Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
47,966 skills from 2,309 repositories · updated 8 hours ago
47,964 skills
- topology-mutation-and-seat-managementmvschwarz/openrigUse when changing a rig while it is alive — `rig grow` / `rig expand` / `rig shrink` / `rig launch` / `rig remove` / `rig discover` / `rig bind` / `rig adopt` / `rig attach`. Covers the 4 failure modes (newly created seat lacks queue/startup/role; edges and permissions not updated; adopt/bind succeeds at tmux but not OpenRig identity; shrink/remove leaves stale topology references) and the rule that mutation must work while the rig is active, not just in clean fixtures.OtherNo warnings★ 8.3K↓ —Also in 1 other repo
- backlog-capturemvschwarz/openrigQuickly capture product ideas, feature requests, or insights from meetings and conversations. Rapid documentation with smart categorization and deduplication.OtherNo warnings★ 8.3K↓ —Also in 1 other repo
- openrig-cmuxmvschwarz/openrigUse when opening OpenRig fleet terminals into cmux — turning a rig, pod, mission, slice, or saved view into live agent tiles via `rig terminal --provider cmux`, or driving cmux on an agent's request. Same OpenRig view semantics as openrig-herdr (the verbs, honest-partial/degrade, read-only cross-rig, scroll/copy, same-size-only duplicates); cmux is the **best-effort** provider (herdr is the default and the proof-gated one). Prefer openrig-herdr unless cmux is specifically wanted.PlanningNo warnings★ 8.3K↓ —Also in 1 other repo
- watchdogmvschwarz/openrigUse when configuring `rig watchdog` policies, authoring wake/refocus/alignment-checkpoint messages, or choosing the right intervention level for a stale-owner situation. The 3-level continuity-check stack (wake / refocus / alignment-checkpoint), the discipline that prevents cadence pollution and bureaucracy theater, and the artifact-pool loop-edge pattern for evidence-aware waking.OtherNo warnings★ 8.3K↓ —Also in 1 other repo
- rigsmvschwarz/openrigUse when a person in their own Claude Code or Codex session mentions OpenRig, rigs or the rig command, or wants a team of coding agents (Claude Code, Codex) on their project. That includes installing, setting up, starting or updating OpenRig, seeing, getting back to or re-attaching to their OpenRig agents (including bringing a stopped team back), TUI or operator, starting or sharing a team, and joining this session to one. Operating a running rig from inside it (fleet recovery, seat handover, watchdog wakes, in-rig upgrades) is the openrig-skills skill.EngineeringNo warnings★ 8.3K↓ —Also in 1 other repo
- claude-settings-auditgetsentry/skillsAnalyze a repository to generate recommended Claude Code settings.json permissions. Use when setting up a new project, auditing existing settings, or determining which read-only bash commands to allow. Detects tech stack, build tools, and monorepo structure.OfficialEngineeringNo warnings★ 1.1K↓ —
- swift-expertJeffallan/claude-skillsBuilds iOS/macOS/watchOS/tvOS applications, implements SwiftUI views and state management, designs protocol-oriented architectures, handles async/await concurrency, implements actors for thread safety, and debugs Swift-specific issues. Use when building iOS/macOS applications with Swift 5.9+, SwiftUI, or async/await concurrency. Invoke for protocol-oriented programming, SwiftUI state management, actors, server-side Swift, UIKit integration, Combine, or Vapor.PlanningNo warnings★ 12.1K↓ —
- rdd-advisory-transportGentleman-Programming/gentle-aiTrigger: reviewer transport, advisory transport, review adapter, lens prompt/schema, OpenCode reviewer plugin, Codex reviewer, ReviewProviderContract. Enforce the shared Go advisory reviewer transport contract.LegalNo warnings★ 8.1K↓ —
- text-to-speechelevenlabs/skillsConvert text to speech using ElevenLabs voice AI. Use when generating audio from text, creating voiceovers, building voice apps, or synthesizing speech in 90+ languages.OfficialMediaNo warnings★ 520↓ —
