Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
47,966 skills from 2,309 repositories · updated 8 hours ago
47,964 skills
- review-teammvschwarz/openrigUse when assigned a review or when an authored review boundary is reached.EngineeringNo warnings★ 8.3K↓ —Also in 1 other repo
- firebase-firestorefirebase/agent-skillsSets up, manages, queries, and configures Cloud Firestore databases (Standard/Enterprise edition), including data modeling, security rules, indexes, and SDK integrations (Web, Python, iOS, Android, Flutter). Use when creating/listing Firestore databases, defining data models/indexes, writing SDK queries, or integrating Firestore SDKs. For authoring or modifying Firestore Security Rules (firestore.rules), delegate to the firestore-rules-author subagent if subagent delegation is available, or use firestore-rules-creation otherwise. Don't use for Firebase Hosting, Data Connect, Auth, Storage/GCS, Crashlytics, Functions, or BigQuery.OfficialSecurityNo warnings★ 493↓ —
- vault-usermvschwarz/openrigUse when checking the health of this rig's HashiCorp Vault or writing, reading, listing, deleting or explaining its secrets.WritingNo warnings★ 8.3K↓ —
- agent-startup-and-context-ingestionmvschwarz/openrigUse when designing or auditing how an agent becomes useful after launch — AGENTS.md overlays, role files, skills, rig specs, workflow specs, startup checklists, refocus messages, "rig context" surface. Covers the 4 failure modes that make startup context fail (old rig spec misses current operating mode; current agents never told about new guidance; startup file as dumping ground; orchestrator transmits implementation without preserving product intent).ProductivityNo warnings★ 8.3K↓ —Also in 1 other repo
- voice-changerelevenlabs/skillsTransform the voice in an audio recording into a different target voice while preserving emotion, timing, and delivery using the ElevenLabs Voice Changer (speech-to-speech) API. Use when converting one voice to another, changing the speaker/narrator of an existing recording, dubbing a voice-over in a different voice, creating character voices from a scratch performance, anonymizing a speaker, or any "voice conversion / voice transfer / speech-to-speech" task. Make sure to use this skill whenever the user mentions voice changing, voice conversion, speech-to-speech, swapping a voice in audio, re-voicing a clip, or applying a different voice to an existing recording — even if they don't explicitly say "voice changer". Do not use this skill to create or clone a new voice from a voice sample — that is voice cloning (IVC/PVC), a separate feature; this skill only converts an existing recording into an existing voice_id.OfficialMediaNo warnings★ 520↓ —
- cloud-onboardingelastic/agent-skillsOnboard an Elastic Cloud organization: configure the `elastic` CLI's Cloud context and API key, establish a default region, then invite users, assign predefined or custom Serverless project roles, and create or revoke Cloud API keys. Use when setting up Cloud authentication or when granting, modifying, or auditing user access to an organization and its projects.OfficialEngineeringNo warnings★ 603↓ —Also in 1 other repo
- security-alert-analysisNewelastic/agent-skillsInvestigate a specific Elastic Security detection alert: gather context, assess entity risk, classify the threat, document findings, and optionally acknowledge. Use when triaging a single known alert, performing SOC investigation, or following up after the security-alert-triage skill identifies a group to investigate.OfficialSecurityNo warnings★ 603↓ —Also in 1 other repo
- email-marketingnexu-io/html-anything产品发布邮件, 含 masthead、hero、CTA、规格表, table-fallbackMarketingNo warnings★ 9.3K↓ —Also in 1 other repo
- realtimeelevenlabs/skillsUse ElevenLabs Realtime models (`eleven_realtime_v1_mini`, `eleven_realtime_v1_max`), the low-latency models built for voice conversation. Use when the user wants to create an ElevenAgents agent on a Realtime model or switch an existing agent's Voice mode to Realtime, set `conversation_config.realtime_model`, choose between Realtime Mini and Max, or debug a Realtime agent that won't publish or transfer. Also use when migrating a voice app built on OpenAI's Realtime API and SDK (`@openai/agents-realtime`, `gpt-realtime`) to the OpenAI-compatible ElevenLabs Realtime API, including the `client_secrets` mint, the WebSocket transport, and audio after leaving WebRTC (closes with 4001/4003, no audio). Not for choosing an agent's LLM or TTS model in Custom mode, Scribe realtime speech-to-text, or migrating Chat Completions or Responses API text calls.OfficialMediaNo warnings★ 520↓ —
- article-magazinenexu-io/html-anythingSubstack / Medium 高级感长文排版, 适合公众号、博客发布WritingNo warnings★ 9.3K↓ —
