Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
46,100 skills from 2,198 repositories · updated 6 hours ago
9,541 skills
- scenario-zbrush-sculptingUpdatedscenario-labs/skillsUse when an agent sculpts organic forms in ZBrush 2026 (sculpt a head, bust or creature in ZBrush from a sphere, ZSpheres or primitives); when blocking primary and secondary forms, choosing DynaMesh, Sculptris Pro or subdivision levels, or setting ClayBuildup, Dam_Standard, Move or TrimDynamic; when using masks, polygroups, Morph Targets or layers; or when scripted strokes miss, do nothing, come out too strong or leave marks, or a re-DynaMesh does nothing or loses polygroups.OtherNo warnings★ 1.2K↓ —
- scenario-maya-modelingUpdatedscenario-labs/skillsUse when modeling in Autodesk Maya, such as hard-surface props, weapons, vehicles, a sci-fi crate, a game-ready or SubD film model, or a character or creature base mesh, or when asked to "clean up this model" or a scene before rigging or UVs. Also for support loops vs bevels vs creases, Smart Bevel, weighted normals, hard edges, pinching or wobbly highlights, a faceted cage, flipped faces, a triangle budget, n-gons, non-manifold geometry, mirroring a half, a low poly from a high poly, or deformation-ready topology.OtherNo warnings★ 1.2K↓ —
- extendTserenTserenov/FMT-exocortex-templateIWE extensibility catalog: what can be customized, which extension points exist, which parameters are available, how to install a third-party extension.OtherNo warnings★ 63↓ —
- thinkTserenTserenov/FMT-exocortex-templateADI-cycle structured reasoning (Abduction-Deduction-Induction-Audit-Decide). Use for complex decisions when multiple hypotheses need to be considered.OtherNo warnings★ 63↓ —
- radiology-preprocessingawslabs/hcls-agent-skillsStructural MRI/CT preprocessing pipeline for radiology workflows covering skull stripping, bias field correction, registration, and intensity normalization. Triggers on skull stripping, bias correction, registration, ANTs, FSL, HD-BET, N4, brain extraction, normalization, FLIRT, FNIRT, SyN, fslreorient2std, MNI registration, T1 preprocessing.OtherNo warnings★ 68↓ —
- author-modeTserenTserenov/FMT-exocortex-templateИнструкции для автора шаблона IWE: staging-канал (обкатка → FMT), авторские правила L3, Extensions Gate. Загружать при: staging / promote / author / шаблон / extensions / L3.OtherNo warnings★ 63↓ —
- month-closeTserenTserenov/FMT-exocortex-templateПротокол закрытия месяца (Month Close). Стадия 7 каскада ВДВ v9 (PD.METHOD.008). Запускается в первый Пн месяца, до Strategy Session.OtherNo warnings★ 63↓ —
- integration-gateTserenTserenov/FMT-exocortex-templateIntegrationGate — обязательный чеклист (4 шага) при проектировании нового инструмента, агента, детектора или системы. Загружать при триггерах: новый инструмент / агент / детектор / система / метод / интеграция.OtherNo warnings★ 63↓ —
- iwe-bug-reportTserenTserenov/FMT-exocortex-templateСообщить об ошибке или проблеме платформы IWE. Создаёт GitHub issue в FMT-exocortex-template.OtherNo warnings★ 63↓ —
- platform-bottleneckTserenTserenov/FMT-exocortex-templateСкилл IWE — см. тело файлаOtherNo warnings★ 63↓ —
- day-closeTserenTserenov/FMT-exocortex-templateПротокол закрытия дня (Day Close). Алиас для /run-protocol close day -- симметрия с /day-open.OtherNo warnings★ 63↓ —
- iwe-updateUpdatedTserenTserenov/FMT-exocortex-templateUpdate IWE with change explanations. Agent calls update.sh, parses CHANGELOG, explains what changed, helps adapt updates to user customizations.OtherNo warnings★ 63↓ —
- decomposeTserenTserenov/FMT-exocortex-templateDecompose work into stages with physical artifacts and acceptance checklists. Gap detector. Use when opening a WP ≥3h (open-loop/problem-framing) or on explicit request to break into stages. Executes R29 Decomposer role.OtherNo warnings★ 63↓ —
- skill-idTserenTserenov/FMT-exocortex-templateOne line — used in CLAUDE.md system-reminder and the skill catalog.OtherNo warnings★ 63↓ —
