Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
47,966 skills from 2,309 repositories · updated 26 minutes ago
47,966 skills
- loki-label-analyzergrafana/skillsExpert evaluator for Grafana Loki label strategy. Audits, designs, and improves label schemas using cardinality scoring, access-pattern alignment, static vs. dynamic label rules, and consistency checks. Use when the user asks to evaluate, audit, design, or improve a Loki label strategy — or asks why their Loki queries are slow.OfficialDesignNo warnings★ 297↓ —
- dotnet-maui-doctordotnet/skillsDiagnoses and fixes .NET MAUI development environment issues. Validates .NET SDK, workloads, Java JDK, Android SDK, Xcode, and Windows SDK. All version requirements discovered dynamically from NuGet WorkloadDependencies.json — never hardcoded. Use when: setting up MAUI development, build errors mentioning SDK/workload/JDK/Android, "Android SDK not found", "Java version" errors, "Xcode not found", environment verification after updates, or any MAUI toolchain issues. Do not use for: non-MAUI .NET projects, Xamarin.Forms apps, runtime app crashes unrelated to environment setup, or app store publishing issues. Works on macOS, Windows, and Linux.PlanningNo warnings★ 5.8K↓ —
- mirrord-upmetalbear-co/mirrordHelps users run multiple concurrent mirrord sessions from a single mirrord-up.yaml (compose-style multi-service local debugging). Use when the user mentions mirrord up, mirrord-up.yaml, mirrord up init, debugging several related microservices together, or managing multiple mirrord sessions' lifecycle in one command.EngineeringNo warnings★ 5.4K↓ —
- egm-drift-reportNewgoogle/elephant-goldfish-modelRuns drift detection on all design documents to check for document and code consistency. Produces an actionable report with differences. Use when the user asks to detect drift or check for consistency across all design documents or READMEs in a directory.DesignNo warnings★ 6.5K↓ —Also in 1 other repo
- csharp-expertdotnet/skillsRoute C# and .NET requests to the exact installed specialist or smallest dotnet/skills marketplace plugin. USE FOR: "which specialist should own this" or "how do I add the skill" requests involving ASP.NET Core endpoints, Blazor, MAUI binding, Windows Forms specialist selection or installation, EF Core queries, test or framework migration, runtime CPU/allocation evidence, file-based C#, editor/compiler defects, a surviving MSBuild `.binlog`, or a plugin missing from `/skills`; also use for C# semantics when no narrower specialist exists. DO NOT USE FOR: requests that already name the exact installed specialist to invoke, or work unrelated to C# or .NET.TestingNo warnings★ 5.8K↓ —
- dynamic-percentage-and-large-file-analysisOpenSenseNova/SenseNova-Skills根据文件行数动态切换大文件处理策略(Parquet转换),通过逐行扫描或列匹配提取关键指标并计算占比、均值等统计量,最终输出结构化Excel报告及可视化图表。DocumentsNo warnings★ 6K↓ —
- pixijs-renderinggamedev-skills/awesome-gamedev-agent-skillsBuild a PixiJS v8 render layer: create the async Application, load textures with Assets, compose the scene graph with Container and Sprite, drive the ticker loop, wire pointer events, and group draws with render groups. Use when building or debugging PixiJS v8 — when the user mentions PixiJS, Pixi, Application, app.stage, Container, Sprite, Assets.load, app.ticker, or eventMode. Pins the v8 async init() API (examples checked against 8.22).MediaNo warnings★ 5.8K↓ —
- prometheus-label-strategygrafana/skillsExpert evaluator for Prometheus label strategy on Grafana Cloud. Audits, designs, and improves label schemas using cardinality scoring, access-pattern alignment, static vs. dynamic label rules, histogram bucket discipline, and instrumentation hygiene. Prevents high cardinality at the source — in application code and scrape target labels — without dropping labels that make series unique (which breaks the data). For reducing the cost of series already in Grafana Cloud, routes to the adaptive-metrics skill. Use when the user asks to evaluate, audit, design, or improve Prometheus labels — or asks how to prevent high cardinality at the source. For "why is my Prometheus slow / expensive right now" triage, see prometheus-cardinality-troubleshooter.OfficialDesignNo warnings★ 297↓ —
- plugin-bundle-sizegrafana/skillsOptimise Grafana app plugin bundle size using React.lazy, Suspense, and webpack code splitting. Use when the user asks to reduce plugin bundle size, optimise module.js, add code splitting, improve initial plugin load performance, split plugin chunks, lazy load plugin pages, or help implement lazy loading in a Grafana app plugin. Triggers on phrases like "optimise plugin bundle size", "module.js is too large", "plugin is slow to load", "code split the plugin", "reduce initial JS payload", or "help me with Suspense in my plugin".OfficialEngineeringNo warnings★ 297↓ —
