Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
47,307 skills from 2,272 repositories · updated 14 hours ago
47,307 skills
- ads-researchAgriciDaniel/claude-adsRefresh Claude Ads platform, API, policy, regulation, benchmark, issue, pull-request, fork, and repository evidence. Use for ads research refresh, expired refresh_due dates, stale API or platform claims, reverify-or-demote decisions, release-current claim validation, ecosystem review, current platform changes, or updating paid-media knowledge.ScienceNo warnings★ 10.5K↓ —
- hive.slack-notifications-setupaden-hive/hiveSet up a Slack notification channel (Sentinel) for a colony by driving the browser — reuse or create the "Hive Sentinel" Slack app from a JSON manifest, install it, capture the bot + app tokens, create/select the channel via the Slack API, and turn Sentinel on so the colony can ping the user on Slack and accept replies. Use when the user asks to "set up Slack notifications", "get pinged on Slack", "connect Slack for alerts", "set up Sentinel on Slack", or clicks the in-app "Set this up with the agent" button on the Slack channel step. Requires hive.browser-automation.BrowserNo warnings★ 11.1K↓ —
- test-reportingaden-hive/hiveMulti-Agent Harness for Production AITestingNo warnings★ 11.1K↓ —
- agents-mdgetsentry/skillsCreates and maintains concise AGENTS.md and CLAUDE.md project instruction files. Use when asked to create AGENTS.md, update AGENTS.md, maintain agent docs, set up CLAUDE.md, document repository agent conventions, or keep coding-agent instructions minimal and reference-backed.OfficialEngineeringNo warnings★ 1.1K↓ —
- hive.quality-monitoraden-hive/hivePeriodically self-assess output quality to catch degradation before the judge does.OtherNo warnings★ 11.1K↓ —
- hive.worker-delegationaden-hive/hiveConcrete patterns for breaking colony work into parallel worker jobs via run_playbook — when fan-out helps, how to model the goal as a tracker table, write the worker skill, author the playbook, pilot, and let convergence retry/resume the gap.WritingNo warnings★ 11.1K↓ —
- javascript-proJeffallan/claude-skillsWrites, debugs, and refactors JavaScript code using modern ES2023+ features, async/await patterns, ESM module systems, and Node.js APIs. Use when building vanilla JavaScript applications, implementing Promise-based async flows, optimising browser or Node.js performance, working with Web Workers or Fetch API, or reviewing .js/.mjs/.cjs files for correctness and best practices.BrowserNo warnings★ 12.1K↓ —
- swift-expertJeffallan/claude-skillsBuilds iOS/macOS/watchOS/tvOS applications, implements SwiftUI views and state management, designs protocol-oriented architectures, handles async/await concurrency, implements actors for thread safety, and debugs Swift-specific issues. Use when building iOS/macOS applications with Swift 5.9+, SwiftUI, or async/await concurrency. Invoke for protocol-oriented programming, SwiftUI state management, actors, server-side Swift, UIKit integration, Combine, or Vapor.PlanningNo warnings★ 12.1K↓ —
- sound-effectselevenlabs/skillsGenerate sound effects from text descriptions using ElevenLabs. Use when creating sound effects, generating audio textures, producing ambient sounds, cinematic impacts, UI sounds, or any audio that isn't speech. Supports looping, duration control, and prompt influence tuning.OfficialDesignNo warnings★ 515↓ —
- commitgetsentry/skillsUse for every request to commit changes or draft a commit message. Creates Sentry-style conventional commits with issue references.OfficialEngineeringNo warnings★ 1.1K↓ —
- game-developerJeffallan/claude-skillsUse when building game systems, implementing Unity/Unreal Engine features, or optimizing game performance. Invoke to implement ECS architecture, configure physics systems and colliders, set up multiplayer networking with lag compensation, optimize frame rates to 60+ FPS targets, develop shaders, or apply game design patterns such as object pooling and state machines. Trigger keywords: Unity, Unreal Engine, game development, ECS architecture, game physics, multiplayer networking, game optimization, shader programming, game AI.DesignNo warnings★ 12.1K↓ —
- pricing-pagenexu-io/html-anything三档定价 + 特性对比表 + FAQOtherNo warnings★ 9.3K↓ —
- kanban-boardnexu-io/html-anythingTo do / In progress / In review / Done 四列, 卡片 + 头像 + 泳道EngineeringNo warnings★ 9.3K↓ —
- speech-engineelevenlabs/skillsAdd real-time voice conversations to a custom agent runtime with ElevenLabs Speech Engine. Use when building Speech Engine servers, WebSocket handlers, WebRTC browser clients, conversation token endpoints, interruption-aware streaming responses, or voice-enabled chat agents that connect developer-owned server logic to ElevenLabs speech-to-text and text-to-speech.OfficialBrowserNo warnings★ 515↓ —
