Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
47,966 skills from 2,309 repositories · updated 11 hours ago
47,966 skills
- api-shape-explorerzebbern/claude-code-guideGenerate multiple radically different interface designs for a module using parallel sub-agents. Use when user wants to design an API, explore interface options, compare module shapes, or mentions "design it twice".EngineeringNo warnings★ 4.7K↓ —
- vc-industry-researchzebbern/claude-code-guideGenerate professional primary market / venture capital industry research reports, including sector deep-dives, investment memos, and market analysis. Produces detailed PDF reports covering TMT, consumer, healthcare, and industrials. Triggered by requests to analyze an industry, create a market report, write a sector deep-dive, or generate any PE/VC-style research document in Chinese or English.ScienceNo warnings★ 4.7K↓ —
- unreal-enhanced-inputgamedev-skills/awesome-gamedev-agent-skillsSet up player input in Unreal Engine 5 with Enhanced Input: Input Actions, Input Mapping Contexts, modifiers and triggers, adding the mapping context, and binding actions by ETriggerEvent. Use when wiring movement/look/jump input, creating IA_/IMC_ assets, binding in C++ or Blueprints, or when the user mentions Enhanced Input, Input Mapping Context, Input Action, IA_/IMC_, or ETriggerEvent.ProductivityNo warnings★ 5.8K↓ —
- melonjs-effects-and-shadersmelonjs/melonJSUse this skill for post-processing effects, custom shaders, blend modes and colour grading in melonJS. Covers the built-in ShaderEffect presets, addPostEffect on renderables and cameras, writing a custom dual-language GLSL/WGSL effect, the screen_texture builtins, and why effects silently do nothing on the Canvas fallback. Triggers on: Tween, easing, animate an effect, ShaderEffect, addPostEffect, removePostEffect, getPostEffect, postEffectNeedsCapture, VignetteEffect, GlowEffect, BlurEffect, PixelateEffect, ScanlineEffect, shader, GLSL, WGSL, uniform, setUniform, setTexture, setTime, blendMode, colorMatrix, screen_texture, toFrameTexture, post effect, filter.MediaNo warnings★ 6.4K↓ —
- mongodb-query-optimizermongodb/agent-skillsHelp with MongoDB query optimization and indexing. Use only when the user asks for optimization or performance: "How do I optimize this query?", "How do I index this?", "Why is this query slow?", "Can you fix my slow queries?", "What are the slow queries on my cluster?", etc. Do not invoke for general MongoDB query writing unless user asks for performance or index help. Prefer indexing as optimization strategy. Use MongoDB MCP when available.OfficialWritingNo warnings★ 192↓ —Also in 3 other repos
- melonjs-camera-and-drawingmelonjs/melonJSUse this skill for camera control and immediate-mode drawing in melonJS — following a target, viewport bounds, shake and fade, secondary cameras and what each one draws, and drawing shapes, lines and gradients inside a custom draw(). Covers world versus screen coordinate conversion, clipping and masking, baking with CanvasRenderTarget, and reading pixels back. Triggers on: Camera2d, viewport, follow, offset, look ahead, setBounds, minimap, second camera, split screen, cullMask, visibilityLayer, hide from a camera, shake, fadeIn, fadeOut, worldToLocal, localToWorld, colorMatrix, renderer.fill, renderer.stroke, Rect, Ellipse, Polygon, Line, Gradient, clipRect, mask, CanvasRenderTarget, NoiseTexture2d, lookAt, setBasis, toImageData, getImageData, toBlob, toDataURL, screenshot, read pixels.MediaNo warnings★ 6.4K↓ —
- melonjs-eventsmelonjs/melonJSUse this skill for the melonJS event bus and lifecycle hooks — subscribing to engine events, the per-frame and per-state event names, renderable lifecycle callbacks, and how to unsubscribe without leaking. Triggers on: event.on, event.off, event.once, event.emit, GAME_UPDATE, GAME_BEFORE_DRAW, LEVEL_LOADED, LOADER_COMPLETE, STATE_CHANGE, CANVAS_ONRESIZE, POINTERMOVE, WORLD_STEP, onActivateEvent, onDeactivateEvent, onDestroyEvent, lifecycle, subscribe, listener.MediaNo warnings★ 6.4K↓ —
