Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
47,966 skills from 2,309 repositories · updated 9 hours ago
47,966 skills
- designlang-tokensManavarya09/design-extractUse when styling UI for resend.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignNo warnings★ 4.4K↓ —
- godot-ui-controlgamedev-skills/awesome-gamedev-agent-skillsBuild Godot 4.7 user interfaces with Control nodes: anchors and offsets for responsive layout, Container nodes (VBox/HBox/Grid/Margin) for automatic arrangement, Theme resources for consistent styling, and keyboard/gamepad focus navigation. Use when laying out a HUD, menu, or UI in a Godot project, working with Control/Container nodes, anchors, themes, or focus in a .tscn.DesignNo warnings★ 5.8K↓ —
- unity-input-systemgamedev-skills/awesome-gamedev-agent-skillsWire player input in Unity 6.3 LTS with the Input System package: Input Actions, action maps, the PlayerInput component, and reading values via callbacks or polling. Use when the project has a .inputactions asset or com.unity.inputsystem, or when the user mentions the Unity Input System, InputAction, action maps, PlayerInput, control schemes, or rebinding.OtherNo warnings★ 5.8K↓ —
- linkedin-employee-advocacysergebulaev/linkedin-skillsStand up and run a LinkedIn employee advocacy program for a marketing or sales team. Covers 14-day launch playbook, brand-guideline governance, per-post time budget, cadence benchmarks, and team ROI (reach, engagement, pipeline). Triggers on "employee advocacy", "get the team posting", "scale LinkedIn across team", "advocacy ROI". Not for planning one person's own calendar (use linkedin-content-planner).MarketingNo warnings★ 5.4K↓ —Also in 1 other repo
- phaser-coregamedev-skills/awesome-gamedev-agent-skillsSet up and debug a Phaser 4 game: the Game config, the Scene lifecycle (init/preload/create/update), the asset loader, cameras, and cross-scene communication. Use when building or debugging a Phaser game — when the user mentions Phaser, Phaser.Game, Phaser.Scene, preload/create/update, this.load, this.add, or scene transitions. For Arcade Physics movement/collisions use phaser-arcade-physics.ScienceNo warnings★ 5.8K↓ —
- unreal-blueprintsgamedev-skills/awesome-gamedev-agent-skillsBuild Unreal Engine 5 gameplay with Blueprint visual scripting: Blueprint Classes, the Event Graph and Construction Script, variables/functions/macros, and Blueprint communication (Cast, Interfaces, Event Dispatchers). Use when working in Blueprints, wiring an event graph, deciding how Blueprints talk to each other, or when the user mentions Blueprint, BP, event graph, construction script, or a Blueprint .uasset.OtherNo warnings★ 5.8K↓ —
- dump-collectdotnet/skillsConfigure and collect crash dumps for modern .NET applications. USE FOR: enabling automatic crash dumps for CoreCLR or NativeAOT, capturing dumps from running .NET processes, setting up dump collection in Docker or Kubernetes, using dotnet-dump collect or createdump. DO NOT USE FOR: analyzing or debugging dumps, post-mortem investigation with lldb/windbg/dotnet-dump analyze, profiling or tracing, or for .NET Framework processes.DevOpsNo warnings★ 5.8K↓ —
- unocssantfu/skillsUnoCSS instant atomic CSS engine, superset of Tailwind CSS. Use when configuring UnoCSS, writing utility rules, shortcuts, or working with presets like Wind, Icons, Attributify.DesignNo warnings★ 6K↓ —
- certisyn-independent-verificationNewinternet-court/internet-court-skillIndependent, third-party verification of what a counterparty claims about itself, established BEFORE an agent commits funds, signs, delegates authority, or admits that counterparty to a deal. Declared coverage today is verification by physical law - vehicle telemetry and orbital node claims - where a finding is arithmetic that can be re-derived rather than an opinion that must be weighed. Use for any reliance on a counterparty assertion, when drafting the verification clause of an agreement, and when assembling or assessing a dispute filing. Returns one of four outcomes, always names what it could not determine, and states the conditions under which its own evidence should be ruled out.LegalNo warnings★ 7K↓ —
- melonjs-particles-and-trailsUpdatedmelonjs/melonJSUse this skill for particle effects and motion trails in melonJS — ParticleEmitter configuration, burst versus stream emission, the referenceSpace frame of reference introduced in 20.2, 3D particle motion through elevation and minSpread/maxSpread in 20.8, and the Trail renderable. Covers the emitter that silently does nothing until you call an emit method. Triggers on: Trail3d, ribbon, exhaust trail, speed streak, ski track, tyre mark, ribbonNormal, ParticleEmitter, particles, particle editor, tune particles, spawn depth, volume, burstParticles, streamParticles, referenceSpace, ParticleEmitterSettings, elevation, minSpread, maxSpread, spawn area, Trail, explosion, smoke, sparks, debris, ring, exhaust, emitter, tintOverLife, colour over life, color over life, flame, fire.MediaNo warnings★ 6.4K↓ —