- csharp-scriptsdotnet/skillsRun file-based C# apps with the .NET CLI when the user explicitly wants C#/.NET code without creating a project. Use for C# language/API experiments, one-file C# apps, small multi-file C# apps composed with `#:include`/`#:exclude`, or C# file-based apps linked with `#:ref`. Do not use for language-agnostic throwaway scripts, generic computations, Python/PowerShell-style automation, full projects, or existing app integration.EngineeringNo warnings★ 5.8K↓ —
- admission-controlgrafana/skillsUse when the user asks to "write a validator", "add validation", "implement admission control", "write a mutating webhook", "add a mutation handler", "validate incoming resources", "implement admission logic", "add admission webhooks", "write ingress validation", or asks how to validate or mutate resources before they are persisted in a grafana-app-sdk app. Provides guidance on implementing validation and mutation admission handlers for grafana-app-sdk apps.OfficialWritingNo warnings★ 297↓ —
- antfuantfu/skillsAnthony Fu's opinionated tooling and conventions for JavaScript/TypeScript projects. Use when setting up new projects, configuring ESLint/Prettier alternatives, monorepos, library publishing, or when the user mentions Anthony Fu's preferences.EngineeringNo warnings★ 6K↓ —
- shader-programminggamedev-skills/awesome-gamedev-agent-skillsWrite game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outline, fresnel rim, vignette) in GLSL with HLSL equivalents. Use when the user mentions shaders, fragment/pixel shader, vertex shader, UV, GLSL, HLSL, or effects like dissolve, outline, or rim light.WritingNo warnings★ 5.8K↓ —
- meme-coin-auditelementalsouls/Claude-BugHunterMeme coin and token security audit — rug pull detection (honeypot, hidden mint, fee manipulation, LP lock bypass), Solana SPL token analysis (freeze authority, mint authority, metadata mutability), Token-2022 extension risks (transfer hooks, permanent delegate), DEX liquidity pool attacks (sandwich amplification, LP drain, bonding curve exploits), pump.fun/Raydium/Jupiter integration risks, and real exploit examples from 2024-2025. Use for any token audit, rug pull assessment, meme coin security review, or pre-investment due diligence.SecurityNo warnings★ 5.4K↓ —
- roblox-datastoresgamedev-skills/awesome-gamedev-agent-skillsPersist player data in Roblox with DataStoreService: GetDataStore, GetAsync/ SetAsync/UpdateAsync/IncrementAsync wrapped in pcall, load-on-join and save-on-leave plus BindToClose, retries, and OrderedDataStore leaderboards. Use when saving or loading persistent data in a Roblox experience — when the user mentions DataStore, DataStoreService, GetAsync, SetAsync, UpdateAsync, save player data, or leaderboards. For general Luau scripting use roblox-luau.OtherNo warnings★ 5.8K↓ —
- beylagrafana/skillsAuto-instrument an application's HTTP / gRPC / DB traffic with Grafana Beyla eBPF — no code changes, no SDK, no restart. Covers requirements (Linux 5.8+ with BTF, CAP_SYS_ADMIN, host PID), language matrix (Go / Java / Python / Ruby / Node / .NET / Rust / C++ / PHP), Docker + Helm + DaemonSet install, port- / process- / Kubernetes-metadata discovery, OTLP traces + Prometheus metrics export, routes decorator (cardinality control), trace sampling, and Grafana Cloud via Alloy. Use when adding observability to a service you can't recompile, instrumenting a closed-source binary, getting RED metrics + spans onto Tempo/Mimir without touching the app, or rolling Beyla as a cluster-wide DaemonSet — even when the user says "zero-code APM", "instrument legacy app", "trace this binary", "eBPF observability", or "no SDK" without naming Beyla.OfficialDevOpsNo warnings★ 297↓ —
- k6-managegrafana/skillsInteract with Grafana Cloud k6 (GCk6) — manage load tests, test runs, scripts, projects, schedules, env vars, fetch metrics or logs, and run scripts locally — using the `gcx` CLI (or direct curl when gcx is unavailable). Use this skill whenever the user mentions a k6 cloud test or run, asks to list/edit/create/start/abort k6 load tests, wants to fetch logs or metrics for a test run, manage k6 project limits or schedules, run a k6 script locally or via `k6 cloud run`, or needs to call any `/cloud/v6/`, `/cloud/v5/`, or k6-app Loki endpoint against a Grafana Cloud stack. Trigger even when the user doesn't explicitly say "gcx" or "API" — phrases like "why did my k6 test fail", "show me logs for run X", "bump VUh limit on project Y", or "update my k6 script" all qualify.OfficialTestingNo warnings★ 297↓ —
