Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
46,072 skills from 2,198 repositories · updated 21 minutes ago
46,072 skills
- offensive-xssSnailSploit/Claude-Redclaude-red is a curated library of offensive security skills designed for the Claude skills system. Each skill is a structured SKILL.md file that primes Claude with expert-level methodology for a specific attack surface — from SQLi to shellcode, EDR evasion to exploit development.SecurityNo warnings★ 9.8K↓ —
- brand-guidelinesgetsentry/skillsWrite copy following Sentry brand guidelines. Use when writing UI text, error messages, empty states, onboarding flows, 404 pages, documentation, marketing copy, or any user-facing content. Covers both Plain Speech (default) and Sentry Voice tones.OfficialDesignNo warnings★ 1.1K↓ —
- pr-screenshotsgetsentry/skillsCapture screenshots of the Sentry UI in a web browser, lay them out in a pull request description as before/after tables, and upload them with `gh --attach`.OfficialDesignNo warnings★ 1.1K↓ —
- xcode-project-setupfirebase/agent-skillsSafely modifies Xcode projects (.pbxproj) to add Swift Packages and link files. Use this skill whenever an iOS project needs dependencies installed (e.g. Firebase, Alamofire).OfficialOtherNo warnings★ 491↓ —
- agentsUpdatedelevenlabs/skillsBuild voice AI agents with ElevenLabs. Use when creating voice assistants, customer service bots, interactive voice characters, or any real-time voice conversation experience, and when configuring an agent's tools, workflows, or procedures, including creating, editing, and publishing free-form and structured procedure drafts on an agent branch over the SDKs or REST API.OfficialWritingNo warnings★ 519↓ —
- offensive-active-directorySnailSploit/Claude-RedActive Directory attack methodology for internal network red team engagements. Covers reconnaissance (BloodHound, PowerView, ADExplorer), credential abuse (Kerberoasting, ASREProasting, NTLM relay, LLMNR/NBT-NS poisoning), privilege escalation (ACL abuse, GPO abuse, unconstrained/constrained delegation), lateral movement (Pass-the-Hash, Pass-the-Ticket, Overpass-the-Hash, WMI/WinRM/PsExec), persistence (Golden/Silver/Diamond Tickets, DCSync, DCShadow, AdminSDHolder, Skeleton Key), forest trust attacks, ADCS abuse (ESC1-ESC15), and modern MDI/Defender for Identity evasion. Use when assessing on-prem AD, hybrid AD/Entra ID environments, or ADCS deployments.DevOpsNo warnings★ 9.8K↓ —
- offensive-netexecSnailSploit/Claude-RedUse this skill whenever the user asks about NetExec (nxc) — a network exploitation and post-exploitation tool for Active Directory environments. Triggers include: any mention of 'nxc', 'netexec', 'crackmapexec' successor questions, AD enumeration, SMB/LDAP/WinRM/MSSQL/SSH/RDP/VNC/WMI/FTP/NFS protocol attacks, password spraying, credential dumping (SAM, NTDS, LSASS, DPAPI), Kerberoasting, ASREPRoasting, lateral movement, BloodHound collection, module usage, or any pentest workflow involving Windows domain environments. This skill covers ALL protocols, ALL modules, and ALL core features of NetExec. Always provide full command examples with correct flags and options.SecurityNo warnings★ 9.8K↓ —
- firestore-rules-creationfirebase/agent-skillsDesigns, authors, refactors, and hardens production-grade Cloud Firestore Security Rules (firestore.rules). IMPORTANT: If subagent delegation AND the firestore-rules-author subagent are available in your environment, delegate authoring firestore.rules to the firestore-rules-author subagent. If subagent delegation is unavailable (e.g. not enabled in the IDE), firestore-rules-author is not installed, or you are running inside firestore-rules-author, follow this skill directly.OfficialSecurityNo warnings★ 491↓ —
- pr-writergetsentry/skillsCreate or refresh reviewer-facing PR titles and descriptions. Use when opening a PR, updating its title or body, or preparing branch changes for review.OfficialWritingNo warnings★ 1.1K↓ —
- offensive-idorSnailSploit/Claude-Redclaude-red is a curated library of offensive security skills designed for the Claude skills system. Each skill is a structured SKILL.md file that primes Claude with expert-level methodology for a specific attack surface — from SQLi to shellcode, EDR evasion to exploit development.SecurityNo warnings★ 9.8K↓ —
- speech-engineelevenlabs/skillsAdd real-time voice conversations to a custom agent runtime with ElevenLabs Speech Engine. Use when building Speech Engine servers, WebSocket handlers, WebRTC browser clients, conversation token endpoints, interruption-aware streaming responses, or voice-enabled chat agents that connect developer-owned server logic to ElevenLabs speech-to-text and text-to-speech.OfficialBrowserNo warnings★ 519↓ —
- voice-changerUpdatedelevenlabs/skillsTransform the voice in an audio recording into a different target voice while preserving emotion, timing, and delivery using the ElevenLabs Voice Changer (speech-to-speech) API. Use when converting one voice to another, changing the speaker/narrator of an existing recording, dubbing a voice-over in a different voice, creating character voices from a scratch performance, anonymizing a speaker, or any "voice conversion / voice transfer / speech-to-speech" task. Make sure to use this skill whenever the user mentions voice changing, voice conversion, speech-to-speech, swapping a voice in audio, re-voicing a clip, or applying a different voice to an existing recording — even if they don't explicitly say "voice changer". Do not use this skill to create or clone a new voice from a voice sample — that is voice cloning (IVC/PVC), a separate feature; this skill only converts an existing recording into an existing voice_id.OfficialMediaNo warnings★ 519↓ —
