Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
47,966 skills from 2,309 repositories · updated 4 hours ago
47,966 skills
- writing-specsJetBrains/thinkrailUse when a workflow step drafts or revises a spec artifact — a goal-and-requirements, an architecture, or a module SPEC — or when a workflow skill names it at such a step. The shared quality bar for specs — not a workflow, nothing to execute.WritingNo warnings★ 6.4K↓ —
- cv-tailorzebbern/claude-code-guideOptimize resumes by matching keywords to the job description, rewriting experience with the quantified STAR method, and checking ATS compatibility. Triggered when users ask for resume help, review, or polishing, mention JD matching, STAR method, ATS, or want to tailor their resume for a specific role.PlanningNo warnings★ 4.7K↓ —
- platformergamedev-skills/awesome-gamedev-agent-skillsBuild a 2D platformer: run/jump control with coyote time, jump buffering, and variable jump height, wall slide and wall jump, plus tiled levels and hazards. Use for a platformer or Mario/Celeste-like, or tuning jump feel.DocumentsNo warnings★ 5.8K↓ —
- nuget-trusted-publishingdotnet/skillsSet up NuGet trusted publishing (OIDC) on a GitHub Actions repo — replaces long-lived API keys with short-lived tokens. USE FOR: trusted publishing, NuGet OIDC, keyless NuGet publish, migrate from NuGet API key, NuGet/login, secure NuGet publishing. DO NOT USE FOR: publishing to private feeds or Azure Artifacts (OIDC is nuget.org only). INVOKES: shell (powershell or bash), edit, create, ask_user for guided repo setup.DevOpsNo warnings★ 5.8K↓ —
- melonjs-3d-assetsmelonjs/melonJSUse this skill when loading 3D models into melonJS — glTF and GLB scenes, OBJ/MTL models, materials, imported lights, node animation, ground shadows and GPU instancing. Covers level.load options including the async flag, the rightHanded conversion, and exactly what the loader does and does not support. Triggers on: glTF, gltf, glb, OBJ, MTL, 3D model, getGLTF, getOBJ, getMTL, GLTFModel, GLTFScene, level.load glb, rightHanded, lightIntensityScale, castGroundShadow, shadowGroundY, EXT_mesh_gpu_instancing, KHR_lights_punctual, skinning, Blender export, 3D asset.MediaNo warnings★ 6.4K↓ —
- generate-testability-wrappersdotnet/skillsDO NOT USE when the target already consumes an injected interface or built-in abstraction such as IFileSystem or TimeProvider, even if the request says "generate a wrapper"; no new wrapper is needed. Use only when C# source calls an ambient/static dependency and no injectable seam exists: first-time TimeProvider, IHttpClientFactory, or System.IO.Abstractions adoption; minimal Environment/Console/Process wrappers; IProcessRunner; DI registration; or an ambient seam that preserves a static API. Exclude static detection (detect-static-dependencies), migration to an existing/registered abstraction (migrate-static-to-wrapper), one blocked behavior plus deterministic tests (testability-obstacle), and general interface design.TestingNo warnings★ 5.8K↓ —
- secure-code-reviewzebbern/claude-code-guideSystematically reviews code for SQL injection, XSS, SSRF, broken access control, cryptographic failures, and other common OWASP Top 10 vulnerabilities, providing vulnerable code examples and ready-to-use remediation guidance. Trigger this skill when users ask for a security review, vulnerability scan, or penetration testing assistance, or mention keywords like OWASP, SQL injection, XSS, code audit, or security checklist.EngineeringNo warnings★ 4.7K↓ —
- godot-gdscriptgamedev-skills/awesome-gamedev-agent-skillsWrite idiomatic GDScript for Godot 4.7: static typing, the node lifecycle (_ready/_process/_physics_process), @export/@onready/@tool annotations, signals, and await for asynchronous flow. Use when editing .gd scripts in a Godot project (project.godot), writing or debugging GDScript, or porting 3.x GDScript to 4.x (function signatures, yield to await, export to @export).WritingNo warnings★ 5.8K↓ —
