Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 11 hours ago
44,573 skills
- documentation-lookupforyourhealth111-pixel/Vibe-SkillsUse when the user needs current library, framework, or API documentation and version-specific code examples.PlanningNo warnings★ 3.8K↓ —
- golang-error-handlingsamber/cc-skills-golangIdiomatic Golang error handling — creation, wrapping with %w, errors.Is/As, errors.Join, custom error types, sentinel errors, panic/recover, the single handling rule, structured logging with slog, HTTP request logging middleware, and samber/oops for production errors. Built to make logs usable at scale with log aggregation 3rd-party tools. Apply when creating, wrapping, inspecting, or logging errors in Go code. For samber/oops specifics → See `samber/cc-skills-golang@golang-samber-oops` skill; for slog handler ecosystem → See `samber/cc-skills-golang@golang-samber-slog` skill.PlanningNo warnings★ 3.6K↓ —
- nvflare-orientNVIDIA/skillsRoute open-ended NVFLARE advice and only conversion requests whose preliminary source inspection reports unresolved or conflicting ownership; never load this skill merely to inspect a concrete conversion request before selecting its detected framework converter.MarketingNo warnings★ 3.7K↓ —
- data-storytellingforyourhealth111-pixel/Vibe-SkillsTransform data into compelling narratives using visualization, context, and persuasive structure. Use when presenting analytics to stakeholders, creating data reports, or building executive presentations.DataNo warnings★ 3.8K↓ —
- embedding-strategiesforyourhealth111-pixel/Vibe-SkillsSelect and optimize embedding models for semantic search and RAG applications. Use when choosing embedding models, implementing chunking strategies, or optimizing embedding quality for specific domains.PlanningNo warnings★ 3.8K↓ —
- ml-pipeline-workflowforyourhealth111-pixel/Vibe-SkillsBuild end-to-end MLOps pipelines from data preparation through model training, validation, and production deployment. Use when creating ML pipelines, implementing MLOps practices, or automating model training and deployment workflows.ProductivityNo warnings★ 3.8K↓ —Also in 1 other repo
- golang-stretchr-testifysamber/cc-skills-golangComprehensive guide to stretchr/testify for Golang testing. Covers assert, require, mock, and suite packages in depth. Use when writing tests with testify, creating mocks, setting up test suites, or choosing between assert and require. Covers testify assertions, mock expectations, argument matchers, call verification, suite lifecycle, and advanced patterns like Eventually, JSONEq, and custom matchers. Apply when the codebase imports github.com/stretchr/testify.TestingNo warnings★ 3.6K↓ —
- doca-telemetryNVIDIA/skillsUse this skill to read DOCA hardware-counter events from a `doca_dev` through the per-domain Telemetry reader libraries: `doca_telemetry_pcc`, `_dpa`, `_diag`, `_adp_retx`, `_phy`, and `_pci`. It covers capability checks, context creation, startup, and per-domain reads or samples. Trigger for implicit requests such as "read PCC counters from my BlueField app", "sample DPA counter exports", or "expose PHY, PCI, or DIAG counters from this doca_dev". This is the counter-reader surface, not a NetFlow, IPFIX, or local-socket collector. Route publishing and export to `doca-telemetry-exporter`; route the deployed DOCA Telemetry Service to `doca-dts`, and collectors and plain stdout logging elsewhere.DevOpsNo warnings★ 3.7K↓ —
- tao-train-ocdnetNVIDIA/skillsOCDNet for scene text detection. Detects arbitrary-oriented text regions in natural images using a differentiable binarization approach. Use when training, evaluating, exporting, pruning, quantizing, retraining, or running inference for a TAO OCDNet model. Trigger phrases include "train OCDNet", "scene text detection", "arbitrary-oriented text boxes", "differentiable binarization detector".OtherNo warnings★ 3.7K↓ —
- golang-popular-librariessamber/cc-skills-golangGolang library and framework selection — vetted production-ready options by category (web, database, testing, logging, messaging), new and experimental stdlib packages, standard-library-first tradeoffs, and maturity signals (maintenance, license, importer counts). Apply when the user asks for library suggestions, wants to compare alternatives, needs to choose a library for a specific task, or when a new dependency is being added to the project. Not for a specific library's API once chosen (→ See that library's dedicated skill, e.g. `samber/cc-skills-golang@golang-samber-lo`), nor for go.mod mechanics, upgrades, or vulnerability audits (→ See `samber/cc-skills-golang@golang-dependency-management` skill).SecurityNo warnings★ 3.6K↓ —
