Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
47,966 skills from 2,309 repositories · updated 7 hours ago
47,966 skills
- app-sdk-conceptsgrafana/skillsUse when starting any grafana-app-sdk work — scaffolding a Grafana app, initializing a Grafana App Platform app, picking a deployment mode (standalone operator / grafana/apps / frontend-only), wiring app-specific config, or onboarding to the SDK. Covers `grafana-app-sdk` CLI install, `project init` per deployment mode, project layout, the schema-centric workflow (CUE kinds → generated code → reconciler/admission logic), and `SpecificConfig` for env-driven app configuration. Use even if the user just says "make a new app", "Grafana app platform", "kinds and watchers", "operator scaffold", or asks about `apps/` inside the Grafana repo, without naming the SDK explicitly.OfficialDevOpsNo warnings★ 297↓ —
- certisyn-independent-verificationNewinternet-court/internet-court-skillIndependent, third-party verification of what a counterparty claims about itself, established BEFORE an agent commits funds, signs, delegates authority, or admits that counterparty to a deal. Declared coverage today is verification by physical law - vehicle telemetry and orbital node claims - where a finding is arithmetic that can be re-derived rather than an opinion that must be weighed. Use for any reliance on a counterparty assertion, when drafting the verification clause of an agreement, and when assembling or assessing a dispute filing. Returns one of four outcomes, always names what it could not determine, and states the conditions under which its own evidence should be ruled out.LegalNo warnings★ 7K↓ —
- roblox-studio-workflowgamedev-skills/awesome-gamedev-agent-skillsModify living Roblox Studio projects safely: inspect Explorer and execution locations, preserve existing structure, reuse modules/remotes, create meaningful Instances, apply Attributes and CollectionService tags, test server/client and multiple devices, inspect Output, and remove experiments/debug objects. Use when an agent edits a place or rbxl/rbxlx/Rojo project, operates in Studio, adds Scripts/LocalScripts/ModuleScripts, or must verify a Roblox change in context.ProductivityNo warnings★ 5.8K↓ —
- shader-programminggamedev-skills/awesome-gamedev-agent-skillsWrite game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outline, fresnel rim, vignette) in GLSL with HLSL equivalents. Use when the user mentions shaders, fragment/pixel shader, vertex shader, UV, GLSL, HLSL, or effects like dissolve, outline, or rim light.WritingNo warnings★ 5.8K↓ —
- csharp-scriptsdotnet/skillsRun file-based C# apps with the .NET CLI when the user explicitly wants C#/.NET code without creating a project. Use for C# language/API experiments, one-file C# apps, small multi-file C# apps composed with `#:include`/`#:exclude`, or C# file-based apps linked with `#:ref`. Do not use for language-agnostic throwaway scripts, generic computations, Python/PowerShell-style automation, full projects, or existing app integration.EngineeringNo warnings★ 5.8K↓ —
- test-anti-patternsdotnet/skillsAudit a test file or suite; produce a severity-ranked diagnostic report. ALWAYS USE for tests that verify nothing, missing/tautological assertions, swallowed/broad exceptions, flaky/order-dependent tests, duplication, or magic values. Polyglot. DO NOT USE for direct edits: writing-mstest-tests owns supplied MSTest assertions/attributes/lifecycle; code-testing owns new tests. Exclude running tests, migration, assertion metrics (assertion-quality), raw .NET coverage collection (run-tests), non-.NET coverage collection/analysis (native tooling), project-wide .NET coverage/CRAP (coverage-analysis), named-target .NET CRAP (crap-score), behavioral/pseudo-mutation gaps (test-gap-analysis), test-mix/ happy-vs-error classification and trait distributions (test-tagging), or the testsmells.org catalog (test-smell-detection).TestingNo warnings★ 5.8K↓ —
- unity-scriptableobjectsgamedev-skills/awesome-gamedev-agent-skillsArchitect Unity 6.3 LTS data and decoupling with ScriptableObjects: config/data assets, shared runtime variables, event channels, and runtime sets/registries. Use when designing data-driven systems, replacing singletons/managers, creating .asset data with CreateAssetMenu, or when the user mentions ScriptableObject, SO architecture, or data assets.PlanningNo warnings★ 5.8K↓ —
