Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 14 hours ago
44,573 skills
- sales-enablement-kitaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "build battle cards", "prep the sales team for launch", or "write the internal launch FAQ"; produces the internal enablement kit for a sales-led launch — battle cards vs each named alternative (where we win / where they win / trap questions, every fact traceable), a sales talk track derived from the PR-FAQ spine, an objection-handling table (objection → response → evidence), internal FAQ + CS macros, and an internal launch announcement with embargo discipline. Not for the external message house — use message-house-builder; not for competitor tracking itself — use competitor-tracker or competitor-analysis; not for outbound sequences — use cold-outbound-sequencer. 销售赋能/battle card/销售叙事/异议处理/内部FAQWritingNo warnings★ 3K↓ —
- bevy-ecsgamedev-skills/awesome-gamedev-agent-skillsStructure a Bevy app around its Entity Component System: build the App with plugins, define Component/Resource types, write systems with Query/Res/Commands, filter and order systems, and use the Time resource for frame-rate-independent motion. Use when building or debugging a Bevy game in Rust — when the user mentions Bevy, ECS, App::new, add_systems, Query, Commands, components/systems, or a Cargo.toml depending on bevy.WritingNo warnings★ 4.1K↓ —
- agentic-actions-auditortrailofbits/skillsAudits GitHub Actions workflows for security vulnerabilities in AI agent integrations including Claude Code Action, Gemini CLI, OpenAI Codex, and GitHub AI Inference. Detects attack vectors where attacker-controlled input reaches AI agents running in CI/CD pipelines, including env var intermediary patterns, direct expression injection, dangerous sandbox configurations, and wildcard user allowlists. Use when reviewing workflow files that invoke AI coding agents, auditing CI/CD pipeline security for prompt injection risks, or evaluating agentic action configurations.SecurityNo warnings★ 7.8K↓ —
- codex-history-ingestAr9av/obsidian-wikiIngest Codex CLI conversation/session history into Obsidian as distilled knowledge. Use for importing or mining ~/.codex sessions, rollout files, indexes, or transcript logs; use wiki-agent for targeted topic-only recall.EngineeringNo warnings★ 3.6K↓ —
- hedgefundmonitorforyourhealth111-pixel/Vibe-SkillsQuery the OFR (Office of Financial Research) Hedge Fund Monitor API for hedge fund data including SEC Form PF aggregated statistics, CFTC Traders in Financial Futures, FICC Sponsored Repo volumes, and FRB SCOOS dealer financing terms. Access time series data on hedge fund size, leverage, counterparties, liquidity, complexity, and risk management. No API key or registration required. Use when working with hedge fund data, systemic risk monitoring, financial stability research, hedge fund leverage or leverage ratios, counterparty concentration, Form PF statistics, repo market data, or OFR financial research data.ScienceNo warnings★ 3.8K↓ —
- posthog-automationdavepoon/buildwithclaudeAutomate PostHog tasks via Rube MCP (Composio): events, feature flags, projects, user profiles, annotations. Always search tools first for current schemas.ProductivityNo warnings★ 3.7K↓ —
- godot-shadersgamedev-skills/awesome-gamedev-agent-skillsWrite Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hint_range), TIME/UV animation, and screen-reading via hint_screen_texture. Use when authoring .gdshader files, writing fragment/vertex code, making 2D/3D visual effects, or porting 3.x shaders (SCREEN_TEXTURE, hint_color) to 4.x.MediaNo warnings★ 4.1K↓ —
- doca-dmsNVIDIA/skillsOperate NVIDIA DOCA Management Service on a BlueField, Arm/x86 host, or Kubernetes pod: from DOCA 3.5 the local `dms-cli` (one command per YANG path, no server), and the `dmsd` + `dmspe` service: choose deployment and authentication, configure `-allowed_users` and `dmsgroup`, use gNMI Get/Set/Subscribe, run supported gNOI workflows, and debug frontend/backend failures. Trigger even without "DMS" for "manage a remote BlueField over gRPC", "gNOI reboot from orchestrator", or fleet-management requests. SAFETY: reboot, OS install, factory-reset, and managed-file deletion are destructive and require target-bound explicit confirmation; never invoke them speculatively. Route installation and library/API build questions elsewhere, and route turnkey aggregation to the externally-productized DOCA Telemetry Service.DevOpsNo warnings★ 3.7K↓ —
- reproduce-bugtrailofbits/skillsUse when a named runtime or compiler bug in a local repository needs independent reproduction.OtherNo warnings★ 7.8K↓ —
- in-your-own-wordsmichael-denyer/pstack-claudeRestate in your own words what you think the user's goals are and what problem they're trying to solve. Use for /in-your-own-words.OtherNo warnings★ 3.4K↓ —
