Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
47,307 skills from 2,272 repositories · updated 15 hours ago
47,307 skills
- deck-ljg-presentnexu-io/html-anything把 outline 1:1 铸成色块大字宣言 deck, 原文不动只做美化。三档主题 black / red / yellowDocumentsNo warnings★ 9.3K↓ —
- deck-open-slide-canvasnexu-io/html-anything锁死 1920×1080 画布, React 组件级自由组合, 不绑模板DocumentsNo warnings★ 9.3K↓ —
- article-sketchnote-editorialnexu-io/html-anything把一个概念铸成杂志专题档案——真问题→失败→转折→顿悟→命名, 6 个 layout 模具 + 4 字族对比 + 探案档案细节WritingNo warnings★ 9.3K↓ —
- writing-plansjnMetaCode/superpowers-zh当你有规格说明或需求用于多步骤任务时使用,在动手写代码之前WritingNo warnings★ 8.4K↓ —
- test-driven-developmentjnMetaCode/superpowers-zh在实现任何功能或修复 bug 时使用,在编写实现代码之前TestingNo warnings★ 8.4K↓ —
- game-developerJeffallan/claude-skillsUse when building game systems, implementing Unity/Unreal Engine features, or optimizing game performance. Invoke to implement ECS architecture, configure physics systems and colliders, set up multiplayer networking with lag compensation, optimize frame rates to 60+ FPS targets, develop shaders, or apply game design patterns such as object pooling and state machines. Trigger keywords: Unity, Unreal Engine, game development, ECS architecture, game physics, multiplayer networking, game optimization, shader programming, game AI.DesignNo warnings★ 12.1K↓ —
- workflow-runnerjnMetaCode/superpowers-zh在 Claude Code / OpenClaw / Cursor 中直接运行 agency-orchestrator YAML 工作流——无需 API key,使用当前会话的 LLM 作为执行引擎。当用户提供 .yaml 工作流文件或要求多角色协作完成任务时触发。ProductivityNo warnings★ 8.4K↓ —
- chaos-engineerJeffallan/claude-skillsDesigns chaos experiments, creates failure injection frameworks, and facilitates game day exercises for distributed systems — producing runbooks, experiment manifests, rollback procedures, and post-mortem templates. Use when designing chaos experiments, implementing failure injection frameworks, or conducting game day exercises. Invoke for chaos experiments, resilience testing, blast radius control, game days, antifragile systems, fault injection, Chaos Monkey, Litmus Chaos.TestingNo warnings★ 12.1K↓ —
- social-media-dashboardnexu-io/html-anything平台切换 + 粉丝/互动 KPI + 增长曲线 + Top post + 热门话题MarketingNo warnings★ 9.3K↓ —
- fastapi-expertJeffallan/claude-skillsUse when building high-performance async Python APIs with FastAPI and Pydantic V2. Invoke to create REST endpoints, define Pydantic models, implement authentication flows, set up async SQLAlchemy database operations, add JWT authentication, build WebSocket endpoints, or generate OpenAPI documentation. Trigger terms: FastAPI, Pydantic, async Python, Python API, REST API Python, SQLAlchemy async, JWT authentication, OpenAPI, Swagger Python.DataNo warnings★ 12.1K↓ —
- deck-dir-key-navnexu-io/html-anything8 页单色背景, 160px display + 4px accent + Mono 箭头列表DocumentsNo warnings★ 9.3K↓ —
- deck-hermes-cybernexu-io/html-anything黑底 + CRT 网格扫描线 + $ 命令行标题 + 薄荷绿大字 + 三档 tagDocumentsNo warnings★ 9.3K↓ —
- frame-data-chart-nytnexu-io/html-anythingNYT-newsroom 排版 + 错峰揭示动画 + 编辑级图表 (折线/柱/范围带)OtherNo warnings★ 9.3K↓ —
- card-xiaohongshunexu-io/html-anything小红书风格知识卡片, 多张联排可滑动浏览OtherNo warnings★ 9.3K↓ —
- add-resendnanocoai/nanoclawAdd Resend (email) channel integration via Chat SDK.ProductivityNo warnings★ 31K↓ —
- deck-swiss-internationalnexu-io/html-anything16 列网格 + 单一饱和 accent + 22 个锁死版面 (Klein Blue / Lemon / Mint / Safety Orange)DocumentsNo warnings★ 9.3K↓ —
- ads-planAgriciDaniel/claude-adsCreate a professional paid-advertising strategy covering objectives, economics, platform selection, campaign architecture, audiences, budget, creative, measurement, experiments, governance, rollout, and reporting. Use for ad plan, media plan, PPC strategy, paid-social strategy, campaign architecture, advertising roadmap, or channel planning.MarketingNo warnings★ 10.5K↓ —
