Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
47,966 skills from 2,309 repositories · updated 15 hours ago
47,964 skills
- testability-obstacledotnet/skillsMUST USE for C#/.NET deterministic tests that require the smallest production seam for DateTime/Task.Delay/File/Environment/Guid/Random, static API preservation, nested/parallel overrides, or no real I/O. USE ONLY when the target workspace contains C# source plus a .csproj or .sln. DO NOT USE for audits, bulk migration, code that already has an injectable seam, or an explicit migration to a user-named existing abstraction (migrate-static-to-wrapper). Use instead of general test generation when the requested test is impossible without a production edit and seam selection is still open.TestingNo warnings★ 5.8K↓ —
- melonjs-performancemelonjs/melonJSUse this skill when a melonJS game drops frames, allocates heavily, or needs to scale to many objects. Covers object pooling, draw-call batching, atlases, baking with CanvasRenderTarget, instancing, culling and alwaysUpdate, the debug plugin, and where the real costs are. Triggers on: performance, slow, frame rate, fps, lag, pool, pool.register, pool.pull, batching, draw calls, InstancedMesh, culling, alwaysUpdate, inViewport, CanvasRenderTarget, optimise, profiling, debug plugin, memory, render targets, hdr.MediaNo warnings★ 6.4K↓ —
- test-gap-analysisdotnet/skillsFind caller-visible production changes existing tests would miss through pseudo-mutation analysis; verify candidates or close gaps only when requested. Includes read-only per-test composition for grading. Polyglot. USE FOR: would tests catch a bug, behavioral blind spots, surviving mutations. DO NOT USE FOR: concrete fix/feature revision proof (test-value-evidence); suite taxonomy (test-tagging); .NET coverage, Cobertura, plateaus or coverage-backed priorities (coverage-analysis); named CRAP (crap-score); new suites (code-testing); assertion/smell audits; mutation tools.TestingNo warnings★ 5.8K↓ —
- assertion-qualitydotnet/skillsAnalyze assertion quality, depth, variety, and false confidence in existing tests. ALWAYS USE when asked about weak, shallow, trivial, always-true, self-referential, assertion-free, presence/truthiness-only, or insufficiently diverse assertions, including MSTest, Jest, pytest, and Go. DO NOT USE for direct fixes: writing-mstest-tests owns supplied MSTest assertions; code-testing owns new cases. Use test-gap-analysis when asked whether tests would catch a production change, and test-anti-patterns for general severity-ranked audits.TestingNo warnings★ 5.8K↓ —
- whisperOrchestra-Research/AI-Research-SKILLsOpenAI's general-purpose speech recognition model. Supports 99 languages, transcription, translation to English, and language identification. Six model sizes from tiny (39M params) to large (1550M params). Use for speech-to-text, podcast transcription, or multilingual audio processing. Best for robust, multilingual ASR.MediaNo warnings★ 14.1K↓ —
- sn-infographicOpenSenseNova/SenseNova-SkillsGenerates professional infographics with various layout types and visual styles. Analyzes content, recommends layout and style, and generates publication-ready infographics. Use when user asks to create "infographic", "信息图", "visual summary", or "可视化".ProductivityNo warnings★ 6K↓ —
- roblox-networkinggamedev-skills/awesome-gamedev-agent-skillsDesign and harden Roblox client/server networking with RemoteEvent, RemoteFunction, and UnreliableRemoteEvent; server authority, argument and Instance validation, rate limits, proximity/ownership checks, targeted replication, streaming, lifecycle, prediction, and reconciliation. Use for Roblox remotes, exploits, request spam, multiplayer replication, network ownership, high-frequency cosmetic updates, or server/client desynchronization.DesignNo warnings★ 5.8K↓ —
