Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
47,966 skills from 2,309 repositories · updated 16 hours ago
47,964 skills
- melonjs-renderablesmelonjs/melonJSUse this skill when subclassing Renderable, writing a custom draw() method, handling pointer or click events on game objects, applying post effects and shaders, or controlling draw order. Covers the pos-relative draw contract, isKinematic and input, addPostEffect vs the deprecated shader property, and z-ordering. Triggers on: Tween, easing, animate, Renderable, extends Renderable, draw(, update(, isKinematic, pointerEvent, registerPointerEvent, onClick, addPostEffect, removePostEffect, ShaderEffect, addChild, z-order, anchorPoint, floating.MediaNo warnings★ 6.4K↓ —
- deepchat-sddThinkInAIXYZ/deepchatUse before substantial DeepChat code, configuration, documentation, test, build, feature, issue, refactor, or architecture changes that need a durable RFC and an explicit execution path. Skip trivial style fixes, small localized logic changes, routine docs edits, and simple bugs unless the developer asks for SDD. Use plan.md as the only separate tracker when needed, default to implementation-first validation, and ask before optional GitHub issue sync unless the developer explicitly requested sync.TestingNo warnings★ 6.4K↓ —
- hunt-nosqlielementalsouls/Claude-BugHunterHunt NoSQL Injection — MongoDB operator injection ($where, $regex, $gt, $ne), CouchDB, Redis command injection, auth bypass via NoSQLi, data dump. Use when target uses MongoDB/Mongoose, CouchDB, Redis, or shows NoSQL error messages.OtherNo warnings★ 5.4K↓ —
- check-npmgrafana/skillsAudit a JavaScript/TypeScript repo's npm, yarn, or pnpm configuration for supply-chain hardening: tool version, lifecycle scripts, unsafe dependency protocols, and minimum release age ≥3 days. Use when the user invokes /check-npm or asks to audit package manager security, lifecycle scripts, git dependencies, ignore-scripts, min-release-age, allow-git, approvedGitRepositories, strictDepBuilds, or blockExoticSubdeps in a Grafana plugin or JS/TS project.OfficialSecurityNo warnings★ 297↓ —
- cachingzebbern/claude-code-guideCaching strategies — invalidation, TTL guidelines, cache keys, cache layers, and when not to cache. Use when implementing or reviewing caching logic.OtherNo warnings★ 4.7K↓ —
- godot-shadersgamedev-skills/awesome-gamedev-agent-skillsWrite Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hint_range), TIME/UV animation, and screen-reading via hint_screen_texture. Use when authoring .gdshader files, writing fragment/vertex code, making 2D/3D visual effects, or porting 3.x shaders (SCREEN_TEXTURE, hint_color) to 4.x.MediaNo warnings★ 5.8K↓ —
- game-ui-uxgamedev-skills/awesome-gamedev-agent-skillsDesign and build game UI/UX — HUDs, menus, and overlays — that survive every screen: anchor- based responsive layout, resolution/aspect scaling and safe areas, keyboard/gamepad focus navigation, a screen/menu state stack, and event-driven (not polled) HUD updates. Engine- neutral patterns that pair with the detected engine's UI skill. Use when the user mentions HUD, health bar, main menu, pause menu, settings screen, UI layout, anchors, UI scaling, aspect ratio, safe area, controller/keyboard menu navigation, or wiring UI to game state.DesignNo warnings★ 5.8K↓ —
- godot-gdscriptgamedev-skills/awesome-gamedev-agent-skillsWrite idiomatic GDScript for Godot 4.7: static typing, the node lifecycle (_ready/_process/_physics_process), @export/@onready/@tool annotations, signals, and await for asynchronous flow. Use when editing .gd scripts in a Godot project (project.godot), writing or debugging GDScript, or porting 3.x GDScript to 4.x (function signatures, yield to await, export to @export).WritingNo warnings★ 5.8K↓ —
- fetch-and-send-datadotnet/skillsCall APIs, load data into components, and handle the async lifecycle in Blazor. USE FOR fetching data from a backend, submitting data to an API, displaying loading/error states, registering HttpClient, building service abstractions for Auto/WebAssembly render modes. DO NOT USE for form validation (see collect-user-input), prerendering persistence (see support-prerendering), or project scaffolding (see create-blazor-project).MediaNo warnings★ 5.8K↓ —
- godot-multiplayergamedev-skills/awesome-gamedev-agent-skillsBuild networked games with Godot 4.7 high-level multiplayer: set up an ENetMultiplayerPeer server/client, define RPCs with the @rpc annotation (call via rpc()/rpc_id()), set per-node multiplayer authority, and replicate state with MultiplayerSpawner and MultiplayerSynchronizer. Use when adding multiplayer/networking to a Godot project, writing @rpc functions, or syncing player/world state across peers.WritingNo warnings★ 5.8K↓ —