- egm-bootstrapNewgoogle/elephant-goldfish-modelBootstrap directory README.md files across a repository subtree.OtherNo warnings★ 6.5K↓ —Also in 1 other repo
- melonjs-particles-and-trailsUpdatedmelonjs/melonJSUse this skill for particle effects and motion trails in melonJS — ParticleEmitter configuration, burst versus stream emission, the referenceSpace frame of reference introduced in 20.2, 3D particle motion through elevation and minSpread/maxSpread in 20.8, and the Trail renderable. Covers the emitter that silently does nothing until you call an emit method. Triggers on: Trail3d, ribbon, exhaust trail, speed streak, ski track, tyre mark, ribbonNormal, ParticleEmitter, particles, particle editor, tune particles, spawn depth, volume, burstParticles, streamParticles, referenceSpace, ParticleEmitterSettings, elevation, minSpread, maxSpread, spawn area, Trail, explosion, smoke, sparks, debris, ring, exhaust, emitter, tintOverLife, colour over life, color over life, flame, fire.MediaNo warnings★ 6.4K↓ —
- ops-marketingdavepoon/buildwithclaudeMarketing command center. Email campaigns (Klaviyo), paid ads (Meta/Google), analytics (GA4), SEO, and social media metrics. One dashboard for all marketing channels.MarketingNo warnings★ 3.7K↓ —
- html-wireframeplannotator/effective-htmlDirect-invocation specialist for low-fidelity, self-contained HTML wireframes that test information hierarchy, content, navigation, task flow, and responsive structure before visual design. Use when the user explicitly invokes html-wireframe or the broad html skill routes a wireframe request here. Do not activate independently from a general request. Do not use for polished mockups or production-like interaction; use html-prototype for those.TestingNo warnings★ 3.8K↓ —
- doca-container-deploymentNVIDIA/skillsRunning an in-bundle DOCA service as a container on a BlueField (Argus, DMS, Firefly, or UROM service): kubelet standalone watching a static-pod manifests directory, YAML pod-spec drop, kubelet status / ENTRYPOINT logs / per-service liveness. Trigger on "how do I run my built service on the BlueField?", "where do I drop the pod-spec YAML?", "pod stuck in Pending / ImagePullBackOff / CrashLoopBackOff", "container Running but service isn't ready", "pod restart-loops after edit", or "DMS and Firefly together", even without naming container deployment. A DOCA-linked binary launched directly on the host or Arm belongs to doca-bare-metal-deployment. Covers smoke-before-bulk and the layered error taxonomy (pod-spec, scheduling, image pull, runtime, mount, network, version, host). Refuse and route elsewhere for per-service config schemas, DOCA install, library-API questions, external NVIDIA services (BlueMan, HBN, SNAP, Virtio-net), or full Kubernetes-cluster ops.DevOpsNo warnings★ 3.8K↓ —
- principle-encode-lessons-in-structuremichael-denyer/pstack-claudeApply when you catch yourself writing the same instruction a second time, or notice a recurring correction. Encode the rule as a lint, metadata flag, runtime check, or script instead of more text.WritingNo warnings★ 3.7K↓ —
- paperclippaperclipai/paperclipInteract with the Paperclip control plane API for task coordination and governance. Use when checking assignments, updating issue status, posting comments, delegating work, managing routines, or calling Paperclip API endpoints.PlanningNo warnings★ 108.9K↓ —
- swarmmichael-denyer/pstack-claudeFan out N parallel workers, drain them, and return one report. Use for /swarm, 'swarm this', or parallel coverage, races, gauntlets, and exploration.OtherNo warnings★ 3.7K↓ —
