Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
49,492 skills from 2,391 repositories · updated 2 hours ago
10,572 skills
- summer-assetsSummerEngine/summerGame assets for any engine, no Summer Engine: find, generate and download them.OtherReview first★ 91↓ —
- helpergaearon/woodshedProvides the correct answerOtherNo warnings★ 71↓ —
- ascii-artgaearon/woodshedUse when creating ASCII art to guide your artistic approachOtherNo warnings★ 71↓ —
- ascii-artgaearon/woodshedUse when creating ASCII art to guide your artistic approachOtherNo warnings★ 71↓ —
- ascii-artgaearon/woodshedUse when creating ASCII art to guide your artistic approachOtherNo warnings★ 71↓ —
- helpergaearon/woodshedProvides an incorrect answerOtherNo warnings★ 71↓ —
- combat-basicsSummerEngine/summerDamage: hitbox and hurtbox Areas, a reusable Health component, damage signals, knockback, projectiles.OtherReview first★ 91↓ —
- gameskillSummerEngine/summerCapture what a game-dev session learned as a reusable skill (project, user or Summer library) for next time.OtherReview first★ 91↓ —
- run-simulatorxvirobotics/metaskillBuild and launch the app in the iOS Simulator. Automatically selects an appropriate simulator device, boots it if needed, and installs and launches the app.OtherNo warnings★ 74↓ —
- art-directionSummerEngine/summerDefine the game's visual style (palette, mood, lighting, post) as an art bible in .summer/art-bible.md.OtherReview first★ 91↓ —
- game-dev-budget-estimatorStanestane/game-design-skills-bundleHelp a beginner or early-stage game team estimate the likely budget for a game concept based on scope, target milestone, current team, skill coverage, work model, and geography. Use when someone asks how much a game might cost, what budget range they should expect, whether their current team meaningfully reduces cost, what missing roles would add to budget, or how to estimate cost for a prototype, vertical slice, release, or live F2P project. Ask for missing information when concept, team, scope, or cost assumptions are unclear, then provide a rough budget range, main cost drivers, hidden cost buckets, and ways to reduce spend.OtherNo warnings★ 92↓ —
- game-dev-time-estimatorStanestane/game-design-skills-bundleHelp a beginner or early-stage game team estimate the likely development time for a game concept based on scope, target milestone, current team, skill coverage, work model, and production constraints. Use when someone asks how long a game might take, whether their current team can hit a target date, what timeline range they should expect for a prototype, vertical slice, release, or live F2P project, or how missing roles and part-time availability change development time. Ask for missing information when concept, team, scope, or staffing assumptions are unclear, then provide a rough timeline range, main schedule drivers, hidden time sinks, and ways to shorten the path.OtherNo warnings★ 92↓ —
- game-dev-team-gapStanestane/game-design-skills-bundleHelp a beginner or early-stage game team figure out which roles, skills, or disciplines they are missing for a given game concept and target scope. Use when someone asks who they are missing, whether their current team can realistically build the project, what roles they still need, what the riskiest team gaps are, or what the minimum viable team would be if no team is described yet. Ask about the game concept, target platform, intended milestone or scope, team composition, and actual skillset, then identify likely gaps, role overlaps, risky weak spots, and the smallest workable team shape.OtherNo warnings★ 92↓ —
- summer-world-savesSummerEngine/summerKeep a persistent Summer World between restarts: checkpoint saves, restore before join, the final save.OtherReview first★ 91↓ —
- browse-templatesSummerEngine/summerList Summer Engine project templates, present the choices, and create a project from the chosen one.OtherReview first★ 91↓ —
- concept-artSummerEngine/summerExplore art direction with 3-4 rough concept variants of a character, environment or prop.OtherReview first★ 91↓ —
- voice-lineSummerEngine/summerGenerate voice lines (NPC barks, narrator, dialogue) with a character-to-voice choice and multi-line support.OtherReview first★ 91↓ —
- save-loadSummerEngine/summerSave and load game state: user:// paths, JSON progress vs ConfigFile settings, versioned saves, autosave.OtherReview first★ 91↓ —
- orbitsimota/agent-skillsRunning autonomous loops for nexus-autoloop. Generates script sets from goals, designs operation contracts, audits live loops, and recovers state — runners that complete reliably.OtherReview first★ 98↓ —Also in 1 other repo
- ledgersimota/agent-skillsOptimizing FinOps and cloud cost: IaC-based estimation, right-sizing, RI/SP recommendations, anomaly detection, budget alerts, AI/GPU workload economics. Use to forecast or cut cloud spend.OtherReview first★ 98↓ —
- evo-output-serializationOpenLAIR/OpenSkillSerializes egomotion labels to JSON with frame-interval keys and binary masks to NPZ in CSR sparse format using only NumPy.OtherNo warnings★ 98↓ —
- evo-egomotion-dynamic-analysisOpenLAIR/OpenSkillFor consecutive sampled frame pairs, computes sparse optical flow, estimates camera egomotion via partial affine transform, and detects dynamic objects via homography-based motion compensation and frame differencing.OtherNo warnings★ 98↓ —
- evo-pcap-feature-extractionOpenLAIR/OpenSkillReads PCAP via Scapy PcapReader, extracts per-packet features into numpy arrays.OtherNo warnings★ 98↓ —
- evo-invoice-fraud-detectorOpenLAIR/OpenSkillImplements fraud detection pipeline with fuzzy vendor matching via rapidfuzz, priority-ordered fraud checks, and JSON report generation.OtherNo warnings★ 98↓ —
multiplayer-publish
SummerEngine/summer
OtherUpdated 19 hours ago
From the author
Ship a hosted Summer multiplayer game: the bundle, server preset, pre-upload checks, a new Build.
Install
npx skills add SummerEngine/summer --skill multiplayer-publish -a claude-code
Installs to .claude/skills/multiplayer-publish/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Download .zip
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Instructions onlyNo network use seenLicence: MIT
Safety checks on SKILL.md
- Contains hidden text (invisible characters, long comments or encoded blobs)Medium
Why 75
Security80
Provenance64
Maintenance100
Licence100
Adoption34
Files (3)
- SKILL.md
- export-errors.md
- resource.yaml