- linkedin-content-plannersergebulaev/linkedin-skillsGenerate a 7-day LinkedIn content plan from a theme, audience, and pillars. Produces per-day post pillar, format, hook type, CTA, posting time, daily comment targets, and a weekly inbound-readiness check. Use when the user wants to plan a week or month of content, not draft a single post (use linkedin-post-writer).MarketingNo warnings★ 5.4K↓ —Also in 1 other repo
- hunt-sharepointelementalsouls/Claude-BugHunterHunt Microsoft SharePoint Server (2013/2016/2019/Subscription Edition) on-prem farms — anonymous endpoint enumeration, version disclosure, legacy SOAP login bypass (Authentication.asmx), ToolShell precondition chain (CVE-2025-53770), SafeControl reflection enumeration via Picker.aspx, NTLM Type-2 AD topology disclosure, custom-branding module discovery, EoL farm permanent-CVE-window exploitation, FormDigest anonymous issuance, file-extension blocklist NOT-an-oracle pattern, custom-zone Forms auth bridging on-prem AD. Use when target has SharePoint headers (SPRequestGuid, X-MS-InvokeApp, X-SharePointHealthScore, MicrosoftSharePointTeamServices) or paths (/_layouts/15/, /_vti_bin/, /_api/, /_catalogs/).SecurityNo warnings★ 5.4K↓ —
- pixijs-renderinggamedev-skills/awesome-gamedev-agent-skillsBuild a PixiJS v8 render layer: create the async Application, load textures with Assets, compose the scene graph with Container and Sprite, drive the ticker loop, wire pointer events, and group draws with render groups. Use when building or debugging PixiJS v8 — when the user mentions PixiJS, Pixi, Application, app.stage, Container, Sprite, Assets.load, app.ticker, or eventMode. Pins the v8 async init() API (examples checked against 8.22).MediaNo warnings★ 5.8K↓ —
- range-reading-and-large-file-analysisOpenSenseNova/SenseNova-Skills读取多 Sheet Excel 文件,根据数据量动态选择处理策略,支持特定区域数据提取、大文件 Parquet 转换、统计分析及可视化图表生成。DocumentsNo warnings★ 6K↓ —
- shader-programminggamedev-skills/awesome-gamedev-agent-skillsWrite game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outline, fresnel rim, vignette) in GLSL with HLSL equivalents. Use when the user mentions shaders, fragment/pixel shader, vertex shader, UV, GLSL, HLSL, or effects like dissolve, outline, or rim light.WritingNo warnings★ 5.8K↓ —
- unreal-cpp-gameplaygamedev-skills/awesome-gamedev-agent-skillsWrite Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.WritingNo warnings★ 5.8K↓ —
- hunt-ssrfelementalsouls/Claude-BugHunterHunting skill for ssrf vulnerabilities. Built from 15 public bug bounty reports including AWS metadata SSRF (HackerOne $25k Analytics PDF, Shopify Exchange $25k, Capital One 106M-record breach, Dropbox/HelloSign $4,913), GCP metadata SSRF (Snapchat $4k), Azure IMDS SSRF (Azure DevOps $15k chain, ChatGPT Custom Actions MSRC), DNS rebinding SSRF (Concrete CMS, GitLab UrlBlocker), gopher-protocol-to-Redis-RCE (Yahoo Mail $15k), link-preview SSRF (Reddit Matrix $6k), and headless-browser PDF-generator SSRF chains. Use when hunting SSRF on any target — OOB Collaborator confirmation mandatory for blind cases.SecurityNo warnings★ 5.4K↓ —
- hunt-spa-apielementalsouls/Claude-BugHunterDiscover a single-page-app's hidden backend API from its public JS bundle, then test that API for broken access control / missing authentication. One of the highest-yield web plays in modern recon — SPAs ship their entire backend route map to the browser, and the API behind them is frequently missing the auth middleware the login page implies. Built from an authorized engagement where this play found an unauthenticated financial API that an ASM scan reporting hundreds of "Criticals" completely missed. Use whenever a target serves a JS-heavy SPA (React/Vue/Angular/Next), an "app"/"console"/"dashboard"/"portal" subdomain, or any `*api*` host shows up in recon. Leaked build artifacts (source maps / .env / .git / asset-manifest) are owned by hunt-source-leak; API version-inventory and behavioral diffing by hunt-shadow-api; this skill owns mapping a live SPA's backend routes from its JS bundle and testing them for broken access control / missing auth.EngineeringNo warnings★ 5.4K↓ —
