Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 10 hours ago
44,573 skills
- golang-concurrencysamber/cc-skills-golangGolang concurrency design — goroutine lifecycle and leak prevention, channels and `select`, channel ownership and direction, `sync.Mutex`/`RWMutex`/`sync.Map`/`sync.Once`/atomics, `errgroup`, `singleflight`, worker pools, and fan-out/fan-in pipelines. Use when writing or reviewing concurrent Go code, when choosing between channels and mutexes, when protecting a shared map or counter, or when a goroutine has no clear exit. Not for defensive coding unrelated to concurrency such as nil panics, slice aliasing, or numeric overflow (→ See `samber/cc-skills-golang@golang-safety` skill), and not for debugging a specific hung, crashing, or racing program after the fact (→ See `samber/cc-skills-golang@golang-troubleshooting` skill).DesignNo warnings★ 3.6K↓ —
- jetson-quick-startNVIDIA/skillsEntry skill for Jetson / IGX BSP customization. Asks one core click-to-select setup questionnaire and passes prefilled answers to downstream setup skills.OtherNo warnings★ 3.7K↓ —
- doca-debugNVIDIA/skillsUse this skill when the user is debugging any DOCA symptom — a build that won't compile, a link step that can't resolve a doca_* symbol, a runtime call returning DOCA_ERROR_*, a silent service or tool, or a stack trace / valgrind / core dump — and needs the layered ladder (install → version → build → link → runtime → program → driver), verbosity controls (--sdk-log-level, DOCA_LOG_LEVEL, the doca-{lib}-trace flavor), container-debug constraints, or how to capture state for a Developer Forum post. Trigger even when the user does not say "DOCA debug" — implicit phrasings include "undefined reference to doca_*", "how do I get more logs", "packets aren't reaching the wire", "doca_caps returned nothing", or "hugepages empty in the container". Refuse and route elsewhere for library-specific debug (Flow pipe trace, RDMA QP, Comch stats), env-class pkg-config or hugepages symptoms, the DOCA_ERROR_* taxonomy and lifecycle interpretation, and performance or incident-response work — those belong to other skills.EngineeringNo warnings★ 3.7K↓ —
- searchtaishi-i/awesome-ChatGPT-repositoriesSearch 2500+ curated ChatGPT and LLM open-source repositories. Use when the user asks to find tools, libraries, or repos related to ChatGPT, LLMs, RAG, agents, langchain, NLP, AI development, or any open-source AI tooling.OtherNo warnings★ 3.3K↓ —
- tao-train-dinoNVIDIA/skillsDINO (DETR with Improved DeNoising Anchor Boxes) for 2D object detection. Transformer-based detector with denoising training, multi-scale features, and optional distillation support. Use when training, evaluating, exporting, distilling, quantizing, or running inference for a TAO DINO detector. Trigger phrases include "train DINO", "DETR object detection", "TAO 2D detection", "DINO with distillation".OtherNo warnings★ 3.7K↓ —
- tao-train-mask-auto-labelNVIDIA/skillsMAL (Mask Auto-Label) for weakly-supervised segmentation. Produces segmentation masks from minimal annotations (point or box annotations) using a ViT-MAE backbone. Use when training, evaluating, or running inference for a TAO MAL model. Trigger phrases include "train MAL", "Mask Auto-Label", "weakly-supervised segmentation", "box-prompted segmentation", "minimal-annotation mask prediction".OtherNo warnings★ 3.7K↓ —
- speckit-analyzeforyourhealth111-pixel/Vibe-SkillsPerform cross-artifact consistency analysis across spec.md, plan.md, and tasks.md. Use after task generation to identify gaps, duplications, and inconsistencies before implementation.PlanningNo warnings★ 3.8K↓ —