- hunt-idorelementalsouls/Claude-BugHunterHunting skill for idor vulnerabilities. Built from 26 public bug bounty reports. Use when hunting idor on any target.SecurityNo warnings★ 5.4K↓ —
- mongodb-mcp-setupmongodb/agent-skillsGuide users through configuring key MongoDB MCP server options. Use this skill when a user has the MongoDB MCP server installed but hasn't configured the required environment variables, or when they ask about connecting to MongoDB/Atlas and don't have the credentials set up.OfficialOtherNo warnings★ 192↓ —Also in 2 other repos
- feishu-toolsThinkInAIXYZ/deepchatUse the Feishu/Lark plugin MCP tools for Feishu documents, spreadsheets, knowledge content, and other matching workspace operations.OtherNo warnings★ 6.4K↓ —
- datasources-provisioninggrafana/skillsGenerate a copy-paste Grafana data source provisioning file (YAML or Terraform) for any plugin from its standardized settings schema on the plugins CDN. Use when the user wants to provision or configure a data source as code — e.g. "provision infinity", "datasource yaml for clickhouse", "terraform for the github datasource" — even when they only name the plugin and not the word "provisioning".OfficialDevOpsNo warnings★ 297↓ —
- infographic-syntax-creatorThinkInAIXYZ/deepchatGenerate AntV Infographic syntax outputs. Use when asked to turn user content into the Infographic DSL (template selection, data structuring, theme), or to output `infographic <template>` plain syntax.OtherNo warnings★ 6.4K↓ —
- unocssantfu/skillsUnoCSS instant atomic CSS engine, superset of Tailwind CSS. Use when configuring UnoCSS, writing utility rules, shortcuts, or working with presets like Wind, Icons, Attributify.DesignNo warnings★ 6K↓ —
- build-perf-diagnosticsdotnet/skillsDiagnose MSBuild bottlenecks from binlog timelines and Target/Task Performance Summaries after build-perf-baseline establishes measurements. USE FOR: unknown build slowness, RAR >5s, analyzers >30% of Csc, one target >50% of build time, node utilization <80%, excessive Copy tasks, finding restore overhead. DO NOT USE FOR: known repeated-restore fixes (use eliminate-redundant-restores), initial baselines (use build-perf-baseline), incremental rebuilds (use incremental-build), parallelism tuning (use build-parallelism), non-MSBuild builds.ProductivityNo warnings★ 5.8K↓ —
- pygame-coregamedev-skills/awesome-gamedev-agent-skillsStructure a pygame (pygame-ce) game in Python: the init/event/update/draw loop, delta-time movement, Surface/Rect blitting, keyboard/mouse input, and Sprite/Group management with collision. Use when building or debugging a pygame game — when the user mentions pygame, pygame-ce, the game loop, blit, Surface, Rect, sprite groups, or clock.tick. Targets pygame-ce.EngineeringNo warnings★ 5.8K↓ —
- godot-shadersgamedev-skills/awesome-gamedev-agent-skillsWrite Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hint_range), TIME/UV animation, and screen-reading via hint_screen_texture. Use when authoring .gdshader files, writing fragment/vertex code, making 2D/3D visual effects, or porting 3.x shaders (SCREEN_TEXTURE, hint_color) to 4.x.MediaNo warnings★ 5.8K↓ —
- hunt-dispatchelementalsouls/Claude-BugHunterSkill-set loader for /hunt orchestrator. Fingerprints the target, picks the right platform attack skills, and loads the Red Team or WAPT skill set. Use when /hunt has just received a mode answer (redteam or wapt + blackbox|greybox) and needs to load the appropriate skills and print the taxonomy. Not for direct user invocation.OtherNo warnings★ 5.4K↓ —
