Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
46,104 skills from 2,198 repositories · updated 5 minutes ago
9,543 skills
- teachOutlineDriven/outline-driven-developmentUse when the user wants a course, a learning workspace, or ongoing teaching across sessions, with cited lessons and retention-gated advancement. Not for one-off explanations: use explain-concept.OtherNo warnings★ 55↓ —
- scenario-godot-vfxscenario-labs/skillsUse when making or fixing particle effects and game feel in Godot 4.7: GPUParticles3D or GPUParticles2D explosion, fireball projectile with trail, impact, sparks, smoke, shockwave, ribbon trails, sub-emitters, particle collision, color curve does nothing, particles pop out or vanish, effect too heavy on mobile, CPUParticles fallback for Compatibility or web, overdraw, hit-stop, freeze frame, screen shake, juice.OtherNo warnings★ 1.2K↓ —
- scenario-zbrush-pose-printscenario-labs/skillsUse when posing a sculpt or preparing it for 3D printing in ZBrush: "pose this character", Transpose Master, TPoseMesh, Gizmo posing with masks, ZSphere rig, Proxy Pose, weapon in the hand, stretching after posing, "3D print this", 1/6 scale statue, miniature, resin or FDM, hollowing, wall thickness, drain holes, keys and pins, cutting into parts, 3D Print Hub, Scale Master, Decimation Master, STL or 3MF, size in millimeters.OtherNo warnings★ 1.2K↓ —
- scenario-maya-modelingscenario-labs/skillsUse when modeling in Autodesk Maya, such as hard-surface props, weapons, vehicles, a sci-fi crate, a game-ready or SubD film model, or a character or creature base mesh, or when asked to "clean up this model" or a scene before rigging or UVs. Also for support loops vs bevels vs creases, Smart Bevel, weighted normals, hard edges, pinching or wobbly highlights, a faceted cage, flipped faces, a triangle budget, n-gons, non-manifold geometry, mirroring a half, a low poly from a high poly, or deformation-ready topology.OtherNo warnings★ 1.2K↓ —
- scenario-side-view-game-kitscenario-labs/skillsUse when making the art for a side-scroller or 2D platformer: side-view pixel-art sprite sheets for a hero and ground enemies (run, walk, idle, attack, hurt cycles, air spin, jump and fall poses) and per-level layers (parallax background and midground, seamless wall texture, platform strip, props). Also use when a magenta key eats part of a sprite, a walk loop will not close, a slash trail keys into a solid block, generated textures do not tile, or poses on one sheet will not split.OtherNo warnings★ 1.2K↓ —
- ConnectWise Automate ComputersWYRE-AI/msp-claude-pluginsConnectWise Automate computer/endpoint management: computer identifiers (ComputerID, Name, ComputerGUID, MAC), status values, OS types, hardware/software inventory, disk, patch, and antivirus status, plus remote management operations.OtherNo warnings★ 52↓ —
- scenario-zbrush-sculptingscenario-labs/skillsUse when an agent sculpts organic forms in ZBrush 2026 (sculpt a head, bust or creature in ZBrush from a sphere, ZSpheres or primitives); when blocking primary and secondary forms, choosing DynaMesh, Sculptris Pro or subdivision levels, or setting ClayBuildup, Dam_Standard, Move or TrimDynamic; when using masks, polygroups, Morph Targets or layers; or when scripted strokes miss, do nothing, come out too strong or leave marks, or a re-DynaMesh does nothing or loses polygroups.OtherNo warnings★ 1.2K↓ —
- proposal-demoYlsssq926/relic.skillThe Relic of one afternoon — a proposal on a cold beach — kept as a moment rather than a story, with the parts nobody remembers marked as missing. 一个下午的 Relic:冷风海滩上的求婚,作为「时刻」而不是故事保存——没人记得清楚的部分就标成空缺。OtherNo warnings★ 73↓ —
- old-camera-demoYlsssq926/relic.skillThe Relic of a 1978 Nikon FM2 handed down from a father — an object kept for what it remembers, not what it is worth. 一台 1978 年的尼康 FM2,父亲传下来的物件 Relic:留下来不是因为值钱,而是因为它记得什么。OtherNo warnings★ 73↓ —
- scenario-unity-vfxscenario-labs/skillsUse when making or fixing real-time VFX in Unity 6.3: explosions, fireballs, projectiles with muzzle, trail and impact, spells, slashes, shockwaves, smoke, sparks, Particle System (Shuriken) or VFX Graph ('VFX Graph explosion', 'particles look bad', 'effect kills fps on mobile', 'too much overdraw'), mesh effects with scrolling textures, an uber VFX shader with LUT ramps, Custom Data and custom vertex streams, flipbooks and VFX textures, pink particles after URP upgrade, VFX budgets and readability.OtherNo warnings★ 1.2K↓ —
