Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 7 hours ago
44,573 skills
- solve-challengeljagiello/ctf-skillsSolves CTF challenges by performing first-pass triage, identifying the dominant category, and routing execution to the right specialized ctf-* skill. Use when the user gives you a challenge bundle, a remote service, a suspicious file, or only a vague challenge description and you must determine where to start. Do not use it when the category is already clear and a specialized skill can be invoked directly; this is the dispatcher and recon entrypoint, not the deepest reference for category-specific techniques.PlanningNo warnings★ 3.5K↓ —
- tdd-guideforyourhealth111-pixel/Vibe-SkillsTest-first development route for TDD, writing failing tests first, RED -> GREEN -> REFACTOR, and behavior-changing feature/bug/refactor work. Do not use for already-failing test root-cause debugging, test-report packaging, or final completion evidence.TestingNo warnings★ 3.8K↓ —
- hubspot-automationdavepoon/buildwithclaudeAutomate HubSpot CRM operations (contacts, companies, deals, tickets, properties) via Rube MCP using Composio integration.OtherNo warnings★ 3.7K↓ —
- windows-builderhashicorp/agent-skillsBuild Windows images with Packer using WinRM communicator and PowerShell provisioners. Use when creating Windows AMIs, Azure images, or VMware templates.OfficialDevOpsNo warnings★ 907↓ —
- skill-audience-profilerZJU-REAL/Easel构建目标受众画像:分析粉丝人群特征、痛点需求、内容偏好和触达渠道,输出可执行的受众画像卡。 当用户说"受众画像""粉丝画像""我的用户是谁""目标人群""用户痛点""受众分析""谁在看我"时使用。 构建的是受众/粉丝画像,创作者自己的声音画像用 skill-voice-builder。OtherNo warnings★ 4.1K↓ —
- pr-gardeningpaperclipai/paperclipDiscover the pull requests this Paperclip instance opened (never community contributions), report what each is for and how confident we are that it is merge-ready, and automatically drive the non-ready ones back to green with /prepare-paperclip-pr — without ever merging.OtherNo warnings★ 107.1K↓ —
- qwen21-nsfw-pose-skillArekejoker/qwen21-nsfw-pose-skillQwen-Image 2.1 NSFW/姿势出图 skill:作者级提示词配方 + NSFW LoRA + 136 姿势 VNCCS 人偶控制;适用 Claude Code / Codex / Cursor / OpenClawMediaNo warnings★ 3.7K↓ —
- refactorcode-yeongyu/oh-my-openagentGuides a refactor, cleanup, or restructure with the right decomposition. Use when the user asks to refactor, simplify, extract, or modernize code.EngineeringNo warnings★ 70.3K↓ —
- nemo-relay-plugin-buildNVIDIA/skillsUse this skill when building or packaging reusable NeMo Relay runtime behavior as an embedded configuration component or a manifest-backed `rust_dynamic` native or `worker` gRPC plugin, with deterministic validation and rollback-safe registration.OtherNo warnings★ 3.7K↓ —
- preference-frequency-manageraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "build a preference center", "set up a frequency opt-down ladder", "give people a step-down instead of unsubscribe", or "design a topic/cadence preference page"; produces a preference-center field spec, a frequency/topic opt-down ladder (down-tier paths that substitute for a hard unsubscribe), a preference-to-suppression mapping, and a SEND N-dimension sub-item note on preference-center / frequency options offered. Not for the lifecycle flow map or cadence governance — use email-sequence-designer; not for the consent/suppression record itself — use consent-registry; not for computing EQS or ruling the N1 unsubscribe veto — use email-quality-auditor. 邮件偏好中心/降频阶梯设计/退订替代降档DesignNo warnings★ 3K↓ —
- godot-signals-groupsgamedev-skills/awesome-gamedev-agent-skillsBuild event-driven, decoupled Godot 4.7 gameplay with signals and node groups: declare and emit custom signals, connect with Callables (incl. bind/one-shot), and broadcast to many nodes via groups and call_group. Use when wiring node communication in a Godot project, replacing tight references with signals, emitting/connecting events, or porting 3.x connect("sig", self, "method") code.EngineeringNo warnings★ 4.1K↓ —
- sepa-strategyhimself65/finance-skillsAnalyze stocks with Mark Minervini's SEPA (Specific Entry Point Analysis) methodology: stage analysis, the 8-condition trend template, fundamentals, VCP and other base patterns, pivot-point entries, market environment, and risk-based position sizing. Use this skill whenever the user mentions SEPA, Minervini, superperformance, the trend template, VCP (volatility contraction pattern), Stage 2, pivot or breakout entries, moving-average stacking (price above the 50/150/200-day MAs), breakout volume, position sizing from risk percentage, growth-stock screening or swing-trade entry criteria, or bases such as cup-with-handle, flat base, bull flag, or high tight flag. Also use it when the user asks "should I buy this stock" or "is this a good setup" about a growth or momentum name, or shares a chart for pattern analysis.FinanceNo warnings★ 3.5K↓ —
