Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 9 hours ago
44,573 skills
- ops-lineardavepoon/buildwithclaudeLinear command center. Shows current sprint, creates/updates issues, manages priorities, syncs with GSD phases.OtherNo warnings★ 3.7K↓ —
- ops-revenuedavepoon/buildwithclaudeRevenue and costs tracker. AWS spend via aws ce, credits tracker, project revenue stages. Shows burn rate, runway estimate, credits expiring.DevOpsNo warnings★ 3.7K↓ —
- golang-observabilitysamber/cc-skills-golangGolang everyday observability — the always-on signals in production. Covers structured logging with slog, Prometheus metrics, OpenTelemetry distributed tracing, continuous profiling with pprof/Pyroscope, server-side RUM event tracking, alerting, and Grafana dashboards. Apply when instrumenting Go services for production monitoring, setting up metrics or alerting, adding OpenTelemetry tracing, correlating logs with traces, migrating legacy loggers (zap/logrus/zerolog) to slog, adding observability to new features, or implementing GDPR/CCPA-compliant tracking with Customer Data Platforms (CDP). Not for temporary deep-dive performance investigation (→ See `samber/cc-skills-golang@golang-benchmark` and `samber/cc-skills-golang@golang-performance` skills).DevOpsNo warnings★ 3.6K↓ —
- security-auditdavepoon/buildwithclaudeDeep security audit covering OWASP Top 10, authentication, authorization, data protection, dependency vulnerabilities, and secrets scanning. Delegates to the Centinela (QA) agent.SecurityNo warnings★ 3.7K↓ —
- golang-data-structuressamber/cc-skills-golangGolang data structures — slices (internals, capacity growth, preallocation, slices package), maps (internals, hash buckets, maps package), arrays, container/list/heap/ring, strings.Builder vs bytes.Buffer, generic collections, pointers (unsafe.Pointer, weak.Pointer), and copy semantics. Use when choosing or optimizing Go data structures, implementing generic containers, using container/ packages, unsafe or weak pointers, or questioning slice/map internals. Not for applying optimization patterns once profiling has identified a bottleneck (→ See `samber/cc-skills-golang@golang-performance` skill).MarketingNo warnings★ 3.6K↓ —
- socialclawdavepoon/buildwithclaudeSocial media scheduling and publishing for AI agents. Use when the user wants to schedule posts, connect social accounts, upload media, or publish campaigns to X, LinkedIn, Instagram, Facebook Pages, TikTok, Discord, Telegram, YouTube, Reddit, WordPress, or Pinterest through SocialClaw.MarketingNo warnings★ 3.7K↓ —
- version-bumpthedotmack/claude-memAutomated semantic versioning and release workflow for Claude Code plugins. Handles version increments across package.json, marketplace.json, plugin.json manifests, build verification, git tagging, GitHub releases, and changelog generation. Ends with the agent running npm publish itself using the maintainer's npm token.EngineeringNo warnings★ 103K↓ —
- ops-doctordavepoon/buildwithclaudeHealth check and auto-repair for the ops plugin. Diagnoses manifest errors, broken permissions, invalid configs, stale caches, and missing files — then spawns an agent to fix everything automatically.OtherNo warnings★ 3.7K↓ —
- unity-tilemap-2dgamedev-skills/awesome-gamedev-agent-skillsBuild and script 2D tilemaps in Unity 6.3 LTS: the Grid + Tilemap components, the Tile Palette, tilemap colliders, rule tiles, and runtime SetTile/GetTile painting. Use when painting tile levels, adding a TilemapCollider2D, using rule or animated tiles, generating tilemaps from code, or when the user mentions Unity tilemap, tile palette, rule tile, or Grid.EngineeringNo warnings★ 4.1K↓ —
- unreal-niagaragamedev-skills/awesome-gamedev-agent-skillsCreate and control VFX in Unreal Engine 5 with Niagara: systems and emitters, modules and the spawn/update stages, exposed User parameters, and spawning or driving effects from Blueprints or C++. Use when building particle effects, NS_/NE_ assets, spawning a Niagara system at runtime, setting User parameters, or when the user mentions Niagara, VFX, or a particle system in Unreal.OtherNo warnings★ 4.1K↓ —