- love2d-coregamedev-skills/awesome-gamedev-agent-skillsStructure and debug a LÖVE (Love2D) game in Lua: the love.load/update/draw loop, delta-time movement, input, and screen states. Use when building a LÖVE 11.x game (main.lua, conf.lua, .love).EngineeringNo warnings★ 5.3K↓ —
- profilecli-insightsgrafana/skillsQuery live Pyroscope profiles with profilecli, analyze them with pprof, and correlate hot functions with checked-out source code. Use when the user asks to investigate a service with a configured Pyroscope server, profilecli, and pprof.OfficialFinanceNo warnings★ 295↓ —
- build-with-tinybasetinyplex/tinybaseScaffold, extend, and verify reactive local-first JavaScript or TypeScript applications with TinyBase. Use when choosing TinyBase for in-memory tabular or key-value state, generating an app with create-tinybase, adding schemas or UI bindings, resolving TinyBase import paths, configuring browser or database persistence, configuring MergeableStore synchronization over WebSockets or Cloudflare Durable Objects, or diagnosing an existing TinyBase application.DevOpsNo warnings★ 5.2K↓ —Also in 1 other repo
- melonjs-loading-assetsUpdatedmelonjs/melonJSUse this skill for loading and managing game assets in melonJS — the resource descriptor format, the full asset type list, preload versus load, retrieving loaded assets, base URLs and cross-origin settings, and the loading screen. Triggers on: loader, loader.preload, loader.load, resources, getImage, getJSON, getTMX, getGLTF, getVideo, getFont, setBaseURL, setOptions, crossOrigin, withCredentials, credentials, cookies, authenticated assets, CORS, asset, preload, LOADER_COMPLETE, loading screen, unload, setParser, custom asset type, generated texture, procedural texture.OtherNo warnings★ 6.4K↓ —
- save-systemsgamedev-skills/awesome-gamedev-agent-skillsDesign save/load for game state — choosing what to serialize, file formats, save slots, atomic crash-safe writes, schema versioning and migration, and autosave. Engine-neutral. Use when the user mentions save system, save/load, game state persistence, save slots, autosave, save file corruption, or migrating old saves to a new version.DesignNo warnings★ 5.3K↓ —
- prototype-fastgamedev-skills/awesome-gamedev-agent-skillsBuild a playable prototype in about an hour to answer one question — is it fun? — with greybox primitives, a hard timebox, and explicit keep/kill criteria. Use when prototyping a mechanic, making a vertical slice or MVP, greyboxing/blockout, or judging throwaway vs keep.OtherNo warnings★ 5.3K↓ —
- godot-3d-essentialsgamedev-skills/awesome-gamedev-agent-skillsSet up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based 3D levels. Use when building a 3D scene in a Godot project, placing cameras/lights, configuring environment and post-processing, or working with Node3D/.tscn 3D content and GridMap.OtherNo warnings★ 5.3K↓ —
deck-open-slide-canvas
nexu-io/html-anything
DocumentsUpdated Oct 13, 2026
From the author
锁死 1920×1080 画布, React 组件级自由组合, 不绑模板
Install
npx skills add nexu-io/html-anything --skill deck-open-slide-canvas -a claude-code
Installs to .claude/skills/deck-open-slide-canvas/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Download .zip
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Instructions onlyNo network use seenLicence: APACHE-2.0
Safety checks on SKILL.md
No warnings.
Why 92
Security100
Provenance88
Maintenance100
Licence100
Adoption62
Files (3)
- SKILL.md
- example.html
- example.md