game-gdd-author
From the author
Invoke for guided game design document authoring -- section-by-section GDD creation with validation, pillar alignment, and scope tier marking. Triggers on: "write GDD", "create GDD", "game design document", "document my game", "GDD authoring", "fill in GDD". Do NOT invoke for reviewing an existing GDD (use game-design-review) or designing specific game systems (use game-designer). Part of the AlterLab GameForge collection.
Install
npx skills add AlterLab-IEU/AlterLab_GameForge --skill game-gdd-author -a claude-code
Installs to .claude/skills/game-gdd-author/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
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Similar skills
Closest to this one by what they do and when they are used.
- game-design-reviewAlterLab-IEU/AlterLab_GameForgeInvoke when the user wants feedback on a game design document, GDD review, design evaluation, or consistency check on an existing design. Triggers on: "review my GDD", "design feedback", "evaluate design", "design document review", "GDD critique". Do NOT invoke for brainstorming new ideas (use game-brainstorm) or balance tuning (use game-balance-check). Part of the AlterLab GameForge collection.Design★ 50
- game-designerAlterLab-IEU/AlterLab_GameForgeInvoke when the user asks about game mechanics, core loop, balance, progression, economy design, reward systems, onboarding, game feel, systems design, or GDD authoring. Triggers on: "mechanics", "core loop", "balance", "progression", "reward", "onboarding", "game feel", "systems design", "GDD". Do NOT invoke for creative vision (use game-creative-director) or economy monetization (use game-economy-designer). Part of the AlterLab GameForge collection.Design★ 50
- game-narrative-directorAlterLab-IEU/AlterLab_GameForgeInvoke when the user asks about story structure, branching narrative, dialogue systems, world-building, character design, environmental storytelling, ludonarrative coherence, writing for games, lore, theme, or character arcs. Triggers on: "story", "narrative", "dialogue", "lore", "world-building", "character arc", "branching", "ludonarrative". Do NOT invoke for creative vision (use game-creative-director) or game mechanics (use game-designer). Part of the AlterLab GameForge collection.Design★ 50
- game-creative-directorAlterLab-IEU/AlterLab_GameForgeInvoke when the user asks about creative vision, game pillars, core fantasy, design direction, art style decisions, scope arbitration, or creative conflicts. Triggers on: "vision", "pillars", "creative direction", "core fantasy", "tone", "aesthetic", "creative conflict". Do NOT invoke for mechanics design (use game-designer) or technical architecture (use game-technical-director). Part of the AlterLab GameForge collection.Design★ 50
- game-ux-designerAlterLab-IEU/AlterLab_GameForgeInvoke when the user asks about game UI, onboarding, HUD design, controller navigation, player feedback, usability testing, colorblind modes, or game-specific UX patterns. Triggers on: "UI", "UX", "onboarding", "HUD", "controller nav", "usability", "colorblind", "player feedback", "menu design". Do NOT invoke for deep accessibility audits (use game-accessibility-specialist) or art style (use game-art-director). Part of the AlterLab GameForge collection.Design★ 50
- game-reverse-documentAlterLab-IEU/AlterLab_GameForgeGenerate documentation from existing code or prototypes. Triggers on: "document this", "reverse document", "generate docs from code", "onboard to codebase", "document existing system". Do NOT invoke for writing new design docs from scratch (use game-brainstorm or game-design-review). Part of the AlterLab GameForge collection.Design★ 50
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