Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
47,966 skills from 2,309 repositories · updated 6 hours ago
47,966 skills
- word-analysisOpenSenseNova/SenseNova-SkillsWord (.docx/.doc) 文档全量解析。覆盖:正文/段落文本提取、表格数据提取、高亮/颜色格式读取、多文件汇总对比、嵌入图片转 caption。DocumentsNo warnings★ 6K↓ —
- melonjs-loading-assetsmelonjs/melonJSUse this skill for loading and managing game assets in melonJS — the resource descriptor format, the full asset type list, preload versus load, retrieving loaded assets, base URLs and cross-origin settings, and the loading screen. Triggers on: loader, loader.preload, loader.load, resources, getImage, getJSON, getTMX, getGLTF, getVideo, getFont, setBaseURL, setOptions, crossOrigin, withCredentials, credentials, cookies, authenticated assets, CORS, asset, preload, LOADER_COMPLETE, loading screen, unload, setParser, custom asset type, generated texture, procedural texture.OtherNo warnings★ 6.4K↓ —
- integration-testsinternet-court/internet-court-skillWrite and run integration tests against a GenLayer environment.TestingNo warnings★ 7K↓ —
- vueantfu/skillsVue 3 Composition API, script setup macros, reactivity system, and built-in components. Use when writing Vue SFCs, defineProps/defineEmits/defineModel, watchers, or using Transition/Teleport/Suspense/KeepAlive.WritingNo warnings★ 6K↓ —
- designlang-tokensManavarya09/design-extractUse when styling UI for sentry.io — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignNo warnings★ 4.4K↓ —
- support-prerenderingdotnet/skillsMake interactive Blazor components work correctly with prerendering. USE FOR fixing duplicate data loads, UI flicker during prerender-to-interactive handoff, null references during prerender, persisting state across prerender, disabling prerendering, excluding pages from interactive routing, or detecting whether a component is currently prerendering. DO NOT USE for choosing which render mode to use (see create-blazor-project) or general component authoring (see author-component).DesignNo warnings★ 5.8K↓ —
- designlang-tokensManavarya09/design-extractUse when styling UI for render.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignNo warnings★ 4.4K↓ —
- designlang-tokensManavarya09/design-extractUse when styling UI for replit.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignNo warnings★ 4.4K↓ —
- dotnet-trace-collectdotnet/skillsGuide developers through capturing diagnostic artifacts to diagnose production .NET performance issues. Use when the user needs help choosing diagnostic tools, collecting performance data, or understanding tool trade-offs across different environments (Windows/Linux, .NET Framework/modern .NET, container/non-container).OtherNo warnings★ 5.8K↓ —
- threejs-scene-setupgamedev-skills/awesome-gamedev-agent-skillsStand up a three.js scene: import maps and the three/addons path, the Scene/PerspectiveCamera/WebGLRenderer trio, the setAnimationLoop render loop, responsive resize, OrbitControls, and opting into WebGPURenderer. Use when starting or debugging a three.js app — when the user mentions three.js, THREE.Scene, WebGLRenderer, WebGPURenderer, PerspectiveCamera, the render loop, resizing, or OrbitControls. For models use threejs-gltf-loading; for materials/lights use threejs-materials-lighting.MediaNo warnings★ 5.8K↓ —
- create-datadriven-aspnetcoredotnet/skillsGenerate or scaffold ASP.NET Core code — Razor Pages, Blazor components, MVC controllers, views, and Minimal API endpoints — without using ASP.NET Core CLI scaffolding/code-generation tools. Use when (1) adding CRUD pages, views, or API endpoints backed by Entity Framework (EF Core) and a database, (2) generating code to create, read, update, and delete data using a DbContext, (3) scaffolding UI components that match the project's existing CSS framework and coding patterns, or (4) creating data-driven forms, tables, and navigation for a model class. Do not use for non-ASP.NET projects or when CLI-based scaffolding is preferred.DataNo warnings★ 5.8K↓ —
- chart-embedded-exportOpenSenseNova/SenseNova-Skills从结构化数据中提取分类分布执行清洗与统计,生成多维度交叉分析、高分辨率对比图表及包含下载链接的完整分析报告,适用于大文件处理与嵌入式可视化场景。OtherNo warnings★ 6K↓ —
- collect-user-inputdotnet/skillsBuild forms, validate data, and react to user input in Blazor. USE FOR adding forms, search boxes, filter panels, inline editing, data-entry UI, file uploads, validation (annotations or custom), handling form submissions, and binding input controls. Covers EditForm, built-in input components, DataAnnotationsValidator, custom validation, SSR form patterns (SupplyParameterFromForm, FormName, AntiforgeryToken, Enhance), and @bind for simple interactive controls. DO NOT USE for project scaffolding (see create-blazor-project) or prerendering issues (see support-prerendering).DesignNo warnings★ 5.8K↓ —
- game-feelgamedev-skills/awesome-gamedev-agent-skillsAdd "juice" and game feel that makes actions satisfying — screen shake, hit-stop/freeze frames, tweened/eased motion, squash & stretch, knockback, and layered audio-visual feedback — as engine-neutral techniques that pair with the detected engine's tween, particle, and camera APIs. Use when the user mentions game feel, juice, "make it feel good/punchy", screen shake, hit stop, screen freeze, easing, squash and stretch, impact frames, or feedback/polish on hits, jumps, pickups, and deaths.MediaNo warnings★ 5.8K↓ —
