Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
46,064 skills from 2,198 repositories · updated 10 minutes ago
46,064 skills
- blog-postnexu-io/html-anything杂志感长文, 含 masthead、hero、figures、pull quote、作者署名WritingNo warnings★ 9.3K↓ —
- deck-simplenexu-io/html-anything通用 horizontal-swipe HTML deck, 不要 magazine 调DocumentsNo warnings★ 9.3K↓ —Also in 1 other repo
- resume-modernnexu-io/html-anything现代极简简历, A4 单页, 适合打印或导出 PDFDocumentsNo warnings★ 9.3K↓ —
- deck-obsidian-claudenexu-io/html-anythingGitHub-dark + 紫蓝环境光 + 三色渐变标题 + GitHub 风代码DocumentsNo warnings★ 9.3K↓ —
- competitive-teardownnexu-io/html-anything定位图 + 功能矩阵 + 价格对比 + 机会窗口, 把竞品资料转成产品决策报告OtherNo warnings★ 9.3K↓ —
- deck-guizang-editorialnexu-io/html-anything电子杂志 × 电子墨水; 10 个版面 + 5 套调色板 (墨水/靛蓝瓷/森林墨/牛皮纸/沙丘)DocumentsNo warnings★ 9.3K↓ —
- gentle-ai-chained-prGentleman-Programming/gentle-aiTrigger: PRs over 400 lines, stacked PRs, review slices. Split oversized changes into chained PRs that protect review focus.EngineeringNo warnings★ 8.1K↓ —
- frame-light-leak-cinemanexu-io/html-anything胶片漏光 + 颗粒噪点 + 16:9 letterbox + 衬线大字, 电影感开场 / 章节卡OtherNo warnings★ 9.3K↓ —
- verification-before-completionmvschwarz/openrigUse when about to claim work is complete, fixed, or passing, or before committing or creating PRsOtherNo warnings★ 8.3K↓ —Also in 1 other repo
- rag-architectJeffallan/claude-skillsDesigns and implements production-grade RAG systems by chunking documents, generating embeddings, configuring vector stores, building hybrid search pipelines, applying reranking, and evaluating retrieval quality. Use when building RAG systems, vector databases, or knowledge-grounded AI applications requiring semantic search, document retrieval, context augmentation, similarity search, or embedding-based indexing.PlanningNo warnings★ 12.1K↓ —
- mcp-developerJeffallan/claude-skillsUse when building, debugging, or extending MCP servers or clients that connect AI systems with external tools and data sources. Invoke to implement tool handlers, configure resource providers, set up stdio/HTTP/SSE transport layers, validate schemas with Zod or Pydantic, debug protocol compliance issues, or scaffold complete MCP server/client projects using TypeScript or Python SDKs.LegalNo warnings★ 12.1K↓ —
- django-expertJeffallan/claude-skillsUse when building Django web applications or REST APIs with Django REST Framework. Invoke when working with settings.py, models.py, manage.py, or any Django project file. Creates Django models with proper indexes, optimizes ORM queries using select_related/prefetch_related, builds DRF serializers and viewsets, and configures JWT authentication. Trigger terms: Django, DRF, Django REST Framework, Django ORM, Django model, serializer, viewset, Python web.EngineeringNo warnings★ 12.1K↓ —
- skill-templateanbeime/skill技能创建模板。复制此目录并修改 SKILL.md 即可创建新技能。请将所有 <占位符> 替换为实际内容。OtherNo warnings★ 8.9K↓ —
- ads-testAgriciDaniel/claude-adsDesign and evaluate paid-ad experiments with hypotheses, randomization units, sample-size and duration assumptions, guardrails, platform experiment tools, analysis, and decision rules. Use for A/B test, split test, experiment design, hypothesis, statistical significance, sample size, test duration, or experiment readout.TestingNo warnings★ 10.6K↓ —Also in 2 other repos
- systemic-issue-triageGentleman-Programming/gentle-aiTrigger: new issue, bug report, triage, backlog, issue flood, community report, root cause, dead-end, blocked user. Attack issues by root class, never one-by-one; fixes must shrink the system, not grow it.OtherNo warnings★ 8.1K↓ —Also in 1 other repo
- agents-mdgetsentry/skillsCreates and maintains concise AGENTS.md and CLAUDE.md project instruction files. Use when asked to create AGENTS.md, update AGENTS.md, maintain agent docs, set up CLAUDE.md, document repository agent conventions, or keep coding-agent instructions minimal and reference-backed.OfficialEngineeringNo warnings★ 1.1K↓ —
- comment-writerGentleman-Programming/gentle-aiWrite warm, direct collaboration comments. Trigger: PR feedback, issue replies, reviews, Slack messages, or GitHub comments.WritingNo warnings★ 8.1K↓ —Also in 1 other repo
- melonjs-audiomelonjs/melonJSUse this skill for sound and music in melonJS — loading audio, playing effects, background tracks, audio sprites, volume and muting, spatial audio, procedural tone/noise generation, and effects such as reverb or a compressor on the whole mix. Covers the mandatory audio.init format list, the directory-not-file src convention, playTrack versus play, the fixed listener and pixel-scale distances of positional sound, and browser autoplay unlocking. Triggers on: audio, sound, audio.init, audio.play, playTrack, stopTrack, audio.load, sfx, music, volume, mute, fade, rate, pitch, sprite audio, stereo, panner, position, listener, refDistance, reverb, echo, delay, compressor, distortion, filter, audio effect, audio.tone, audio.noise, getAudioContext, getMasterGain, hasAudio, hasFormat, autoplay, no sound, sound stopped working, context suspended, silent after idle, clips silent but tones play.MediaNo warnings★ 6.4K↓ —