- baoyu-article-illustratorJimLiu/baoyu-skillsAnalyzes article structure, identifies positions requiring visual aids, generates illustrations with Type × Style × Palette three-dimension approach. Use when user asks to "illustrate article", "add images", "generate images for article", or "为文章配图".MediaNo warnings★ 27.1K↓ —
- dogfoodmvschwarz/openrigSystematically explore and test a web application to find bugs, UX issues, and other problems. Use when asked to "dogfood", "QA", "exploratory test", "find issues", "bug hunt", "test this app/site/platform", or review the quality of a web application. Produces a structured report with full reproduction evidence -- step-by-step screenshots, repro videos, and detailed repro steps for every issue -- so findings can be handed directly to the responsible teams.TestingNo warnings★ 8.3K↓ —Also in 1 other repo
- speech-engineelevenlabs/skillsAdd real-time voice conversations to a custom agent runtime with ElevenLabs Speech Engine. Use when building Speech Engine servers, WebSocket handlers, WebRTC browser clients, conversation token endpoints, interruption-aware streaming responses, or voice-enabled chat agents that connect developer-owned server logic to ElevenLabs speech-to-text and text-to-speech.OfficialBrowserNo warnings★ 520↓ —
- dump-collectdotnet/skillsConfigure and collect crash dumps for modern .NET applications. USE FOR: enabling automatic crash dumps for CoreCLR or NativeAOT, capturing dumps from running .NET processes, setting up dump collection in Docker or Kubernetes, using dotnet-dump collect or createdump. DO NOT USE FOR: analyzing or debugging dumps, post-mortem investigation with lldb/windbg/dotnet-dump analyze, profiling or tracing, or for .NET Framework processes.DevOpsNo warnings★ 5.8K↓ —
- code-testingdotnet/skillsALWAYS USE for test work that requires changes: write, add, generate, repair, or strengthen tests for existing code in xUnit, MSTest, NUnit, pytest, Vitest/Jest, Go, or another framework. Includes regression cases, failing or flaky tests, coverage-driven additions, and audit-then-fix requests. Focused work stays direct; broad or multi-stage work invokes test-engineer. DO NOT USE for only running tests, analysis-only audits, framework/platform migrations, a test blocked on a missing production seam (testability-obstacle), or MSTest API/configuration corrections that do not design new cases (writing-mstest-tests). Within an active test-engineer pipeline, reuse supplied guidance and do not re-enter this skill.TestingNo warnings★ 5.8K↓ —
- mirrord-kafkametalbear-co/mirrordHelps DevOps engineers configure mirrord Operator's Kafka queue splitting feature end-to-end. Generates the MirrordSplitConfig and MirrordPropertyList Kubernetes CRD YAMLs (the current resources; MirrordKafkaTopicsConsumer + MirrordKafkaClientConfig are deprecated but still supported), the matching mirrord.json split_queues section with message_filter and jq_filter, and Helm value guidance. Use this skill whenever the user mentions Kafka splitting with mirrord, MirrordSplitConfig, MirrordPropertyList, MirrordKafkaClientConfig, MirrordKafkaTopicsConsumer, Kafka queue/topic splitting, configuring mirrord with Kafka, Kafka Streams splitting, MSK IAM auth, or troubleshooting Kafka splitting sessions. Also trigger on split_queues with queue_type Kafka, or connecting mirrord to a Kafka cluster. This is a Team/Enterprise feature of mirrord.DevOpsNo warnings★ 5.4K↓ —
- audio-designgamedev-skills/awesome-gamedev-agent-skillsImplement game audio practice — bus/mixer architecture and gain in decibels, ducking (sidechain), adaptive/dynamic music via layering and re-sequencing, SFX variation, and beat synchronization. Engine-neutral. Use when the user mentions audio mixing, audio buses, adaptive/dynamic music, ducking, SFX variation, music layers, or syncing gameplay to the beat.DesignNo warnings★ 5.8K↓ —
- maui-collectionviewdotnet/skillsGuidance for implementing CollectionView in .NET MAUI apps — data display, layouts (list & grid), selection, grouping, scrolling, empty views, templates, incremental loading, swipe actions, and pull-to-refresh. USE FOR: "CollectionView", "list view", "grid layout", "data template", "item template", "grouping", "pull to refresh", "incremental loading", "swipe actions", "empty view", "selection mode", "scroll to item", displaying scrollable data, replacing ListView. DO NOT USE FOR: simple static layouts without scrollable data (use Grid or StackLayout), map pin lists (use Microsoft.Maui.Controls.Maps), table-based data entry forms, non-MAUI list controls, CarouselView or BindableLayout questions, platform-specific handler or renderer customization, diagnosing CollectionView bugs in the MAUI framework itself, or general MVVM/binding questions that merely happen to mention a list (use maui-data-binding).MediaNo warnings★ 5.8K↓ —