- agent-operated-softwaremvschwarz/openrigUse when designing, building, operating, or diagnosing an ongoing application whose live backend or control loop includes OpenRig agents, including applications with a Markdown, YAML, or JSON agent control plane or a thin surface over specialist agent roles.PlanningNo warnings★ 8.3K↓ —
- development-teammvschwarz/openrigUse when a development pod begins or hands off implementation, QA, or design work.TestingNo warnings★ 8.3K↓ —Also in 1 other repo
- oversight-teammvschwarz/openrigUse when you are a seat on the oversight pod (a standing monitor-mode rig that keeps OTHER rigs healthy), configuring or running the drift detectors, or choosing whether to intervene vs escalate. Covers the pull-not-poll posture, the v0 detectors (premature-park, process-drift, off-task, token-burn), the intervention ladder (orchestrator-ping -> refocus -> human escalation), and the cheap+deep model economics. NOT for orchestrating your OWN rig (orchestration-team) and NOT the intervention primitive mechanics (watchdog).ProductivityNo warnings★ 8.3K↓ —Also in 1 other repo
- human-in-the-loopmvschwarz/openrigUse when classifying a slice closeout (auto-continue / human gate / park), routing a real decision to a human, or designing a human queue/dashboard surface. Treats humans as durable network participants with attention surfaces, queues, and decision records — escalation lands as a durable attention item, not a chat message. Approval is NOT required for every clean closeout; the default RSI conveyor continues unless an explicit human gate is reached.OtherNo warnings★ 8.3K↓ —Also in 1 other repo
- rig-lifecyclemvschwarz/openrigUse when reasoning about the rig lifecycle operations family (create / start / stop / resume / restore / snapshot / release / unclaim / destroy), reading or trusting `rig ps` / lifecycle projections after recovery, or designing proof for a lifecycle scenario. Covers the 4 failure modes (auto-restore creates partial rig; projections report healthier than reality; provider auth treated as impl work; resume succeeds for one runtime fails another) plus the restore-honesty rule (failed resume is FAILED loudly — no auto fresh fallback).OtherNo warnings★ 8.3K↓ —Also in 1 other repo
- requirements-writermvschwarz/openrigUse when converting PM intake into a slice SPEC.md with observable acceptance outcomes, explicit scope, and advisory sibling build dependencies.WritingNo warnings★ 8.3K↓ —Also in 1 other repo
- seo-auditRyze-AI-Adgent/open-seo-mcp-skillsFull SEO audit of a site from its real Search Console + GA4 data — indexation health, CTR anomalies, decaying pages, striking-distance keywords, quick wins. Use when asked to "audit my site", "SEO audit", "why is my organic traffic down", or "SEO health check".MarketingNo warnings★ 7.7K↓ —
- backlink-checkRyze-AI-Adgent/open-seo-mcp-skillsBacklink profile for any domain — referring domains, authority, anchors, new/lost links, and a side-by-side vs a competitor. Use when asked "check my backlinks", "backlink profile of X", "who links to them", or "link gap vs competitor".OtherNo warnings★ 7.7K↓ —
- openrig-cmuxmvschwarz/openrigUse when opening OpenRig fleet terminals into cmux — turning a rig, pod, mission, slice, or saved view into live agent tiles via `rig terminal --provider cmux`, or driving cmux on an agent's request. Same OpenRig view semantics as openrig-herdr (the verbs, honest-partial/degrade, read-only cross-rig, scroll/copy, same-size-only duplicates); cmux is the **best-effort** provider (herdr is the default and the proof-gated one). Prefer openrig-herdr unless cmux is specifically wanted.PlanningNo warnings★ 8.3K↓ —Also in 1 other repo
- exec-summarymvschwarz/openrigGenerate a 1-2 page executive summary for a feature — orients sales, leadership, and engineering from a single document.ProductivityNo warnings★ 8.3K↓ —Also in 1 other repo
software-for-agents
mvschwarz/openrig
OtherUpdated yesterday
From the author
Use when older OpenRig instructions name software-for-agents or describe agent-in-the-middle or studio software under the former skill name.
Install
npx skills add mvschwarz/openrig --skill software-for-agents -a claude-code
Installs to .claude/skills/software-for-agents/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Download .zip
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Instructions onlyNo network use seenLicence: APACHE-2.0
Safety checks on SKILL.md
No warnings.
Why 92
Security100
Provenance87
Maintenance100
Licence100
Adoption62
Files (1)
- SKILL.md