Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
47,307 skills from 2,272 repositories · updated 13 hours ago
16,740 skills
- ads-optimizeAgriciDaniel/claude-adsDiagnose and draft or explicitly apply paid-ad optimizations using evidence, financial constraints, experiments, and capability-gated adapters. Use for campaign optimization, budget reallocation, bid changes, pausing or archiving ads, requests to delete campaigns, search-term or negative-keyword actions, creative rotation, or improving CPA and ROAS.MarketingNo warnings★ 10.5K↓ —Also in 1 other repo
- competitor-gapRyze-AI-Adgent/open-seo-mcp-skillsFind keywords a competitor ranks for that the user's site doesn't — the content gap, prioritized by volume and winnability. Use when asked "what does competitor.com rank for", "keyword gap vs X", "steal competitor keywords", or "why do they outrank us".OtherNo warnings★ 7.7K↓ —
- hive.writing-hive-skillsaden-hive/hiveAuthor a new Agent Skill for a Hive agent that conforms to the Agent Skills specification (SKILL.md with YAML frontmatter, optional scripts/references/assets directories). Use when the user asks to create, scaffold, add, or package a new skill for a Hive agent.WritingNo warnings★ 11.1K↓ —
- ads-testAgriciDaniel/claude-adsDesign and evaluate paid-ad experiments with hypotheses, randomization units, sample-size and duration assumptions, guardrails, platform experiment tools, analysis, and decision rules. Use for A/B test, split test, experiment design, hypothesis, statistical significance, sample size, test duration, or experiment readout.TestingNo warnings★ 10.5K↓ —Also in 2 other repos
- ads-launchAgriciDaniel/claude-adsDraft or explicitly apply a paid-ad campaign launch through Claude Ads capability-gated adapters. Use for campaign creation, launch plans, publishing ads, activating campaigns, uploading creative, or requests to push a campaign live.MarketingNo warnings★ 10.5K↓ —Also in 1 other repo
- ads-creativeAgriciDaniel/claude-adsAudit paid-ad copy, images, video, hooks, concepts, format coverage, platform-native fit, message match, creative fatigue, accessibility, and policy across supported platforms. Use for creative audit, ad creative, creative fatigue, creative diversity, ad copy review, video review, image review, or production priorities.MarketingNo warnings★ 10.5K↓ —Also in 1 other repo
- hive.linkedin-automationaden-hive/hiveRead before automating LinkedIn with browser_* tools. LinkedIn combines shadow DOM (#interop-outlet), strict Trusted Types CSP that silently drops innerHTML, Lexical composer, native beforeunload dialogs that hang the bridge, and aggressive spam filters — each has bitten us at least once. Verified flows for profile messaging, connection-request acceptance, feed composition, and search. Requires hive.browser-automation. Verified against logged-in production 2026-04-11.MarketingNo warnings★ 11.1K↓ —
- hive.terminal-tools-fs-searchaden-hive/hiveUse terminal_rg / terminal_glob for all filesystem search — your project tree as well as system configs, /var/log, /etc, archive contents. Teaches the rg vs glob vs terminal_exec("find/ls/du/tree") split, common rg flag combos for code/logs/configs, glob patterns for finding files by name, the rule that mtime/size/type predicate queries drop to terminal_exec("find ..."), and that for tree views or single-file stat info you should just use terminal_exec instead of inventing a tool. Read before reaching for raw shell to grep or find anything.EngineeringNo warnings★ 11.1K↓ —
- deck-blueprintnexu-io/html-anything奶油纸 + 锈红 + 蓝图网格 mask + 黑边硬卡片 + pipeline 盒DocumentsNo warnings★ 9.3K↓ —Also in 1 other repo
- poster-heronexu-io/html-anything竖版海报 / 朋友圈分享图, 强视觉冲击OtherNo warnings★ 9.3K↓ —Also in 1 other repo
- docs-pagenexu-io/html-anything三栏文档页: 侧导航 + 正文 + 右 TOCOtherNo warnings★ 9.3K↓ —Also in 1 other repo
