roblox-monetization
From the author
Use when adding, changing, or auditing Roblox purchases: GamePasses, Developer Products, subscriptions, private servers, policy checks.
Install
npx skills add TabooHarmony/roblox-brain --skill roblox-monetization -a claude-code
Installs to .claude/skills/roblox-monetization/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Download .zip
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
Want your agent to suggest skills while you type? See how to use skills from your IDE.
Safety checks on SKILL.md
No warnings.
Why 83
Security100
Provenance65
Maintenance100
Licence100
Adoption36
aiqbench computes the trust score from public signals. It is not a security audit, so read a skill before you install it.
Similar skills
Closest to this one by what they do and when they are used.
- scenario-roblox-monetizationscenario-labs/skillsUse when a Roblox game sells something or plans live ops: Developer Products, game passes, experience subscriptions, Roblox Plus perks, ProcessReceipt or BindReceiptHandler, "bought it but didn't get it", a purchase granted twice, shop UI prices, eggs, crates or loot boxes with odds (paid random items, PolicyService), rewarded video ads, AnalyticsService funnels, economy or custom events, ConfigService live config, A/B experiments, price optimization or regional pricing, game thumbnails and icons, play-through rate, Creator Rewards, Ads Manager campaigns, or a launch and update plan.Design★ 1.1K
- roblox-analyticsTabooHarmony/roblox-brainUse when adding, changing, or auditing Roblox analytics: AnalyticsService events, economy, funnels, onboarding traces, rate limits.Data★ 125
- roblox-securityTabooHarmony/roblox-brainUse when auditing or hardening Roblox code against exploits: authority, remotes, economy, purchases, and DataStore flows.Security★ 125
- roblox-architectureTabooHarmony/roblox-brainUse when adding, moving, refactoring, or reviewing Roblox feature ownership, code layout, dependencies, startup, or client-server boundaries.Planning★ 125
- roblox-networkinggamedev-skills/awesome-gamedev-agent-skillsDesign and harden Roblox client/server networking with RemoteEvent, RemoteFunction, and UnreliableRemoteEvent; server authority, argument and Instance validation, rate limits, proximity/ownership checks, targeted replication, streaming, lifecycle, prediction, and reconciliation. Use for Roblox remotes, exploits, request spam, multiplayer replication, network ownership, high-frequency cosmetic updates, or server/client desynchronization.Design★ 3.8K
- roblox-dataTabooHarmony/roblox-brainUse when writing, changing, debugging, or auditing Roblox player saves: DataStore, ProfileStore, session locks, schemas, migrations.Writing★ 125
Ratings & reviews
—
no reviews
Tried this skill? Rate it to help others. Sign in
Discussion
Join the discussion. Sign in