- melonjs-deploymentmelonjs/melonJSUse this skill when packaging, shipping or scaffolding a melonJS game — starting a project with create-melonjs, building for the web, wrapping as a native app with Capacitor or Cordova, publishing to WeChat Mini Games or Facebook Instant Games, browser support and transpiling. Triggers on: create-melonjs, scaffold, new project, build, deploy, publish, Capacitor, Cordova, native app, iOS, Android, WeChat, Instant Games, browser support, transpile, ES2022, bundle size, tree-shaking.DevOpsNo warnings★ 6.4K↓ —
- egm-drift-reportNewgoogle/elephant-goldfish-modelRuns drift detection on all design documents to check for document and code consistency. Produces an actionable report with differences. Use when the user asks to detect drift or check for consistency across all design documents or READMEs in a directory.DesignNo warnings★ 6.5K↓ —Also in 1 other repo
- assistant-mcpgrafana/skillsConnect AI coding agents (Claude Code, Cursor, VS Code, OpenAI Codex) to Grafana Cloud via the `mcp-grafana` Model Context Protocol server. Installs the server with `go install`, generates a Grafana service-account token, wires `~/.claude/settings.json` or `~/.cursor/mcp.json` with the `command` + `env` block, runs `--disable-write` for safer read-only sessions, switches to SSE transport for team-shared / VS Code setups, and verifies with `/mcp` + a `list_datasources` round-trip. Use when connecting Claude Code to Grafana, setting up MCP for Grafana, configuring the Grafana MCP server, using Grafana tools in Cursor/VS Code, querying Grafana from an AI agent, sharing the MCP server across a team — even when the user says "give my agent Grafana access", "let Claude see my metrics", or "Cursor + Grafana" without saying "MCP".OfficialWritingNo warnings★ 297↓ —
- skill-authoringgrafana/skillsAuthor, audit, and improve Grafana SKILL.md files against Anthropic's published Agent Skills guidance and the four-dimension rubric the grafana/skills CI gate uses (conciseness, actionability, workflow clarity, progressive disclosure). Applies the canonical SKILL.md structure (YAML frontmatter + body + references/ + scripts/ + assets/), the "pushy description" trigger pattern, the three-level progressive-disclosure model, and the validate-fix-rerun feedback loop. Use when creating a new skill in this repo, when reviewing a skill PR, when a skill's Tessl review score is below 75 (the merge gate), when a skill's description isn't getting picked up by agents, when restructuring a long SKILL.md into a bundle, or when the user asks how to write, improve, optimize, audit, or fix a skill - even if they don't say "skill" explicitly (e.g. "this isn't triggering", "Tessl scored this 72", "split this doc").OfficialWritingNo warnings★ 297↓ —
- mtp-hot-reloaddotnet/skillsSet up or recover MTP hot reload for a long-lived console-host edit/re-run loop in a Microsoft Testing Platform project. Use for explicit MTP console requests such as "enable hot reload", "dotnet run to rerun on edit", or unsupported/rude edits. Covers setup, run/watch, restarts, filters, and the VSTest no-mutation fallback. For one-time runs, exact commands, filter errors, TRX/dumps, or merely a failing test, use run-tests. Do not use when Test Explorer or an IDE should rerun tests without an MTP console host. Excludes editor integration, CI, and writing/debugging tests.TestingNo warnings★ 5.8K↓ —
- melonjs-tilemapsmelonjs/melonJSUse this skill for Tiled maps in melonJS — loading TMX/TSX levels, spawning entities from Tiled objects, collision shapes authored in Tiled, isometric and hexagonal maps, and image layers. Covers registerTiledObjectClass and the pool.register name contract, camera bounds, compressed maps needing the inflate plugin, and the level director API. Triggers on: Tiled, TMX, TSX, tilemap, level.load, level.load async, await level.load, tileset, ImageLayer, isometric, hexagonal, staggered, pool.register, Collectable, Trigger, object layer, collision layer, parallax, registerTiledObjectClass, registerTiledObjectFactory, TMXObject, resolvedProperty, resolvedProperties, tile class, tile properties.MediaNo warnings★ 6.4K↓ —
- deepchat-sdd-cleanupThinkInAIXYZ/deepchatUse only when a developer explicitly asks to clean, prune, tidy, or organize DeepChat SDD documentation after implementation and validation. Scans docs/features, docs/issues, and docs/architecture; prefers multi-agent review when available; removes completed issue docs when a linked GitHub issue is closed or implementation and validation evidence proves the bug no longer exists, drops stale plans and legacy task files from completed feature or architecture goals, and deletes obsolete feature or architecture docs.PlanningNo warnings★ 6.4K↓ —