- realtimeelevenlabs/skillsUse ElevenLabs Realtime models (`eleven_realtime_v1_mini`, `eleven_realtime_v1_max`), the low-latency models built for voice conversation. Use when the user wants to create an ElevenAgents agent on a Realtime model or switch an existing agent's Voice mode to Realtime, set `conversation_config.realtime_model`, choose between Realtime Mini and Max, or debug a Realtime agent that won't publish or transfer. Also use when migrating a voice app built on OpenAI's Realtime API and SDK (`@openai/agents-realtime`, `gpt-realtime`) to the OpenAI-compatible ElevenLabs Realtime API, including the `client_secrets` mint, the WebSocket transport, and audio after leaving WebRTC (closes with 4001/4003, no audio). Not for choosing an agent's LLM or TTS model in Custom mode, Scribe realtime speech-to-text, or migrating Chat Completions or Responses API text calls.OfficialMediaNo warnings★ 519↓ —
- triage-issueaden-hive/hiveMulti-Agent Harness for Production AIOtherNo warnings★ 11.1K↓ —
- ads-creativeAgriciDaniel/claude-adsAudit paid-ad copy, images, video, hooks, concepts, format coverage, platform-native fit, message match, creative fatigue, accessibility, and policy across supported platforms. Use for creative audit, ad creative, creative fatigue, creative diversity, ad copy review, video review, image review, or production priorities.MarketingNo warnings★ 10.6K↓ —Also in 1 other repo
- weekly-updatenexu-io/html-anything6-8 页横向滑动周报: 已发布 / 进行中 / 阻塞 / 指标 / 求助OtherNo warnings★ 9.3K↓ —
- text-to-speechUpdatedelevenlabs/skillsConvert text to speech using ElevenLabs voice AI. Use when generating audio from text, creating voiceovers, building voice apps, or synthesizing speech in 90+ languages.OfficialMediaNo warnings★ 519↓ —
- godot-resourcesgamedev-skills/awesome-gamedev-agent-skillsDesign data-driven Godot 4.7 games with custom Resource classes: define typed data with class_name + @export, save/load .tres/.res files, instance and duplicate resources, and load on demand with ResourceLoader (incl. threaded loading). Use when modeling items/stats/configs as data in a Godot project, creating .tres resources, or working with custom Resource subclasses and ResourceLoader/ResourceSaver.DesignNo warnings★ 5.5K↓ —
- godot-tilemapgamedev-skills/awesome-gamedev-agent-skillsBuild and edit tile-based 2D levels in Godot 4.7 with TileMapLayer and TileSet: paint layers, set up collision/navigation/custom-data on tiles, autotile with terrain sets, and read/write cells from code (set_cell, get_cell_tile_data, local_to_map). Use when working with TileMapLayer nodes, .tres TileSets, autotiling, or migrating a deprecated TileMap node to TileMapLayer.WritingNo warnings★ 5.5K↓ —
- itch-publishgamedev-skills/awesome-gamedev-agent-skillsPublish and update a game on itch.io: create the project page and upload builds with the butler CLI (butler push) to named channels. Use for itch.io publishing, butler push, channel naming for Windows/macOS/Linux/HTML5, versioning uploads, or shipping a jam or release build to itch.io.EngineeringNo warnings★ 5.5K↓ —
- build-parallelismdotnet/skillsAnalyze an MSBuild solution, solution filter, or Build.proj that schedules multiple project files. USE FOR: measured idle worker nodes, `-m` that does not scale, a serial ProjectReference critical path, graph builds, or an MSBuild task that builds a Projects list. Requires at least two distinct project files whose scheduling or throughput must be analyzed. DO NOT USE for non-MSBuild build systems.ProductivityNo warnings★ 5.8K↓ —
- godot-csharpgamedev-skills/awesome-gamedev-agent-skillsUse C#/.NET in Godot 4.7: partial classes extending nodes, the PascalCase lifecycle (_Ready/_Process/_PhysicsProcess), [Export] fields, [Signal] delegates as C# events, type-safe node lookup, and calling between C# and GDScript. Use when writing Godot game code in C# (.cs files, .csproj), needing the Godot .NET build, converting GDScript patterns to C#, or wiring Godot signals as C# events.WritingNo warnings★ 5.5K↓ —
- rpgUpdatedgamedev-skills/awesome-gamedev-agent-skillsBuild an RPG: stats and leveling, inventory and equipment, quests, branching dialogue, save/load, and combat. Use for an RPG/JRPG, or designing stat, inventory, quest, or combat systems.OtherNo warnings★ 5.5K↓ —
- godot-exportgamedev-skills/awesome-gamedev-agent-skillsExport and build a Godot 4.7 project for distribution: install export templates, define export presets (Windows/macOS/Linux/Web/Android), run headless command-line exports for CI, and handle web (HTML5) COOP/COEP and dedicated-server/headless builds. Use when exporting a Godot game, configuring export_presets.cfg, building for web/desktop/mobile, or automating builds from the command line.OtherNo warnings★ 5.5K↓ —
firestore-rules-creation
firebase/agent-skills
From the author
Designs, authors, refactors, and hardens production-grade Cloud Firestore Security Rules (firestore.rules). IMPORTANT: If subagent delegation AND the firestore-rules-author subagent are available in your environment, delegate authoring firestore.rules to the firestore-rules-author subagent. If subagent delegation is unavailable (e.g. not enabled in the IDE), firestore-rules-author is not installed, or you are running inside firestore-rules-author, follow this skill directly.
Install
npx skills add firebase/agent-skills --skill firestore-rules-creation -a claude-code
Installs to .claude/skills/firestore-rules-creation/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 92
Files (1)
- SKILL.md