- scenario-blender-uv-bakingscenario-labs/skillsUse when UV unwrapping, placing seams, straightening or packing UVs, setting texel density, laying out UDIMs or mirrored UVs, or baking normal, AO, curvature, ID or displacement maps from a sculpt or high poly onto a low poly or retopo in Blender, including Multires bakes. Also when a bake has black or inverted patches, flat areas, cracks, seams, wavy lines or AO ghosts, bpy.ops.object.bake returns CANCELED, or uv.unwrap silently fails.OtherNo warnings★ 1.2K↓ —
- custom-enginealibaba/skill-upAn evaluation and evolution tool for Agent Skills.OtherNo warnings★ 1.4K↓ —
- scenario-blender-hard-surfacescenario-labs/skillsUse when modeling hard-surface objects in Blender (sci-fi panels, props, weapons, vehicles, robots, machined or product parts) with booleans and cutters, bevel modifiers, weighted normals, or subdivision with support loops or creases. Also when shading is broken (smears on flat faces, stretching near a cut, pinching), a bevel shrinks or vanishes after a boolean, a boolean empties the mesh or leaves holes, choosing n-gons vs quads, or making a game-ready mid-poly.OtherNo warnings★ 1.2K↓ —
- openweathermapAnil-matcha/awesome-muse-connectorsCurrent weather and 5-day forecast for any city. Trigger phrases: weather, openweathermap, forecast.OtherNo warnings★ 1.4K↓ —
- ase-meta-whyrse/aseFive-Whys Root-Cause Analysis.OtherNo warnings★ 60↓ —
- codebuddy-ide-mcp-upgradeTencentCloudBase/CloudBase-AI-Toolkit升级 CodeBuddy IDE(genie 扩展)内置的 CloudBase MCP,以及 MCP 发版时同步 IDE 侧白名单。当用户提到「更新 IDE 里的 MCP」「内置 MCP 版本太老」「IDE 集成的 CloudBase 功能不足」「改工具白名单 toolWhiteList」「把新 bundle 打进 CodeBuddy」「白名单漂移」「MCP 发版要同步什么」时使用。覆盖:解包定位内置 bundle 与内嵌配置、重新构建 mcp bundle、生成新的工具白名单与系统提示词、安全注入 IDE 并备份、用 MCP 协议验证工具清单、人工端到端验收、一键回滚。OtherNo warnings★ 1.2K↓ —
- ase-meta-eli5rse/aseExplain a topic in "Explain Like I'm 5" (ELI5) style, optionally grounded in Internet/Web facts. Use when the user wants a topic explained in a very simple, child-friendly way, or mentions "eli5" or "explain like I'm 5".OtherNo warnings★ 60↓ —
- ase-help-skillrse/aseShow the manual page of an ASE skill, addressed by its full name, by any abbreviation of it, or by a description of its purpose, and list the entire skill catalog when no name is given. Use when the user wants the "manual", "man page", "manpage", or "help" of a particular ASE skill, or asks what a certain `ase-xxx-xxx` skill does.OtherNo warnings★ 60↓ —
- ase-help-intentrse/aseMatch a free-text intent against the accumulated help of all ASE skills, generate all adequately fitting `/ase:ase-xxx-xxx` commands -- ranked best-fitting first, each with concrete options and arguments -- and let the user execute one of them, refine the intent, or cancel. Use when the user knows what they want but not which skill or flags realize it, or mentions "intent" or requests "help".OtherNo warnings★ 60↓ —
- migrate-to-skillscoco-research/cocoConvert 'Applied intelligently' Cursor rules (.cursor/rules/*.mdc) and slash commands (.cursor/commands/*.md) to Agent Skills format (.cursor/skills/). Use when the user wants to migrate rules or commands to skills, convert .mdc rules to SKILL.md format, or consolidate commands into the skills directory.OtherNo warnings★ 795↓ —
- ase-meta-quorumrse/aseQuery multiple foreign AIs in parallel and synthesize a consensus ("quorum") answer with a consensus rating. Use when the user wants a quorum, a consensus answer, or the opinions of multiple AIs on a question.OtherNo warnings★ 60↓ —
- oma-hwpfirst-fluke/oh-my-agentConvert HWP / HWPX / HWPML files to Markdown using kordoc. Extracts text, headings, tables, lists, images, footnotes, and hyperlinks. Use for Korean word processor files (Hangul), government documents, and AI-ready data preparation.OtherNo warnings★ 1.4K↓ —
- motherduck-ducklakemotherduckdb/agent-skillsDecide whether DuckLake fits a MotherDuck workload and operate it safely. Use whenever DuckLake, open table formats, or customer-owned buckets come up.OtherNo warnings★ 62↓ —
- js-reversecoco-research/coco在使用 js-reverse-mcp 做前端 JavaScript 逆向时使用,适用于签名链路定位、页面观察取证、运行时采样、本地补环境复现与证据化输出。优先适配当前环境里的 js-reverse_* 工具,需要更强的浏览器/CDP/Hook 面时联动 jshookmcp。OtherNo warnings★ 795↓ —
fable-status
Junhan2/oh-my-fable
From the author
Show what oh-my-fable is doing right now, in one table, without changing anything. Plugin version, where the rules live, this session's mode and why, effort and where it comes from, whether the rules file is current, and CLAUDE.md conflicts. Triggers: "/fable-status", "fable 상태", "규칙 적용됐어?", "지금 뭐가 켜져 있어", "is oh-my-fable active", "fable status", "which rules are loaded", "check the fable setup".
Install
npx skills add Junhan2/oh-my-fable --skill fable-status -a claude-code
Installs to .claude/skills/fable-status/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 82
Files (1)
- SKILL.md