- authoring-github-workflowsdotnet/skillsAuthor and review GitHub Actions workflow YAML safely so syntactically-valid YAML can't ship a workflow that GitHub Actions refuses to run. USE FOR: editing, adding, or reviewing any file under .github/workflows/, writing run-name/name/if/env/run values that contain ${{ }} expressions, diagnosing a run that fails with 'This run likely failed because of a workflow file issue' and no jobs starting, deciding when a workflow scalar must be quoted, validating workflows with actionlint. DO NOT USE FOR: authoring application YAML unrelated to GitHub Actions, Azure Pipelines, GitLab CI, or non-workflow YAML. SCOPE: this skill covers *syntactic/structural* correctness of workflow YAML (quoting, parsing, actionlint); for *semantic and functional* workflow design (what a workflow should do, agentic-workflow behavior), see .github/agents/agentic-workflows.agent.md — the two are complementary. INVOKES: actionlint (downloaded pinned binary) plus git/grep for inspection.DevOpsNo warnings★ 5.8K↓ —
- authentication-patternszebbern/claude-code-guideAuthentication patterns: session vs JWT vs OAuth comparison, provider selection (NextAuth, Clerk, Supabase Auth), security checklist, and common mistakes. Use when implementing auth, reviewing auth flows, or choosing auth providers.SecurityNo warnings★ 4.7K↓ —
- idor-testingzebbern/claude-code-guideThis skill should be used when the user asks to "test for insecure direct object references," "find IDOR vulnerabilities," "exploit broken access control," "enumerate user IDs or object references," or "bypass authorization to access other users' data." It provides comprehensive guidance for detecting, exploiting, and remediating IDOR vulnerabilities in web applications.TestingNo warnings★ 4.7K↓ —
- template-smart-defaultsdotnet/skillsApplies cross-parameter default rules when creating .NET projects with dotnet new, filling gaps consistently without overriding values the user set explicitly. USE FOR: choosing which target framework to pair with native AOT, deciding whether to keep HTTPS when authentication is enabled, recognizing that controllers and minimal-API flags are mutually exclusive, filling unset related parameters during project creation, explaining why a default was applied and ensuring an explicit user value is never overridden. DO NOT USE FOR: creating the project itself (use template-instantiation), finding or comparing templates (use template-discovery and template-comparison), authoring or validating custom templates (use template-authoring and template-validation).EngineeringNo warnings★ 5.8K↓ —
- unity-scriptableobjectsgamedev-skills/awesome-gamedev-agent-skillsArchitect Unity 6.3 LTS data and decoupling with ScriptableObjects: config/data assets, shared runtime variables, event channels, and runtime sets/registries. Use when designing data-driven systems, replacing singletons/managers, creating .asset data with CreateAssetMenu, or when the user mentions ScriptableObject, SO architecture, or data assets.PlanningNo warnings★ 5.8K↓ —
- test-anti-patternsdotnet/skillsAudit a test file or suite; produce a severity-ranked diagnostic report. ALWAYS USE for tests that verify nothing, missing/tautological assertions, swallowed/broad exceptions, flaky/order-dependent tests, duplication, or magic values. Polyglot. DO NOT USE for direct edits: writing-mstest-tests owns supplied MSTest assertions/attributes/lifecycle; code-testing owns new tests. Exclude running tests, migration, assertion metrics (assertion-quality), raw .NET coverage collection (run-tests), non-.NET coverage collection/analysis (native tooling), project-wide .NET coverage/CRAP (coverage-analysis), named-target .NET CRAP (crap-score), behavioral/pseudo-mutation gaps (test-gap-analysis), test-mix/ happy-vs-error classification and trait distributions (test-tagging), or the testsmells.org catalog (test-smell-detection).TestingNo warnings★ 5.8K↓ —
octav-api
internet-court/internet-court-skill
From the author
Integrate with Octav API for cryptocurrency portfolio tracking, transaction history, and DeFi analytics across 50+ blockchain networks. Use when building applications that need to: (1) Track wallet balances and net worth across multiple chains, (2) Query transaction history with filtering and search, (3) Monitor DeFi protocol positions (Aave, Uniswap, etc.), (4) Access historical portfolio snapshots, (5) Analyze token distribution and holdings, (6) Pay per request as an autonomous agent via x402. Triggers on: "Octav API", "crypto portfolio API", "blockchain portfolio tracking", "DeFi analytics API", "wallet balance API", "transaction history API", "multi-chain portfolio", "Octav x402".
Install
npx skills add internet-court/internet-court-skill --skill octav-api -a claude-code
Installs to .claude/skills/octav-api/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 91
Files (3)
- LICENSE
- README.md
- SKILL.md