Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 13 hours ago
44,573 skills
- mcore-run-on-slurmNVIDIA/skillsHow to launch distributed Megatron-LM training jobs on a SLURM cluster. Covers a minimal sbatch skeleton, environment-variable setup for torch.distributed.run, CUDA_DEVICE_MAX_CONNECTIONS rules across hardware and parallelism modes, container conventions, monitoring, and per-rank failure diagnosis.OtherNo warnings★ 3.7K↓ —
- skill-xhs-comment-replyZJU-REAL/Easel小红书评论互动运营:列出我的笔记、抓取某条笔记下的评论、按画像语气逐条回复、以及删除评论 (含自己发的回复)。基于 Playwright + 持久化登录态,headless 即可运行,与 skill-xhs-publisher 共用同一登录态。评论抓取走接口响应拦截(稳);回复/删除走 DOM 文本定位(无坐标)+ 逐字符输入反检测; 带已回复去重、逐条间隔防风控、dry-run 预演。用 notes 列笔记或 fetch --url 贴链接,免手动拆 token。 触发:抓小红书评论 / 回复评论 / 删除评论 / 删评 / 维护评论区 / 看我某条笔记的评论。TestingNo warnings★ 4.1K↓ —
- golang-spf13-vipersamber/cc-skills-golangGolang configuration library using spf13/viper — layered precedence (flag > env > file > KV > default), BindPFlag/BindPFlags, SetEnvPrefix + SetEnvKeyReplacer + AutomaticEnv, ReadInConfig + ConfigFileNotFoundError, Unmarshal + mapstructure struct tags, Sub for sub-trees, WatchConfig + OnConfigChange for hot reload, viper.New() for test isolation, and remote KV integration. Apply when using or adopting spf13/viper, or when the codebase imports `github.com/spf13/viper`. For CLI command structure alongside viper, see the `samber/cc-skills-golang@golang-spf13-cobra` skill. For general CLI architecture, see `samber/cc-skills-golang@golang-cli`.TestingNo warnings★ 3.6K↓ —
- jetson-video-capabilityNVIDIA/skillsUse when Jetson codec, profile, chroma, bit-depth, dimension, engine-count, or operational support must be reconciled from live APIs, authenticated NVIDIA samples, and NVIDIA documentation; also applies the content-DRM scope.MediaNo warnings★ 3.7K↓ —
- serp-markup-builderaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "optimize meta tags", "write title tags / meta descriptions", "add Open Graph or Twitter cards", or "generate schema / JSON-LD" for FAQ, HowTo, Article, Product, or LocalBusiness rich-result candidates. Produces title/description options, an OG+Twitter block, and validated JSON-LD for the document head. Not for body copy — use content-writer; not for crawl/index technical issues — use technical-seo-checker. 标题优化/元描述/Schema标记/结构化数据BrowserNo warnings★ 3K↓ —
- send-experiment-designeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "design an email A/B test", "set up a multivariate subject/CTA test", "run a send-time test", "build a hold-out group", or "is this email result statistically and practically material?"; produces a falsifiable hypothesis, one-variable-per-cell matrix, sample-size/MDE/duration/power plan, and an effect/uncertainty read from own ESP data. Applies only a precommitted owner-approved action rule; the helper never chooses a business action. Not for EQS/vetoes or writing the email. 邮件AB测试设计/多变量测试/发送时间测试/留出组/显著性判定TestingNo warnings★ 3K↓ —
- neon-postgresneondatabase/agent-skillsGuides and best practices for working with Lakebase Postgres on Neon: connections, pooled vs direct, schema migrations, branching, autoscaling, scale-to-zero, instant restore, read replicas, IP allow lists, logical replication, and Lakebase Search. Use when the work is an existing DATABASE_URL, SQL, schema, inspect, or search. New backends, Auth, files, Functions, and LLM calls go to the parent `neon` skill. Live queries, reactive UIs, and realtime data go to `neon-realtime`. Also use for "@neondatabase/serverless", "@neondatabase/neon-js", "neon inspect db", "semantic search", "vector search", "full-text search", "BM25", or "hybrid search".OfficialDataNo warnings★ 105↓ —Also in 1 other repo
- dynamic-content-personalizeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "personalize the email", "add merge tags / dynamic content", "set up conditional blocks per segment", or "make first-name and product-recommendation fields fall back safely"; produces a merge-tag map with per-tag fallbacks, conditional-block rules with per-segment variations, a fallback-safety audit, and a PII guard on what may render, informing the SEND E (Engagement/personalization) dimension. Not for building the segments — use list-segment-builder; not for writing the base copy — use email-creative-builder; not for scoring EQS or running vetoes — use email-quality-auditor. 邮件个性化/合并标签/条件内容块/兜底默认值MediaNo warnings★ 3K↓ —
