Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 14 hours ago
44,573 skills
- tao-train-ocdnetNVIDIA/skillsOCDNet for scene text detection. Detects arbitrary-oriented text regions in natural images using a differentiable binarization approach. Use when training, evaluating, exporting, pruning, quantizing, retraining, or running inference for a TAO OCDNet model. Trigger phrases include "train OCDNet", "scene text detection", "arbitrary-oriented text boxes", "differentiable binarization detector".OtherNo warnings★ 3.7K↓ —
- godot-3d-essentialsgamedev-skills/awesome-gamedev-agent-skillsSet up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based 3D levels. Use when building a 3D scene in a Godot project, placing cameras/lights, configuring environment and post-processing, or working with Node3D/.tscn 3D content and GridMap.OtherNo warnings★ 4.1K↓ —
- checkdavepoon/buildwithclaudeRun CIAgent regression checks after changing an AI agent's code, prompts, or knowledge base in a repo that has agentci_spec.yaml, and interpret the results. Use after editing agent logic, before committing agent changes, or when the user asks whether the agent still works.WritingNo warnings★ 3.7K↓ —
- cold-outbound-sequenceraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "build a B2B cold-outbound sequence", "design reply-triage branching", "plan a domain warmup / sending throttle", or "make my outbound CAN-SPAM / opt-in compliant"; produces a multi-step outbound sequence with reply-triage branches (positive / objection / referral / not-now / opt-out), a warmup + send-throttle ramp schedule, jurisdiction opt-in/CAN-SPAM guardrails (guidance, not legal advice), and a SEND S-dimension read. Not for B2C lifecycle flows — use email-sequence-designer; not for the consent record — use consent-registry; not for computing EQS — use email-quality-auditor. B2B冷启动外联序列/回复分流/域名预热DesignNo warnings★ 3K↓ —
- ad-creative-builderaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "write ad copy", "generate RSA headlines", or "build ad creative at volume"; produces ad units — RSA headlines/descriptions, hooks, and an angle matrix — message-matched to the destination landing page. Not for scoring an ad account — use ad-account-auditor; not for the post-click page — use landing-optimizer; not for organic articles — use content-writer. 广告创意/广告文案/RSA标题MarketingNo warnings★ 3K↓ —
- broNewdavepoon/buildwithclaudeRe-explain the previous assistant message, or any text typed after the command, in a much simpler way. For when a reply made you go 'bro what'. Use /bro for a plain-language version of the last answer, or /bro <text> to simplify a pasted paragraph, error, email, or doc.ProductivityNo warnings★ 3.7K↓ —
- vaexforyourhealth111-pixel/Vibe-SkillsUse this skill for processing and analyzing large tabular datasets (billions of rows) that exceed available RAM. Vaex excels at out-of-core DataFrame operations, lazy evaluation, fast aggregations, efficient visualization of big data, and machine learning on large datasets. Apply when users need to work with large CSV/HDF5/Arrow/Parquet files, perform fast statistics on massive datasets, create visualizations of big data, or build ML pipelines that do not fit in memory.DataNo warnings★ 3.8K↓ —Also in 1 other repo
- nemo-relay-get-startedNVIDIA/skillsUse this skill when first-time NeMo Relay users want help selecting and following an appropriate quick-start guide or verifying their first working integration. Do not use it for production rollout or broad integration development.OtherNo warnings★ 3.7K↓ —
- gsd:add-testsdavepoon/buildwithclaudeGenerate tests for a completed phase based on UAT criteria and implementationTestingNo warnings★ 3.7K↓ —
- unreal-cpp-gameplaygamedev-skills/awesome-gamedev-agent-skillsWrite Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.WritingNo warnings★ 4.1K↓ —
- pulumi-automation-apipulumi/agent-skillsLoad this skill when a user asks how to run Pulumi programmatically, embed Pulumi in an application, orchestrate multiple stacks in code, build a self-service infrastructure portal, replace pulumi CLI shell scripts with code, or use the Pulumi Automation API (LocalWorkspace, createOrSelectStack, inline programs). Also load for questions about multi-stack sequencing, parallel deployments, or passing outputs between stacks via code.OfficialEngineeringNo warnings★ 78↓ —
- audio-designgamedev-skills/awesome-gamedev-agent-skillsImplement game audio practice — bus/mixer architecture and gain in decibels, ducking (sidechain), adaptive/dynamic music via layering and re-sequencing, SFX variation, and beat synchronization. Engine-neutral. Use when the user mentions audio mixing, audio buses, adaptive/dynamic music, ducking, SFX variation, music layers, or syncing gameplay to the beat.DesignNo warnings★ 4.1K↓ —
- threejs-gltf-loadinggamedev-skills/awesome-gamedev-agent-skillsLoad glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures. Use when importing 3D models into three.js — when the user mentions glTF, GLB, GLTFLoader, AnimationMixer, animation clips, DRACOLoader, or "load a 3D model". For scene/camera/renderer setup use threejs-scene-setup; for materials and lights use threejs-materials-lighting.MediaNo warnings★ 4.1K↓ —
