Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
47,891 skills from 2,309 repositories · updated 25 minutes ago
47,891 skills
- vectorizationdotnet/skillsDesign, implement, optimize, and review SIMD code in .NET. USE FOR: vectorizing scalar loops with TensorPrimitives, Vector64/128/256/512, or platform hardware intrinsics; reviewing existing SIMD code, including the generic Vector type, for contract equivalence, tail handling, memory safety, portability, fallbacks, and measured performance. DO NOT USE FOR: performance work unrelated to SIMD or vectorization.DesignNo warnings★ 5.8K↓ —
- build-parallelismdotnet/skillsAnalyze an MSBuild solution, solution filter, or Build.proj that schedules multiple project files. USE FOR: measured idle worker nodes, `-m` that does not scale, a serial ProjectReference critical path, graph builds, or an MSBuild task that builds a Projects list. Requires at least two distinct project files whose scheduling or throughput must be analyzed. DO NOT USE for non-MSBuild build systems.ProductivityNo warnings★ 5.8K↓ —
- excel-basic-statistics-and-routingOpenSenseNova/SenseNova-Skills对多Sheet Excel文件进行基础统计与,支持按条件筛选计算均值,以及从指定行区间提取数据去重求和,并生成结果文件与下载链接。DocumentsNo warnings★ 6K↓ —
- property-patternsdotnet/skillsDiagnose and fix concrete MSBuild property defects in projects and existing shared-file hierarchies. USE FOR: conditions, defaults, append versus overwrite, last-write-wins values, OS/TFM checks, portable paths, normalization, and reviews centered on those property defects. Property defects in Directory.Build.* remain in scope, including overwritten values across parent/child imports and conditions that run before TargetFramework is set, even when the fix changes import order or moves a property group to .targets. DO NOT USE FOR: placement-only or import-only requests with no concrete property defect, such as discovering shared files or choosing which file owns a target or customization (use directory-build-organization); item operations; target structure; broad reviews without a concrete property defect; non-MSBuild work.WritingNo warnings★ 5.8K↓ —
- designlang-tokensManavarya09/design-extractUse when styling UI for duolingo.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignNo warnings★ 4.4K↓ —
- godot-shadersgamedev-skills/awesome-gamedev-agent-skillsWrite Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hint_range), TIME/UV animation, and screen-reading via hint_screen_texture. Use when authoring .gdshader files, writing fragment/vertex code, making 2D/3D visual effects, or porting 3.x shaders (SCREEN_TEXTURE, hint_color) to 4.x.MediaNo warnings★ 5.8K↓ —
- godot-gdscriptgamedev-skills/awesome-gamedev-agent-skillsWrite idiomatic GDScript for Godot 4.7: static typing, the node lifecycle (_ready/_process/_physics_process), @export/@onready/@tool annotations, signals, and await for asynchronous flow. Use when editing .gd scripts in a Godot project (project.godot), writing or debugging GDScript, or porting 3.x GDScript to 4.x (function signatures, yield to await, export to @export).WritingNo warnings★ 5.8K↓ —
- thread-abort-migrationdotnet/skillsGuides migration of .NET Framework Thread.Abort usage to cooperative cancellation in modern .NET. USE FOR: modernizing code that calls Thread.Abort, catching ThreadAbortException, replacing Thread.ResetAbort, replacing Thread.Interrupt for thread termination, resolving PlatformNotSupportedException or SYSLIB0006 after retargeting to .NET 6+, migrating ASP.NET Response.End or Response.Redirect(url, true) which internally call Thread.Abort. DO NOT USE FOR: code that only uses Thread.Join, Thread.Sleep, or Thread.Start without any abort, interrupt, or ThreadAbortException usage — these APIs work identically in modern .NET and need no migration. Also not for projects staying on .NET Framework, or Thread.Abort usage inside third-party libraries you do not control.EngineeringNo warnings★ 5.8K↓ —
- godot-ui-controlgamedev-skills/awesome-gamedev-agent-skillsBuild Godot 4.7 user interfaces with Control nodes: anchors and offsets for responsive layout, Container nodes (VBox/HBox/Grid/Margin) for automatic arrangement, Theme resources for consistent styling, and keyboard/gamepad focus navigation. Use when laying out a HUD, menu, or UI in a Godot project, working with Control/Container nodes, anchors, themes, or focus in a .tscn.DesignNo warnings★ 5.8K↓ —
- including-generated-filesdotnet/skillsOwn MSBuild generated-artifact integration. USE FOR: a target that creates or should create source, Content, None, or another physical file but the artifact is missing from compilation or output; target timing; evaluation-time glob misses; $(IntermediateOutputPath) placement; and FileWrites clean tracking. The prompt may describe the generated artifact without naming the producing task. DO NOT USE when the primary defect is general Include/Remove/Update semantics, item metadata or batching, duplicate/overlapping declarations, or a generated-item identity relationship; use item-management. Exclude Roslyn source-generator internals and non-MSBuild systems.ProductivityNo warnings★ 5.8K↓ —