- use-igniteui-blazordotnet/skillsAdd, configure, or review Ignite UI for Blazor Lite component support in Blazor applications. USE FOR: installing IgniteUI.Blazor.Lite or IgniteUI.Blazor.GridLite, registering AddIgniteUIBlazor() in Blazor Server, WASM, Hybrid, or split Blazor Web App projects, adding @using IgniteUI.Blazor.Controls, wiring the theme stylesheet, picking the right host page, locating the GridLite stylesheet path, explaining single-project vs split Server/Client Web App setup differences, and checking where an interactive render mode is needed for Ignite UI components to work. DO NOT USE FOR: general Blazor component authoring without Ignite UI, choosing app architecture or render mode from scratch (see create-blazor-project), JavaScript interop (see use-js-interop), authentication (see configure-auth), prerendering (see support-prerendering), or layout/component design questions that need no Ignite UI setup.DesignNo warnings★ 5.8K↓ —
- mongodb-mcp-setupmongodb/agent-skillsGuide users through configuring key MongoDB MCP server options. Use this skill when a user has the MongoDB MCP server installed but hasn't configured the required environment variables, or when they ask about connecting to MongoDB/Atlas and don't have the credentials set up.OfficialOtherNo warnings★ 192↓ —Also in 2 other repos
- alloygrafana/skillsBuild a unified telemetry pipeline with Grafana Alloy — one OpenTelemetry-compatible binary that collects metrics, logs, traces, and profiles and ships to Grafana Cloud / Prometheus / Loki / Tempo / Pyroscope. Covers the Alloy config language (blocks, `sys.env`, component refs), `prometheus.scrape` → `remote_write`, `loki.source.file` + `loki.process` → `loki.write`, `otelcol.receiver.otlp` → `otelcol.exporter.otlp`, `pyroscope.scrape`, K8s / Docker / EC2 discovery, relabeling, modules (`import.file/git/http`), clustering, Fleet Management `remotecfg`, the Alloy UI at `:12345`, and `alloy fmt` / `alloy validate`. Use when writing a `config.alloy`, replacing Grafana Agent / OTel Collector, scraping K8s pods, parsing logs, ingesting OTLP, or debugging "Alloy isn't sending anything" — even when the user says "set up the agent", "write me a scrape config", "drop these logs before sending", or "OTel collector config" without naming Alloy.OfficialDevOpsNo warnings★ 297↓ —
- replica-buildJakeschincariol/replica-skillRebuilds an app screen by screen from the recon map: app shell first, then the core flow as a vertical slice, then every screen with all its states, ticking off the feature matrix as it goes. Writes every line fresh, never the original's code, assets or copy. Use when the user says "build the clone", "build screen S07", "start building", "rebuild this screen", "implement the booking page", or after /replica-design.DesignNo warnings★ 6.6K↓ —
- mongodb-query-optimizermongodb/agent-skillsHelp with MongoDB query optimization and indexing. Use only when the user asks for optimization or performance: "How do I optimize this query?", "How do I index this?", "Why is this query slow?", "Can you fix my slow queries?", "What are the slow queries on my cluster?", etc. Do not invoke for general MongoDB query writing unless user asks for performance or index help. Prefer indexing as optimization strategy. Use MongoDB MCP when available.OfficialWritingNo warnings★ 192↓ —Also in 3 other repos
- excel-threshold-analysis-and-stylingOpenSenseNova/SenseNova-Skills根据 Excel 数据量级自动判断处理策略,执行数值列清洗、条件过滤,并使用 openpyxl 对符合条件的单元格进行样式标记与导出。DocumentsNo warnings★ 6K↓ —
- test-analysis-extensionsdotnet/skillsProvides file paths to language-specific reference files for the test ANALYSIS skills (assertion-quality, test-anti-patterns, test-gap-analysis, test-smell-detection, test-tagging). Read this catalog to discover available extension files (e.g., dotnet.md for .NET/MSTest/xUnit/NUnit/TUnit, python.md for pytest/unittest, typescript.md for Jest/Vitest/Mocha, java.md for JUnit/TestNG, etc.). Do not invoke this reference-only skill — its bundled files are read by the quality agent and analysis skills needing framework-specific lookup tables (test markers, assertion APIs, skip annotations, sleep patterns, mystery guest indicators, integration markers, setup/teardown, tag-support capability).TestingNo warnings★ 5.8K↓ —
- replica-deployJakeschincariol/replica-skillShips an app clone live on the user's own domain: a preflight gate (tests green, parity must-haves done, rebrand sweep clean, listing linted, legal pages up), production database and env vars, the host, DNS records for the domain and for email, Stripe live mode, OAuth redirects, monitoring, and mobile builds to TestFlight and Play. Use when the user says "deploy it", "ship it", "put it live", "connect my domain", "go to production", "publish the app", or after /replica-launch.DevOpsNo warnings★ 6.6K↓ —