- theme-factorydavepoon/buildwithclaudeToolkit for styling artifacts with a theme. These artifacts can be slides, docs, reportings, HTML landing pages, etc. There are 10 pre-set themes with colors/fonts that you can apply to any artifact that has been creating, or can generate a new theme on-the-fly.DocumentsNo warnings★ 3.7K↓ —
- hive.terminal-tools-pty-sessionsaden-hive/hiveUse when you need state across calls — building env vars, navigating with cd, driving REPLs (python -i, mysql, psql, node), or responding to interactive prompts (sudo password, ssh host-key confirmation, mysql connection). Teaches the prompt-sentinel exec pattern (default mode), raw I/O for REPLs (raw_send=True then read_only=True), the one-in-flight-per-session rule, and the close-or-leak-against-the-cap discipline. Bash on macOS — never zsh; explicit shell=/bin/zsh is rejected. Read before calling terminal_pty_open.DataNo warnings★ 11.1K↓ —
- neon-postgres-egress-optimizerneondatabase/agent-skillsDiagnose and fix excessive Postgres egress (network data transfer) in a codebase. Use when a user mentions high database bills, unexpected data transfer costs, network transfer charges, egress spikes, "why is my Neon bill so high", "database costs jumped", SELECT * optimization, query overfetching, reduce Neon costs, optimize database usage, or wants to reduce data sent from their database to their application. Also use when reviewing query patterns for cost efficiency, even if the user doesn't explicitly mention egress or data transfer.OfficialDataNo warnings★ 105↓ —Also in 1 other repo
- golang-concurrencysamber/cc-skills-golangGolang concurrency design — goroutine lifecycle and leak prevention, channels and `select`, channel ownership and direction, `sync.Mutex`/`RWMutex`/`sync.Map`/`sync.Once`/atomics, `errgroup`, `singleflight`, worker pools, and fan-out/fan-in pipelines. Use when writing or reviewing concurrent Go code, when choosing between channels and mutexes, when protecting a shared map or counter, or when a goroutine has no clear exit. Not for defensive coding unrelated to concurrency such as nil panics, slice aliasing, or numeric overflow (→ See `samber/cc-skills-golang@golang-safety` skill), and not for debugging a specific hung, crashing, or racing program after the fact (→ See `samber/cc-skills-golang@golang-troubleshooting` skill).DesignNo warnings★ 3.6K↓ —
- early-access-designeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "design an early access program", "set up a waitlist and beta stages", or "define beta graduation criteria"; produces a waitlist→concept→alpha→beta→GA stage ladder with per-stage purpose and opt-in semantics, quantified graduation criteria per stage (labeled Estimated), a cohort-gating and invite-throttling plan, tester recruitment with launch-day social-proof prep, a feedback-loop spec where every status change notifies its subscribers, and a referral-loop mechanism spec (invite codes, anti-abuse). Not for waitlist acquisition strategy or the capture-flow spec — use list-growth-designer; not for the canonical stage record — use launch-registry. waitlist/内测阶梯/抢先体验/毕业标准/反馈闭环DesignNo warnings★ 3K↓ —
- technical-writingmichael-denyer/pstack-claudeLayered technical-writing standard: Diátaxis structure, Google developer style sentences, STE instruction rules, Global English syntax. Use for /technical-writing or when writing or reviewing docs, RFCs, readmes, PR descriptions, or commit messages.WritingNo warnings★ 3.4K↓ —
- launch-day-conductoraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "run my launch day", "build a launch day runbook / war room", or "decide CONTINUE or ROLLBACK after the push"; produces a pre-conditions gate check (launch-readiness-auditor SHIP verdict + the authoritative date in launch-registry — missing either stops the skill), a dated hour-blocked runbook with owners (morning irreversible pushes, daytime monitoring loop, evening consolidation), a forced observation-window verdict after every irreversible action against pre-declared kill criteria, a P0-P3 incident ladder with rollback playbooks, and T-0 status lines for the registry proposal protocol. Not for channel submission content and platform rules — use community-launch-runner; not for media replies — use press-media-relations. 发布日runbook/作战室/观察窗/回滚裁决/发布日指挥OtherNo warnings★ 3K↓ —
