Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
47,966 skills from 2,309 repositories · updated 8 hours ago
47,964 skills
- security-reviewerJeffallan/claude-skillsIdentifies security vulnerabilities, generates structured audit reports with severity ratings, and provides actionable remediation guidance. Use when conducting security audits, reviewing code for vulnerabilities, or analyzing infrastructure security. Invoke for SAST scans, penetration testing, DevSecOps practices, cloud security reviews, dependency audits, secrets scanning, or compliance checks. Produces vulnerability reports, prioritized recommendations, and compliance checklists.SecurityNo warnings★ 12.1K↓ —
- ads-dnaAgriciDaniel/claude-adsExtract a public-safe brand and offer profile for paid advertising from an authorized website and operator input. Triggers on: brand DNA, brand profile, brand identity, brand style, brand colors, brand voice, visual identity, style guide, website brand analysis.MarketingNo warnings★ 10.6K↓ —Also in 1 other repo
- skill-registryGentleman-Programming/gentle-aiTrigger: update skills, skill registry, actualizar skills, after skill changes. Index available skills by trigger and path.OtherNo warnings★ 8.1K↓ —
- finishing-a-development-branchjnMetaCode/superpowers-zh当实现完成、所有测试通过、需要决定如何集成这份工作时使用OtherNo warnings★ 8.4K↓ —
- verification-before-completionjnMetaCode/superpowers-zh在宣称工作完成、已修复或测试通过之前使用,在提交或创建 PR 之前——必须运行验证命令并确认输出后才能声称成功;始终用证据支撑断言OtherNo warnings★ 8.4K↓ —
- test-driven-developmentjnMetaCode/superpowers-zh在实现任何功能或修复 bug 时使用,在编写实现代码之前TestingNo warnings★ 8.4K↓ —
- chinese-documentationjnMetaCode/superpowers-zh中文文档排版参考——中英文空格、全半角标点、术语保留、链接格式、中文文案排版指北约定。仅在用户显式 /chinese-documentation 时调用,不要根据上下文自动触发。OtherNo warnings★ 8.4K↓ —
- diagnosing-superpowersjnMetaCode/superpowers-zh当一次 superpowers 会话出了问题、你的人类伙伴想知道原因时使用——重复劳动、无视计划、磕磕绊绊、结果质量差、某个技能没触发、"太慢了"、"为什么这么贵"、"它到底在干什么"——或者想给 superpowers 维护者整理一份 bug 报告;适用于当前会话,或按 id / 路径指定的过往会话,任何工具均可OtherNo warnings★ 8.4K↓ —
- writing-plansjnMetaCode/superpowers-zh当你有规格说明或需求用于多步骤任务时使用,在动手写代码之前WritingNo warnings★ 8.4K↓ —
- workflow-runnerjnMetaCode/superpowers-zh在 Claude Code / OpenClaw / Cursor 中直接运行 agency-orchestrator YAML 工作流——无需 API key,使用当前会话的 LLM 作为执行引擎。当用户提供 .yaml 工作流文件或要求多角色协作完成任务时触发。ProductivityNo warnings★ 8.4K↓ —
- web-proto-softnexu-io/html-anythingApple 调: 银/奶 canvas + 双层斜面卡片 + button-in-button + springOtherNo warnings★ 9.3K↓ —
- antislop-uimiqdadbadjuber/anti-slopUI and visual skill for antislop. Use when building or editing any interface: color, layout, components, motion, and page performance. Load with the core.DesignNo warnings★ 7.6K↓ —
- branch-prGentleman-Programming/gentle-aiCreate Gentle AI pull requests with issue-first checks. Trigger: creating, opening, or preparing PRs for review.EngineeringNo warnings★ 8.1K↓ —
- itch-publishgamedev-skills/awesome-gamedev-agent-skillsPublish and update a game on itch.io: create the project page and upload builds with the butler CLI (butler push) to named channels. Use for itch.io publishing, butler push, channel naming for Windows/macOS/Linux/HTML5, versioning uploads, or shipping a jam or release build to itch.io.EngineeringNo warnings★ 5.8K↓ —
- godot-exportgamedev-skills/awesome-gamedev-agent-skillsExport and build a Godot 4.7 project for distribution: install export templates, define export presets (Windows/macOS/Linux/Web/Android), run headless command-line exports for CI, and handle web (HTML5) COOP/COEP and dedicated-server/headless builds. Use when exporting a Godot game, configuring export_presets.cfg, building for web/desktop/mobile, or automating builds from the command line.OtherNo warnings★ 5.8K↓ —
- godot-tilemapgamedev-skills/awesome-gamedev-agent-skillsBuild and edit tile-based 2D levels in Godot 4.7 with TileMapLayer and TileSet: paint layers, set up collision/navigation/custom-data on tiles, autotile with terrain sets, and read/write cells from code (set_cell, get_cell_tile_data, local_to_map). Use when working with TileMapLayer nodes, .tres TileSets, autotiling, or migrating a deprecated TileMap node to TileMapLayer.WritingNo warnings★ 5.8K↓ —
- godot-csharpgamedev-skills/awesome-gamedev-agent-skillsUse C#/.NET in Godot 4.7: partial classes extending nodes, the PascalCase lifecycle (_Ready/_Process/_PhysicsProcess), [Export] fields, [Signal] delegates as C# events, type-safe node lookup, and calling between C# and GDScript. Use when writing Godot game code in C# (.cs files, .csproj), needing the Godot .NET build, converting GDScript patterns to C#, or wiring Godot signals as C# events.WritingNo warnings★ 5.8K↓ —
