Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
47,307 skills from 2,272 repositories · updated 15 hours ago
47,307 skills
- offensive-xssSnailSploit/Claude-Redclaude-red is a curated library of offensive security skills designed for the Claude skills system. Each skill is a structured SKILL.md file that primes Claude with expert-level methodology for a specific attack surface — from SQLi to shellcode, EDR evasion to exploit development.SecurityNo warnings★ 9.7K↓ —
- pricing-pagenexu-io/html-anything三档定价 + 特性对比表 + FAQOtherNo warnings★ 9.3K↓ —
- dogfoodmvschwarz/openrigSystematically explore and test a web application to find bugs, UX issues, and other problems. Use when asked to "dogfood", "QA", "exploratory test", "find issues", "bug hunt", "test this app/site/platform", or review the quality of a web application. Produces a structured report with full reproduction evidence -- step-by-step screenshots, repro videos, and detailed repro steps for every issue -- so findings can be handed directly to the responsible teams.TestingNo warnings★ 8.3K↓ —Also in 1 other repo
- openrig-herdrmvschwarz/openrigUse when opening OpenRig fleet terminals as a herdr wall — turning a rig, pod, mission, slice, or saved view into live interactive agent tiles via `rig terminal`, watching another rig read-only, or driving herdr on an agent's request ("open all my rigs + a mission as views"). Covers the `rig terminal open|views|status` verbs, the honest-partial/degrade reading of the result, the read-only-by-construction rail for cross-rig views, scroll/copy out of the box, and the same-size-only duplicate-pane limit. herdr is the default, proof-gated provider.OtherNo warnings★ 8.3K↓ —Also in 1 other repo
- development-teammvschwarz/openrigUse when a development pod begins or hands off implementation, QA, or design work.TestingNo warnings★ 8.3K↓ —Also in 1 other repo
- kanban-boardnexu-io/html-anythingTo do / In progress / In review / Done 四列, 卡片 + 头像 + 泳道EngineeringNo warnings★ 9.3K↓ —
- competitor-gapRyze-AI-Adgent/open-seo-mcp-skillsFind keywords a competitor ranks for that the user's site doesn't — the content gap, prioritized by volume and winnability. Use when asked "what does competitor.com rank for", "keyword gap vs X", "steal competitor keywords", or "why do they outrank us".OtherNo warnings★ 7.7K↓ —
- agent-operated-workflowsmvschwarz/openrigUse when a bounded real-world procedure has a deterministic happy path but brownfield, variable, or partially knowable state; when an operation must resume from verified evidence; or when deciding whether agent judgment or ordinary code should own a procedure's control loop.EngineeringNo warnings★ 8.3K↓ —
- plan-reviewmvschwarz/openrigMulti-perspective review of a feature plan or requirements doc before development begins. Evaluates from strategy, design/UX, and engineering angles to catch gaps early.PlanningNo warnings★ 8.3K↓ —Also in 1 other repo
- applying-a-permission-policymvschwarz/openrigUse before launching a team during agent-guided setup, or when a user asks to configure OpenRig command permissions, reduce repeated native approval prompts, or apply a selected rig/seat permission policy.OtherNo warnings★ 8.3K↓ —
- baoyu-article-illustratorJimLiu/baoyu-skillsAnalyzes article structure, identifies positions requiring visual aids, generates illustrations with Type × Style × Palette three-dimension approach. Use when user asks to "illustrate article", "add images", "generate images for article", or "为文章配图".MediaNo warnings★ 27K↓ —
- baoyu-infographicJimLiu/baoyu-skillsGenerate professional infographics with 21 layout types and 22 visual styles. Analyzes content, recommends layout×style combinations, and generates publication-ready infographics. Use when user asks to create "infographic", "信息图", "visual summary", "可视化", or "高密度信息大图".ProductivityNo warnings★ 27K↓ —
- baoyu-xhs-imagesJimLiu/baoyu-skillsGenerates infographic image card series with 12 visual styles, 8 layouts, and 3 color palettes. Breaks content into 1-10 cartoon-style image cards optimized for social media engagement. Use when user mentions "小红书图片", "小红书种草", "小绿书", "微信图文", "微信贴图", "image cards", "图片卡片", baoyu-xhs-images, or wants social media infographic series.MediaNo warnings★ 27K↓ —
- kubernetes-specialistJeffallan/claude-skillsUse when deploying or managing Kubernetes workloads. Invoke to create deployment manifests, configure pod security policies, set up service accounts, define network isolation rules, debug pod crashes, analyze resource limits, inspect container logs, or right-size workloads. Use for Helm charts, RBAC policies, NetworkPolicies, storage configuration, performance optimization, GitOps pipelines, and multi-cluster management.DevOpsNo warnings★ 12.1K↓ —
- issue-root-resolutionGentleman-Programming/gentle-aiTrigger: root audit, atacar la raíz, issue roots, backlog roots, mechanism map, deletion-driven fix, resolver issues de raíz, close outdated issues. Audit and resolve issue clusters by verified root cause.OtherNo warnings★ 8.1K↓ —
- sred-project-organizergetsentry/skillsTake a list of projects and their related documentation, and organize them into the SRED format for submission.OfficialOtherNo warnings★ 1.1K↓ —
