Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
47,966 skills from 2,309 repositories · updated 12 hours ago
47,964 skills
- integration-testsinternet-court/internet-court-skillWrite and run integration tests against a GenLayer environment.TestingNo warnings★ 7K↓ —
- deepspeedOrchestra-Research/AI-Research-SKILLsExpert guidance for distributed training with DeepSpeed - ZeRO optimization stages, pipeline parallelism, FP16/BF16/FP8, 1-bit Adam, sparse attentionOtherNo warnings★ 14.1K↓ —
- fetch-and-send-datadotnet/skillsCall APIs, load data into components, and handle the async lifecycle in Blazor. USE FOR fetching data from a backend, submitting data to an API, displaying loading/error states, registering HttpClient, building service abstractions for Auto/WebAssembly render modes. DO NOT USE for form validation (see collect-user-input), prerendering persistence (see support-prerendering), or project scaffolding (see create-blazor-project).MediaNo warnings★ 5.8K↓ —
- mcp-builderanthropics/skillsGuide for creating high-quality MCP (Model Context Protocol) servers that enable LLMs to interact with external services through well-designed tools. Use when building MCP servers to integrate external APIs or services, whether in Python (FastMCP) or Node/TypeScript (MCP SDK).OfficialEngineeringNo warnings★ 185K↓ —Also in 1 other repo
- melonjs-inputmelonjs/melonJSUse this skill for keyboard, pointer, mouse, touch and gamepad input in melonJS. Covers the bindKey action indirection, registerPointerEvent on regions, the isKinematic requirement that silently blocks pointer events, which of several overlapping objects receives an event and how to consume it, world vs screen pointer coordinates, and gamepad mapping onto the same actions. Triggers on: input, bindKey, isKeyPressed, KEY, registerPointerEvent, releasePointerEvent, pointerdown, pointerup, pointermove, POINTERMOVE, gamepad, bindGamepad, triggerKeyEvent, virtual gamepad, touch controls, joystick, gamepad-plugin, KEYDOWN, KEYUP, press any key, splash screen, click, touch, drag, hit test, event propagation, stop propagating, overlapping, which object gets the click.TestingNo warnings★ 6.4K↓ —
- create-skilldotnet/skillsScaffolds new agent skills for the dotnet/skills repository. Use when creating a new skill, generating SKILL.md files, writing a skill description that the runtime will actually route to, or setting up skill directory structures. Handles frontmatter generation, section templates, and validation guidance. Do not use for fixing a skill that already fails its evaluation (use improve-skill-quality) or for writing eval.yaml (use create-skill-test).TestingNo warnings★ 5.8K↓ —
- frontend-session-rcagrafana/skillsDiagnoses a Grafana Frontend Observability (RUM) session: whether it is healthy, what went wrong, ranked problems with timestamps and evidence, likely cause, how to fix it. Optional follow-up: zoom in on the top error, impact across sessions, Session Replay, or a Tempo trace if the user asks. Fetches telemetry with `gcx frontend sessions get --save` and reads only that dump file. Use when the user asks to explain, diagnose, analyse, RCA, or review a session; asks if a session is healthy; pastes Frontend Observability session context (app id, session id, datasource UID); or mentions Faro, user journey, Core Web Vitals, exceptions, ANR, or a web or mobile RUM session — even if they do not say "session narrator" or "frontend-session-rca". Do not use this skill to instrument an app (Faro Web, React Native, Flutter, native OpenTelemetry) — use `app-observability` for Faro Web setup instead.OfficialDesignNo warnings★ 297↓ —