- options-payoffhimself65/finance-skillsRender an interactive options payoff chart — expiry P&L plus Black-Scholes theoretical value — with sliders for strikes, premium, IV, DTE, and spot. Use this skill whenever the user describes or shares an options position or strategy and wants to see how it makes or loses money: vertical, calendar, diagonal, or ratio spreads, butterflies, condors and iron condors, straddles, strangles, covered calls, protective or naked puts, or any multi-leg structure. This includes pasted strikes, premiums, and expiries, requests like "show me the payoff" or "draw the P&L curve", and broker screenshots (IBKR, TastyTrade, Robinhood). Use it even when details are partial — defaults fill the gaps.MediaNo warnings★ 3.5K↓ —
- modern-cpptrailofbits/skillsGuides C++ code toward modern idioms (C++20/23/26). Use when writing new C++ code, modernizing legacy patterns, or working on security-critical C++. Replaces raw pointers with smart pointers, SFINAE with concepts, printf with std::print, error codes with std::expected.SecurityNo warnings★ 7.9K↓ —
- yt-ideationjeremylongshore/tons-of-skills-marketplaceGenerate filmable YouTube video ideas, explain their evidence and priority, and save user selections for briefing. Use when planning content from research or a topic. Trigger with "video ideas", "what should I make next" or "brainstorm videos".MediaNo warnings★ 2.9K↓ —
- vastai-rate-limitsjeremylongshore/tons-of-skills-marketplaceDiagnose and design bounded Vast.ai CLI and REST traffic around per-endpoint, per-identity rate limits and the absence of Retry-After headers. Use when implementing polling, batch automation, or 429 recovery. Trigger with: "handle Vast.ai 429", "reduce Vast.ai polling", "set Vast.ai retry policy".DesignNo warnings★ 2.9K↓ —
- tao-train-nvdinov2NVIDIA/skillsNVDINOv2 for self-supervised visual representation learning. Trains vision transformers via self-distillation (teacher-student) without labels and produces general-purpose visual features. Use when training, exporting, or running inference for a TAO NVDINOv2 backbone. Trigger phrases include "train NVDINOv2", "self-supervised ViT pretraining", "DINOv2 backbone", "visual representation learning".OtherNo warnings★ 3.8K↓ —
- klingai-team-setupjeremylongshore/tons-of-skills-marketplaceConfigure Kling AI for teams with per-project API keys, usage quotas, and role-based access. Trigger with phrases like 'klingai team', 'kling ai organization', 'klingai multi-user', 'shared klingai access'.EngineeringNo warnings★ 2.9K↓ —
- ulw-loopcode-yeongyu/oh-my-openagentA goal-like loop that decomposes work into systematic, evidence-bound ultrawork steps. Use when the user wants a goal loop or durable, checkpointed execution.OtherNo warnings★ 70.5K↓ —
- lspcode-yeongyu/oh-my-openagentUse when Codex needs language-server diagnostics, definitions, references, symbols, or rename safety checks in the current workspace.OtherNo warnings★ 70.5K↓ —
- gsd:audit-fixdavepoon/buildwithclaudeAutonomous audit-to-fix pipeline — find issues, classify, fix, test, commitTestingNo warnings★ 3.7K↓ —
hunt-aspnet
elementalsouls/Claude-BugHunter
From the author
Hunt ASP.NET-specific surface — ViewState deserialization (signed-only vs encrypted), machineKey recovery, dual-parser MAC-bypass anti-pattern, request-validator bypass, trace.axd/elmah.axd disclosure, load-balanced ViewState cross-node failures, SafeControl enumeration via reflection, customErrors mode=Off stack-trace leaks, classic Webforms .aspx/.asmx/.svc surface. Built for ASP.NET Webforms + WCF + SharePoint farms.
Install
npx skills add elementalsouls/Claude-BugHunter --skill hunt-aspnet -a claude-code
Installs to .claude/skills/hunt-aspnet/ · Each command fetches the skill straight from GitHub with the open skills CLI.
No download: this skill’s licence (MIT) does not let us redistribute its files. The install commands fetch them from GitHub instead.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 91
Files (1)
- SKILL.md