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melonjs-getting-started

melonjs/melonJS ↗

From the author

Use this skill when starting or bootstrapping a melonJS game, creating the Application, choosing a renderer, or setting up the first scene. Covers the mandatory async init, the world container, adding renderables, and the WebGPU/WebGL 2/Canvas fallback. Triggers on: melonjs, new Application, app.init, app.world, video.AUTO, video.WEBGL, video.CANVAS, Stage, state.change, getting started, bootstrap.

Install

npx skills add melonjs/melonJS --skill melonjs-getting-started -a claude-code

Installs to .claude/skills/melonjs-getting-started/ · Each command fetches the skill straight from GitHub with the open skills CLI.

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Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.

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Why 91

Security100
Provenance86
Maintenance100
Licence100
Adoption60

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