- eval-performancedotnet/skillsGuide for diagnosing and improving MSBuild project evaluation performance. USE FOR: builds slow before any compilation starts, high evaluation time in binlog analysis, expensive glob patterns walking large directories (node_modules, .git, bin/obj), deep import chains (>20 levels), preprocessed output >10K lines indicating heavy evaluation, property functions with file I/O ($([System.IO.File]::ReadAllText(...))), multiple evaluations per project. Covers the 5 MSBuild evaluation phases, glob optimization via DefaultItemExcludes, import chain analysis with /pp preprocessing. DO NOT USE FOR: compilation-time slowness (use build-perf-diagnostics), incremental build issues (use incremental-build), non-MSBuild build systems.EngineeringNo warnings★ 5.8K↓ —
- thread-abort-migrationdotnet/skillsGuides migration of .NET Framework Thread.Abort usage to cooperative cancellation in modern .NET. USE FOR: modernizing code that calls Thread.Abort, catching ThreadAbortException, replacing Thread.ResetAbort, replacing Thread.Interrupt for thread termination, resolving PlatformNotSupportedException or SYSLIB0006 after retargeting to .NET 6+, migrating ASP.NET Response.End or Response.Redirect(url, true) which internally call Thread.Abort. DO NOT USE FOR: code that only uses Thread.Join, Thread.Sleep, or Thread.Start without any abort, interrupt, or ThreadAbortException usage — these APIs work identically in modern .NET and need no migration. Also not for projects staying on .NET Framework, or Thread.Abort usage inside third-party libraries you do not control.EngineeringNo warnings★ 5.8K↓ —
- jupiter-vrfdinternet-court/internet-court-skillUse when a user mentions Jupiter token verification, VRFD eligibility, paying 1000 JUP to verify a token, submitting a verification request, or updating metadata via the Jupiter express verification flow.OtherNo warnings★ 7K↓ —
- routergamedev-skills/awesome-gamedev-agent-skillsRoutes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Ebitengine, Bevy, Phaser, PixiJS, three.js, Defold, LÖVE, pygame, Roblox) and the task, then reads the chosen skill before acting. Use to make a game or to decide which skill applies — for players, levels, enemies, shaders, art direction, sprites, tiles, textures, 3D assets, UI/UX, cameras, game feel, physics, input, audio, saving, multiplayer, AI, dialogue, procedural generation, or performance, for genres (platformer, roguelike, RPG, FPS, tower-defense, card game, visual novel, survival-crafting, puzzle), and for shipping (game jam, Steam, itch). Start here when unsure which gamedev skill to use.DesignNo warnings★ 5.8K↓ —
- designlang-tokensManavarya09/design-extractUse when styling UI for netflix.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignNo warnings★ 4.4K↓ —
- okx-agentic-walletinternet-court/internet-court-skillOKX Agentic Wallet — the single skill for the user's wallet and on-chain execution. Use it whenever the user wants to operate their wallet or execute an on-chain action, including: login & accounts, balance / holdings, wallet address / deposit / receive, send / transfer, contract calls (approve / deposit / withdraw), transaction history & status, message signing, wallet export & policy; pay gas with a stablecoin (Gas Station, Solana); swap / trade / buy / sell / convert, get a quote; cross-chain bridge & track arrival; limit orders (buy dip / take profit / stop loss / buy above) plus cancel / list / resume them; broadcast / gas / simulate / track a transaction; look up any public address's holdings; security scanning (token / honeypot 蜜罐 / 貔貅, DApp phishing, tx & signature checks, approvals); audit log. Once matched, follow this skill's Intent Routing to dispatch to the exact action.SecurityNo warnings★ 7K↓ —
input-systems
gamedev-skills/awesome-gamedev-agent-skills
From the author
Architect game input — action mapping (abstracting keys into named actions), rebinding with conflict detection and persistence, multi-device support (keyboard, gamepad, touch), analog deadzones, and feel features like input buffering and coyote time, plus accessibility. Engine-neutral. Use when the user mentions input mapping, rebind controls, gamepad support, deadzone, input buffering, coyote time, or accessible controls.
Install
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill input-systems -a claude-code
Installs to .claude/skills/input-systems/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 91
Files (2)
- SKILL.md
- references/buffering-and-accessibility.md