- property-based-testingtrailofbits/skillsWrites, reviews, and debugs property-based tests — Hypothesis, fast-check, proptest, jqwik, rapid, and Echidna or Medusa for Solidity invariants. Use whenever tests should cover a whole input domain instead of a hand-picked list of examples: encode/decode and serialize/deserialize pairs, parsers, canonicalizers and normalizers, validators, numeric and Decimal types, comparators and sort order, data structures, and smart-contract state invariants. Also use when adding cases to an existing @given, fast-check, or proptest suite, when judging whether existing property tests assert anything real, and when a generator has shrunk a counterexample and you need to tell a wrong property from a genuine bug. Not for coverage-guided binary fuzzing (libFuzzer, AFL), mutation-testing campaigns, static analysis, benchmarking, or end-to-end UI tests.TestingNo warnings★ 7.8K↓ —
- media-useheygen-com/hyperframesGet or make any media for a HyperFrames video - music, sound effects, images, icons, logos, voiceover, avatar and generated video, transcripts, cutouts, colour grades and looks - with HeyGen or free local tools, and mix placed audio. Also for footage that looks dark, flat or dull, or should be stylized or hidden.OfficialMediaNo warnings★ 71.8K↓ —
- tower-defensegamedev-skills/awesome-gamedev-agent-skillsBuild a tower defense: enemies pathing along lanes, wave spawning, towers that auto-target and fire, an economy, and lives. Use for a tower-defense/wave-defense game, or balancing waves and economy.OtherNo warnings★ 4.1K↓ —
- threejs-gltf-loadinggamedev-skills/awesome-gamedev-agent-skillsLoad glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures. Use when importing 3D models into three.js — when the user mentions glTF, GLB, GLTFLoader, AnimationMixer, animation clips, DRACOLoader, or "load a 3D model". For scene/camera/renderer setup use threejs-scene-setup; for materials and lights use threejs-materials-lighting.MediaNo warnings★ 4.1K↓ —
- broNewdavepoon/buildwithclaudeRe-explain the previous assistant message, or any text typed after the command, in a much simpler way. For when a reply made you go 'bro what'. Use /bro for a plain-language version of the last answer, or /bro <text> to simplify a pasted paragraph, error, email, or doc.ProductivityNo warnings★ 3.7K↓ —
- input-systemsgamedev-skills/awesome-gamedev-agent-skillsArchitect game input — action mapping (abstracting keys into named actions), rebinding with conflict detection and persistence, multi-device support (keyboard, gamepad, touch), analog deadzones, and feel features like input buffering and coyote time, plus accessibility. Engine-neutral. Use when the user mentions input mapping, rebind controls, gamepad support, deadzone, input buffering, coyote time, or accessible controls.PlanningNo warnings★ 4.1K↓ —
- skill-seo-qualityZJU-REAL/Easel平台原生搜索流量优化:把内容做成能被平台搜索到的样子。 校验并优化标题/正文关键词布局、话题标签搜索权重、封面/首帧文字关键词、 搜索流量 vs 推荐流量的取舍。覆盖小红书、抖音、知乎、公众号、B站、微博。 当用户说"SEO 检查"、"搜索优化"、"关键词布局"、"搜不到我的内容"、 "怎么被搜到"、"话题标签怎么选"、"搜一搜优化"、"发布前校验"时使用。 网页/博客的 Meta/OG/Slug/E-E-A-T 校验作为可选模式保留(见 references)。MarketingNo warnings★ 4.1K↓ —
- game-jamgamedev-skills/awesome-gamedev-agent-skillsPlan and ship a game under a jam deadline: lock scope to the clock, schedule the hours, cut features, and submit on time. Use for a game jam (Ludum Dare, GMTK Jam, Global Game Jam), a 48-hour or weekend build, or scoping and submitting a jam entry.PlanningNo warnings★ 4.1K↓ —
- video-intro-outroZJU-REAL/Easel视频片头 / 片尾:生成带标题、副标题、logo、关注引导的片头卡片和片尾卡片,并拼接到主视频(硬切或淡入淡出转场)。当用户说 片头、片尾、加片头片尾、开场卡片、结尾卡片、标题卡、关注引导页、订阅引导、视频开头加标题、结尾加点赞关注、intro、outro、片头动画 时使用。基于 shared/scripts/intro_outro.py 确定性 ffmpeg 封装。与 poster-hero 区别:poster-hero 出静态封面图,本 SKILL 出可拼接的视频卡片片段。MediaNo warnings★ 4.1K↓ —