- rpggamedev-skills/awesome-gamedev-agent-skillsBuild an RPG: stats and leveling, inventory and equipment, quests, branching dialogue, save/load, and combat. Use for an RPG/JRPG, or designing stat, inventory, quest, or combat systems.OtherNo warnings★ 5.8K↓ —
- puzzlegamedev-skills/awesome-gamedev-agent-skillsBuild a puzzle game: grid/board state, move input, rule-based resolution (match-3 cascades, sokoban pushes, tile logic), scoring, and undo. Use for a match-3, sokoban, or grid-logic puzzle.OtherNo warnings★ 5.8K↓ —
- migrate-mstest-v1v2-to-v3dotnet/skillsUse this skill before answering or editing whenever an MSTest v1/v2 project is being upgraded or repaired for v3. Triggers include QualityTools assembly references; MSTest.TestFramework/TestAdapter 1.x-2.x; "upgrade to MSTest v3"; comparing v1 and v2 migration paths; choosing MSTest or MSTest.Sdk; CS0411/CS1503 after a v3 package bump; DataRow type mismatch, MSTEST0014, or "Test data doesn't match method parameters"; .testsettings/LegacySettings to .runsettings; timeout changes; and net5.0 or other dropped v3 TFMs. Still use it when packages say 3.x but migration source errors or legacy settings remain. Preserve VSTest/MTP. Do not use for a clean v3 project, v3-to-v4, framework conversion, or runner-only migration.TestingNo warnings★ 5.8K↓ —
- roguelikegamedev-skills/awesome-gamedev-agent-skillsBuild a roguelike: turn-based grid movement, procedural dungeons, permadeath, field-of-view, and loot tables. Use for a roguelike/roguelite or turn-based grid dungeon crawler with procedural levels.BrowserNo warnings★ 5.8K↓ —
- egm-review-loopNewgoogle/elephant-goldfish-modelExecutes the Antagonistic-Review process from the Elephant-Goldfish Model (EGM) via an automated multi-agent review loop to audit documents against qualitative standards and structural templates, and automatically apply approved fixes. Use when reviewing design docs, READMEs, feature specifications, implementation plans, or verifying document completeness and tone.EngineeringNo warnings★ 6.5K↓ —Also in 1 other repo
- redteam-mindsetelementalsouls/Claude-BugHunterRed-team operator discipline — the mindset corrections that separate offensive testing from defensive WAPT. Built from authorized red-team work where conservative defaults caused multiple findings to be missed and one to be incorrectly retracted. Use at the START of any red-team engagement and again whenever feeling stuck or considering "stopping" on a defended target. The single most important skill to load when scope is "external red team" not "bug bounty / WAPT".TestingNo warnings★ 5.4K↓ —
- evidence-hygieneelementalsouls/Claude-BugHunterEvidence-capture and PoC-redaction discipline for bug-bounty submissions: cookie redaction protocol (which fields to mask, Preview annotation / Burp panel hiding / DevTools workflow), PII black-bar discipline (what to mask in other-user data — names, emails, phones, faces — vs what is safe to leave — usernames, trace IDs, request bodies), HAR file sanitization (jq filters for Cookie/Set-Cookie/Authorization headers), Burp Repeater/Intruder screenshot hygiene (hide request body, show only Results table for rate-limit attacks), Chrome DevTools Console PoC patterns (credentials include so cookies are not echoed, labeled console.log), screenshot capture order, filename conventions, post-submission rotation hygiene. Use BEFORE any PoC screenshot, BEFORE attaching a HAR, or whenever preparing evidence with session cookies or other-user PII. Pairs with bugcrowd-reporting and report-writing.BrowserNo warnings★ 5.4K↓ —
hunt-subdomain
elementalsouls/Claude-BugHunter
From the author
Hunting skill for subdomain takeover vulnerabilities. Includes modern provider fingerprints — Microsoft Azure DevOps `cloudapp.azure.com` regional-pool re-issue (1-click OAuth ATO via wildcard `reply_to`, Binary Security), Zendesk help-desk takeover → email interception → password reset chain (0xprial writeup), Vercel `cname.vercel-dns.com` deleted-project takeover, plus general Fastly CDN service re-attach and S3 dangling-bucket cookie-scope techniques. Use when hunting subdomain takeover — emphasis on ATO-chain primitives (OAuth `redirect_uri`, cookie-domain, email DNS).
Install
npx skills add elementalsouls/Claude-BugHunter --skill hunt-subdomain -a claude-code
Installs to .claude/skills/hunt-subdomain/ · Each command fetches the skill straight from GitHub with the open skills CLI.
No download: this skill’s licence (MIT) does not let us redistribute its files. The install commands fetch them from GitHub instead.
What it can touch
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