- technical-writingmichael-denyer/pstack-claudeLayered technical-writing standard: Diátaxis structure, Google developer style sentences, STE instruction rules, Global English syntax. Use for /technical-writing or when writing or reviewing docs, RFCs, readmes, PR descriptions, or commit messages.WritingNo warnings★ 3.4K↓ —
- golang-safetysamber/cc-skills-golangDefensive Golang coding against accidental bugs — nil panics, typed-nil interfaces, `append` backing-array aliasing, silent int64-to-int32 truncation, float `==` comparison, `defer` inside loops, defensive copies of slices and maps, and usable zero values. Use when a Go program panics on a nil map write or nil pointer dereference, when reviewing code for nil-safety, numeric conversion overflow, or resource lifecycle, or when designing a type whose zero value must be safe. Not for designing concurrent access with goroutines, channels, or sync primitives (→ See `samber/cc-skills-golang@golang-concurrency` skill), not for exploitable vulnerabilities such as injection, weak crypto, or leaked secrets (→ See `samber/cc-skills-golang@golang-security` skill), and not for debugging an already-failing program (→ See `samber/cc-skills-golang@golang-troubleshooting` skill).SecurityNo warnings★ 3.6K↓ —
- doca-urom-svcNVIDIA/skillsOperate the DOCA UROM Service container on BlueField Arm for remote memory operations (puts, gets, atomics, collectives) enqueued by a paired host using `doca-urom`: pull the NGC image, choose the UCX component, size queues, configure Comch pairing, and align host and service versions. SECURITY: the service has no standalone access control; Comch pairing and RDMA permissions are the boundary. Pair only intended hosts, expose least-privilege memory regions, and verify both views before start. Trigger for slow UCX collectives, unexpected NOT_PERMITTED, or missing completions. Do not use for host application code, MPI/UCX integration design, or DOCA install.SecurityNo warnings★ 3.7K↓ —
- nvshmem-docsNVIDIA/skillsFind version-aware official NVSHMEM and NVSHMEM4Py documentation for releases, installation, APIs, runtime settings, transports, containers, and troubleshooting.OtherNo warnings★ 3.7K↓ —
- doca-container-deploymentNVIDIA/skillsRunning an in-bundle DOCA service as a container on a BlueField (Argus, DMS, Firefly, or UROM service): kubelet standalone watching a static-pod manifests directory, YAML pod-spec drop, kubelet status / ENTRYPOINT logs / per-service liveness. Trigger on "how do I run my built service on the BlueField?", "where do I drop the pod-spec YAML?", "pod stuck in Pending / ImagePullBackOff / CrashLoopBackOff", "container Running but service isn't ready", "pod restart-loops after edit", or "DMS and Firefly together", even without naming container deployment. A DOCA-linked binary launched directly on the host or Arm belongs to doca-bare-metal-deployment. Covers smoke-before-bulk and the layered error taxonomy (pod-spec, scheduling, image pull, runtime, mount, network, version, host). Refuse and route elsewhere for per-service config schemas, DOCA install, library-API questions, external NVIDIA services (BlueMan, HBN, SNAP, Virtio-net), or full Kubernetes-cluster ops.DevOpsNo warnings★ 3.7K↓ —
- doca-fireflyNVIDIA/skillsUse this skill when the user is operating the DOCA Firefly Service container on BlueField — picking the four PTP configuration axes (role / profile / domain / interface), wiring the BlueField PHC + host follower + consumer workload pairing, deciding whether PTP-grade time is even needed (vs. chrony / NTP), or debugging a Firefly deployment where PTP isn't syncing or the host clock isn't following. Trigger even when the user does not explicitly mention "DOCA Firefly" or "PTP" — typical implicit phrasings include "container green but PTP never advances past LISTENING", "Firefly says synced but the host clock still drifts", "sync acquired but offset is tens of microseconds", "my Rivermax SMPTE workload needs PTP", or "is chrony good enough". Refuse and route elsewhere for installing DOCA, host-side chrony / ptp4l config bodies, PTP topology / boundary-clock design, building DOCA apps that read the disciplined PHC, or other DOCA services (DMS, Flow-Inspector, HBN) — those belong to other skills.DevOpsNo warnings★ 3.7K↓ —
