscope, server-side RUM event tracking, alerting, and Grafana dashboards. Apply when instrumenting Go services for production monitoring, setting up metrics or alerting, adding OpenTelemetry tracing, correlating logs with traces, migrating legacy loggers (zap/logrus/zerolog) to slog, adding observability to new features, or implementing GDPR/CCPA-compliant tracking with Customer Data Platforms (CDP). Not for temporary deep-dive performance investigation (→ See `samber/cc-skills-golang@golang-benchmark` and `samber/cc-skills-golang@golang-performance` skills).DevOpsNo warnings★ 3.7K↓ —
- kiro-implgotalab/cc-sddImplement approved tasks using TDD with native subagent dispatch. Runs all pending tasks autonomously or selected tasks manually.TestingNo warnings★ 3.7K↓ —
- ctf-writeupljagiello/ctf-skillsGenerates a single standardized submission-style CTF writeup for competition handoff and organizer review. Use after solving a CTF challenge to document the solution steps, tools used, and lessons learned in a structured format.WritingNo warnings★ 3.6K↓ —
- codonfm-setupNVIDIA/skillsSet up the public CodonFM v1 repository and download public Encodon checkpoints. Use for requests to build or launch the CodonFM development container, configure local data/checkpoint mounts, verify GPU access, or download public Encodon 80M, 600M, 1B, or Cdwt-1B weights. Do not use for Decodon, Encodon 5B/10B, missense-aggregation, or codon-optimization setup because those implementations are not in the public repository.OtherNo warnings★ 3.8K↓ —
- poster-heroZJU-REAL/Easel生成 1080×1920 竖版营销海报,包含大标题、核心卖点和可选二维码,适合产品发布、活动宣传与朋友圈传播。当用户说“做竖版营销海报、活动宣传图、朋友圈海报、产品发布海报”时使用。横版金句卡用 card-quote,小红书知识卡用 card-xiaohongshu。OtherNo warnings★ 4.2K↓ —
social-content
ZJU-REAL/Easel
From the author
通用多平台社媒内容(单条/兜底):钩子文案、正文、标签策略和互动引导,主打**涨粉/互动/内容运营**, 支持微博/抖音/B站/知乎/公众号/X 等;平台不确定或要多平台一次成稿时的默认选择。 当用户说"写条微博""发个帖子""社媒文案""发什么内容""帮我写个帖""涨粉内容""互动内容"时使用。 边界:**小红书整套笔记/图文/种草**找 xhs-note-creator;**带货转化/卖点/详情页**找 copywriting; **严格套 PAS/AIDA 框架排版**找 post-formatter。
Install
npx skills add ZJU-REAL/Easel --skill social-content -a claude-code
Installs to .claude/skills/social-content/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 90
Files (5)
- EASEL-META.md
- SKILL.md
- references/content-formats.md
- references/hashtag-strategy.md
- references/platform-specs.md