- segment-automationdavepoon/buildwithclaudeAutomate Segment tasks via Rube MCP (Composio): track events, identify users, manage groups, page views, aliases, batch operations. Always search tools first for current schemas.ProductivityNo warnings★ 3.7K↓ —
- architectmichael-denyer/pstack-claudeSketch types, signatures, and module structure before code, then stay in the loop while implementation fills in. Use for /architect, 'architect this', 'design this', or non-trivial work where jumping to code would lock in the wrong shape.PlanningNo warnings★ 3.4K↓ —
- G2 Legend Expertforyourhealth111-pixel/Vibe-SkillsExpert skill for G2 legend development - provides comprehensive knowledge about legend rendering implementation, component architecture, layout algorithms, and interaction handling. Use when implementing, customizing, or debugging legend functionality in G2 visualizations.MediaNo warnings★ 3.8K↓ —
- prompt-lookupforyourhealth111-pixel/Vibe-SkillsActivates when the user asks about AI prompts, needs prompt templates, wants to search for prompts, or mentions prompts.chat. Use for discovering, retrieving, and improving prompts.OtherNo warnings★ 3.8K↓ —
- clerk-billingclerk/skillsClerk Billing for subscription management - render Clerk's PricingTable and in-app checkout drawer, configure subscription plans, seat-limit plans for B2B, feature entitlements with has(), and billing webhooks. Use for SaaS monetization, plan gating, checkout flows, trials, invoicing, and subscription lifecycle management.OfficialMediaNo warnings★ 89↓ —
- unslopmichael-denyer/pstack-claudeCut AI tells from any writing.WritingNo warnings★ 3.4K↓ —
- dialecticforyourhealth111-pixel/Vibe-SkillsMinimal compatibility wrapper for vibe Dialectic Mode (multi-perspective design analysis).DesignNo warnings★ 3.8K↓ —
- jetson-video-recipeNVIDIA/skillsUse when turning a Jetson encoder use case into one surface-neutral recipe with native Video Codec SDK and PyNvVideoCodec projections.MediaNo warnings★ 3.7K↓ —
- doc-convertZJU-REAL/Easel把 Markdown 文稿排版并转换为 HTML、可打印 PDF 或长图 PNG。当用户说“Markdown/MD 转 HTML/PDF/图片、文章导出长图、MD 排版/渲染”时使用。仅处理 Markdown;DOCX/PPT 不在范围内,层级大纲转脑图用 mindmap。DocumentsNo warnings★ 4.1K↓ —
- sharpenmichael-denyer/pstack-claudeSharpen a task before starting: the expert approach, what the user is really after, and the right level of specification. Use for /sharpen.PlanningNo warnings★ 3.4K↓ —
- security-researchcode-yeongyu/oh-my-openagentTeam Mode security research skill. Orchestrates 3 vulnerability hunters and 2 PoC engineers to audit a codebase in parallel, prove exploitability, classify root causes, and calibrate severity by actual exploitability. Use for security review, vulnerability research, exploitability audit, pre-release security check, threat model validation, and `/security-research`. Triggers: 'security-research', 'security research', 'security review', 'vulnerability audit', 'exploitability audit', '보안 리뷰', '취약점 감사'.SecurityNo warnings★ 70.3K↓ —
- remotion-to-hyperframesheygen-com/hyperframesBring existing video code or footage into HyperFrames and verify it frame by frame against the original - Remotion first, also Motion Canvas, Lottie, Three.js, p5.js, canvas or plain HTML/CSS animation, or renders from Manim, After Effects or Blender. Use to port, convert, migrate or reuse work made with another tool.OfficialDesignNo warnings★ 71.8K↓ —
- publishcode-yeongyu/oh-my-openagentPublish oh-my-opencode to npm by triggering the GitHub Actions publish workflow and verifying its artifacts. Ship-only: never runs pre-publish-review or re-reviews merged code unless the user explicitly asks. Argument: <patch|minor|major|explicit-semver>. Triggers: publish, release, deploy, npm publish.DevOpsNo warnings★ 70.3K↓ —
- cairo-vulnerability-scannertrailofbits/skillsScans Cairo/StarkNet smart contracts for 6 critical vulnerabilities including felt252 arithmetic overflow, L1-L2 messaging issues, address conversion problems, and signature replay. Use when auditing StarkNet projects.SecurityNo warnings★ 7.8K↓ —
phaser-arcade-physics
gamedev-skills/awesome-gamedev-agent-skills
From the author
Use Phaser 4 Arcade Physics: enable the world, give sprites bodies, set velocity/acceleration/gravity, and resolve collisions with colliders, overlaps, groups, and world bounds. Use when a Phaser game needs movement or collisions — when the user mentions Arcade Physics, this.physics, setVelocity, collider, overlap, gravity, onFloor, or a platformer/top-down controller. For game config, scenes, and the loader use phaser-core.
Install
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill phaser-arcade-physics -a claude-code
Installs to .claude/skills/phaser-arcade-physics/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 90
Files (2)
- SKILL.md
- references/bodies-and-collision.md