- melonjs-physicsmelonjs/melonJSUse this skill for collision, physics bodies, movement, and spatial queries in melonJS — the built-in SAT world and the planck/matter adapters. Covers bodyDef vs Body, collision types and masks, the collision callback family and their firing rules, raycast/queryAABB/querySphere, the behaviour differences between adapters, and which one to pick for a given game. Triggers on: which physics engine, choosing an adapter, rotation collision, rotating body, torque, joints, stacking, Body, bodyDef, collision, collisionType, collisionMask, onCollision, onCollisionStart, onCollisionActive, raycast, queryAABB, querySphere, PlanckAdapter, MatterAdapter, gravity, velocity, applyForce, isGrounded, SAT.ScienceNo warnings★ 6.4K↓ —
- designlang-tokensManavarya09/design-extractUse when styling UI for posthog.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignNo warnings★ 4.4K↓ —
- dotnet-aot-compatdotnet/skillsMake .NET projects compatible with Native AOT and trimming by systematically resolving IL trim/AOT analyzer warnings. USE FOR: making projects AOT-compatible, fixing trimming warnings, resolving IL warnings (IL2026, IL2070, IL2067, IL2072, IL3050), adding DynamicallyAccessedMembers annotations, enabling IsAotCompatible. DO NOT USE FOR: publishing native AOT binaries, optimizing binary size, replacing reflection-heavy libraries with alternatives. INVOKES: no tools — pure knowledge skill.OtherNo warnings★ 5.8K↓ —
- synthetic-monitoring-checksgrafana/skillsAuthor Grafana Cloud Synthetic Monitoring checks, with deep coverage of k6 scripted and browser checks: SM's single-VU/single-iteration execution model, assertions that actually fail probe_success (expect() and fail() vs bare check()), secrets, deterministic scripts, robust browser locators, local validation with k6 run, deployment via UI/API/Terraform, verifying probe_success, and rollback. Also helps choose the simplest sufficient check type (HTTP/ping/DNS/TCP, MultiHTTP, scripted, browser). Use when writing a synthetic check, monitoring a login/checkout/signup flow in production, converting a k6 script or an OpenAPI spec into a check, authoring a browser check, validating a user journey, or asking "is my site up from multiple regions". NOT for load, stress, or performance testing — SM runs one iteration per execution; for load tests use the grafana-k6 plugin or Grafana Cloud k6. For the broad Grafana Cloud Testing overview (SM + k6 Cloud + Faro), use the testing skill.OfficialTestingNo warnings★ 297↓ —
- deepspeedOrchestra-Research/AI-Research-SKILLsExpert guidance for distributed training with DeepSpeed - ZeRO optimization stages, pipeline parallelism, FP16/BF16/FP8, 1-bit Adam, sparse attentionOtherNo warnings★ 14.1K↓ —
- computer-useThinkInAIXYZ/deepchatDrive native desktop apps through DeepChat's built-in Computer Use tools. Use when the user asks to operate, inspect, automate, or perform a GUI task in a real desktop application.ProductivityNo warnings★ 6.4K↓ —
- melonjs-inputmelonjs/melonJSUse this skill for keyboard, pointer, mouse, touch and gamepad input in melonJS. Covers the bindKey action indirection, registerPointerEvent on regions, the isKinematic requirement that silently blocks pointer events, which of several overlapping objects receives an event and how to consume it, world vs screen pointer coordinates, and gamepad mapping onto the same actions. Triggers on: input, bindKey, isKeyPressed, KEY, registerPointerEvent, releasePointerEvent, pointerdown, pointerup, pointermove, POINTERMOVE, gamepad, bindGamepad, triggerKeyEvent, virtual gamepad, touch controls, joystick, gamepad-plugin, KEYDOWN, KEYUP, press any key, splash screen, click, touch, drag, hit test, event propagation, stop propagating, overlapping, which object gets the click.TestingNo warnings★ 6.4K↓ —
excel-multi-sheet-threshold-analysis
OpenSenseNova/SenseNova-Skills
DocumentsUpdated 2 days ago
From the author
统计多Sheet Excel总行数并根据规模选择处理策略,提取特定维度信息进行去重统计,并生成摘要与明细报表。
Install
npx skills add OpenSenseNova/SenseNova-Skills --skill excel-multi-sheet-threshold-analysis -a claude-code
Installs to .claude/skills/excel-multi-sheet-threshold-analysis/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Download .zip
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Instructions onlyNo network use seenLicence: MIT
Safety checks on SKILL.md
No warnings.
Why 91
Security100
Provenance85
Maintenance100
Licence100
Adoption60
Files (1)
- SKILL.md