release-readiness
From the author
Prove players can play a Summer release: server, online join, progress, files.
Install
npx skills add SummerEngine/summer --skill release-readiness -a claude-code
Installs to .claude/skills/release-readiness/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Download .zip
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
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Safety checks on SKILL.md
- Contains hidden text (invisible characters, long comments or encoded blobs)Medium
Why 75
Security80
Provenance63
Maintenance100
Licence100
Adoption34
aiqbench computes the trust score from public signals. It is not a security audit, so read a skill before you install it.
Similar skills
Closest to this one by what they do and when they are used.
- launch-readySummerEngine/summerGet a game ready to launch on Summer Games and take it live: upload, real screenshots, store art and listing, gathered and filled in.Other★ 88
- multiplayer-projectSummerEngine/summerSet up a Summer multiplayer project: entry scenes, World and queue files, joining, a first Local Play.Other★ 88
- multiplayer-publishSummerEngine/summerShip a hosted Summer multiplayer game: the bundle, server preset, pre-upload checks, a new Build.Other★ 88
- summer-matchmakingSummerEngine/summerGet players into matches with Summer matchmaking: queues, teams, accept prompts, join progress and failures.Other★ 88
- release-checklistSummerEngine/summerPre-launch check for Summer Games: export, upload checks, store art, listing fields.Other★ 88
- publish-your-gameSummerEngine/summerPublish a game on Summer Games over MCP: store page, art, build upload, go live.Other★ 88
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