Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
46,064 skills from 2,198 repositories · updated 12 minutes ago
46,064 skills
- presentation-creatorgetsentry/skillsCreate data-driven presentation slides using React, Vite, and Recharts with Sentry branding. Use when asked to "create a presentation", "build slides", "make a deck", "create a data presentation", "build a Sentry presentation". Scaffolds a complete slide-based app with charts, animations, and single-file HTML output.OfficialDocumentsNo warnings★ 1.1K↓ —
- agent-operated-softwaremvschwarz/openrigUse when designing, building, operating, or diagnosing an ongoing application whose live backend or control loop includes OpenRig agents, including applications with a Markdown, YAML, or JSON agent control plane or a thin surface over specialist agent roles.PlanningNo warnings★ 8.3K↓ —
- hive.image-generationaden-hive/hiveRequired before calling image_generate. Create and edit images from a prompt — generate an image, make a picture / logo / illustration / icon / banner / poster / thumbnail / hero image / mockup / product shot / social graphic, or edit / restyle / combine existing images from reference images. Uses OpenAI gpt-image-2 through the Hive image service, billed to the user's Hive credits like an LLM call (no API key needed). Teaches the exact call shape, the quality/cost tradeoff (quality="low" is the default and cheapest), reference-image editing, how to show the result to the user with attach_file, and the failure modes (out of credits, model unavailable, moderation).MediaNo warnings★ 11.1K↓ —
- pr-link-issuegetsentry/skillsAppend a GitHub issue link and its Linear ticket to the current PR's description. Use when asked to "link issue to pr", "fill in issue and linear in pr", "add issue refs to pr", or when given a GitHub issue URL and asked to attach it to the current PR. Resolves the Linear ticket automatically from the issue's linear-linkback comment.OfficialOtherNo warnings★ 1.1K↓ —
- vue-expertJeffallan/claude-skillsBuilds Vue 3 components with Composition API patterns, configures Nuxt 3 SSR/SSG projects, sets up Pinia stores, scaffolds Quasar/Capacitor mobile apps, implements PWA features, and optimises Vite builds. Use when creating Vue 3 applications with Composition API, writing reusable composables, managing state with Pinia, building hybrid mobile apps with Quasar or Capacitor, configuring service workers, or tuning Vite configuration and TypeScript integration.WritingNo warnings★ 12.1K↓ —
- hive.browser-automationaden-hive/hiveRequired before any hive-browser CLI command. The browser is driven from the terminal by running `hive-browser <command> ... --json` via terminal_exec — not via MCP tools. Teaches the browser lifecycle rules (the bridge attaches to the USER'S running Chrome — never kill or launch browser processes; timeouts are transport issues, not crashes), the screenshot + coordinate workflow (hive-browser interact with a fractional coordinate) that reaches shadow-DOM inputs selectors can't see, the viewport-fraction coordinate rule (not pixels), rich-text editor quirks ("send button stays disabled" failures), and CSP gotchas. Covers Chrome via CDP through the GCU Beeline extension.BrowserNo warnings★ 11.1K↓ —
- pr-writergetsentry/skillsCreate or refresh reviewer-facing PR titles and descriptions. Use when opening a PR, updating its title or body, or preparing branch changes for review.OfficialWritingNo warnings★ 1.1K↓ —
- nestjs-expertJeffallan/claude-skillsCreates and configures NestJS modules, controllers, services, DTOs, guards, and interceptors for enterprise-grade TypeScript backend applications. Use when building NestJS REST APIs or GraphQL services, implementing dependency injection, scaffolding modular architecture, adding JWT/Passport authentication, integrating TypeORM or Prisma, or working with .module.ts, .controller.ts, and .service.ts files. Invoke for guards, interceptors, pipes, validation, Swagger documentation, and unit/E2E testing in NestJS projects.TestingNo warnings★ 12.1K↓ —
- csharp-developerJeffallan/claude-skillsUse when building C# applications with .NET 8+, ASP.NET Core APIs, or Blazor web apps. Builds REST APIs using minimal or controller-based routing, configures database access with Entity Framework Core, implements async patterns and cancellation, structures applications with CQRS via MediatR, and scaffolds Blazor components with state management. Invoke for C#, .NET, ASP.NET Core, Blazor, Entity Framework, EF Core, Minimal API, MAUI, SignalR.DataNo warnings★ 12.1K↓ —
- laravel-specialistJeffallan/claude-skillsBuild and configure Laravel 10+ applications, including creating Eloquent models and relationships, implementing Sanctum authentication, configuring Horizon queues, designing RESTful APIs with API resources, and building reactive interfaces with Livewire. Use when creating Laravel models, setting up queue workers, implementing Sanctum auth flows, building Livewire components, optimising Eloquent queries, or writing Pest/PHPUnit tests for Laravel features.PlanningNo warnings★ 12.1K↓ —
- queen-colony-debugaden-hive/hiveMulti-Agent Harness for Production AIEngineeringNo warnings★ 11.1K↓ —
- hive.x-automationaden-hive/hiveRead before automating X / Twitter with browser_* tools. Verified flows for post, reply, delete, search-and-engage, plus the Draft.js compose quirks that silently disable the send button. Includes the daily-reply and job-market-reply playbooks. Requires hive.browser-automation for the underlying screenshot + coordinate workflow. Verified 2026-04-11.BrowserNo warnings★ 11.1K↓ —