- vueantfu/skillsVue 3 Composition API, script setup macros, reactivity system, and built-in components. Use when writing Vue SFCs, defineProps/defineEmits/defineModel, watchers, or using Transition/Teleport/Suspense/KeepAlive.WritingNo warnings★ 6K↓ —
- openrlhf-trainingOrchestra-Research/AI-Research-SKILLsHigh-performance RLHF framework with Ray+vLLM acceleration. Use for PPO, GRPO, RLOO, DPO training of large models (7B-70B+). Built on Ray, vLLM, ZeRO-3. 2× faster than DeepSpeedChat with distributed architecture and GPU resource sharing.PlanningNo warnings★ 14.1K↓ —
- top-web-vulnerabilitieszebbern/claude-code-guideThis skill should be used when the user asks to "identify web application vulnerabilities", "explain common security flaws", "understand vulnerability categories", "learn about injection attacks", "review access control weaknesses", "analyze API security issues", "assess security misconfigurations", "understand client-side vulnerabilities", "examine mobile and IoT security flaws", or "reference the OWASP-aligned vulnerability taxonomy". Use this skill to provide comprehensive vulnerability definitions, root causes, impacts, and mitigation strategies across all major web security categories.SecurityNo warnings★ 4.7K↓ —
- template-authoringdotnet/skillsGuides creation and validation of custom dotnet new templates from existing projects. Generates a .template.config/template.json that preserves the source project's conventions. USE FOR: creating a reusable dotnet new template from an existing project, bootstrapping .template.config/template.json with correct identity, shortName, parameters, and post-actions, adding parameters or conditional content to a template you are authoring, validating the template.json you are authoring before publishing, packaging templates as NuGet packages for distribution. DO NOT USE FOR: validating an existing template.json as a standalone task (use template-validation), finding or using existing templates (use template-discovery and template-instantiation), MSBuild project file issues unrelated to template authoring, NuGet package publishing (only template packaging structure).ProductivityNo warnings★ 5.8K↓ —
- magicblockinternet-court/internet-court-skillDesign, implement, and debug MagicBlock applications on Solana. Covers Ephemeral Rollups with delegated state; ER/PER architecture and settlement; private payments and token flows; oracles and randomness; scheduling and temporary authority; security and local validation. Use for MagicBlock product selection, integration, cross-product design, or production troubleshooting.SecurityNo warnings★ 7K↓ —
- okx-agent-payments-protocolinternet-court/internet-court-skillUse when an agent hits HTTP 402 / payment-required, or the user mentions x402, x402Version, X-PAYMENT, PAYMENT-REQUIRED, PAYMENT-SIGNATURE, WWW-Authenticate: Payment, permit2, upto, metered billing, a payment channel / voucher / session, channelId / channel_id, opening / closing / topping up / settling / refunding a channel, a paymentId or a2a_ link, creating / checking a payment link, A2MCP / an A2MCP endpoint, or sending a request to / calling an Agent's endpoint with a concrete endpoint URL. Covers x402 (exact, exact+Permit2, upto, aggr_deferred), MPP (charge / session), and a2a-pay paymentId flows. Any close / topup / settle / voucher / refund near a channel_id or session is an MPP mid-session op. Two-phase quote/pay: `payment quote`, `payment pay --payment-id`, `decode-receipt`. The full bilingual trigger list (including Chinese) lives in the skill body.OtherNo warnings★ 7K↓ —
- ai-behavior-trees-utility-aigamedev-skills/awesome-gamedev-agent-skillsBuild a production behavior-tree runtime (Blackboard, action/condition leaves, sequence/selector/parallel composites, decorators) and a Utility AI system (response curves — linear, exponential, sigmoid, quadratic — considerations, and action evaluators), plus hybrid BT-drives-Utility agents. Use when implementing a reusable behavior-tree or utility-based decision system, or tuning enemy/NPC decisions beyond a simple FSM, or when the user mentions behavior tree, blackboard, decorator, selector, sequence, tick status, utility AI, response/scoring curve, or consideration. For choosing between FSM/BT/steering or for pathfinding, use game-ai; for Unreal's BehaviorTree/Blackboard assets, use unreal-behavior-trees.OtherNo warnings★ 5.8K↓ —
