Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 10 hours ago
44,573 skills
- principle-redesign-from-first-principlesmichael-denyer/pstack-claudeApply when integrating a new requirement into an existing design.DesignNo warnings★ 3.4K↓ —
- visual-novelgamedev-skills/awesome-gamedev-agent-skillsBuild a visual novel: a branching script, character and background display, a text box with choices, save/load, backlog, and skip/auto. Use for a VN, dating sim, or branching story game.OtherNo warnings★ 4.1K↓ —
- shapforyourhealth111-pixel/Vibe-SkillsModel interpretability and explainability using SHAP (SHapley Additive exPlanations). Use this skill when explaining machine learning model predictions, computing feature importance, generating SHAP plots (waterfall, beeswarm, bar, scatter, force, heatmap), debugging models, analyzing model bias or fairness, comparing models, or implementing explainable AI. Works with tree-based models (XGBoost, LightGBM, Random Forest), deep learning (TensorFlow, PyTorch), linear models, and any black-box model.EngineeringNo warnings★ 3.8K↓ —Also in 1 other repo
- godot-shadersgamedev-skills/awesome-gamedev-agent-skillsWrite Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hint_range), TIME/UV animation, and screen-reading via hint_screen_texture. Use when authoring .gdshader files, writing fragment/vertex code, making 2D/3D visual effects, or porting 3.x shaders (SCREEN_TEXTURE, hint_color) to 4.x.MediaNo warnings★ 4.1K↓ —
- provider-configurationhashicorp/agent-skillsImplement Terraform provider configuration and authentication with the Plugin Framework: provider schema for credentials (Optional + Sensitive attributes), environment variable fallbacks, credential provider chains (static config, then environment variables, shared credentials file, and platform identity), unknown-value guards in Configure(), secret redaction, configure-time credential validation, and diagnostics that name every source tried. Use when implementing or reviewing a provider's Configure method or provider schema, adding authentication options (API keys, tokens, profiles, credentials files, assume-role), deciding how a provider should resolve credentials, debugging "no valid credential sources" or missing-credentials errors, or unit testing credential resolution.OfficialTestingNo warnings★ 907↓ —
- docs-reviewforyourhealth111-pixel/Vibe-SkillsReview documentation changes for compliance with the Metabase writing style guide. Use when reviewing pull requests, files, or diffs containing documentation markdown files.EngineeringNo warnings★ 3.8K↓ —
- terraform-policyhashicorp/agent-skillsWrite, test, or convert Terraform Policy files (.policy.hcl, .policytest.hcl, Sentinel→tfpolicy). Triggers: policy.hcl, policytest, convert sentinel, tfpolicy, write a policy.OfficialDevOpsNo warnings★ 907↓ —
- pulumi-terraform-to-pulumipulumi/agent-skillsMigrate Terraform/OpenTofu projects to Pulumi, including translating HCL source code and/or importing Terraform state into a Pulumi stack. Use when a user wants to convert Terraform to Pulumi, migrate from HCL, or import tfstate into Pulumi. Do NOT trigger for general Terraform-vs-Pulumi comparisons or questions about using both tools side-by-side.OfficialDevOpsNo warnings★ 78↓ —
- golang-refactoringsamber/cc-skills-golangGolang refactoring — safe, at-scale restructuring of existing Go code: a coverage-adaptive safety net, behavior-preserving transforms (gopls Rename/Extract, `gofmt -r`, `gopatch`), the Fowler catalog mapped to Go, breaking import cycles, and small stacked PRs. Apply when a function or type has grown too large, a code smell blocks a feature, or the user asks to refactor Go code — also for renaming at scale, extracting functions or interfaces, moving code between packages, or planning a multi-step refactor. Target styles owned elsewhere → See `samber/cc-skills-golang@golang-naming` (renames), `samber/cc-skills-golang@golang-project-layout` (splits), `samber/cc-skills-golang@golang-modernize` (idioms), `samber/cc-skills-golang@golang-code-style` (control flow), `samber/cc-skills-golang@golang-design-patterns` (patterns/DI).EngineeringNo warnings★ 3.6K↓ —
- tower-defensegamedev-skills/awesome-gamedev-agent-skillsBuild a tower defense: enemies pathing along lanes, wave spawning, towers that auto-target and fire, an economy, and lives. Use for a tower-defense/wave-defense game, or balancing waves and economy.OtherNo warnings★ 4.1K↓ —
- narrative-cascade-planneraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "plan how our narrative lands on every surface", "write per-surface message-match specs", or "brief each creative builder from the canon"; maps the narrative-registry canon onto every flagship surface (homepage, pricing, store listing, sales deck, social bio, docs, email) as a per-surface message-match spec — what claim, pillar, proof, and objection reframe each surface must carry — and cuts a handoff brief to each discipline's creative builder (content-writer, ad-creative-builder, email-creative-builder, social-creative-builder, message-house-builder), so the same story lands consistently everywhere. Not for writing the finished surface copy — use each discipline creative builder; not for the tier-scoped launch asset manifest — use launch-asset-packager; not for scoring cross-surface consistency — use narrative-quality-auditor; not for claim adjudication — use offer-claims-registry. 叙事落地/逐面消息一致/创意交接简报/画布传导PlanningNo warnings★ 3K↓ —
- kiro-implgotalab/cc-sddImplement approved tasks using TDD with subagent dispatch. Runs all pending tasks autonomously or selected tasks manually.TestingNo warnings★ 3.7K↓ —Also in 3 other repos
