blender-environment-kits
From the author
Game environments in Blender 5.2 - terrain from noise or heightmaps (erosion, terraces, play areas, slope/height materials, 16-bit heightmaps + splat maps for UE/Unity), biome scatter by slope/height/mask with Poisson spacing, modular kit metrics and validation (grid, pivots, seams, texel density). Use for levels, landscapes, forests, modular buildings, dungeons.
Install
npx skills add EL4CTEO/blender-skills --skill blender-environment-kits -a claude-code
Installs to .claude/skills/blender-environment-kits/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
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