- cross-repo-requestdavepoon/buildwithclaudeUse when work in this repo depends on a change in a different repo that has its own running Claude session (frontend needing a backend endpoint, backend needing a client change, a shared package bump). Covers finding the peer session, what to put in the request so it needs no follow-ups, and how to handle the reply.DesignNo warnings★ 3.7K↓ —
- nemo-rl-docsNVIDIA/skillsDocumentation conventions for NeMo-RL. Covers docs/index.md updates and docstring format. Do NOT use for: bug fixes, test fixes, dependency bumps, refactoring, CI/CD changes, performance tuning, or any task that does not involve writing or updating documentation.TestingNo warnings★ 3.7K↓ —
- posthog-automationdavepoon/buildwithclaudeAutomate PostHog tasks via Rube MCP (Composio): events, feature flags, projects, user profiles, annotations. Always search tools first for current schemas.ProductivityNo warnings★ 3.7K↓ —
- doca-gpunetioNVIDIA/skillsUse this skill when the user is doing hands-on DOCA GPUNetIO programming — wiring a CUDA kernel on an NVIDIA GPU to a doca-eth queue via doca_gpu_eth_rxq / doca_gpu_eth_txq, standing up the per-CUDA-device doca_gpu context, designing the persistent CUDA kernel that drains the GPU-visible queue, running the dual capability check (DOCA cap-query plus cudaGetDeviceProperties), registering cudaMalloc pools via doca_buf_arr_create_*, or debugging DOCA_ERROR_* returns from the GPUNetIO API. Trigger even when the user does not explicitly mention "DOCA GPUNetIO" or "persistent kernel" — typical implicit phrasings include "CUDA kernel reading packets directly from the NIC", "GPU-initiated networking on BlueField", "DOCA_ERROR_DRIVER on doca_gpu_create", "nvidia_peermem not loaded", "kernel-per-packet is too slow", or "which GPU supports GPU-side packet I/O". Refuse and route elsewhere for general CUDA programming, DOCA Ethernet queue bring-up, DOCA DPA, or DOCA install — those belong to other skills.EngineeringNo warnings★ 3.7K↓ —
- provider-ephemeral-resourceshashicorp/agent-skillsImplement Terraform provider ephemeral resources with the Plugin Framework: the Open/Renew/Close lifecycle, ephemeral schema design, registration via EphemeralResources, renewal for expiring credentials, and how ephemeral values flow into write-only attributes and provider configuration. Use when adding an ephemeral resource, exposing secrets/tokens/certificates that must never persist in state or plan, deciding between an ephemeral resource and a data source, or wiring short-lived credentials from one provider into another.OfficialDevOpsNo warnings★ 907↓ —
- upgradenowork-studio/notfair-pluginUpgrade the NotFair plugin to the latest version. Updates the marketplace repo, installs the new version to the plugin cache, and updates installed_plugins.json. Use when asked to "upgrade notfair", "update notfair", or "get latest version". Also handles inline upgrade prompts when a skill detects UPGRADE_AVAILABLE at startup.OtherNo warnings★ 4.1K↓ —
- review-findingsdavepoon/buildwithclaudeAddresses and fixes findings from a QA code review. Reads the review report, fixes critical and warning issues, and prepares for re-verification. Delegates to the Forja (Dev) agent.EngineeringNo warnings★ 3.7K↓ —
- verifyzenbu-labs/terminal-browserDrive an engine app headlessly in a pty, record a video of the whole verification, and open a summary page (video + timeline + checks) with pixel open.MediaNo warnings★ 4.2K↓ —
- gitlab-automationdavepoon/buildwithclaudeAutomate GitLab project management, issues, merge requests, pipelines, branches, and user operations via Rube MCP (Composio). Always search tools first for current schemas.OtherNo warnings★ 3.7K↓ —
- shader-programminggamedev-skills/awesome-gamedev-agent-skillsWrite game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outline, fresnel rim, vignette) in GLSL with HLSL equivalents. Use when the user mentions shaders, fragment/pixel shader, vertex shader, UV, GLSL, HLSL, or effects like dissolve, outline, or rim light.WritingNo warnings★ 4.1K↓ —
