Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 11 hours ago
44,573 skills
- godot-3d-essentialsgamedev-skills/awesome-gamedev-agent-skillsSet up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based 3D levels. Use when building a 3D scene in a Godot project, placing cameras/lights, configuring environment and post-processing, or working with Node3D/.tscn 3D content and GridMap.OtherNo warnings★ 4.1K↓ —
- unity-input-systemgamedev-skills/awesome-gamedev-agent-skillsWire player input in Unity 6.3 LTS with the Input System package: Input Actions, action maps, the PlayerInput component, and reading values via callbacks or polling. Use when the project has a .inputactions asset or com.unity.inputsystem, or when the user mentions the Unity Input System, InputAction, action maps, PlayerInput, control schemes, or rebinding.OtherNo warnings★ 4.1K↓ —
- save-systemsgamedev-skills/awesome-gamedev-agent-skillsDesign save/load for game state — choosing what to serialize, file formats, save slots, atomic crash-safe writes, schema versioning and migration, and autosave. Engine-neutral. Use when the user mentions save system, save/load, game state persistence, save slots, autosave, save file corruption, or migrating old saves to a new version.DesignNo warnings★ 4.1K↓ —
- level-designgamedev-skills/awesome-gamedev-agent-skillsDesign and build playable levels — the blockout/whitebox-to-playable workflow, player metrics and grid layout, pacing and flow (tension/rest curve), gating and the critical path, and encounter design. Engine-neutral practice. Use when the user mentions level design, blockout/whitebox/greybox, level layout, level pacing, encounter design, or the critical path through a level.DesignNo warnings★ 4.1K↓ —
- gsd:ui-reviewdavepoon/buildwithclaudeRetroactive 6-pillar visual audit of implemented frontend codeDesignNo warnings★ 3.7K↓ —
- i4h-workflow-scene-editNVIDIA/skillsEdit an existing workflow Scene or task contract. Use for assets, layout, cameras, randomization, task text, or success rules; do not use to create a new workflow.WritingNo warnings★ 3.7K↓ —
- gsd:undodavepoon/buildwithclaudeSafe git revert. Roll back phase or plan commits using the phase manifest with dependency checks.PlanningNo warnings★ 3.7K↓ —
- skill-topic-evaluatorZJU-REAL/Easel评估单个选题的潜力,按统一维度(流量潜力、账号匹配、 竞争差异化、时效价值、变现空间、制作成本、合规风险)打分,输出"做/不做/改方向"建议。 当用户说"这个选题值不值得做"、"评估一下"、"能不能火"、"有没有流量"、 "做不做这个"、"选题评估"、"值得做吗"、"这个话题行不行"、"帮我判断一下"时触发。 skill-content-matrix 批量生成选题池;skill-post-scorer 评估已完成内容,本 SKILL 评估尚未制作的单个选题。OtherNo warnings★ 4.1K↓ —
- metric-calculatorforyourhealth111-pixel/Vibe-SkillsCompute well-defined metrics from existing formulas, datasets, or test outputs. Use as an explicit/manual helper when the metric definition is already known, not for choosing the overall analysis owner or dashboard strategy.TestingNo warnings★ 3.8K↓ —
- jetson-customize-cameraNVIDIA/skillsEnable MIPI/GMSL camera sensors on a Jetson Thor or Orin custom carrier by rendering a kernel-DT overlay from the in-tree sensor DTSI. Do NOT use for UPHY lane allocation or ODMDATA edits.MediaNo warnings★ 3.7K↓ —
- app-routerdavepoon/buildwithclaudeThis skill should be used when the user asks to "create a Next.js route", "add a page", "set up layouts", "implement loading states", "add error boundaries", "organize routes", "create dynamic routes", or needs guidance on Next.js App Router file conventions and routing patterns.OtherNo warnings★ 3.7K↓ —
- doca-container-deploymentNVIDIA/skillsRunning an in-bundle DOCA service as a container on a BlueField (Argus, DMS, Firefly, or UROM service): kubelet standalone watching a static-pod manifests directory, YAML pod-spec drop, kubelet status / ENTRYPOINT logs / per-service liveness. Trigger on "how do I run my built service on the BlueField?", "where do I drop the pod-spec YAML?", "pod stuck in Pending / ImagePullBackOff / CrashLoopBackOff", "container Running but service isn't ready", "pod restart-loops after edit", or "DMS and Firefly together", even without naming container deployment. A DOCA-linked binary launched directly on the host or Arm belongs to doca-bare-metal-deployment. Covers smoke-before-bulk and the layered error taxonomy (pod-spec, scheduling, image pull, runtime, mount, network, version, host). Refuse and route elsewhere for per-service config schemas, DOCA install, library-API questions, external NVIDIA services (BlueMan, HBN, SNAP, Virtio-net), or full Kubernetes-cluster ops.DevOpsNo warnings★ 3.7K↓ —
- doca-collectx-deploymentNVIDIA/skillsUse this skill to deploy and operate a CollectX (clx) based DOCA telemetry collector on a host or BlueField — wiring providers / counters into the collector, running the collection daemon, and shaping its exporters (Prometheus pull, Fluent Bit push, NetFlow, file / IPC) so the metrics actually leave the box. Trigger even when the user never says CollectX or clx — implicit phrasings: {collector emits nothing downstream}, {add a provider to the clx collector}, {turn on the Prometheus endpoint}, {ship counters to Fluent Bit from the DPU}, {daemon starts but no schema rows appear}. This skill owns the CollectX collection mechanism plus the operator's own doca-telemetry / doca-telemetry-exporter usage; it ROUTES the productized DOCA Telemetry Service (DTS) to public docs (AGENTS.md Non-goal #7), the reader API to doca-telemetry, and the publisher API to doca-telemetry-exporter. Refuse to invent clx symbols, provider names, schema fields, flags, or config paths — describe the class and route to the live source.DevOpsNo warnings★ 3.7K↓ —