- unreal-blueprintsgamedev-skills/awesome-gamedev-agent-skillsBuild Unreal Engine 5 gameplay with Blueprint visual scripting: Blueprint Classes, the Event Graph and Construction Script, variables/functions/macros, and Blueprint communication (Cast, Interfaces, Event Dispatchers). Use when working in Blueprints, wiring an event graph, deciding how Blueprints talk to each other, or when the user mentions Blueprint, BP, event graph, construction script, or a Blueprint .uasset.OtherNo warnings★ 5.8K↓ —
- unity-input-systemgamedev-skills/awesome-gamedev-agent-skillsWire player input in Unity 6.3 LTS with the Input System package: Input Actions, action maps, the PlayerInput component, and reading values via callbacks or polling. Use when the project has a .inputactions asset or com.unity.inputsystem, or when the user mentions the Unity Input System, InputAction, action maps, PlayerInput, control schemes, or rebinding.OtherNo warnings★ 5.8K↓ —
- camera-systemsgamedev-skills/awesome-gamedev-agent-skillsBuild game cameras that feel good — 2D follow with a deadzone, look-ahead, smoothing, and level-bounds clamping; 3D third-person orbit with collision and first-person look; plus multi-target framing and a shake hook. Engine-neutral techniques that pair with the engine's camera node and rigs like Unity Cinemachine or Godot Camera2D/PhantomCamera. Use when the user mentions camera follow, follow camera, deadzone, look-ahead, camera smoothing, camera bounds/ limits, third-person camera, orbit camera, first-person look, Cinemachine, or camera jitter.OtherNo warnings★ 5.8K↓ —
- top-value-coloringOpenSenseNova/SenseNova-Skills根据数据规模动态选择处理策略,对多表数据进行合并、统计筛选,并利用 openpyxl 实现关键指标的自动化样式高亮与格式化导出。OtherNo warnings★ 6K↓ —
- pixijs-renderinggamedev-skills/awesome-gamedev-agent-skillsBuild a PixiJS v8 render layer: create the async Application, load textures with Assets, compose the scene graph with Container and Sprite, drive the ticker loop, wire pointer events, and group draws with render groups. Use when building or debugging PixiJS v8 — when the user mentions PixiJS, Pixi, Application, app.stage, Container, Sprite, Assets.load, app.ticker, or eventMode. Pins the v8 async init() API (examples checked against 8.22).MediaNo warnings★ 5.8K↓ —
- roblox-charactersgamedev-skills/awesome-gamedev-agent-skillsBuild respawn-safe Roblox character systems around Players, CharacterAdded/CharacterRemoving, Humanoid, HumanoidRootPart, Animator, R6/R15 rigs, movement, animations and markers, death, tools, accessories, ownership, and custom characters. Use when character scripts break after respawn, cache stale Humanoids, control movement or velocity, load AnimationTracks, handle death, equip Tools, modify avatars, or support custom player rigs.OtherNo warnings★ 5.8K↓ —
- managing-mcp-serversJetBrains/thinkrailUse when the user asks to add, change, remove, enable or disable an MCP server, or when an MCP tool is missing, needs sign-in, fails, or was blocked. ThinkRail runs pi in-process, so there is no `pi` command to call.OtherNo warnings★ 6.4K↓ —
- improve-skill-qualitydotnet/skillsDiagnoses and fixes skills in the dotnet/skills repository that lose to their own baseline, fail to activate, time out, or return "no credible improvement". Use when an evaluation verdict is a regression or underpowered, when a skill regressed after a change, when /evaluate reports no results, or when deciding whether a weak skill should be strengthened or retired. Do not use for scaffolding a brand-new skill (use create-skill) or a brand-new eval (use create-skill-test).TestingNo warnings★ 5.8K↓ —
- excel-basic-statistics-and-routingOpenSenseNova/SenseNova-Skills对多Sheet Excel文件进行基础统计与,支持按条件筛选计算均值,以及从指定行区间提取数据去重求和,并生成结果文件与下载链接。DocumentsNo warnings★ 6K↓ —
- godot-gdscript-headless-testinggamedev-skills/awesome-gamedev-agent-skillsRun GDScript test suites from the command line with `godot --headless`, using a SceneTree/MainLoop runner script that exits non-zero on failure so CI can gate merges. Use when a Godot project needs unit tests without opening the editor, when wiring a CI job (GitHub Actions or similar) that must fail the build on a failing `.gd` test, or when a `godot --headless` invocation hangs, opens a window, or exits 0 despite failed assertions.TestingNo warnings★ 5.8K↓ —
- sqlmap-database-pentestingzebbern/claude-code-guideThis skill should be used when the user asks to "automate SQL injection testing," "enumerate database structure," "extract database credentials using sqlmap," "dump tables and columns from a vulnerable database," or "perform automated database penetration testing." It provides comprehensive guidance for using SQLMap to detect and exploit SQL injection vulnerabilities.SecurityNo warnings★ 4.7K↓ —