- offensive-lateral-movementSnailSploit/Claude-RedComprehensive lateral movement tradecraft for authorized red team engagements covering credential-based movement (pass-the-hash, pass-the-ticket, overpass-the-hash), NTLM relay attacks (ntlmrelayx with PetitPotam, DFSCoerce, PrinterBug coercion), remote execution protocols (WMI, WinRM, DCOM, PsExec and alternatives), RDP session hijacking, and network pivoting through tunneling tools (chisel, ligolo-ng, SSH tunnels, SOCKS proxies). Provides operator-ready command sequences for mimikatz, crackmapexec/netexec, impacket suite, and evil-winrm with emphasis on OPSEC considerations, SMB signing bypass, and detection evasion. Maps to MITRE ATT&CK T1021 (Remote Services), T1550 (Use Alternate Authentication Material), and sub-techniques. Includes defender-perspective detection guidance for blue team awareness and a rapid engagement cheatsheet for common lateral movement scenarios encountered during internal penetration tests and assumed-breach exercises.TestingNo warnings★ 9K↓ —
- jetson-init-targetNVIDIA/skillsAuthor a new Jetson target-platform profile (reference_devkit + optional custom_carrier) and update the active pointer. Use to create a target; not for switching existing profiles.OtherNo warnings★ 3.7K↓ —
- render-automationdavepoon/buildwithclaudeAutomate Render tasks via Rube MCP (Composio): services, deployments, projects. Always search tools first for current schemas.MediaNo warnings★ 3.7K↓ —
- subagent-driven-developmentforyourhealth111-pixel/Vibe-SkillsUse when executing implementation plans with independent tasks in the current sessionPlanningNo warnings★ 3.8K↓ —
- threejs-materials-lightinggamedev-skills/awesome-gamedev-agent-skillsLight and shade a three.js scene: choose materials (MeshStandardMaterial PBR vs unlit MeshBasicMaterial), add ambient/hemisphere/directional/point/spot lights, turn on shadow maps, and use an environment map (IBL) for realistic reflections. Use when a three.js model looks black, flat, or wrong — when the user mentions three.js materials, MeshStandardMaterial, lights, shadows, envMap, or PBR. For renderer/loop setup use threejs-scene-setup; for loading models use threejs-gltf-loading.MediaNo warnings★ 4.1K↓ —
- slides-as-codeforyourhealth111-pixel/Vibe-SkillsBuild research slides with text-first source (Slidev/Marp/Reveal/Quarto) and reproducible export (PDF). Includes structure, figure reuse rules, and quality checklist for top-tier scientific presentations.DocumentsNo warnings★ 3.8K↓ —
- hubspot-automationdavepoon/buildwithclaudeAutomate HubSpot CRM operations (contacts, companies, deals, tickets, properties) via Rube MCP using Composio integration.OtherNo warnings★ 3.7K↓ —
email-creative-builder
aaron-he-zhu/aaron-marketing-skills
From the author
Use when the user asks to "write the email", "draft subject lines", or "build email creative"; produces the pre-click unit — subject-line variants + preheader, body copy, one clear CTA, and a plain-text alt — message-matched to the destination page and claims-ledger-aware. Not for pre-scoring or ranking subject-line variants (spam/truncation/render pre-score) — use subject-line-lab; not for scoring the email or computing EQS — use email-quality-auditor; not for the multi-step flow — use email-sequence-designer; not for the A/B test plan — use send-experiment-designer. 邮件文案/主题行/邮件创意
Install
npx skills add aaron-he-zhu/aaron-marketing-skills --skill email-creative-builder -a claude-code
Installs to .claude/skills/email-creative-builder/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 90
Files (3)
- SKILL.md
- references/email-creative-modes.md
- references/subject-line-specs.md