- ads-dnaAgriciDaniel/claude-adsExtract a public-safe brand and offer profile for paid advertising from an authorized website and operator input. Triggers on: brand DNA, brand profile, brand identity, brand style, brand colors, brand voice, visual identity, style guide, website brand analysis.MarketingNo warnings★ 10.5K↓ —Also in 1 other repo
- waitlist-pagenexu-io/html-anything极简产品预发布落地页, 含邮箱捕获、logo、装饰图层OtherNo warnings★ 9.3K↓ —Also in 1 other repo
- flowai-team-dashboardnexu-io/html-anything三个 tab 的团队管理后台: 成员、详情、活动日志, 含图表 + CSV 导出DataNo warnings★ 9.3K↓ —Also in 1 other repo
- graphql-architectJeffallan/claude-skillsUse when designing GraphQL schemas, implementing Apollo Federation, or building real-time subscriptions. Invoke for schema design, resolvers with DataLoader, query optimization, federation directives.PlanningNo warnings★ 12.1K↓ —
- postgresplanetscale/database-skillsPostgreSQL best practices, query optimization, connection troubleshooting, and performance improvement. Load when working with Postgres databases.OfficialDataNo warnings★ 730↓ —
- pr-screenshotsgetsentry/skillsCapture screenshots of the Sentry UI in a web browser, lay them out in a pull request description as before/after tables, and upload them with `gh --attach`.OfficialDesignNo warnings★ 1.1K↓ —
- paper-compilewanshuiyin/Auto-claude-code-research-in-sleepCompile LaTeX paper to PDF, fix errors, and verify output. Use when user says \"编译论文\", \"compile paper\", \"build PDF\", \"生成PDF\", or wants to compile LaTeX into a submission-ready PDF.ScienceNo warnings★ 18.2K↓ —
- dialogue-systemsgamedev-skills/awesome-gamedev-agent-skillsBuild branching dialogue and narrative — a node/choice graph with conditions, variables, and localization hooks — and choose between authoring tools Ink and Yarn Spinner or a custom data-driven runner. Engine-neutral. Use when the user mentions dialogue system, branching dialogue, conversation tree, choices, Ink (.ink), Yarn Spinner (.yarn), or NPC dialogue.OtherNo warnings★ 5.3K↓ —
- phaser-coreUpdatedgamedev-skills/awesome-gamedev-agent-skillsSet up and debug a Phaser 4 game: the Game config, the Scene lifecycle (init/preload/create/update), the asset loader, cameras, and cross-scene communication. Use when building or debugging a Phaser game — when the user mentions Phaser, Phaser.Game, Phaser.Scene, preload/create/update, this.load, this.add, or scene transitions. For Arcade Physics movement/collisions use phaser-arcade-physics.ScienceNo warnings★ 5.3K↓ —
- physics-tuninggamedev-skills/awesome-gamedev-agent-skillsTune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tunneling, fixing jitter, and collision layers/masks. Engine-neutral. Use when the user mentions physics feel, jitter, tunneling, fixed timestep, FixedUpdate, CCD, bouncing/unstable physics, or collision layers.ScienceNo warnings★ 5.3K↓ —
- unreal-cpp-gameplaygamedev-skills/awesome-gamedev-agent-skillsWrite Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.WritingNo warnings★ 5.3K↓ —
- godot-audiogamedev-skills/awesome-gamedev-agent-skillsPlay and mix audio in Godot 4.7: AudioStreamPlayer (2D/3D variants), audio buses with volume/mute and effects, music vs SFX routing, db/linear volume, and precise sync-to-beat playback timing. Use when playing sounds or music in a Godot project, routing AudioStreamPlayer nodes to buses, adjusting bus volume via AudioServer, or syncing gameplay to the beat.MediaNo warnings★ 5.3K↓ —
- godot-exportgamedev-skills/awesome-gamedev-agent-skillsExport and build a Godot 4.7 project for distribution: install export templates, define export presets (Windows/macOS/Linux/Web/Android), run headless command-line exports for CI, and handle web (HTML5) COOP/COEP and dedicated-server/headless builds. Use when exporting a Godot game, configuring export_presets.cfg, building for web/desktop/mobile, or automating builds from the command line.OtherNo warnings★ 5.3K↓ —