- linkedin-readerhimself65/finance-skillsRead LinkedIn for financial research through opencli: the user's feed, and job search with location, seniority, job type, remote, company, and date filters. Use this skill whenever the user wants to check their LinkedIn feed, see what professionals or analysts are posting about a company, market, or earnings, gauge professional sentiment, or search finance and trading jobs on LinkedIn. Read-only: it cannot post, like, comment, connect, message, or apply.MarketingNo warnings★ 3.5K↓ —
- neon-postgresneondatabase/agent-skillsGuides and best practices for working with Lakebase Postgres on Neon: connections, pooled vs direct, schema migrations, branching, autoscaling, scale-to-zero, instant restore, read replicas, IP allow lists, logical replication, and Lakebase Search. Use when the work is an existing DATABASE_URL, SQL, schema, inspect, or search. New backends, Auth, files, Functions, and LLM calls go to the parent `neon` skill. Live queries, reactive UIs, and realtime data go to `neon-realtime`. Also use for "@neondatabase/serverless", "@neondatabase/neon-js", "neon inspect db", "semantic search", "vector search", "full-text search", "BM25", or "hybrid search".OfficialDataNo warnings★ 105↓ —Also in 1 other repo
- hyperliquid-readerhimself65/finance-skillsRead Hyperliquid (app.hyperliquid.xyz) perp and spot market data through opencli and Hyperliquid's public info API: mark, oracle, and mid prices, 24h change, funding rates (hourly and annualized APR), open interest, volume, the L2 order book, OHLCV candles, funding history, and cross-venue funding comparisons (Hyperliquid vs Binance vs Bybit) for funding arbitrage. Use this skill whenever the user mentions Hyperliquid (HL, HL DEX, hyperliquid.xyz) or asks about its perps, spot pairs such as PURR, funding, open interest, order book, or candles. Read-only market data: no account, order, or transfer operations.EngineeringNo warnings★ 3.5K↓ —
- finance-sentimenthimself65/finance-skillsFetch normalized stock sentiment across Reddit, X.com, financial news, and Polymarket from the Adanos Finance API: buzz score, bullish percentage, mention or trade counts, and trend. Use this skill whenever the user asks how much a stock is being discussed or how hot it is on social platforms, how many Reddit mentions or Polymarket bets a company has, whether Reddit, X, and news agree, or wants to compare stock buzz and sentiment across tickers. Read-only: it never places trades or modifies anything.FinanceNo warnings★ 3.5K↓ —
- entry-point-analyzertrailofbits/skillsAnalyzes smart contract codebases to identify state-changing entry points for security auditing. Detects externally callable functions that modify state, categorizes them by access level (public, admin, role-restricted, contract-only), and generates structured audit reports. Excludes view/pure/read-only functions. Use when auditing smart contracts (Solidity, Vyper, Solana/Rust, Move, TON, CosmWasm) or when asked to find entry points, audit flows, external functions, access control patterns, or privileged operations.SecurityNo warnings★ 7.8K↓ —
code-slice-hero
heygen-com/hyperframes
OfficialEngineeringUpdated 11 hours ago
From the author
A tiled headline surface flips cell by cell under a sweeping depth field to reveal the rear headline. HyperFrames block, 1920×1080, 8s, 18 variables.
Install
npx skills add heygen-com/hyperframes --skill code-slice-hero -a claude-code
Installs to .claude/skills/code-slice-hero/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Download .zip
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Runs bundled scriptsUses the networkLicence: APACHE-2.0
Safety checks on SKILL.md
- Ships scripts we have not reviewedLow
Why 90
Security85
Provenance100
Maintenance100
Licence100
Adoption75
Files (9)
- SKILL.md
- assets/GSAP-NOTICE.txt
- assets/Geist-Bold.ttf
- assets/Geist-OFL.txt
- assets/gsap-3.14.2.min.js
- code-slice-hero.html
- registry-item.json
- shadows.js
- surface.js