- threejs-materials-lightinggamedev-skills/awesome-gamedev-agent-skillsLight and shade a three.js scene: choose materials (MeshStandardMaterial PBR vs unlit MeshBasicMaterial), add ambient/hemisphere/directional/point/spot lights, turn on shadow maps, and use an environment map (IBL) for realistic reflections. Use when a three.js model looks black, flat, or wrong — when the user mentions three.js materials, MeshStandardMaterial, lights, shadows, envMap, or PBR. For renderer/loop setup use threejs-scene-setup; for loading models use threejs-gltf-loading.MediaNo warnings★ 5.8K↓ —
- paperjsxcomposio-community/awesome-codex-skillsGenerate PPTX presentations, DOCX documents, XLSX spreadsheets, and PDF reports from structured JSON input using PaperJSX.DocumentsNo warnings★ 17.1K↓ —
- sentencepieceOrchestra-Research/AI-Research-SKILLsLanguage-independent tokenizer treating text as raw Unicode. Supports BPE and Unigram algorithms. Fast (50k sentences/sec), lightweight (6MB memory), deterministic vocabulary. Used by T5, ALBERT, XLNet, mBART. Train on raw text without pre-tokenization. Use when you need multilingual support, CJK languages, or reproducible tokenization.ProductivityNo warnings★ 14.1K↓ —
- maui-shell-navigationdotnet/skillsGuide for implementing Shell-based navigation in .NET MAUI apps. Covers AppShell setup, visual hierarchy (FlyoutItem, TabBar, Tab, ShellContent), URI-based navigation with GoToAsync, route registration, query parameters, back navigation, flyout and tab configuration, navigation events, and navigation guards. Use when: setting up Shell navigation, adding tabs or flyout menus, navigating between pages with GoToAsync, passing parameters between pages, registering routes, customizing back button behavior, or guarding navigation with confirmation dialogs. Do not use for: deep linking from external URLs (see .NET MAUI deep linking documentation), data binding on pages (use maui-data-binding), dependency injection setup (use maui-dependency-injection), or NavigationPage-only apps that don't use Shell.OtherNo warnings★ 5.8K↓ —
- mongodb-schema-designmongodb/agent-skillsMongoDB schema design patterns and anti-patterns. Use when designing data models, reviewing schemas, migrating from SQL, or troubleshooting performance issues caused by schema problems. Triggers on "design schema", "embed vs reference", "MongoDB data model", "schema review", "unbounded arrays", "one-to-many", "tree structure", "16MB limit", "schema validation", "JSON Schema", "time series", "schema migration", "polymorphic", "TTL", "data lifecycle", "archive", "index explosion", "unnecessary indexes", "approximation pattern", "document versioning".OfficialDesignNo warnings★ 192↓ —Also in 3 other repos
- cloud-iam-deepelementalsouls/Claude-BugHunterCloud IAM red-team attack chain across AWS, Azure, GCP — focused on EXTERNAL exploitation paths and post-credential-discovery privilege analysis. Covers IAM enumeration (aws iam, az role, gcloud iam), STS/AssumeRole chaining, Azure Managed Identity abuse (via SSRF/leak), GCP service account JSON abuse, IMDSv1/v2 attacks via SSRF, K8s ServiceAccount token privilege analysis once held (token discovery / cluster exposure is owned by hunt-k8s), role-trust-policy confused-deputy, cross-account assume-role enumeration, IAM privilege escalation patterns (24+ AWS, 8+ Azure, 6+ GCP), and AWS Cognito Identity Pool unauthenticated-role attack chain (GetId → GetCredentialsForIdentity → IAM role abuse). Built for the case where recon yields a credential (key, JSON, token) and you need to know what it grants and how to escalate. Use when an AWS key / Azure secret / GCP service account JSON / K8s SA token surfaces from a code repo, JS bundle, APK, breach corpus, or SSRF chain.DevOpsNo warnings★ 5.4K↓ —
- signal-discoverywiltodelta/remove-ai-watermarksDiscover missing AI provenance and watermark coverage in the remove-ai-watermarks library from fresh or historical corpora, then validate detection and removal parity. Use for corpus gap mining, periodic signal audits, new-provider discovery, or deciding whether old retained data must be replayed. Do not use for ordinary per-file identification or removal.OtherNo warnings★ 6.2K↓ —
including-generated-files
dotnet/skills
From the author
Own MSBuild generated-artifact integration. USE FOR: a target that creates or should create source, Content, None, or another physical file but the artifact is missing from compilation or output; target timing; evaluation-time glob misses; $(IntermediateOutputPath) placement; and FileWrites clean tracking. The prompt may describe the generated artifact without naming the producing task. DO NOT USE when the primary defect is general Include/Remove/Update semantics, item metadata or batching, duplicate/overlapping declarations, or a generated-item identity relationship; use item-management. Exclude Roslyn source-generator internals and non-MSBuild systems.
Install
npx skills add dotnet/skills --skill including-generated-files -a claude-code
Installs to .claude/skills/including-generated-files/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
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