- salesforce-developerJeffallan/claude-skillsWrites and debugs Apex code, builds Lightning Web Components, optimizes SOQL queries, implements triggers, batch jobs, platform events, and integrations on the Salesforce platform. Use when developing Salesforce applications, customizing CRM workflows, managing governor limits, bulk processing, or setting up Salesforce DX and CI/CD pipelines.DevOpsNo warnings★ 12.1K↓ —
- offensive-race-conditionSnailSploit/Claude-Redclaude-red is a curated library of offensive security skills designed for the Claude skills system. Each skill is a structured SKILL.md file that primes Claude with expert-level methodology for a specific attack surface — from SQLi to shellcode, EDR evasion to exploit development.SecurityNo warnings★ 9.8K↓ —
- security-reviewerUpdatedJeffallan/claude-skillsIdentifies security vulnerabilities, generates structured audit reports with severity ratings, and provides actionable remediation guidance. Use when conducting security audits, reviewing code for vulnerabilities, or analyzing infrastructure security. Invoke for SAST scans, penetration testing, DevSecOps practices, cloud security reviews, dependency audits, secrets scanning, or compliance checks. Produces vulnerability reports, prioritized recommendations, and compliance checklists.SecurityNo warnings★ 12.1K↓ —
- deck-safety-alertnexu-io/html-anything红琥珀警示色 + hazard 条纹 + L1/L2/L3 tier 卡片 + 删除线标题DocumentsNo warnings★ 9.3K↓ —
- pr-screenshotsgetsentry/skillsCapture screenshots of the Sentry UI in a web browser, lay them out in a pull request description as before/after tables, and upload them with `gh --attach`.OfficialDesignNo warnings★ 1.1K↓ —
- phaser-coreUpdatedgamedev-skills/awesome-gamedev-agent-skillsSet up and debug a Phaser 4 game: the Game config, the Scene lifecycle (init/preload/create/update), the asset loader, cameras, and cross-scene communication. Use when building or debugging a Phaser game — when the user mentions Phaser, Phaser.Game, Phaser.Scene, preload/create/update, this.load, this.add, or scene transitions. For Arcade Physics movement/collisions use phaser-arcade-physics.ScienceNo warnings★ 5.5K↓ —
- roblox-studio-workflowgamedev-skills/awesome-gamedev-agent-skillsModify living Roblox Studio projects safely: inspect Explorer and execution locations, preserve existing structure, reuse modules/remotes, create meaningful Instances, apply Attributes and CollectionService tags, test server/client and multiple devices, inspect Output, and remove experiments/debug objects. Use when an agent edits a place or rbxl/rbxlx/Rojo project, operates in Studio, adds Scripts/LocalScripts/ModuleScripts, or must verify a Roblox change in context.ProductivityNo warnings★ 5.5K↓ —
- audio-designgamedev-skills/awesome-gamedev-agent-skillsImplement game audio practice — bus/mixer architecture and gain in decibels, ducking (sidechain), adaptive/dynamic music via layering and re-sequencing, SFX variation, and beat synchronization. Engine-neutral. Use when the user mentions audio mixing, audio buses, adaptive/dynamic music, ducking, SFX variation, music layers, or syncing gameplay to the beat.DesignNo warnings★ 5.5K↓ —
- vercel-react-best-practiceszebbern/claude-code-guideReact and Next.js performance optimization guidelines from Vercel Engineering. This skill should be used when writing, reviewing, or refactoring React/Next.js code to ensure optimal performance patterns. Triggers on tasks involving React components, Next.js pages, data fetching, bundle optimization, or performance improvements.EngineeringNo warnings★ 4.7K↓ —
- physics-tuninggamedev-skills/awesome-gamedev-agent-skillsTune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tunneling, fixing jitter, and collision layers/masks. Engine-neutral. Use when the user mentions physics feel, jitter, tunneling, fixed timestep, FixedUpdate, CCD, bouncing/unstable physics, or collision layers.ScienceNo warnings★ 5.5K↓ —
- grafana-scenesgrafana/skillsBuild Grafana plugin pages using the @grafana/scenes framework. Use when creating new scene pages, adding panels/visualizations, setting up drilldown navigation, defining variables, configuring query runners, building table/timeseries/stat panels, or extending SceneObjectBase for custom scene objects. Triggers on any work involving SceneApp, SceneAppPage, EmbeddedScene, SceneQueryRunner, SceneDataTransformer, PanelBuilders, SceneFlexLayout, QueryVariable, or drilldown/tab configuration in Grafana plugins.OfficialOtherNo warnings★ 295↓ —
- unreal-packaginggamedev-skills/awesome-gamedev-agent-skillsPackage and ship an Unreal Engine 5 project: the Platforms menu Package Project flow, build configurations (Development vs Shipping), cooking content, packaging settings and the Game Default Map, and command-line builds with RunUAT BuildCookRun. Use when packaging a build, making a shipping build, cooking content, configuring packaging settings, or when the user mentions package Unreal, cook content, shipping build, or BuildCookRun.OtherNo warnings★ 5.5K↓ —
mirrord-prev-env
metalbear-co/mirrord
From the author
Help users create and manage mirrord preview environments — running a modified service as an isolated pod in a shared Kubernetes cluster, scoped by an environment key and HTTP/queue traffic filtering, so teams can validate and review changes against real traffic without affecting live services. Use when a developer wants to run "mirrord preview" ad hoc, share a preview via a link (mirrord-share-ingress), or wire preview environments into CI with the metalbear-co/mirrord-preview GitHub Action (e.g. per-PR previews, least-privilege cluster access).
Install
npx skills add metalbear-co/mirrord --skill mirrord-prev-env -a claude-code
Installs to .claude/skills/mirrord-prev-env/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 91
Files (2)
- README.md
- SKILL.md