- generative-uihimself65/finance-skillsDesign system and templates for interactive HTML/SVG visuals in Claude and Codex, using an available inline renderer or a standalone HTML file. Use this skill whenever the user wants visual or interactive output rather than plain text or markdown: charts and dashboards, diagrams, flowcharts and architecture drawings, mockups, comparison grids, illustrations, interactive explainers ("explain how X works" with a visual), or tools with sliders, toggles, and live-updating displays — including financial data shown visually and requests phrased as "show me", "visualize", "draw", or "chart this".DesignNo warnings★ 3.5K↓ —
- godot-3d-essentialsgamedev-skills/awesome-gamedev-agent-skillsSet up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based 3D levels. Use when building a 3D scene in a Godot project, placing cameras/lights, configuring environment and post-processing, or working with Node3D/.tscn 3D content and GridMap.OtherNo warnings★ 4.1K↓ —
- prototype-fastgamedev-skills/awesome-gamedev-agent-skillsBuild a playable prototype in about an hour to answer one question — is it fun? — with greybox primitives, a hard timebox, and explicit keep/kill criteria. Use when prototyping a mechanic, making a vertical slice or MVP, greyboxing/blockout, or judging throwaway vs keep.OtherNo warnings★ 4.1K↓ —
- gtarsforyourhealth111-pixel/Vibe-SkillsHigh-performance toolkit for genomic interval analysis in Rust with Python bindings. Use when working with genomic regions, BED files, coverage tracks, overlap detection, tokenization for ML models, or fragment analysis in computational genomics and machine learning applications.ScienceNo warnings★ 3.8K↓ —Also in 2 other repos
- save-systemsgamedev-skills/awesome-gamedev-agent-skillsDesign save/load for game state — choosing what to serialize, file formats, save slots, atomic crash-safe writes, schema versioning and migration, and autosave. Engine-neutral. Use when the user mentions save system, save/load, game state persistence, save slots, autosave, save file corruption, or migrating old saves to a new version.DesignNo warnings★ 4.1K↓ —
- level-designgamedev-skills/awesome-gamedev-agent-skillsDesign and build playable levels — the blockout/whitebox-to-playable workflow, player metrics and grid layout, pacing and flow (tension/rest curve), gating and the critical path, and encounter design. Engine-neutral practice. Use when the user mentions level design, blockout/whitebox/greybox, level layout, level pacing, encounter design, or the critical path through a level.DesignNo warnings★ 4.1K↓ —
- vaexforyourhealth111-pixel/Vibe-SkillsUse this skill for processing and analyzing large tabular datasets (billions of rows) that exceed available RAM. Vaex excels at out-of-core DataFrame operations, lazy evaluation, fast aggregations, efficient visualization of big data, and machine learning on large datasets. Apply when users need to work with large CSV/HDF5/Arrow/Parquet files, perform fast statistics on massive datasets, create visualizations of big data, or build ML pipelines that do not fit in memory.DataNo warnings★ 3.8K↓ —Also in 1 other repo
- orbit-cardheygen-com/hyperframesA single feature card orbits a dot sphere on approved Blender camera motion. HyperFrames block, 1920×1080, 10s, 4 variables.OfficialOtherNo warnings★ 71.8K↓ —
- zarr-pythonforyourhealth111-pixel/Vibe-SkillsChunked N-D arrays for cloud storage. Compressed arrays, parallel I/O, S3/GCS integration, NumPy/Dask/Xarray compatible, for large-scale scientific computing pipelines.EngineeringNo warnings★ 3.8K↓ —
- gsd:ui-reviewdavepoon/buildwithclaudeRetroactive 6-pillar visual audit of implemented frontend codeDesignNo warnings★ 3.7K↓ —
- channel-portfolio-planneraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "pick which social channels to run", "should we be on X platform or 小红书", or "plan our organic social channel portfolio"; produces an audience/objective-first portfolio with capability/access matrix, cadence-budget reality check, declared ECHO operating profile, boundary routing, and proposed-state registry events. Not for recording canonical channel facts — use channel-registry. 社媒渠道选择/渠道组合规划/平台能力矩阵/自然社媒PlanningNo warnings★ 3K↓ —
- obsidian-markdowndavepoon/buildwithclaudeCreate and edit Obsidian Flavored Markdown with wikilinks, embeds, callouts, properties, and other Obsidian-specific syntax. Use when working with .md files in Obsidian, or when the user mentions wikilinks, callouts, frontmatter, tags, embeds, or Obsidian notes.ProductivityNo warnings★ 3.7K↓ —
prowler-docs
foryourhealth111-pixel/Vibe-Skills
WritingUpdated 9 hours ago
From the author
Prowler documentation style guide and writing standards. Trigger: When writing documentation for Prowler features, tutorials, or guides.
Install
npx skills add foryourhealth111-pixel/Vibe-Skills --skill prowler-docs -a claude-code
Installs to .claude/skills/prowler-docs/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Download .zip
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Instructions onlyNo network use seenLicence: APACHE-2.0
Safety checks on SKILL.md
No warnings.
Why 90
Security100
Provenance83
Maintenance100
Licence100
Adoption57
Files (2)
- SKILL.md
- references/documentation-docs.md