- offensive-advanced-redteamSnailSploit/Claude-RedComprehensive red team operations methodology covering full engagement lifecycle from planning through reporting. Addresses engagement scoping and rules of engagement negotiation, multi-tier C2 infrastructure design with redirectors and domain fronting, malleable traffic profiles and beacon tradecraft, OPSEC discipline including attribution avoidance and indicator management, EDR and AMSI evasion techniques using direct syscalls and unhooking, data collection with chain-of-custody controls, and structured reporting with purple team debrief workflows. Covers assumed-breach, external-to-internal, insider threat, and hybrid physical-cyber engagement scenarios with MITRE ATT&CK mapping throughout. Targets operators planning or executing adversary simulation engagements against mature defenders.DevOpsNo warnings★ 9K↓ —
- offensive-exploit-developmentSnailSploit/Claude-Redclaude-red is a curated library of offensive security skills designed for the Claude skills system. Each skill is a structured SKILL.md file that primes Claude with expert-level methodology for a specific attack surface — from SQLi to shellcode, EDR evasion to exploit development.SecurityNo warnings★ 9K↓ —
- receiving-code-reviewforyourhealth111-pixel/Vibe-SkillsReview-feedback handling route for CodeRabbit, GitHub, PR, or human reviewer comments. Use before implementing suggestions to verify each finding. Do not use for a fresh code review, security audit, TDD, or final completion evidence.EngineeringNo warnings★ 3.8K↓ —
- you-web-searchdavepoon/buildwithclaudeSearch the live web and read URLs through the You.com MCP server. Use when you need current information beyond training data: recent releases, docs, pricing, news, or any question where facts may have changed. Two endpoints: keyless basic search at https://api.you.com/mcp?profile=free, or full tools with an API key from https://you.com/platform/api-keys.EngineeringNo warnings★ 3.7K↓ —
- prowler-docsforyourhealth111-pixel/Vibe-SkillsProwler documentation style guide and writing standards. Trigger: When writing documentation for Prowler features, tutorials, or guides.WritingNo warnings★ 3.8K↓ —
- ops-whatsapp-bizdavepoon/buildwithclaudeWhatsApp Business Cloud API — send approved template messages at scale, manage templates with approval tracking, and integrate product catalogs. Separate from wacli personal WhatsApp.EngineeringNo warnings★ 3.7K↓ —
- hive-mind-advancedforyourhealth111-pixel/Vibe-SkillsAdvanced Hive Mind collective intelligence system for queen-led multi-agent coordination with consensus mechanisms and persistent memoryProductivityNo warnings★ 3.8K↓ —
- route-handlersdavepoon/buildwithclaudeThis skill should be used when the user asks to "create an API route", "add an endpoint", "build a REST API", "handle POST requests", "create route handlers", "stream responses", or needs guidance on Next.js API development in the App Router.EngineeringNo warnings★ 3.7K↓ —
- architecturedavepoon/buildwithclaudeArchitecture design skill with ADR records, system design checklists, scalability assessment, and architecture patternsPlanningNo warnings★ 3.7K↓ —
- brand-language-codifieraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "codify our brand voice", "define naming rules for our products and tiers", or "write the tone-of-voice guide with banned phrases"; produces the brand-level voice canon (register, tone spectrum, banned-phrase list, few-shot examples drawn only from the brand's own published material) and the naming tax (product / feature / tier naming rules plus approved and banned terms) that seeds the narrative-registry canon and that every channel's voice adaptation points up to. Not for per-platform voice adaptation — use channel-registry's voice-dossier; not for finished copy or blog posts — use content-writer; not for the message hierarchy itself — use message-system-architect; not for claim adjudication — use offer-claims-registry. 品牌语气/词汇表/命名税/禁用词/品牌语言规范FinanceNo warnings★ 3K↓ —
- discord-automationdavepoon/buildwithclaudeAutomate Discord tasks via Rube MCP (Composio): messages, channels, roles, webhooks, reactions. Always search tools first for current schemas.ProductivityNo warnings★ 3.7K↓ —
godot-3d-essentials
gamedev-skills/awesome-gamedev-agent-skills
From the author
Set up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based 3D levels. Use when building a 3D scene in a Godot project, placing cameras/lights, configuring environment and post-processing, or working with Node3D/.tscn 3D content and GridMap.
Install
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill godot-3d-essentials -a claude-code
Installs to .claude/skills/godot-3d-essentials/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 90
Files (2)
- SKILL.md
- references/scene-and-environment.md