- unity-tilemap-2dgamedev-skills/awesome-gamedev-agent-skillsBuild and script 2D tilemaps in Unity 6.3 LTS: the Grid + Tilemap components, the Tile Palette, tilemap colliders, rule tiles, and runtime SetTile/GetTile painting. Use when painting tile levels, adding a TilemapCollider2D, using rule or animated tiles, generating tilemaps from code, or when the user mentions Unity tilemap, tile palette, rule tile, or Grid.EngineeringNo warnings★ 5.8K↓ —
- fulfill-git-escrowinternet-court/internet-court-skillFulfill a git escrow bounty by writing a solution or submitting an existing one. Use when the user wants to solve a test suite challenge, write code to pass tests, and claim a token reward. Requires the git-escrows CLI (npm i -g git-escrows).EngineeringNo warnings★ 7K↓ —
- melonjs-sprites-and-animationmelonjs/melonJSUse this skill when creating sprites, playing frame animations, or working with texture atlases in melonJS. Covers Sprite construction from a plain image or an atlas region, addAnimation/setCurrentAnimation, TextureAtlas for TexturePacker/ShoeBox/Aseprite, tint, flip, NineSliceSprite, and the centred anchorPoint that offsets naive positioning. Triggers on: Sprite, new Sprite, addAnimation, setCurrentAnimation, isCurrentAnimation, TextureAtlas, TexturePacker, Aseprite, ShoeBox, atlas, region, framewidth, frameheight, tint, flipX, flipY, NineSliceSprite, animation.MediaNo warnings★ 6.4K↓ —
- starknet-defiinternet-court/internet-court-skillExecute DeFi operations on Starknet including token swaps via avnu aggregator, DCA recurring buys, STRK staking, and lending/borrowing. Supports gasless transactions.OtherNo warnings★ 7K↓ —
- hunt-nosqlielementalsouls/Claude-BugHunterHunt NoSQL Injection — MongoDB operator injection ($where, $regex, $gt, $ne), CouchDB, Redis command injection, auth bypass via NoSQLi, data dump. Use when target uses MongoDB/Mongoose, CouchDB, Redis, or shows NoSQL error messages.OtherNo warnings★ 5.4K↓ —
- okx-dex-marketinternet-court/internet-court-skillHARD BLOCK — never use for prediction-market/Polymarket UpDown queries; route to okx-dapp-discovery when a named DApp (Polymarket/Aave/Hyperliquid/PancakeSwap/Morpho) appears with a timeframe, or 涨跌/updown for BTC/ETH/SOL/XRP/BNB/DOGE/HYPE. Otherwise, read-only on-chain DEX data, 6 groups: TOKEN (search, hot/热门, liquidity, holders/whale, risk metadata, cluster/持仓集中度, trade history, top traders); MARKET (price/价格, K线/OHLC, index price, wallet PnL/胜率, trade history); SIGNAL (smart money/KOL/whale tracking, buy signals/信号, leaderboard/牛人榜); SOCIAL (news/新闻, sentiment/情绪, token vibe/热度, KOL leaderboard); TRENCHES (pump.fun/meme launches/新盘/扫链, dev reputation, bundle/sniper detection/捆绑狙击者, co-investor — read-only; buy/snipe → okx-dapp-discovery); WS (onchainos ws CLI, or custom WebSocket script/脚本). Also owns Market API payment/x402, quota/额度, and MARKET_API_*_OVER_QUOTA/confirming:true for all 6 groups.FinanceNo warnings★ 7K↓ —
- todosJetBrains/thinkrailUse when the user asks for a shared plan, a task needs at least three substantive execution steps, or a loose TODO is pending. Without an explicit plan request, not for one-shot answers or checks, or one- to two-step work that is not already in the list.PlanningNo warnings★ 6.4K↓ —
- metaplexinternet-court/internet-court-skillMetaplex development on Solana — NFTs, tokens, compressed NFTs, candy machines, token launches, autonomous agents. Use when working with Token Metadata, Core, Bubblegum, Candy Machine, Genesis, Agent Registry, or the mplx CLI.EngineeringNo warnings★ 7K↓ —
- bb-methodologyelementalsouls/Claude-BugHunterUse at the START of any bug bounty hunting session, when switching targets, or when feeling lost about what to do next. Master orchestrator that combines the 5-phase non-linear hunting workflow with the critical thinking framework (developer psychology, anomaly detection, What-If experiments). Routes to all other skills based on current hunting phase. Also use when asking "what should I do next" or "where am I in the process."ProductivityNo warnings★ 5.4K↓ —