- run-protocolTserenTserenov/FMT-exocortex-templateStep-by-step execution of the OWC protocol with mandatory checkpoint at each step. Prevents skipping steps (including verification).OtherNo warnings★ 63↓ —
- personal-guide-startTserenTserenov/FMT-exocortex-templateПодготавливает или проверяет приватный DS-personal-guide и отдельно проверяет доступность материалов. Не устанавливает скиллы в личный репозиторий и не обещает немедленную генерацию.OtherNo warnings★ 63↓ —
- bottleneck-pickTserenTserenov/FMT-exocortex-templateАналитик ограничений (DP.ROLE.054): находит главное ограничение (bottleneck) конкретного конвейера через TOC Five Steps + EC + NBR и строит Stage Dependency Map. Используй ТОЛЬКО при работе с конкретным WP, эпиком, проектом или weekplan (--target WP-NNN|weekplan|pilot:id). НЕ используй для общих вопросов приоритизации без явного системного контекста.OtherNo warnings★ 63↓ —
- local-llmTserenTserenov/FMT-exocortex-templateЛокальный LLM-стек на Mac (Apple Silicon, MLX) под приватность и запасной режим. NL-вход к установке/запуску/переключению моделей + слой суждения для мониторинга новых моделей. Тонкая обёртка над скриптами РП404, не замена.OtherNo warnings★ 63↓ —
- week-closeTserenTserenov/FMT-exocortex-templateПротокол закрытия недели (Week Close). Алиас для /run-protocol week-close -- симметрия с /day-open.OtherNo warnings★ 63↓ —
- w-reflectionTserenTserenov/FMT-exocortex-templateЗаписать W-рефлексию (мировоззренческий слот RCS) в learning.w_reflections. Используется Диагностом R28 (MIM.R.009) или вызывается пользователем после рефлексивной сессии. Влияет на gate Д→П (FORM.089 §5.2).OtherNo warnings★ 63↓ —
- scenario-maya-riggingUpdatedscenario-labs/skillsUse when rigging a character, creature or prop in Maya: "rig this character", placing or orienting joints, Orient Joint doing nothing, IK/FK switch and matching, pole vector flips or elbow drift, space switching, foot roll, spline IK spine, offsetParentMatrix, blendMatrix or matrix rigging, controls and lockdown for animators, Quick Rig, HumanIK, AdvancedSkeleton or mGear, a game skeleton for Unreal or Unity, or a slow rig (parallel evaluation, profiling, GPU Override not kicking in).OtherNo warnings★ 1.2K↓ —
- motherduck-load-datamotherduckdb/agent-skillsLoad files, object storage, dataframes, or external databases into MotherDuck with bulk ingestion. Use for any import of data into MotherDuck.OtherNo warnings★ 62↓ —Also in 1 other repo
- motherduck-ducklakemotherduckdb/agent-skillsDecide whether DuckLake fits a MotherDuck workload and operate it safely. Use whenever DuckLake, open table formats, or customer-owned buckets come up.OtherNo warnings★ 62↓ —Also in 1 other repo
- motherduck-manage-guidesmotherduckdb/agent-skillsRead or maintain MotherDuck Guides for business definitions, join rules, and reusable warehouse conventions.OtherNo warnings★ 62↓ —Also in 1 other repo
scenario-godot-gameplay
scenario-labs/skills
From the author
Use when building gameplay systems in Godot 4.7: enemy AI that patrols, chases and attacks, state machines, behavior trees (LimboAI), NavigationAgent3D pathfinding and avoidance for 100 to 1000 enemies, 'agents stack up' or 'path is empty', hitbox and hurtbox combat, fast bullets going through walls, save and load, inventory, quests, dialogue (Dialogue Manager), input remapping, procedural dungeons, or measuring agent counts and frame time headless.
Install
npx skills add scenario-labs/skills --skill scenario-godot-gameplay -a claude-code
Installs to .claude/skills/scenario-godot-gameplay/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
- Ships scripts we have not reviewedLow
Why 82
Files (33)
- SKILL.md
- references/critique.md
- references/expert-notes.md
- references/gui-paths.md
- references/procedures.md
- references/sources.md
- scripts/agentkit/gameplay/arena.gd
- scripts/agentkit/gameplay/brain.gd
- scripts/agentkit/gameplay/bullet_pool.gd
- scripts/agentkit/gameplay/combat_layers.gd
- scripts/agentkit/gameplay/crowd_bench.gd
- scripts/agentkit/gameplay/dungeon_gen.gd
- +21 more