- csharp-expertdotnet/skillsRoute C# and .NET requests to the exact installed specialist or smallest dotnet/skills marketplace plugin. USE FOR: "which specialist should own this" or "how do I add the skill" requests involving ASP.NET Core endpoints, Blazor, MAUI binding, Windows Forms specialist selection or installation, EF Core queries, test or framework migration, runtime CPU/allocation evidence, file-based C#, editor/compiler defects, a surviving MSBuild `.binlog`, or a plugin missing from `/skills`; also use for C# semantics when no narrower specialist exists. DO NOT USE FOR: requests that already name the exact installed specialist to invoke, or work unrelated to C# or .NET.TestingNo warnings★ 5.8K↓ —
- melonjs-ui-and-textmelonjs/melonJSUse this skill for HUDs, buttons, menus, dialogue panels, progress bars and on-screen text in melonJS. Covers UIBaseElement/UISpriteElement/UITextButton, ProgressBar, UIPanel, Draggable and DropTarget, the floating screen-space container pattern, which of two overlapping panels gets the pointer, Text and BitmapText, web font loading, and NineSliceSprite panels. Triggers on: UI, HUD, button, UIBaseElement, UISpriteElement, UITextButton, ProgressBar, progress bar, health bar, gauge, Draggable, DropTarget, menu, dialogue, overlapping panels, moveToTop, onOver, onClick, bindKey, keyboard shortcut, button keyboard, Tween, easing, animate a label, wavy text, per-glyph effect, glyphEffect, shake text, rainbow text, Text, BitmapText, fillStyle, fillGradient, gradient text, tint, font, fontface, wordWrapWidth, NineSliceSprite, score display, floating., fullscreen, full screen, requestFullscreen, exitFullscreen, isFullscreen, fullscreen button, fullscreen optionDesignNo warnings★ 6.4K↓ —
- melonjs-20-migrationmelonjs/melonJSUse this skill when writing melonJS code that may be based on pre-20.x knowledge, when migrating a game from melonJS 19.x or earlier, or when an API you expected does not exist. Covers the mandatory async Application.init(), the WebGL 2 baseline and WebGPU backend, renderable post effects replacing the shader property, and the deprecated exports still present. Triggers on: migration, upgrade, melonJS 19, me.game, me.video.init, renderable.shader, Compositor, CanvasTexture, me.Math, deprecated.MediaNo warnings★ 6.4K↓ —
- melonjs-3d-assetsmelonjs/melonJSUse this skill when loading 3D models into melonJS — glTF and GLB scenes, OBJ/MTL models, materials, imported lights, node animation, ground shadows and GPU instancing. Covers level.load options including the async flag, the rightHanded conversion, and exactly what the loader does and does not support. Triggers on: glTF, gltf, glb, OBJ, MTL, 3D model, getGLTF, getOBJ, getMTL, GLTFModel, GLTFScene, level.load glb, rightHanded, lightIntensityScale, castGroundShadow, shadowGroundY, EXT_mesh_gpu_instancing, KHR_lights_punctual, skinning, Blender export, 3D asset.MediaNo warnings★ 6.4K↓ —
- melonjs-getting-startedmelonjs/melonJSUse this skill when starting or bootstrapping a melonJS game, creating the Application, choosing a renderer, or setting up the first scene. Covers the mandatory async init, the world container, adding renderables, and the WebGPU/WebGL 2/Canvas fallback. Triggers on: melonjs, new Application, app.init, app.world, video.AUTO, video.WEBGL, video.CANVAS, Stage, state.change, getting started, bootstrap.MediaNo warnings★ 6.4K↓ —
- melonjs-deploymentmelonjs/melonJSUse this skill when packaging, shipping or scaffolding a melonJS game — starting a project with create-melonjs, building for the web, wrapping as a native app with Capacitor or Cordova, publishing to WeChat Mini Games or Facebook Instant Games, browser support and transpiling. Triggers on: create-melonjs, scaffold, new project, build, deploy, publish, Capacitor, Cordova, native app, iOS, Android, WeChat, Instant Games, browser support, transpile, ES2022, bundle size, tree-shaking.DevOpsNo warnings★ 6.4K↓ —
offensive-oauth
SnailSploit/Claude-Red
From the author
claude-red is a curated library of offensive security skills designed for the Claude skills system. Each skill is a structured SKILL.md file that primes Claude with expert-level methodology for a specific attack surface — from SQLi to shellcode, EDR evasion to exploit development.
The frontmatter could not be read (no frontmatter); the folder name is shown instead.
Install
npx skills add SnailSploit/Claude-Red --skill offensive-oauth -a claude-code
Installs to .claude/skills/offensive-oauth/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 92
Files (1)
- SKILL.md