- hive.note-takingaden-hive/hiveMaintain a free-form scratchpad of decisions, extracted values, and open questions so context pruning doesn't lose anything you still need.ProductivityNo warnings★ 11.1K↓ —
- queen-colony-debugaden-hive/hiveMulti-Agent Harness for Production AIEngineeringNo warnings★ 11.1K↓ —
- api-designerJeffallan/claude-skillsUse when designing REST or GraphQL APIs, creating OpenAPI specifications, or planning API architecture. Invoke for resource modeling, versioning strategies, pagination patterns, error handling standards.EngineeringNo warnings★ 12.1K↓ —
- offensive-business-logicSnailSploit/Claude-RedBusiness logic vulnerability testing for web/mobile/API engagements. Covers workflow bypass, state machine violations, multi-step process abuse, price/quantity/discount manipulation, currency confusion, coupon stacking, refund/chargeback abuse, race conditions on logic boundaries, parameter tampering for hidden flows, role/tenant boundary violations, time-of-check vs use, anti-automation defeat, fraud-detection evasion, and subscription/quota abuse. Use when scoping an application after surface-level OWASP Top 10 has been covered, or when the asset is a transactional/marketplace/fintech/e-commerce/SaaS app where logic flaws produce direct financial impact.SecurityNo warnings★ 9.9K↓ —
- melonjs-effects-and-shadersmelonjs/melonJSUse this skill for post-processing effects, custom shaders, blend modes and colour grading in melonJS. Covers the built-in ShaderEffect presets, addPostEffect on renderables and cameras, writing a custom dual-language GLSL/WGSL effect, the screen_texture builtins, and why effects silently do nothing on the Canvas fallback. Triggers on: Tween, easing, animate an effect, ShaderEffect, addPostEffect, removePostEffect, getPostEffect, postEffectNeedsCapture, VignetteEffect, GlowEffect, BlurEffect, PixelateEffect, ScanlineEffect, shader, GLSL, WGSL, uniform, setUniform, setTexture, setTime, blendMode, colorMatrix, screen_texture, toFrameTexture, post effect, filter.MediaNo warnings★ 6.4K↓ —
- unity-tilemap-2dgamedev-skills/awesome-gamedev-agent-skillsBuild and script 2D tilemaps in Unity 6.3 LTS: the Grid + Tilemap components, the Tile Palette, tilemap colliders, rule tiles, and runtime SetTile/GetTile painting. Use when painting tile levels, adding a TilemapCollider2D, using rule or animated tiles, generating tilemaps from code, or when the user mentions Unity tilemap, tile palette, rule tile, or Grid.EngineeringNo warnings★ 5.8K↓ —
- pdfopenai/skillsUse when tasks involve reading, creating, or reviewing PDF files where rendering and layout matter; prefer visual checks by rendering pages (Poppler) and use Python tools such as `reportlab`, `pdfplumber`, and `pypdf` for generation and extraction.OfficialDocumentsNo warnings★ 28.4K↓ —Also in 3 other repos
- make-git-escrowinternet-court/internet-court-skillCreate a new git escrow bounty for a test suite. Use when the user wants to submit a challenge with escrowed token rewards for passing a failing test suite. Requires the git-escrows CLI (npm i -g git-escrows).EngineeringNo warnings★ 7K↓ —
- three-best-practiceszebbern/claude-code-guideThree.js performance optimization and best practices guidelines. Use when writing, reviewing, or optimizing Three.js code. Triggers on tasks involving 3D scenes, WebGL/WebGPU rendering, geometries, materials, textures, lighting, shaders, or TSL.MediaNo warnings★ 4.7K↓ —
