video-to-music
From the author
Score a video with original music using Sonilo — the model watches the cut and matches pacing, motion, and emotion, returning either the audio or a new video with the score muxed in. Use when the user has a finished video that needs a soundtrack. Every track is licensed and cleared for commercial use. For music with no video, use the text-to-music skill.
Install
npx skills add sonilo-ai/skills --skill video-to-music -a claude-code
Installs to .claude/skills/video-to-music/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
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Why 83
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Similar skills
Closest to this one by what they do and when they are used.
- text-to-musicsonilo-ai/skillsGenerate music from a text prompt using Sonilo — instrumental tracks, background beds, jingles, loops — when there is no video to score. Use when the user describes the music they want in words, with or without a length. Every track is licensed and cleared for commercial use. For scoring an existing video, use the video-to-music skill instead.Media★ 117
- video-to-soundsonilo-ai/skillsGenerate music AND sound effects for a video in a single balanced, single-charge call using Sonilo. Use instead of calling the music and sound-effects skills separately for the same video — the two layers are mixed and ducked against each other by the backend. Returns a mixed audio track, or a new video with it muxed in.Media★ 117
- video-to-sfxsonilo-ai/skillsGenerate sound effects matched to a video using Sonilo — footsteps, impacts, ambience, foley — optionally scripted to specific timed segments, returning either the audio or a new video with the SFX muxed in. Use when the user has footage that needs sound design. For SFX from a text description alone, use the text-to-sfx skill; for music, use video-to-music.Media★ 117
- video-analysissonilo-ai/skillsAnalyze a video with Sonilo and get back a creative brief for its sound, derived from the footage itself — by default both a music-direction brief (a time-aligned section plan plus one or more ready-to-use generation prompts) and a sound-design brief (shot-sized SFX segments plus one whole-clip SFX prompt); `mode` picks just one. Use when the user has a video that needs sound but nobody knows yet what it should sound like, or when a first generation missed and you need a better prompt rather than another reroll. Generates no audio and no video; the output is text you feed into video-to-music, video-to-sfx, or video-to-sound.Media★ 117
- text-to-sfxsonilo-ai/skillsGenerate a sound effect from a text description using Sonilo — a UI chime, a whoosh, an impact, ambience, a stylized cue — when there is no video to match. Use when the user describes the sound they want in words, with or without a length. For SFX matched to footage, use the video-to-sfx skill; for music, use text-to-music.Design★ 117
- scenario-soniloscenario-labs/skillsUse when adding sound to a video or generating standalone audio with Sonilo models on Scenario via MCP: text-to-sound-effects, text-to-music, video-to-sound-effects or video-to-music from a clip, scoring silent AI video, foley, ambience, muxed video-to-video variants returning the clip with the new track mixed in, keeping speech while replacing music, or per-segment sound control. Keywords: Sonilo V1.1, SFX, soundtrack, score, keepSpeechVocal, segments, royalty-free.Media★ 1.1K
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