- level-designgamedev-skills/awesome-gamedev-agent-skillsDesign and build playable levels — the blockout/whitebox-to-playable workflow, player metrics and grid layout, pacing and flow (tension/rest curve), gating and the critical path, and encounter design. Engine-neutral practice. Use when the user mentions level design, blockout/whitebox/greybox, level layout, level pacing, encounter design, or the critical path through a level.DesignNo warnings★ 5.8K↓ —
- proteinmpnnaipoch/open-scienceInverse-fold a protein backbone (PDB structure) into amino-acid sequence with ProteinMPNN (Dauparas et al. 2022, github.com/dauparas/ProteinMPNN). Reach for this skill to run sequence design on RFdiffusion backbones, to redesign one chain of a PDB while holding interface residues fixed, or to generate a temperature-swept set of sequences for downstream folding.DesignNo warnings★ 5.4K↓ —
- openfold3aipoch/open-scienceStructure prediction using OpenFold3, an open-weights PyTorch reproduction of AlphaFold3 from the AlQuraishi Lab. Use this skill when predicting protein/nucleic-acid/ligand complex structures with an Apache-2.0-licensed AF3 reimplementation.ScienceNo warnings★ 5.4K↓ —
- invalid-data-cleaningOpenSenseNova/SenseNova-Skills用于大规模Excel数据的预处理,通过统计总行数判断是否转换为Parquet格式以提升读写效率,并使用正则表达式清洗指定文本列(如仅保留中文字符),最后导出清洗后的文件并提供下载链接。DocumentsNo warnings★ 6K↓ —
- unreal-behavior-treesgamedev-skills/awesome-gamedev-agent-skillsBuild NPC AI in Unreal Engine 5 with Behavior Trees and Blackboards: composites (Selector/Sequence), tasks, decorators, services, and running the tree from an AIController. Use when creating enemy/NPC AI, BT_/BB_ assets, custom BTTask or BTService nodes, or when the user mentions Behavior Tree, Blackboard, AIController, BTTask, decorator, or service.ProductivityNo warnings★ 5.8K↓ —
- multi-file-excel-parquet-analysisOpenSenseNova/SenseNova-Skills读取多 Sheet Excel 文件并统计规模,支持大文件向 Parquet 格式转换、分类数据统计及可视化报告生成。DocumentsNo warnings★ 6K↓ —
- top-value-coloringOpenSenseNova/SenseNova-Skills根据数据规模动态选择处理策略,对多表数据进行合并、统计筛选,并利用 openpyxl 实现关键指标的自动化样式高亮与格式化导出。OtherNo warnings★ 6K↓ —
- generate-testability-wrappersdotnet/skillsDO NOT USE when the target already consumes an injected interface or built-in abstraction such as IFileSystem or TimeProvider, even if the request says "generate a wrapper"; no new wrapper is needed. Use only when C# source calls an ambient/static dependency and no injectable seam exists: first-time TimeProvider, IHttpClientFactory, or System.IO.Abstractions adoption; minimal Environment/Console/Process wrappers; IProcessRunner; DI registration; or an ambient seam that preserves a static API. Exclude static detection (detect-static-dependencies), migration to an existing/registered abstraction (migrate-static-to-wrapper), one blocked behavior plus deterministic tests (testability-obstacle), and general interface design.TestingNo warnings★ 5.8K↓ —
- template-authoringdotnet/skillsGuides creation and validation of custom dotnet new templates from existing projects. Generates a .template.config/template.json that preserves the source project's conventions. USE FOR: creating a reusable dotnet new template from an existing project, bootstrapping .template.config/template.json with correct identity, shortName, parameters, and post-actions, adding parameters or conditional content to a template you are authoring, validating the template.json you are authoring before publishing, packaging templates as NuGet packages for distribution. DO NOT USE FOR: validating an existing template.json as a standalone task (use template-validation), finding or using existing templates (use template-discovery and template-instantiation), MSBuild project file issues unrelated to template authoring, NuGet package publishing (only template packaging structure).ProductivityNo warnings★ 5.8K↓ —
- resolve-project-referencesdotnet/skillsGuide for interpreting ResolveProjectReferences time in MSBuild performance summaries. Activate when ResolveProjectReferences appears as the most expensive target and developers are trying to optimize it directly. Explains that the reported time includes wait time for dependent project builds and is misleading. Guides users to focus on task self-time instead. Do not activate for general build performance -- use build-perf-diagnostics instead.ProductivityNo warnings★ 5.8K↓ —
cross-examine
zebbern/claude-code-guide
From the author
Interview the user relentlessly about a plan or design until reaching shared understanding, resolving each branch of the decision tree. Use when user wants to stress-test a plan, get grilled on their design, or mentions "grill me".
Install
npx skills add zebbern/claude-code-guide --skill cross-examine -a claude-code
Installs to .claude/skills/cross-examine/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 91
Files (2)
- LICENSE
- SKILL.md