- brainstormingJetBrains/thinkrailUse before implementing a feature, a change in behavior, or a bug fix — however small. Not for questions, checks, or edits that change no behavior (typos, documentation or configuration only, mechanical refactors).PlanningNo warnings★ 6.4K↓ —
- mppxinternet-court/internet-court-skillTypeScript SDK for the Payment HTTP Authentication Scheme. Handles 402 Payment Required flows with Tempo, Stripe, and other payment methods. Use when integrating payments or mppx into a client or server application.EngineeringNo warnings★ 7K↓ —
- designlang-tokensManavarya09/design-extractUse when styling UI for framer.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignNo warnings★ 4.4K↓ —
- godot-exportgamedev-skills/awesome-gamedev-agent-skillsExport and build a Godot 4.7 project for distribution: install export templates, define export presets (Windows/macOS/Linux/Web/Android), run headless command-line exports for CI, and handle web (HTML5) COOP/COEP and dedicated-server/headless builds. Use when exporting a Godot game, configuring export_presets.cfg, building for web/desktop/mobile, or automating builds from the command line.OtherNo warnings★ 5.8K↓ —
- shipping-a-prJetBrains/thinkrailUse when finished work needs to ship as a pull request, or when creating, syncing, updating metadata, checking status, monitoring CI, or addressing review comments on a PR. Not for reviewing a PR you are not shipping.EngineeringNo warnings★ 6.4K↓ —
- itch-publishgamedev-skills/awesome-gamedev-agent-skillsPublish and update a game on itch.io: create the project page and upload builds with the butler CLI (butler push) to named channels. Use for itch.io publishing, butler push, channel naming for Windows/macOS/Linux/HTML5, versioning uploads, or shipping a jam or release build to itch.io.EngineeringNo warnings★ 5.8K↓ —
- nansen-wallet-profilerinternet-court/internet-court-skillWallet profiler — balance, PnL, labels, transactions, counterparties, related wallets, batch, trace, compare. Use when analysing a specific wallet address or comparing wallets.PlanningNo warnings★ 7K↓ —
- r3f-best-practiceszebbern/claude-code-guideReact Three Fiber (R3F) and Poimandres ecosystem best practices. Use when writing, reviewing, or optimizing R3F code. Triggers on tasks involving @react-three/fiber, @react-three/drei, zustand, @react-three/postprocessing, @react-three/rapier, or leva.WritingNo warnings★ 4.7K↓ —
dotnet-maui-doctor
dotnet/skills
From the author
Diagnoses and fixes .NET MAUI development environment issues. Validates .NET SDK, workloads, Java JDK, Android SDK, Xcode, and Windows SDK. All version requirements discovered dynamically from NuGet WorkloadDependencies.json — never hardcoded. Use when: setting up MAUI development, build errors mentioning SDK/workload/JDK/Android, "Android SDK not found", "Java version" errors, "Xcode not found", environment verification after updates, or any MAUI toolchain issues. Do not use for: non-MAUI .NET projects, Xamarin.Forms apps, runtime app crashes unrelated to environment setup, or app store publishing issues. Works on macOS, Windows, and Linux.
Install
npx skills add dotnet/skills --skill dotnet-maui-doctor -a claude-code
Installs to .claude/skills/dotnet-maui-doctor/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 91
Files (12)
- SKILL.md
- references/installation-commands-macos.md
- references/installation-commands-windows.md
- references/installation-commands.md
- references/microsoft-openjdk.md
- references/platform-requirements-linux.md
- references/platform-requirements-macos.md
- references/platform-requirements-windows.md
- references/troubleshooting-macos.md
- references/troubleshooting-windows.md
- references/troubleshooting.md
- references/workload-dependencies-discovery.md