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From the author

Mod Maker. Describe any change in plain English and Claude builds it into the game: patches, cheats, new behaviour, as code that never touches the original files. Ports PCSX2 .pnach patches to the PS2Recomp port (code writes become ps2_recomp TOML instruction patches, data writes become a C++ game override that writes RDRAM at load or every frame, the rest are flagged for a manual port with the reason) and scaffolds game overrides that bind, replace or wrap a game function with the real PS2Recomp API. Writes to console/patches/, never to the game's files, the generated runner/*.cpp or headers. Use when the user says "mod this game", "add a cheat", "infinite health", "port this pnach", "make my gun do X", "change how X works", "game override", "turn this PCSX2 patch into the port", or once the port boots and they want to change it.

Install

npx skills add Jakeschincariol/console-skill --skill console-mod -a claude-code

Installs to .claude/skills/console-mod/ · Each command fetches the skill straight from GitHub with the open skills CLI.

Download .zip

Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.

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Why 79

Security85
Provenance69
Maintenance100
Licence100
Adoption40

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