- cudaq-guideNVIDIA/skillsUse for CUDA-Q setup, simulation targets, QPU access, and @cudaq.kernel authoring guidance.OtherNo warnings★ 3.7K↓ —
- nvidia-appNVIDIA/skillsNVIDIA App MCP: drivers, games, laptops, overlay. Check drivers, manage and optimize games, configure laptop features.OtherNo warnings★ 3.7K↓ —
- puzzlegamedev-skills/awesome-gamedev-agent-skillsBuild a puzzle game: grid/board state, move input, rule-based resolution (match-3 cascades, sokoban pushes, tile logic), scoring, and undo. Use for a match-3, sokoban, or grid-logic puzzle.OtherNo warnings★ 4.1K↓ —
- doca-collectx-deploymentNVIDIA/skillsUse this skill to deploy and operate a CollectX (clx) based DOCA telemetry collector on a host or BlueField — wiring providers / counters into the collector, running the collection daemon, and shaping its exporters (Prometheus pull, Fluent Bit push, NetFlow, file / IPC) so the metrics actually leave the box. Trigger even when the user never says CollectX or clx — implicit phrasings: {collector emits nothing downstream}, {add a provider to the clx collector}, {turn on the Prometheus endpoint}, {ship counters to Fluent Bit from the DPU}, {daemon starts but no schema rows appear}. This skill owns the CollectX collection mechanism plus the operator's own doca-telemetry / doca-telemetry-exporter usage; it ROUTES the productized DOCA Telemetry Service (DTS) to public docs (AGENTS.md Non-goal #7), the reader API to doca-telemetry, and the publisher API to doca-telemetry-exporter. Refuse to invent clx symbols, provider names, schema fields, flags, or config paths — describe the class and route to the live source.DevOpsNo warnings★ 3.7K↓ —
- gsd:ui-reviewdavepoon/buildwithclaudeRetroactive 6-pillar visual audit of implemented frontend codeDesignNo warnings★ 3.7K↓ —
- rpggamedev-skills/awesome-gamedev-agent-skillsBuild an RPG: stats and leveling, inventory and equipment, quests, branching dialogue, save/load, and combat. Use for an RPG/JRPG, or designing stat, inventory, quest, or combat systems.OtherNo warnings★ 4.1K↓ —
- routergamedev-skills/awesome-gamedev-agent-skillsRoutes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Ebitengine, Bevy, Phaser, PixiJS, three.js, Defold, LÖVE, pygame, Roblox) and the task, then reads the chosen skill before acting. Use to make a game or to decide which skill applies — for players, levels, enemies, shaders, art direction, sprites, tiles, textures, 3D assets, UI/UX, cameras, game feel, physics, input, audio, saving, multiplayer, AI, dialogue, procedural generation, or performance, for genres (platformer, roguelike, RPG, FPS, tower-defense, card game, visual novel, survival-crafting, puzzle), and for shipping (game jam, Steam, itch). Start here when unsure which gamedev skill to use.DesignNo warnings★ 4.1K↓ —
- report-generatorforyourhealth111-pixel/Vibe-Skills高级报告生成专家,支持多格式输出、数据可视化和交互式报告生成。OtherNo warnings★ 3.8K↓ —
doca-pcc-ztr-rttcc-algo
NVIDIA/skills
From the author
DOCA-shipped Zero-Touch RoCE RTT congestion control (ZTR RTTCC) reference algorithm on a BlueField-3 DPA: deploy, tune and evaluate doca_pcc_dev_ztr_rttcc_algo through the shipped DOCA PCC sample. Trigger on "my RoCE-v2 flows aren't being throttled", "PCC sample isn't dispatching to my algo", "set-params returns fail", "algorithm loaded but counters are flat", "how do I pick the multipath PCC variant", or "do I need a custom CC algorithm on BF3", even without naming ZTR RTTCC. Your own algorithm through the host library belongs to doca-pcc; the doca_spcx_cc command line to doca-spcx-cc. Covers picking a variant (vanilla / PM / RX-rate / multipath / window-probeless) at DPACC build time, tuning host-set parameters, and DOCA_PCC_DEV_STATUS_FAIL from the algorithm. Refuse and route elsewhere for writing a custom PCC algorithm from scratch, read-only PCC counter inspection, or firmware-only pre-Programmable PCC.
Install
npx skills add NVIDIA/skills --skill doca-pcc-ztr-rttcc-algo -a claude-code
Installs to .claude/skills/doca-pcc-ztr-rttcc-algo/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 90
Files (8)
- BENCHMARK.md
- CAPABILITIES.md
- SKILL.md
- SKILLCARD.yaml
- TASKS.md
- evals/evals.json
- skill-card.md
- skill.oms.sig