- test-analysis-extensionsdotnet/skillsProvides file paths to language-specific reference files for the test ANALYSIS skills (assertion-quality, test-anti-patterns, test-gap-analysis, test-smell-detection, test-tagging). Read this catalog to discover available extension files (e.g., dotnet.md for .NET/MSTest/xUnit/NUnit/TUnit, python.md for pytest/unittest, typescript.md for Jest/Vitest/Mocha, java.md for JUnit/TestNG, etc.). Do not invoke this reference-only skill — its bundled files are read by the quality agent and analysis skills needing framework-specific lookup tables (test markers, assertion APIs, skip annotations, sleep patterns, mystery guest indicators, integration markers, setup/teardown, tag-support capability).TestingNo warnings★ 5.8K↓ —
- love2d-coregamedev-skills/awesome-gamedev-agent-skillsStructure and debug a LÖVE (Love2D) game in Lua: the love.load/update/draw loop, delta-time movement, input, and screen states. Use when building a LÖVE 11.x game (main.lua, conf.lua, .love).EngineeringNo warnings★ 5.8K↓ —
- sn-da-large-file-analysisOpenSenseNova/SenseNova-Skills万行以上 Excel 数据集的高性能分析引擎。提供 openpyxl read_only 流式读取(iter_rows 支持 10 万行以上)、Parquet 转换加速、内存优化、分块处理和大文件写入模式。**遇到以下任一情况就主动使用本 skill**:①数据行数 ≥ 10k(由 sn-da-excel-workflow 的行数评估步骤触发);②用户出现触发词:大文件 / 大数据量 / 性能优化 / 内存不足 / OOM / 百万行 / 十万行 / 流式读取 / Parquet / 分块处理 / large file / big data / streaming read / chunked processing;③直接使用 pd.read_excel() 导致超时或内存溢出;④用户明确要求对大规模数据集进行高性能处理。仅不用于:小于 10k 行的常规 Excel 分析(使用 sn-da-excel-workflow 即可)。DocumentsNo warnings★ 6K↓ —
- choosing-a-workflowJetBrains/thinkrailUse at the start of new project onboarding, PR lifecycle work including PR checks, or any change to what the product does — a feature, a behavior change, or a bug fix. Not for continuing work already routed to a workflow, non-PR questions, checks, explanations, or edits that change no behavior.ProductivityNo warnings★ 6.4K↓ —
- okx-aiinternet-court/internet-court-skillERC-8004 Agent identity: 注册/更新/上架/下架/搜索agent, register/update/activate/deactivate/search — User/ASP/Evaluator(买家/卖家/评审员, 旧称仲裁者亦可); 我的agent/ASP, 找做X的ASP/agent有什么服务/endpoint怎么填/查口碑/传头像. + Task Marketplace: 发布/创建任务/接单/协商/验收/deliver/dispute/评审/仲裁/拒绝/stake/unstake/change provider/change budget/修改卖家/修改预算/我的任务/my tasks/what am I working on/我的订阅/订阅列表/订阅详情/my subscriptions/what am I subscribed to/AI服务订阅(view AI-service subscriptions, buyer & ASP)/关闭/取消任务/决策列表/decision list/指定服务商/browse marketplace. + task watch: 监听任务进展/历史消息/未读消息/未决策/outstanding decisions. + device routing: 设备列表/我登录了哪些设备/device list, 本设备或指定设备订阅消息开关. + okx-a2a missing/uninitialized. Match by meaning. MUST ACTIVATE on inbound envelopes: (1) {agentId, message:{source:"system", event, jobId,...}} system event; (2) {msgType:"a2a-agent-chat", jobId, sender:{role},...} agent-to-agent task chat (sender.role = COUNTERPARTY, not you); (3) literal "Read the okx-ai skill" (or legacy "Read the okx-agent-task skill") in the envelope.ProductivityNo warnings★ 7K↓ —
- dowhybrycewang-stanford/Auto-Empirical-Research-SkillsCausal inference framework for answering "does X cause Y?" beyond correlation. DoWhy (Microsoft Research) provides the identify-estimate-refute loop: define a causal graph (DAG), identify the causal effect using backdoor/frontdoor/instrumental variable criteria, estimate treatment effects with multiple estimators, and validate results with automated refutation tests. Use when: distinguishing causation from correlation, estimating treatment effects (ATE, ATT, CATE), designing and analyzing A/B tests with confounders, using instrumental variables, performing counterfactual reasoning ("what would have happened if..."), validating causal claims with sensitivity analysis, working with observational data where randomization is impossible, or any analysis where the question is "what is the CAUSAL effect of X on Y" rather than just "how do X and Y relate?"TestingNo warnings★ 4.8K↓ —
hunt-nosqli
elementalsouls/Claude-BugHunter
From the author
Hunt NoSQL Injection — MongoDB operator injection ($where, $regex, $gt, $ne), CouchDB, Redis command injection, auth bypass via NoSQLi, data dump. Use when target uses MongoDB/Mongoose, CouchDB, Redis, or shows NoSQL error messages.
Install
npx skills add elementalsouls/Claude-BugHunter --skill hunt-nosqli -a claude-code
Installs to .claude/skills/hunt-nosqli/ · Each command fetches the skill straight from GitHub with the open skills CLI.
No download: this skill’s licence (MIT) does not let us redistribute its files. The install commands fetch them from GitHub instead.
What it can touch
Safety checks on SKILL.md
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Why 91
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