- okx-defiinternet-court/internet-court-skillOKX-aggregated DeFi (no specific DApp named) — product discovery, deposit/withdraw/claim execution, AND positions viewing. **If the user names ANY third-party protocol/DApp (Aave, Lido, PancakeSwap, Uniswap, Curve, Compound, Morpho, Pendle, Kamino, Raydium, Hyperliquid, Polymarket, …), route to okx-dapp-discovery — NOT here, even for 'show my Aave positions'.** INVEST triggers: 'invest in DeFi', 'earn yield', 'find best APY', 'deposit/stake for yield', 'search DeFi products', 'redeem/withdraw position', 'claim DeFi rewards', 'borrow against asset', 'repay loan', 'add/remove CLMM liquidity', 'APY/TVL history', 'depth chart', yield farming, lending, staking, liquidity pools. PORTFOLIO triggers: 'check my DeFi positions', 'view DeFi holdings/portfolio', 'my staking/lending positions', 'DeFi balance', 'DeFi 持仓', '我的DeFi资产'. Do NOT use for: DEX swaps (okx-agentic-wallet), token prices (okx-dex-market), wallet token balances (okx-agentic-wallet).FinanceNo warnings★ 7K↓ —
- mppxinternet-court/internet-court-skillTypeScript SDK for the Payment HTTP Authentication Scheme. Handles 402 Payment Required flows with Tempo, Stripe, and other payment methods. Use when integrating payments or mppx into a client or server application.EngineeringNo warnings★ 7K↓ —
- melonjs-lightingmelonjs/melonJSUse this skill for 2D dynamic lighting in melonJS — Light2d, ambient light on a Stage, multiple lights, and per-pixel normal-mapped sprites authored in SpriteIlluminator. Covers specular highlights via shininess, the ambient-cutout model, which parts need a GPU backend, and why Light2d does not survive a Camera3d. Triggers on: Light2d, specular, shininess, highlight, glint, lighting, ambientLight, ambientLightingColor, normalMap, SpriteIlluminator, per-pixel lighting, drawLight, torch, glow, darkness.PlanningNo warnings★ 6.4K↓ —
- melonjs-eventsmelonjs/melonJSUse this skill for the melonJS event bus and lifecycle hooks — subscribing to engine events, the per-frame and per-state event names, renderable lifecycle callbacks, and how to unsubscribe without leaking. Triggers on: event.on, event.off, event.once, event.emit, GAME_UPDATE, GAME_BEFORE_DRAW, LEVEL_LOADED, LOADER_COMPLETE, STATE_CHANGE, CANVAS_ONRESIZE, POINTERMOVE, WORLD_STEP, onActivateEvent, onDeactivateEvent, onDestroyEvent, lifecycle, subscribe, listener.MediaNo warnings★ 6.4K↓ —
- designlang-tokensManavarya09/design-extractUse when styling UI for framer.com — references the extracted design system tokens instead of inventing colors, spacing, or typography.DesignNo warnings★ 4.4K↓ —
- melonjs-camera-and-drawingmelonjs/melonJSUse this skill for camera control and immediate-mode drawing in melonJS — following a target, viewport bounds, shake and fade, secondary cameras and what each one draws, and drawing shapes, lines and gradients inside a custom draw(). Covers world versus screen coordinate conversion, clipping and masking, baking with CanvasRenderTarget, and reading pixels back. Triggers on: Camera2d, viewport, follow, offset, look ahead, setBounds, minimap, second camera, split screen, cullMask, visibilityLayer, hide from a camera, shake, fadeIn, fadeOut, worldToLocal, localToWorld, colorMatrix, renderer.fill, renderer.stroke, Rect, Ellipse, Polygon, Line, Gradient, clipRect, mask, CanvasRenderTarget, NoiseTexture2d, lookAt, setBasis, toImageData, getImageData, toBlob, toDataURL, screenshot, read pixels.MediaNo warnings★ 6.4K↓ —
javascript-pro
Jeffallan/claude-skills
From the author
Writes, debugs, and refactors JavaScript code using modern ES2023+ features, async/await patterns, ESM module systems, and Node.js APIs. Use when building vanilla JavaScript applications, implementing Promise-based async flows, optimising browser or Node.js performance, working with Web Workers or Fetch API, or reviewing .js/.mjs/.cjs files for correctness and best practices.
Install
npx skills add Jeffallan/claude-skills --skill javascript-pro -a claude-code
Installs to .claude/skills/javascript-pro/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 92
Files (6)
- SKILL.md
- references/async-patterns.md
- references/browser-apis.md
- references/modern-syntax.md
- references/modules.md
- references/node-essentials.md