- skill-article-outlineZJU-REAL/Easel生成长文大纲:基于搜索分析生成 H2/H3 标题结构、段落字数目标、图表位置和 FAQ 规划,适用于公众号文章、知乎专栏、博客。 当用户说"文章大纲""长文结构""公众号大纲""知乎回答框架""写作提纲""文章框架""H2/H3 结构"时使用。WritingNo warnings★ 4.1K↓ —
- platformergamedev-skills/awesome-gamedev-agent-skillsBuild a 2D platformer: run/jump control with coyote time, jump buffering, and variable jump height, plus tiled levels and hazards. Use for a platformer or Mario/Celeste-like, or tuning jump feel.OtherNo warnings★ 4.1K↓ —
- puzzlegamedev-skills/awesome-gamedev-agent-skillsBuild a puzzle game: grid/board state, move input, rule-based resolution (match-3 cascades, sokoban pushes, tile logic), scoring, and undo. Use for a match-3, sokoban, or grid-logic puzzle.OtherNo warnings★ 4.1K↓ —
- guided-goalNewdavepoon/buildwithclaudeTurn a rough objective into a bounded, verifiable completion contract, confirm it, then execute it with a finite attempt cap. Use when the user wants autonomous work but the outcome, proof, scope, or stopping point is still vague.LegalNo warnings★ 3.7K↓ —
- itch-publishgamedev-skills/awesome-gamedev-agent-skillsPublish and update a game on itch.io: create the project page and upload builds with the butler CLI (butler push) to named channels. Use for itch.io publishing, butler push, channel naming for Windows/macOS/Linux/HTML5, versioning uploads, or shipping a jam or release build to itch.io.EngineeringNo warnings★ 4.1K↓ —
- godot-csharpgamedev-skills/awesome-gamedev-agent-skillsUse C#/.NET in Godot 4.7: partial classes extending nodes, the PascalCase lifecycle (_Ready/_Process/_PhysicsProcess), [Export] fields, [Signal] delegates as C# events, type-safe node lookup, and calling between C# and GDScript. Use when writing Godot game code in C# (.cs files, .csproj), needing the Godot .NET build, converting GDScript patterns to C#, or wiring Godot signals as C# events.WritingNo warnings★ 4.1K↓ —
- card-gamegamedev-skills/awesome-gamedev-agent-skillsBuild a card game: card data, deck/hand/discard zones, draw/shuffle/reshuffle, a turn structure, costs, and effect resolution. Use for a deckbuilder, TCG/CCG, or roguelike deckbuilder.DocumentsNo warnings★ 4.1K↓ —
- game-aigamedev-skills/awesome-gamedev-agent-skillsDesign NPC and enemy decision-making with finite state machines, behavior trees, steering behaviors, and A* pathfinding — engine-neutral algorithms that pair with the detected engine's navigation API. Use when building enemy AI, an FSM or behavior tree, steering/flocking, or pathfinding, or when the user mentions state machine, behavior tree, blackboard, A*, navmesh, seek, or patrol/chase.DesignNo warnings★ 4.1K↓ —
- golang-popular-librariessamber/cc-skills-golangGolang library and framework selection — vetted production-ready options by category (web, database, testing, logging, messaging), new and experimental stdlib packages, standard-library-first tradeoffs, and maturity signals (maintenance, license, importer counts). Apply when the user asks for library suggestions, wants to compare alternatives, needs to choose a library for a specific task, or when a new dependency is being added to the project. Not for a specific library's API once chosen (→ See that library's dedicated skill, e.g. `samber/cc-skills-golang@golang-samber-lo`), nor for go.mod mechanics, upgrades, or vulnerability audits (→ See `samber/cc-skills-golang@golang-dependency-management` skill).SecurityNo warnings★ 3.6K↓ —
video-intro-outro
ZJU-REAL/Easel
From the author
视频片头 / 片尾:生成带标题、副标题、logo、关注引导的片头卡片和片尾卡片,并拼接到主视频(硬切或淡入淡出转场)。当用户说 片头、片尾、加片头片尾、开场卡片、结尾卡片、标题卡、关注引导页、订阅引导、视频开头加标题、结尾加点赞关注、intro、outro、片头动画 时使用。基于 shared/scripts/intro_outro.py 确定性 ffmpeg 封装。与 poster-hero 区别:poster-hero 出静态封面图,本 SKILL 出可拼接的视频卡片片段。
Install
npx skills add ZJU-REAL/Easel --skill video-intro-outro -a claude-code
Installs to .claude/skills/video-intro-outro/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 90
Files (1)
- SKILL.md