- unity-tilemap-2dgamedev-skills/awesome-gamedev-agent-skillsBuild and script 2D tilemaps in Unity 6.3 LTS: the Grid + Tilemap components, the Tile Palette, tilemap colliders, rule tiles, and runtime SetTile/GetTile painting. Use when painting tile levels, adding a TilemapCollider2D, using rule or animated tiles, generating tilemaps from code, or when the user mentions Unity tilemap, tile palette, rule tile, or Grid.EngineeringNo warnings★ 4.1K↓ —
- kiro-spec-batchgotalab/cc-sddCreate complete specs (requirements, design, tasks) for all features in roadmap.md using parallel sub-agent dispatch by dependency wave.PlanningNo warnings★ 3.7K↓ —
- genotoxictrailofbits/skillsGraph-informed mutation testing triage. Parses codebases with Trailmark, runs mutation testing and necessist, then uses survived mutants, unnecessary test statements, and call graph data to identify false positives, missing test coverage, and fuzzing targets. Use when triaging survived mutants, analyzing mutation testing results, identifying test gaps, finding fuzzing targets from weak tests, running mutation frameworks (including circomvent and cairo-mutants), or using necessist.TestingNo warnings★ 7.8K↓ —
- pathmlforyourhealth111-pixel/Vibe-SkillsComputational pathology toolkit for analyzing whole-slide images (WSI) and multiparametric imaging data. Use this skill when working with histopathology slides, H&E stained images, multiplex immunofluorescence (CODEX, Vectra), spatial proteomics, nucleus detection/segmentation, tissue graph construction, or training ML models on pathology data. Supports 160+ slide formats including Aperio SVS, NDPI, DICOM, OME-TIFF for digital pathology workflows.DocumentsNo warnings★ 3.8K↓ —
- modern-cpptrailofbits/skillsGuides C++ code toward modern idioms (C++20/23/26). Use when writing new C++ code, modernizing legacy patterns, or working on security-critical C++. Replaces raw pointers with smart pointers, SFINAE with concepts, printf with std::print, error codes with std::expected.SecurityNo warnings★ 7.8K↓ —
- wiki-switchAr9av/obsidian-wikiList, create, or switch named Obsidian wiki vault profiles under the global config directory. Use when changing the active vault, checking which vault is active, or managing multi-vault profiles.ProductivityNo warnings★ 3.6K↓ —
- kiro-spec-batchgotalab/cc-sddCreate complete specs (requirements, design, tasks) for all features in roadmap.md using parallel subagent dispatch by dependency wave.PlanningNo warnings★ 3.7K↓ —
- message-system-architectaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "author our durable brand message hierarchy", "build the brand message house that seeds the canon", or "define the main narrative, three pillars, and tagline for the whole brand"; produces the DURABLE brand message system — main narrative, three value pillars, per-persona proof points (each labeled Measured / User-provided / '[needs source]'), and the tagline/one-liner — that seeds the narrative-registry canon and from which every per-launch house derives. Not for a single launch's message house or PR-FAQ — use message-house-builder; not for claim adjudication — use offer-claims-registry; not for the change-narrative arc itself — use strategic-narrative-designer. 品牌消息屋/主叙事/三支柱/标语/持久叙事 canonPlanningNo warnings★ 3K↓ —
- short-drama-image-promptszenstory-ai/drama-skills为短剧人物、造型、地点、道具和状态编写或修改可直接复制的图片提示词 Markdown。用户提到角色设定图、三视图、参考图、场景板、道具图、风格帧、Look Development、状态变体或局部编辑提示词时使用;不生成图片,也不调用供应商。MediaNo warnings★ 3.3K↓ —
- strategic-narrative-designeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "design our change narrative", "build the old-world-to-new-game story arc", or "frame the shift our category is undergoing"; produces a Raskin-style strategic narrative arc — old world → the undeniable shift → winners vs losers under the new rules → the promised land → proof the promised land is real — derived from the positioning truth set and the belief/objection map, feeding the TALE Architecture arc sub-item. Every proof beat is labeled Measured / User-provided / [needs source] and this skill never adjudicates a claim. Not for the message house hierarchy — use message-system-architect; not for the pitch deck narrative — use pitch-narrative-builder; not for claim substantiation — use offer-claims-registry. 变革叙事弧/旧世界/应许之地/战略叙事结构DocumentsNo warnings★ 3K↓ —
- plotlyforyourhealth111-pixel/Vibe-SkillsInteractive scientific and statistical data visualization library for Python. Use when creating charts, plots, or visualizations including scatter plots, line charts, bar charts, heatmaps, 3D plots, geographic maps, statistical distributions, financial charts, and dashboards. Supports both quick visualizations (Plotly Express) and fine-grained customization (graph objects). Outputs interactive HTML or static images (PNG, PDF, SVG).DocumentsNo warnings★ 3.8K↓ —Also in 2 other repos
- cross-linkerAr9av/obsidian-wikiFind and add missing cross-references between wiki pages. Use when pages are disconnected or after large ingestion. This modifies pages to add links; use wiki-lint for report-oriented structural auditing.OtherNo warnings★ 3.6K↓ —
orca-replay
davepoon/buildwithclaude
ProductivityUpdated 17 hours ago
From the author
Answers questions about a past agent run from its recording rather than from memory, and replays or forks that run. Use when asked why an earlier run did something, or to reproduce a failure.
Install
npx skills add davepoon/buildwithclaude --skill orca-replay -a claude-code
Installs to .claude/skills/orca-replay/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Download .zip
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Instructions onlyNo network use seenLicence: MIT
Safety checks on SKILL.md
No warnings.
Why 90
Security100
Provenance83
Maintenance100
Licence100
Adoption57
Files (1)
- SKILL.md