- hunt-corselementalsouls/Claude-BugHunterHunt CORS Misconfiguration — origin-reflection with credentials, null-origin trust, subdomain-regex bypass (unanchored vs unescaped-dot vs prefix-only), pre-flight (OPTIONS) gating bypass, postMessage origin checks. High only when an attacker-controlled origin can perform a CREDENTIALED cross-origin read of sensitive data and you have proven it in a browser. Use when testing API endpoints, SPAs, or any app emitting Access-Control-* headers.TestingNo warnings★ 5.4K↓ —
- unity-animationgamedev-skills/awesome-gamedev-agent-skillsDrive Unity 6.3 LTS character animation with Animator Controllers: states, transitions, parameters, blend trees, animation layers, and humanoid Avatar IK. Use when wiring an Animator, setting parameters from script (SetFloat/SetBool/SetTrigger), building blend trees, or when the user mentions Animator, Mecanim, state machine, blend tree, or .controller.MediaNo warnings★ 5.8K↓ —
- react-19-plugin-migrationgrafana/skillsMigrate a Grafana plugin to React 19 compatibility. Use when the user asks to update a plugin for React 19, prepare for React 19, fix React 19 compatibility, upgrade to React 19, migrate to React 19, bump grafanaDependency to 12.3.0, externalize jsx-runtime, or run react-detect. Triggers on phrases like "update plugin for React 19", "React 19 migration", "prepare for React 19", "plugin React 19 compat", "grafanaDependency 12.3.0", "JSX runtime externals", "react-detect", "SECRET_INTERNALS", "ReactCurrentOwner", or "ReactCurrentDispatcher".OfficialEngineeringNo warnings★ 297↓ —
- grade-testsdotnet/skillsGrade curated individual tests for readiness, A-F quality and improvements. ALWAYS USE FOR: grade tests, review only a named test, per-test readiness or quality bands for supplied methods, bodies, file spans or bounded PR diffs, including existing tests. Return Pass/Failed/Uncertain/Not applicable; unresolved/empty scopes omit grades. Compose read-only per-test evidence. Polyglot. DO NOT USE FOR: suite audits (test-engineer/test-anti-patterns), concrete fix/feature detection proof (test-value-evidence), writing/fixing tests, or coverage.TestingNo warnings★ 5.8K↓ —
- pipeline-blueprintzebbern/claude-code-guideProvide CI/CD best practices and pipeline templates for GitHub Actions and GitLab CI, recommending configurations based on project type (frontend, backend, fullstack, library, monorepo, mobile). Trigger when users ask about setting up CI/CD, automating builds, improving pipelines, or mention keywords like GitHub Actions, GitLab CI, pipeline templates, or deployment automation.DevOpsNo warnings★ 4.7K↓ —
- godot-ui-controlgamedev-skills/awesome-gamedev-agent-skillsBuild Godot 4.7 user interfaces with Control nodes: anchors and offsets for responsive layout, Container nodes (VBox/HBox/Grid/Margin) for automatic arrangement, Theme resources for consistent styling, and keyboard/gamepad focus navigation. Use when laying out a HUD, menu, or UI in a Godot project, working with Control/Container nodes, anchors, themes, or focus in a .tscn.DesignNo warnings★ 5.8K↓ —
- migrate-nunit-to-mstestdotnet/skillsConvert .NET tests from NUnit 3/4 to MSTest v4 while preserving VSTest or MTP. Use for replacing NUnit/NUnit3TestAdapter packages, Test/TestCase/ TestCaseSource/Values attributes, constraint assertions, SetUp/TearDown, OneTimeSetUp, SetUpFixture, FixtureLifeCycle, TestContext, categories, retries, timeouts, and NUnit parallelization. Also use when a "convert NUnit to MSTest" request may already be migrated: inspect and report the no-op. Do not use for NUnit version upgrades, xUnit/TUnit conversion, MSTest upgrades, or runner-only VSTest-to-MTP migration.TestingNo warnings★ 5.8K↓ —
level-design
gamedev-skills/awesome-gamedev-agent-skills
From the author
Design and build playable levels — the blockout/whitebox-to-playable workflow, player metrics and grid layout, pacing and flow (tension/rest curve), gating and the critical path, and encounter design. Engine-neutral practice. Use when the user mentions level design, blockout/whitebox/greybox, level layout, level pacing, encounter design, or the critical path through a level.
Install
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill level-design -a claude-code
Installs to .claude/skills/level-design/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 91
Files (2)
- SKILL.md
- references/pacing-and-flow.md