- game-ui-uxgamedev-skills/awesome-gamedev-agent-skillsDesign and build game UI/UX — HUDs, menus, and overlays — that survive every screen: anchor- based responsive layout, resolution/aspect scaling and safe areas, keyboard/gamepad focus navigation, a screen/menu state stack, and event-driven (not polled) HUD updates. Engine- neutral patterns that pair with the detected engine's UI skill. Use when the user mentions HUD, health bar, main menu, pause menu, settings screen, UI layout, anchors, UI scaling, aspect ratio, safe area, controller/keyboard menu navigation, or wiring UI to game state.DesignNo warnings★ 5.8K↓ —
- check-npmgrafana/skillsAudit a JavaScript/TypeScript repo's npm, yarn, or pnpm configuration for supply-chain hardening: tool version, lifecycle scripts, unsafe dependency protocols, and minimum release age ≥3 days. Use when the user invokes /check-npm or asks to audit package manager security, lifecycle scripts, git dependencies, ignore-scripts, min-release-age, allow-git, approvedGitRepositories, strictDepBuilds, or blockExoticSubdeps in a Grafana plugin or JS/TS project.OfficialSecurityNo warnings★ 297↓ —
- hunt-auth-bypasselementalsouls/Claude-BugHunterHunting skill for auth bypass vulnerabilities. Built from 12 public bug bounty reports across SAML XSW / parser-differential (GitHub Enterprise CVE-2025-25291/25292), SAML signature stripping (Uber, Rocket.Chat, samlify CVE-2025-47949), SAML domain enforcement bypass via control characters (HackerOne 2024), partner-portal cross-IdP assertion reuse (Slack), WordPress XMLRPC bypassing SSO (Uber), JWT alg-confusion HS256/RS256 (Jitsi), JWT signature-validation skip (Linktree, Newspack), and token-audience confusion (Argo CD CVE-2023-22482). For standalone JWT signature/crypto forging (alg:none, key confusion, kid/jku) see hunt-jwt-crypto; this skill covers JWT only inside SSO/SAML/token-trust bypass chains. SAML assertion-layer attacks (XSW, comment injection, signature stripping, XXE-in-assertion) are owned by hunt-saml; this skill owns the broader cross-protocol auth-bypass taxonomy. Use when hunting auth bypass — see the Legacy-Protocol Matrix for branded-UI vs legacy-endpoint patterns.SecurityNo warnings★ 5.4K↓ —
- starting-a-new-projectJetBrains/thinkrailUse when the workspace is empty, has no code, and the user brings a raw project idea. Normally reached via setting-up-a-project; not for an existing project.EngineeringNo warnings★ 6.4K↓ —
- grafana-scenesgrafana/skillsBuild Grafana plugin pages using the @grafana/scenes framework. Use when creating new scene pages, adding panels/visualizations, setting up drilldown navigation, defining variables, configuring query runners, building table/timeseries/stat panels, or extending SceneObjectBase for custom scene objects. Triggers on any work involving SceneApp, SceneAppPage, EmbeddedScene, SceneQueryRunner, SceneDataTransformer, PanelBuilders, SceneFlexLayout, QueryVariable, or drilldown/tab configuration in Grafana plugins.OfficialOtherNo warnings★ 297↓ —
- red-team-toolszebbern/claude-code-guideThis skill should be used when the user asks to "follow red team methodology", "perform bug bounty hunting", "automate reconnaissance", "hunt for XSS vulnerabilities", "enumerate subdomains", or needs security researcher techniques and tool configurations from top bug bounty hunters.SecurityNo warnings★ 4.7K↓ —
sn-deepresearch-cli
OpenSenseNova/SenseNova-Skills
From the author
一键启用 SenseNova-Skills-DeepResearch,用于行业与市场研究、竞品分析、政策或技术调研、商业尽调、趋势分析、方案对比、事实核查,以及研究报告、白皮书等交付场景。用户提出深度研究、调研、调查、尽调、research/deepresearch,或任务需要跨来源取证、多维度比较和交叉验证时主动使用;Skill 会完成环境检查、SenseNova-Skills-DeepResearch 安装或升级、Harness 与 Search/Camofox 准备、参数确认、研究启动和 Web 进度提示。简单常识问答、单一来源整理和纯文字润色不使用。
Install
npx skills add OpenSenseNova/SenseNova-Skills --skill sn-deepresearch-cli -a claude-code
Installs to .claude/skills/sn-deepresearch-cli/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 91
Files (2)
- SKILL.md
- agents/openai.yaml