- mongodb-schema-designmongodb/agent-skillsMongoDB schema design patterns and anti-patterns. Use when designing data models, reviewing schemas, migrating from SQL, or troubleshooting performance issues caused by schema problems. Triggers on "design schema", "embed vs reference", "MongoDB data model", "schema review", "unbounded arrays", "one-to-many", "tree structure", "16MB limit", "schema validation", "JSON Schema", "time series", "schema migration", "polymorphic", "TTL", "data lifecycle", "archive", "index explosion", "unnecessary indexes", "approximation pattern", "document versioning".OfficialDesignNo warnings★ 192↓ —Also in 3 other repos
- vectorizationdotnet/skillsDesign, implement, optimize, and review SIMD code in .NET. USE FOR: vectorizing scalar loops with TensorPrimitives, Vector64/128/256/512, or platform hardware intrinsics; reviewing existing SIMD code, including the generic Vector type, for contract equivalence, tail handling, memory safety, portability, fallbacks, and measured performance. DO NOT USE FOR: performance work unrelated to SIMD or vectorization.DesignNo warnings★ 5.8K↓ —
- proteinmpnnaipoch/open-scienceInverse-fold a protein backbone (PDB structure) into amino-acid sequence with ProteinMPNN (Dauparas et al. 2022, github.com/dauparas/ProteinMPNN). Reach for this skill to run sequence design on RFdiffusion backbones, to redesign one chain of a PDB while holding interface residues fixed, or to generate a temperature-swept set of sequences for downstream folding.DesignNo warnings★ 5.4K↓ —
- paperjsxcomposio-community/awesome-codex-skillsGenerate PPTX presentations, DOCX documents, XLSX spreadsheets, and PDF reports from structured JSON input using PaperJSX.DocumentsNo warnings★ 17.1K↓ —
- sentencepieceOrchestra-Research/AI-Research-SKILLsLanguage-independent tokenizer treating text as raw Unicode. Supports BPE and Unigram algorithms. Fast (50k sentences/sec), lightweight (6MB memory), deterministic vocabulary. Used by T5, ALBERT, XLNet, mBART. Train on raw text without pre-tokenization. Use when you need multilingual support, CJK languages, or reproducible tokenization.ProductivityNo warnings★ 14.1K↓ —
- line-chart-visualizationOpenSenseNova/SenseNova-Skills提取结构化数据并进行特征清洗与聚类分析,生成包含趋势对比、分布特征与参数敏感性的多维度综合可视化图表,适用于各类趋势预测与多维对比场景。OtherNo warnings★ 6K↓ —
- dotnet-pinvokedotnet/skillsCorrectly call native (C/C++) libraries from .NET using P/Invoke and LibraryImport. Covers function signatures, string marshalling, memory lifetime, SafeHandle, and cross-platform patterns. USE FOR: writing new P/Invoke or LibraryImport declarations, reviewing or debugging existing native interop code, wrapping a C or C++ library for use in .NET, diagnosing crashes, memory leaks, or corruption at the managed/native boundary. DO NOT USE FOR: COM interop, C++/CLI mixed-mode assemblies, or pure managed code with no native dependencies.WritingNo warnings★ 5.8K↓ —
- physics-tuninggamedev-skills/awesome-gamedev-agent-skillsTune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tunneling, fixing jitter, and collision layers/masks. Engine-neutral. Use when the user mentions physics feel, jitter, tunneling, fixed timestep, FixedUpdate, CCD, bouncing/unstable physics, or collision layers.ScienceNo warnings★ 5.8K↓ —
- unreal-cpp-gameplaygamedev-skills/awesome-gamedev-agent-skillsWrite Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.WritingNo warnings★ 5.8K↓ —
playwright-migration
zebbern/claude-code-guide
TestingUpdated yesterday
From the author
Step-by-step migration guides for moving to Playwright from Cypress or Selenium/WebDriver — command mappings, architecture changes, and incremental adoption strategies.
Install
npx skills add zebbern/claude-code-guide --skill playwright-migration -a claude-code
Installs to .claude/skills/playwright-migration/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Download .zip
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Instructions onlyNo network use seenLicence: MIT
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Why 91
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Provenance84
Maintenance100
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Files (3)
- SKILL.md
- from-cypress.md
- from-selenium.md