- launch-window-planneraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "pick a launch date", "plan the launch window", or "set the embargo and lift time"; produces a candidate-window comparison table (conflict / tailwind / risk per window) built from industry-event cycles and the competitor launch calendar, a launch-week vs rolling-release format call, store-review buffer padding (labeled Estimated), and an embargo window definition (lift moment + timezone) submitted to the launch registry as a candidate. Not for judging the cultural moment itself — use trend-spotter; not for launch-day execution — use launch-day-conductor. 发布择时/发布窗口/竞品日历/禁运期窗口/审核缓冲PlanningNo warnings★ 3K↓ —
- roblox-datastoresgamedev-skills/awesome-gamedev-agent-skillsPersist player data in Roblox with DataStoreService: GetDataStore, GetAsync/ SetAsync/UpdateAsync/IncrementAsync wrapped in pcall, load-on-join and save-on-leave plus BindToClose, retries, and OrderedDataStore leaderboards. Use when saving or loading persistent data in a Roblox experience — when the user mentions DataStore, DataStoreService, GetAsync, SetAsync, UpdateAsync, save player data, or leaderboards. For general Luau scripting use roblox-luau.OtherNo warnings★ 4.1K↓ —
- performance-optimizationgamedev-skills/awesome-gamedev-agent-skillsFind and fix game performance problems methodically — measure with the engine profiler first, reason about the frame-time budget, locate the CPU-vs-GPU bottleneck, then apply the right fix: object pooling, draw-call batching, fewer allocations/GC spikes, and asset budgets. Engine- neutral method that pairs with each engine's profiler. Use when the user mentions performance, optimize, low/dropping FPS, frame drops, stutter, lag, profiler, frame budget, draw calls, batching, garbage collection/GC spikes, object pooling, or "the game runs slow".OtherNo warnings★ 4.1K↓ —
- list-segment-builderaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "build email segments from my list", "make engaged / lapsed / RFM segments", "set up cart-abandoner or lifecycle-stage audiences", or "build a suppression list of unsubscribes and bounces"; turns the user's OWN list/CRM/GA4/ecommerce export into behavioral, attribute, and lifecycle-stage segments plus a suppression list, with per-segment sizes labeled Measured/Estimated, informing the SEND E (Engagement/targeting) dimension. Not for scoring EQS or running vetoes — use email-quality-auditor; not for authentication or spam-content checks — use deliverability-qa. 邮件列表分群/生命周期分群/抑制名单/流失召回TestingNo warnings★ 3K↓ —
- unreal-blueprintsgamedev-skills/awesome-gamedev-agent-skillsBuild Unreal Engine 5 gameplay with Blueprint visual scripting: Blueprint Classes, the Event Graph and Construction Script, variables/functions/macros, and Blueprint communication (Cast, Interfaces, Event Dispatchers). Use when working in Blueprints, wiring an event graph, deciding how Blueprints talk to each other, or when the user mentions Blueprint, BP, event graph, construction script, or a Blueprint .uasset.OtherNo warnings★ 4.1K↓ —
- red-handed-auditdavepoon/buildwithclaudeCheck whether the tests the agent said passed actually ran. Reads the Claude Code session transcript and git state locally, then reports each gap with a timestamp and the quoted line. No model calls, nothing leaves the machine.TestingNo warnings★ 3.7K↓ —
- research-grantsforyourhealth111-pixel/Vibe-SkillsWrite competitive research proposals for NSF, NIH, DOE, DARPA, and Taiwan NSTC. Agency-specific formatting, review criteria, budget preparation, broader impacts, significance statements, innovation narratives, and compliance with submission requirements.ScienceNo warnings★ 3.8K↓ —
- gsd:fastdavepoon/buildwithclaudeExecute a trivial task inline — no subagents, no planning overheadPlanningNo warnings★ 3.7K↓ —
- gsd:map-codebasedavepoon/buildwithclaudeAnalyze codebase with parallel mapper agents to produce .planning/codebase/ documentsPlanningNo warnings★ 3.7K↓ —
- gsd:ui-reviewdavepoon/buildwithclaudeRetroactive 6-pillar visual audit of implemented frontend codeDesignNo warnings★ 3.7K↓ —
- golang-how-tosamber/cc-skills-golangGolang skills orchestrator — always active on any Golang coding, review, debug, or setup task. Reads the task context and loads the most relevant skills from samber/cc-skills-golang, often multiple at once: writing a gRPC service loads golang-grpc + golang-testing + golang-error-handling; debugging a panic loads golang-troubleshooting + golang-safety; auditing security loads golang-security + golang-lint + golang-safety. Also: disambiguates competing clusters when two skills seem to overlap (performance vs benchmark vs troubleshooting, samber/lo vs mo vs ro, DI cluster, safety vs security), and configures the project's agent-config file (CLAUDE.md, AGENTS.md, GEMINI.md, Cursor rules, or Copilot instructions) to force-trigger skills in a project (/golang-how-to configure).SecurityNo warnings★ 3.6K↓ —
principle-model-the-domain
michael-denyer/pstack-claude
WritingUpdated 3 days ago
From the author
Apply when writing stateful logic, or when code branches a lot or repeats a shape assumption across files.
Install
npx skills add michael-denyer/pstack-claude --skill principle-model-the-domain -a claude-code
Installs to .claude/skills/principle-model-the-domain/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Download .zip
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Instructions onlyNo network use seenLicence: MIT
Safety checks on SKILL.md
No warnings.
Why 90
Security100
Provenance82
Maintenance100
Licence100
Adoption56
Files (1)
- SKILL.md