- delegating-workmvschwarz/openrigUse when you have a task and must decide WHO does it — yourself, a spawned subagent, or another agent in the topology that already holds the context — or how to brief the agent you hand it to, which depends on the model it runs. The rule: how much would a blank slate have to read in to do this correctly? A lot → route to a context-holding agent; a little → subagent; unsure → a real agent or yourself. NOT the mechanics of fanning out (that's dispatching-parallel-agents / subagent-driven-development) — this is the who/whether decision, and the failure mode that makes teams abandon subagents. Also use it to decide how far to trust a delegated result.ProductivityNo warnings★ 8.3K↓ —
- melonjs-getting-startedmelonjs/melonJSUse this skill when starting or bootstrapping a melonJS game, creating the Application, choosing a renderer, or setting up the first scene. Covers the mandatory async init, the world container, adding renderables, and the WebGPU/WebGL 2/Canvas fallback. Triggers on: melonjs, new Application, app.init, app.world, video.AUTO, video.WEBGL, video.CANVAS, Stage, state.change, getting started, bootstrap.MediaNo warnings★ 6.4K↓ —
- okx-growth-competitioninternet-court/internet-court-skillList OKX Agentic Wallet exclusive trading competitions, register users for contests, track participation and leaderboard rankings, and claim won rewards. Use when users want to list available trading competitions or trading cups, view competition rules / prize pool / total prizes, register or sign up or enroll or join a contest, check the leaderboard (who is winning) or their own rank (am I in the prize zone, what is my place), ask did I win or query participation / claim status, claim won rewards or prizes from completed competitions, see which wallet account they registered with, or submit Telegram / WeChat / Email / Twitter contact for prize delivery to top-tier winners.MarketingNo warnings★ 7K↓ —
- melonjs-ui-and-textmelonjs/melonJSUse this skill for HUDs, buttons, menus, dialogue panels, progress bars and on-screen text in melonJS. Covers UIBaseElement/UISpriteElement/UITextButton, ProgressBar, UIPanel, Draggable and DropTarget, the floating screen-space container pattern, which of two overlapping panels gets the pointer, Text and BitmapText, web font loading, and NineSliceSprite panels. Triggers on: UI, HUD, button, UIBaseElement, UISpriteElement, UITextButton, ProgressBar, progress bar, health bar, gauge, Draggable, DropTarget, menu, dialogue, overlapping panels, moveToTop, onOver, onClick, bindKey, keyboard shortcut, button keyboard, Tween, easing, animate a label, wavy text, per-glyph effect, glyphEffect, shake text, rainbow text, Text, BitmapText, fillStyle, fillGradient, gradient text, tint, font, fontface, wordWrapWidth, NineSliceSprite, score display, floating., fullscreen, full screen, requestFullscreen, exitFullscreen, isFullscreen, fullscreen button, fullscreen optionDesignNo warnings★ 6.4K↓ —
- melonjs-deploymentmelonjs/melonJSUse this skill when packaging, shipping or scaffolding a melonJS game — starting a project with create-melonjs, building for the web, wrapping as a native app with Capacitor or Cordova, publishing to WeChat Mini Games or Facebook Instant Games, browser support and transpiling. Triggers on: create-melonjs, scaffold, new project, build, deploy, publish, Capacitor, Cordova, native app, iOS, Android, WeChat, Instant Games, browser support, transpile, ES2022, bundle size, tree-shaking.DevOpsNo warnings★ 6.4K↓ —
- melonjs-20-migrationmelonjs/melonJSUse this skill when writing melonJS code that may be based on pre-20.x knowledge, when migrating a game from melonJS 19.x or earlier, or when an API you expected does not exist. Covers the mandatory async Application.init(), the WebGL 2 baseline and WebGPU backend, renderable post effects replacing the shader property, and the deprecated exports still present. Triggers on: migration, upgrade, melonJS 19, me.game, me.video.init, renderable.shader, Compositor, CanvasTexture, me.Math, deprecated.MediaNo warnings★ 6.4K↓ —
- playwright-pomzebbern/claude-code-guidePage Object Model patterns for Playwright — when to use POM, how to structure page objects, and when fixtures or helpers are a better fit.TestingNo warnings★ 4.7K↓ —
- melonjsmelonjs/melonJSUse this skill FIRST for any melonJS task; it routes to the right specialised skill and lists the companion packages. melonJS is an open-source 2D, 2.5D and 3D HTML5 game engine running on WebGPU, WebGL 2 or Canvas. Covers Application setup, the scene graph, renderables, sprites, tilemaps, physics, audio, particles, shaders, and the 3D tier — perspective cameras, meshes and glTF scenes. Triggers on: melonjs, melonJS, me.game, Application, app.init, app.world, Renderable, Sprite, Stage, state.change, Camera2d, Camera3d, Mesh, tilemap, Tiled, TMX, ParticleEmitter, ShaderEffect, how do I make a game, HTML5 game engine.MediaNo warnings★ 6.4K↓ —
deck-graphify-dark
nexu-io/html-anything
DocumentsUpdated Oct 13, 2026
From the author
深夜渐变 + 漂浮 orbs + SVG 力导向图谱 + JetBrains Mono
Install
npx skills add nexu-io/html-anything --skill deck-graphify-dark -a claude-code
Installs to .claude/skills/deck-graphify-dark/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Download .zip
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Instructions onlyNo network use seenLicence: APACHE-2.0
Safety checks on SKILL.md
No warnings.
Why 92
Security100
Provenance88
Maintenance100
Licence100
Adoption62
Files (2)
- SKILL.md
- example.html